Remove perf_dir Dolphin WX option.
Move the option for the directory to the Dolphin.ini This way more than DolphinWX can take advantage of it.
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@ -264,6 +264,7 @@ void SConfig::SaveCoreSettings(IniFile& ini)
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core->Set("GPUDeterminismMode", m_strGPUDeterminismMode);
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core->Set("GameCubeAdapter", m_GameCubeAdapter);
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core->Set("AdapterRumble", m_AdapterRumble);
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core->Set("PerfMapDir", m_perfDir);
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}
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void SConfig::SaveMovieSettings(IniFile& ini)
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@ -522,6 +523,7 @@ void SConfig::LoadCoreSettings(IniFile& ini)
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core->Get("GPUDeterminismMode", &m_strGPUDeterminismMode, "auto");
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core->Get("GameCubeAdapter", &m_GameCubeAdapter, true);
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core->Get("AdapterRumble", &m_AdapterRumble, true);
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core->Get("PerfMapDir", &m_perfDir, "");
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}
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void SConfig::LoadMovieSettings(IniFile& ini)
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@ -104,12 +104,10 @@ bool DolphinApp::OnInit()
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bool UseLogger = false;
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bool selectVideoBackend = false;
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bool selectAudioEmulation = false;
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bool selectPerfDir = false;
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wxString videoBackendName;
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wxString audioEmulationName;
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wxString userPath;
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wxString perfDir;
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#if wxUSE_CMDLINE_PARSER // Parse command lines
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wxCmdLineEntryDesc cmdLineDesc[] =
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@ -159,11 +157,6 @@ bool DolphinApp::OnInit()
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"User folder path",
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_OPTION, "P", "perf_dir",
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"Directory for Linux perf perf-$pid.map file",
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_NONE, nullptr, nullptr, nullptr, wxCMD_LINE_VAL_NONE, 0
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}
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@ -189,7 +182,6 @@ bool DolphinApp::OnInit()
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BatchMode = parser.Found("batch");
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selectVideoBackend = parser.Found("video_backend", &videoBackendName);
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selectAudioEmulation = parser.Found("audio_emulation", &audioEmulationName);
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selectPerfDir = parser.Found("perf_dir", &perfDir);
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playMovie = parser.Found("movie", &movieFile);
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parser.Found("user", &userPath);
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#endif // wxUSE_CMDLINE_PARSER
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@ -207,12 +199,6 @@ bool DolphinApp::OnInit()
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InitLanguageSupport(); // The language setting is loaded from the user directory
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UICommon::Init();
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if (selectPerfDir)
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{
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SConfig::GetInstance().m_perfDir =
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WxStrToStr(perfDir);
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}
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if (selectVideoBackend && videoBackendName != wxEmptyString)
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SConfig::GetInstance().m_strVideoBackend =
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WxStrToStr(videoBackendName);
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