BreakpointWidget: Move delete to the context menu. Selecting rows will be removed, so select -> delete is hard to maintain.
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@ -109,7 +109,6 @@ void BreakpointWidget::CreateWidgets()
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layout->setSpacing(0);
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m_new = m_toolbar->addAction(tr("New"), this, &BreakpointWidget::OnNewBreakpoint);
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m_delete = m_toolbar->addAction(tr("Delete"), this, &BreakpointWidget::OnDelete);
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m_clear = m_toolbar->addAction(tr("Clear"), this, &BreakpointWidget::OnClear);
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m_load = m_toolbar->addAction(tr("Load"), this, &BreakpointWidget::OnLoad);
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@ -128,7 +127,6 @@ void BreakpointWidget::CreateWidgets()
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void BreakpointWidget::UpdateIcons()
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{
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m_new->setIcon(Resources::GetThemeIcon("debugger_add_breakpoint"));
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m_delete->setIcon(Resources::GetThemeIcon("debugger_delete"));
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m_clear->setIcon(Resources::GetThemeIcon("debugger_clear"));
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m_load->setIcon(Resources::GetThemeIcon("debugger_load"));
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m_save->setIcon(Resources::GetThemeIcon("debugger_save"));
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@ -268,30 +266,6 @@ void BreakpointWidget::Update()
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}
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}
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void BreakpointWidget::OnDelete()
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{
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const auto selected_items = m_table->selectedItems();
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if (selected_items.empty())
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return;
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const auto item = selected_items.constFirst();
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const auto address = item->data(ADDRESS_ROLE).toUInt();
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const bool is_memcheck = item->data(IS_MEMCHECK_ROLE).toBool();
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if (is_memcheck)
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{
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const QSignalBlocker blocker(Settings::Instance());
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m_system.GetPowerPC().GetMemChecks().Remove(address);
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}
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else
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{
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m_system.GetPowerPC().GetBreakPoints().Remove(address);
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}
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emit BreakpointsChanged();
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Update();
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}
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void BreakpointWidget::OnClear()
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{
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m_system.GetPowerPC().GetDebugInterface().ClearAllBreakpoints();
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@ -402,9 +376,9 @@ void BreakpointWidget::OnContextMenu()
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return;
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menu->addAction(tr("Show in Code"), [this, bp_address] { emit ShowCode(bp_address); });
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menu->addAction(bp_iter->is_enabled ? tr("Disable") : tr("Enable"), [this, &bp_address]() {
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m_system.GetPowerPC().GetBreakPoints().ToggleBreakPoint(bp_address);
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menu->addAction(tr("Edit..."), [this, bp_address] { OnEditBreakpoint(bp_address, true); });
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menu->addAction(tr("Delete"), [this, &bp_address]() {
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m_system.GetPowerPC().GetBreakPoints().Remove(bp_address);
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emit BreakpointsChanged();
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Update();
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});
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@ -419,16 +393,14 @@ void BreakpointWidget::OnContextMenu()
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return;
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menu->addAction(tr("Show in Memory"), [this, bp_address] { emit ShowMemory(bp_address); });
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menu->addAction(mb_iter->is_enabled ? tr("Disable") : tr("Enable"), [this, &bp_address]() {
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m_system.GetPowerPC().GetMemChecks().ToggleBreakPoint(bp_address);
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menu->addAction(tr("Edit..."), [this, bp_address] { OnEditBreakpoint(bp_address, false); });
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menu->addAction(tr("Delete"), [this, &bp_address]() {
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const QSignalBlocker blocker(Settings::Instance());
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m_system.GetPowerPC().GetMemChecks().Remove(bp_address);
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emit BreakpointsChanged();
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Update();
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});
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}
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menu->addAction(tr("Edit..."), [this, bp_address, is_memory_breakpoint] {
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OnEditBreakpoint(bp_address, !is_memory_breakpoint);
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});
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menu->exec(QCursor::pos());
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}
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@ -45,7 +45,6 @@ protected:
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private:
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void CreateWidgets();
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void OnDelete();
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void OnClear();
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void OnNewBreakpoint();
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void OnEditBreakpoint(u32 address, bool is_instruction_bp);
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@ -60,7 +59,6 @@ private:
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QToolBar* m_toolbar;
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QTableWidget* m_table;
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QAction* m_new;
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QAction* m_delete;
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QAction* m_clear;
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QAction* m_load;
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QAction* m_save;
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