Added Wiimote speaker support by hack patching out the IsBusyStream function using HLE. DSP LLE is required to process the speaker data. This commit works with real Wiimotes. I have added the code to decode the audio from the emulated wiimotes but have not added the code to output their audio to the PC speakers.
* Added HLE function IsBusyStream which signals that the Wiimote is ready to accept speaker data. This function is not a conversion from the real PPC code. It a simple function that returns the "ready" status after being polled. * Added code to find and patch HLE functions on boot * Added 4bit Yamaha ADPCM decoder from the ffmpeg project * Removed some test code * Added some copyright notices Fixes issue 438. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7225 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
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f2a086c44c
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d92aad4430
Binary file not shown.
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@ -47,6 +47,7 @@
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#include "../ConfigManager.h"
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#include "VolumeCreator.h" // DiscIO
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#include "NANDContentLoader.h"
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#include "CommonPaths.h"
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void CBoot::Load_FST(bool _bIsWii)
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{
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@ -217,6 +218,19 @@ bool CBoot::BootUp()
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EmulatedBS2(_StartupPara.bWii);
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}
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// Scan for common HLE functions
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if (!_StartupPara.bEnableDebugging)
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{
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PPCAnalyst::FindFunctions(0x80000000, 0x81800000, &g_symbolDB);
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SignatureDB db;
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if (db.Load((File::GetSysDirectory() + TOTALDB).c_str()))
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{
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db.Apply(&g_symbolDB);
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}
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HLE::PatchFunctions();
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g_symbolDB.Clear();
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}
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/* Try to load the symbol map if there is one, and then scan it for
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and eventually replace code */
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if (LoadMapFromFilename(_StartupPara.m_strFilename, gameID))
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@ -68,6 +68,7 @@ static const SPatch OSPatches[] =
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// wii only
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//{ "__OSInitAudioSystem", HLE_Misc::UnimplementedFunction },
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{ "IsBusyStrm_", HLE_Misc::IsBusyStream },
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// Super Monkey Ball - no longer needed.
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//{ ".evil_vec_cosine", HLE_Misc::SMB_EvilVecCosine },
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@ -22,6 +22,7 @@
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#include "../PowerPC/PowerPC.h"
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#include "../HW/Memmap.h"
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#include "../Host.h"
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#include "CoreTiming.h"
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namespace HLE_Misc
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{
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@ -282,4 +283,28 @@ void HBReload()
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Host_Message(WM_USER_STOP);
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}
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u8 isBusyPoll = 0;
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// Hack: Wiimotes are never too busy to process speaker data
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void IsBusyStream()
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{
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isBusyPoll++;
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// Signal that the wiimote is idle for a few cycles, allowing sound
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// to be processed.
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if (isBusyPoll < 5)
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{
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// Wiimote is idle
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GPR(3) = 0;
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}
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else
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{
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// Wiimote is busy
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GPR(3) = 1;
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if (isBusyPoll >= 8)
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isBusyPoll = 0;
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}
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NPC = LR;
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}
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}
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@ -39,6 +39,7 @@ namespace HLE_Misc
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void FZ_sqrt_internal();
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void FZ_rsqrt_internal();
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void HBReload();
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void IsBusyStream();
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}
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#endif
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@ -1,3 +1,20 @@
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// Adapted from in_cube by hcs & destop
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#include "StreamADPCM.h"
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@ -1,3 +1,20 @@
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// Adapted from in_cube by hcs & destop
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#ifndef _STREAMADPCM_H
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@ -140,9 +140,7 @@ void Wiimote::HidOutputReport(const wm_report* const sr, const bool send_ack)
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break;
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case WM_WRITE_SPEAKER_DATA : // 0x18
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#ifdef USE_WIIMOTE_EMU_SPEAKER
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SpeakerData((wm_speaker_data*)sr->data);
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#endif
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Wiimote::SpeakerData((wm_speaker_data*)sr->data);
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// TODO: Does this need an ack?
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return; // no ack
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break;
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@ -150,11 +148,9 @@ void Wiimote::HidOutputReport(const wm_report* const sr, const bool send_ack)
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case WM_SPEAKER_MUTE : // 0x19
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//INFO_LOG(WIIMOTE, "WM Speaker Mute: 0x%02x", sr->data[0]);
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//PanicAlert( "WM Speaker Mute: %d", sr->data[0] & 0x04 );
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#ifdef USE_WIIMOTE_EMU_SPEAKER
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// testing
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if (sr->data[0] & 0x04)
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memset(&m_channel_status, 0, sizeof(m_channel_status));
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#endif
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//if (sr->data[0] & 0x04)
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// memset(&m_channel_status, 0, sizeof(m_channel_status));
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m_speaker_mute = sr->enable;
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if (false == sr->ack)
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return;
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@ -1,38 +1,95 @@
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#include "WiimoteEmu.h"
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// Copyright (C) 2003 Dolphin Project.
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#ifdef USE_WIIMOTE_EMU_SPEAKER
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "WiimoteEmu.h"
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#include <fstream>
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// Yamaha ADPCM decoder code based on The ffmpeg Project (Copyright (c) 2001-2003)
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typedef struct ADPCMChannelStatus
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{
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int predictor;
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int step;
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} ADPCMChannelStatus;
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static const int yamaha_difflookup[] = {
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1, 3, 5, 7, 9, 11, 13, 15,
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-1, -3, -5, -7, -9, -11, -13, -15
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};
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static const int yamaha_indexscale[] = {
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230, 230, 230, 230, 307, 409, 512, 614,
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230, 230, 230, 230, 307, 409, 512, 614
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};
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static u16 av_clip_int16(int a)
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{
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if ((a+32768) & ~65535) return (a>>31) ^ 32767;
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else return a;
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}
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static int av_clip(int a, int amin, int amax)
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{
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if (a < amin) return amin;
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else if (a > amax) return amax;
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else return a;
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}
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static s16 adpcm_yamaha_expand_nibble(ADPCMChannelStatus *c, unsigned char nibble)
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{
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if(!c->step) {
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c->predictor = 0;
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c->step = 127;
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}
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c->predictor += (c->step * yamaha_difflookup[nibble]) / 8;
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c->predictor = av_clip_int16(c->predictor);
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c->step = (c->step * yamaha_indexscale[nibble]) >> 8;
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c->step = av_clip(c->step, 127, 24567);
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return c->predictor;
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}
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namespace WiimoteEmu
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{
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ADPCMChannelStatus cs;
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void Wiimote::SpeakerData(wm_speaker_data* sd)
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{
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SoundBuffer sb;
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sb.samples = new s16[sd->length * 2];
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s16 samples[40];
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u16 sampleRate = 6000000 / Common::swap16(m_reg_speaker.sample_rate);
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s16* s = sb.samples;
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const u8* const e = sd->data + sd->length;
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for ( const u8* i = sd->data; i<e; ++i )
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if (m_reg_speaker.format == 0x40)
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{
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*s++ = NGCADPCM::ADPDecodeSample(*i & 0x0F, sd->data[0] & 0x0F, &m_channel_status.hist1p, &m_channel_status.hist2p);
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*s++ = NGCADPCM::ADPDecodeSample(*i >> 4, sd->data[0] >> 4, &m_channel_status.hist1p, &m_channel_status.hist2p);
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// 8 bit PCM
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for (int i = 0; i < 20; ++i)
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{
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samples[i] = (s16)(s8)sd->data[i];
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}
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}
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else if (m_reg_speaker.format == 0x00)
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{
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// 4 bit Yamaha ADPCM
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// TODO: The first byte of the source data = length?
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for (int i = 0; i < 20; ++i)
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{
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samples[i * 2] = adpcm_yamaha_expand_nibble(&cs, sd->data[i] & 0x0F);
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samples[i * 2 + 1] = adpcm_yamaha_expand_nibble(&cs, (sd->data[i] >> 4) & 0x0F);
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}
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}
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alGenBuffers(1, &sb.buffer);
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// TODO make this not always 3000
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alBufferData(sb.buffer, AL_FORMAT_MONO16, sb.samples, (sd->length * sizeof(short) * 2), 3360);
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// testing
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//alBufferData(sb.buffer, AL_FORMAT_MONO16, sb.samples, (sd->length * sizeof(short) * 2), 48000/m_reg_speaker->sample_rate);
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alSourceQueueBuffers(m_audio_source, 1, &sb.buffer);
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ALint state;
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alGetSourcei(m_audio_source, AL_SOURCE_STATE, &state);
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if (AL_PLAYING != state)
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alSourcePlay(m_audio_source);
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m_audio_buffers.push(sb);
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}
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}
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#endif
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@ -1,3 +1,19 @@
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include "Attachment/Classic.h"
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#include "Attachment/Nunchuk.h"
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m_options->settings.push_back(new ControlGroup::Setting(_trans("Sideways Wiimote"), false));
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m_options->settings.push_back(new ControlGroup::Setting(_trans("Upright Wiimote"), false));
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#ifdef USE_WIIMOTE_EMU_SPEAKER
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// set up speaker stuff
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// this doesnt belong here
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// TODO: i never clean up any of this audio stuff
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if (0 == m_index) // very dumb
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{
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ALCdevice* pDevice;
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ALchar DeviceName[] = "DirectSound3D";
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pDevice = alcOpenDevice(DeviceName);
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ALCcontext* pContext;
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pContext = alcCreateContext(pDevice, NULL);
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alcMakeContextCurrent(pContext);
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}
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alListener3f(AL_POSITION, 0.0, 0.0, 0.0);
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alListener3f(AL_VELOCITY, 0.0, 0.0, 0.0);
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alListener3f(AL_DIRECTION, 0.0, 0.0, 0.0);
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alGenSources(1, &m_audio_source);
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alSourcef(m_audio_source, AL_PITCH, 1.0);
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alSourcef(m_audio_source, AL_GAIN, 1.0);
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alSourcei(m_audio_source, AL_LOOPING, false);
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#endif
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// --- reset eeprom/register/values to default ---
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Reset();
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}
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if (Step())
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return;
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// ----speaker----
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#ifdef USE_WIIMOTE_EMU_SPEAKER
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ALint processed = 0;
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alGetSourcei(m_audio_source, AL_BUFFERS_PROCESSED, &processed);
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while (processed--)
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{
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//PanicAlert("Buffer Processed");
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alSourceUnqueueBuffers(m_audio_source, 1, &m_audio_buffers.front().buffer);
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alDeleteBuffers(1, &m_audio_buffers.front().buffer);
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delete[] m_audio_buffers.front().samples;
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m_audio_buffers.pop();
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}
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// testing speaker crap
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//m_rumble->controls[0]->control_ref->State( m_speaker_data.size() > 0 );
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//if ( m_speaker_data.size() )
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//m_speaker_data.pop();
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//while ( m_speaker_data.size() )
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//{
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// std::ofstream file;
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// file.open( "test.pcm", std::ios::app | std::ios::out | std::ios::binary );
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// file.put(m_speaker_data.front());
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// file.close();
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// m_speaker_data.pop();
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//}
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#endif
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u8 data[MAX_PAYLOAD];
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memset(data, 0, sizeof(data));
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@ -1,13 +1,23 @@
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// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
|
||||
// the Free Software Foundation, version 2.0.
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||||
|
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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||||
// GNU General Public License 2.0 for more details.
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||||
|
||||
// A copy of the GPL 2.0 should have been included with the program.
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||||
// If not, see http://www.gnu.org/licenses/
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||||
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// Official SVN repository and contact information can be found at
|
||||
// http://code.google.com/p/dolphin-emu/
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#ifndef _CONEMU_WIIMOTE_H_
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#define _CONEMU_WIIMOTE_H_
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//#define USE_WIIMOTE_EMU_SPEAKER
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//#include <Core.h>
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//#include <HW/StreamADPCM.h>
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// just used to get the OpenAL includes :p
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//#include <OpenALStream.h>
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#include "../../Core.h"
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#include "ControllerEmu.h"
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void ReadData(const wm_read_data* const rd);
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void WriteData(const wm_write_data* const wd);
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void SendReadDataReply(ReadRequest& _request);
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#ifdef USE_WIIMOTE_EMU_SPEAKER
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void SpeakerData(wm_speaker_data* sd);
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#endif
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// control groups
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Buttons *m_buttons, *m_dpad, *m_shake;
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// maybe read requests cancel any current requests
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std::queue< ReadRequest > m_read_requests;
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#ifdef USE_WIIMOTE_EMU_SPEAKER
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// speaker stuff
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struct SoundBuffer
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{
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s16* samples;
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ALuint buffer;
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};
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std::queue<SoundBuffer> m_audio_buffers;
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ALuint m_audio_source;
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struct
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{
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int hist1p, hist2p;
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} m_channel_status;
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#endif
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wiimote_key m_ext_key;
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u8 m_eeprom[WIIMOTE_EEPROM_SIZE];
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