Clean up.

[Video_Enhancements]
PostProcessingShader =

is removed since it can create an issue and is not needed.
This commit is contained in:
kostamarino@hotmail.com 2011-04-17 00:59:49 +00:00
parent 87693e41e4
commit d8fe4f2da1
284 changed files with 161 additions and 555 deletions

View File

@ -145,5 +145,3 @@ SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
[Video_Enhancements]
PostProcessingShader =

View File

@ -24,5 +24,3 @@ SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
[Video_Enhancements]
PostProcessingShader =

View File

@ -17,5 +17,4 @@ PH_ZFar =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -16,5 +16,3 @@ PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -17,5 +17,4 @@ PH_ZFar =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -8,5 +8,3 @@ EmulationIssues = Black screen. Use an older rev for the game to work like r4727
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -17,8 +17,6 @@ PH_ZFar =
MMU = 1
VBeam = 1
BlockMerging = 1
[Video_Enhancements]
PostProcessingShader =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0

View File

@ -17,8 +17,6 @@ PH_ZFar =
MMU = 1
VBeam = 1
BlockMerging = 1
[Video_Enhancements]
PostProcessingShader =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0

View File

@ -17,8 +17,6 @@ PH_ZFar =
MMU = 1
VBeam = 1
BlockMerging = 1
[Video_Enhancements]
PostProcessingShader =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0

View File

@ -7,5 +7,4 @@ EmulationIssues =
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Enhancements]
PostProcessingShader =

View File

@ -17,5 +17,4 @@ PH_ZFar =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -9,5 +9,4 @@ EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow du
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -17,5 +17,4 @@ PH_ZFar =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -31,5 +31,4 @@ $Have All Milestone Trophies
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -16,5 +16,4 @@ PH_ZFar =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -17,5 +17,3 @@ PH_ZFar =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -42,5 +42,4 @@ $Max Shop Points
026EE7F0 000003E7
[Video]
ProjectionHack = 0
[Video_Enhancements]
PostProcessingShader =

View File

@ -8,5 +8,4 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -17,5 +17,4 @@ PH_ZFar =
SafeTextureCache = True
SafeTextureCacheColorSamples = 0
EFBScale = 2
[Video_Enhancements]
PostProcessingShader =

View File

@ -319,7 +319,5 @@ PH_ZFar =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Core]
FastDiscSpeed = 1

View File

@ -16,7 +16,5 @@ PH_ZFar =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Core]
FastDiscSpeed = 1

View File

@ -16,7 +16,5 @@ PH_ZFar =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Core]
FastDiscSpeed = 1

View File

@ -16,7 +16,5 @@ PH_ZFar =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Core]
FastDiscSpeed = 1

View File

@ -206,5 +206,4 @@ $player 3 gets two AI clones.
04002F08 00000002
$player 4 gets two AI clones.
04002F0C 00000002
[Video_Enhancements]
PostProcessingShader =

View File

@ -9,5 +9,3 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -12,5 +12,4 @@ ProjectionHack = 0
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -57,5 +57,4 @@ $Unlock Custom SUV
041EDB8C 00000000
[Video]
ProjectionHack = 0
[Video_Enhancements]
PostProcessingShader =

View File

@ -5,5 +5,4 @@ EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video_Enhancements]
PostProcessingShader =

View File

@ -16,5 +16,4 @@ PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -16,5 +16,3 @@ PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -9,5 +9,4 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -8,5 +8,4 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -17,5 +17,4 @@ PH_ZFar =
EFBScale = 1
SafeTextureCache = True
SafeTextureCacheColorSamples = 0
[Video_Enhancements]
PostProcessingShader =

View File

@ -18,7 +18,5 @@ PH_ZFar =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -8,5 +8,3 @@ EmulationIssues = Bad transparencies
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -6,5 +6,4 @@ EmulationIssues =
[ActionReplay] Add action replay cheats here.
[Video]
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -8,5 +8,4 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -16,5 +16,4 @@ PH_ZFar = 1.99998
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -16,5 +16,4 @@ PH_ZFar = 0.1
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -9,5 +9,4 @@ EmulationStateId = 2
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -10,5 +10,4 @@ EmulationStateId = 3
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -9,5 +9,4 @@ EmulationIssues = Sound issues need LLE plugin and videos are messed up. Slow du
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -83,5 +83,4 @@ SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -80,5 +80,3 @@ SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -9,6 +9,5 @@ EmulationIssues =
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -33,5 +33,4 @@ $Max Movement(IKE)
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -16,5 +16,4 @@ PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -8,5 +8,4 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -39,5 +39,4 @@ ProjectionHack = 0
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -45,6 +45,4 @@ $All Vehicles Unlocked
EFBCopyEnable = True
EFBToTextureEnable = False
EFBCopyCacheEnable = True
[Video_Enhancements]
PostProcessingShader =
[Video_Settings]

View File

@ -19,6 +19,4 @@ PH_ZFar = 1.7555555
EFBCopyEnable = True
EFBToTextureEnable = False
EFBCopyCacheEnable = True
[Video_Enhancements]
PostProcessingShader =
[Video_Settings]

View File

@ -8,5 +8,4 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -16,5 +16,4 @@ PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -18,5 +18,4 @@ PH_ZFar =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -20,5 +20,4 @@ UseXFB = True
UseRealXFB = True
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -9,5 +9,4 @@ EmulationIssues = Intro videos are messed up, skip them. Game is slow (r6651)
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -13,5 +13,4 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -9,5 +9,4 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -9,5 +9,4 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -29,5 +29,3 @@ PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -9,5 +9,4 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -27,5 +27,4 @@ $Press Z+A For Super Jump
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -27,5 +27,4 @@ $Infinite Green Fruit
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -1,6 +1,4 @@
# GJXE51 - Vexx
[Video_Enhancements]
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0

View File

@ -52,5 +52,4 @@ $MILLIARDE Quick Level Up
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -12,5 +12,4 @@ ProjectionHack = 0
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -15,5 +15,4 @@ PH_ZFar =
[Gecko]
[Video_Hacks]
EFBAccessEnable = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -17,5 +17,4 @@ PH_ZFar =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -12,5 +12,3 @@ ProjectionHack = 0
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -8,5 +8,4 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -17,5 +17,3 @@ PH_ZFar =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -7,5 +7,4 @@ EmulationIssues =
[ActionReplay] Add action replay cheats here.
[Video]
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -22,5 +22,3 @@ DstAlphaPass = True
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -5,5 +5,4 @@ EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video_Enhancements]
PostProcessingShader =

View File

@ -8,5 +8,4 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -14,5 +14,3 @@ PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -9,5 +9,4 @@ EmulationIssues = FMV's doesn't seen and some audio errors, but playable
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -8,5 +8,4 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -121,5 +121,4 @@ $Increased Nintendo Blur
022B3382 000000CC
[Video]
ProjectionHack = 0
[Video_Enhancements]
PostProcessingShader =

View File

@ -2,8 +2,6 @@
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Core]
CPUThread = 0
[Video]

View File

@ -2,8 +2,6 @@
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Core]
CPUThread = 0
[Video]

View File

@ -2,8 +2,6 @@
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Core]
CPUThread = 0
[Video]

View File

@ -11,5 +11,4 @@ ProjectionHack = 0
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -24,5 +24,3 @@ SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
[Video_Enhancements]
PostProcessingShader =

View File

@ -26,5 +26,4 @@ SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBCopyEnable = True
EFBToTextureEnable = False
[Video_Enhancements]
PostProcessingShader =

View File

@ -11,5 +11,3 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -16,5 +16,4 @@ PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -148,5 +148,3 @@ EFBCopyEnable = True
wideScreenHack = False
UseNativeMips = True
AspectRatio = 0
[Video_Enhancements]
PostProcessingShader =

View File

@ -73,5 +73,4 @@ EFBCopyEnable = True
wideScreenHack = False
UseNativeMips = True
AspectRatio = 0
[Video_Enhancements]
PostProcessingShader =

View File

@ -8,5 +8,4 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -21,5 +21,4 @@ $All Characters Unlocked
042B3728 FFFFFFFF
[Video]
ProjectionHack = 0
[Video_Enhancements]
PostProcessingShader =

View File

@ -16,5 +16,4 @@ PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -16,5 +16,4 @@ $Unlock All Sounds
002922FA 000001FF
[Video]
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -12,5 +12,4 @@ ProjectionHack = 0
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -167,5 +167,3 @@ E2000001 80008000
2839D400 00000042
040518DC D0030014
E2000001 80008000
[Video_Enhancements]
PostProcessingShader =

View File

@ -7,5 +7,4 @@ EmulationIssues =
[ActionReplay] Add action replay cheats here.
[Video]
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -11,5 +11,4 @@ ProjectionHack = 0
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -17,5 +17,4 @@ PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -4,5 +4,4 @@
EmulationStateId = 2
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video_Enhancements]
PostProcessingShader =

View File

@ -8,5 +8,4 @@ EmulationIssues =
[Video]
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

Some files were not shown because too many files have changed in this diff Show More