IOS/USB_KBD: Make IsKeyPressed() a non-virtual const member function

No other class inherits the USB_KBD class, and this function doesn't
actually modify instance state, so it can be made a const member
function.
This commit is contained in:
Lioncash 2019-05-31 08:40:41 -04:00
parent bcdc5b5f7e
commit d89ea8bf41
2 changed files with 3 additions and 6 deletions

View File

@ -219,13 +219,10 @@ IPCCommandResult USB_KBD::IOCtl(const IOCtlRequest& request)
return GetDefaultReply(IPC_SUCCESS);
}
bool USB_KBD::IsKeyPressed(int _Key)
bool USB_KBD::IsKeyPressed(int key) const
{
#ifdef _WIN32
if (GetAsyncKeyState(_Key) & 0x8000)
return true;
else
return false;
return (GetAsyncKeyState(key) & 0x8000) != 0;
#else
// TODO: do it for non-Windows platforms
return false;

View File

@ -54,7 +54,7 @@ private:
std::array<bool, 256> m_OldKeyBuffer{};
u8 m_OldModifiers = 0;
virtual bool IsKeyPressed(int _Key);
bool IsKeyPressed(int key) const;
// This stuff should probably die
enum