Progress on Wii games on Linux! Instead of hanging, it now gets far
enough to render a black frame before it crashes. I don't have time right now to track down the crash, but I figure this is at least an improvement. Note that "#pragma pack" is an msvc extension, but gcc supports it. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2092 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -1,10 +1,7 @@
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#ifndef _NETBT_HCI_H_
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#ifndef _NETBT_HCI_H_
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#define _NETBT_HCI_H_
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#define _NETBT_HCI_H_
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#if defined(_MSC_VER)
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#pragma pack(push, 1)
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#pragma pack(push, 1)
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#endif
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typedef u8 uint8_t;
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typedef u8 uint8_t;
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#ifdef _WIN32
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#ifdef _WIN32
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@ -2554,8 +2551,6 @@ struct SHCIEventLinkKeyNotification
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}
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}
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#endif
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#endif
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#if defined(_MSC_VER)
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#pragma pack(pop)
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#pragma pack(pop)
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#endif
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#endif /* _NETBT_HCI_H */
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#endif /* _NETBT_HCI_H */
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