VideoCommon: An experimental fix for Issue 3493. Changed _mm_load_si128 to _mm_loadu_si128. I could not test the bug because I don't have Sonic Colors.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6402 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -673,10 +673,6 @@ PC_TexFormat GetPC_TexFormat(int texformat, int tlutfmt)
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return PC_TEX_FMT_NONE;
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return PC_TEX_FMT_NONE;
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}
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}
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#if _M_SSE >= 0x301
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static const __m128i kMaskSwap32 = _mm_set_epi32(0x0C0D0E0FL, 0x08090A0BL, 0x04050607L, 0x00010203L);
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#endif
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//switch endianness, unswizzle
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//switch endianness, unswizzle
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//TODO: to save memory, don't blindly convert everything to argb8888
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//TODO: to save memory, don't blindly convert everything to argb8888
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//also ARGB order needs to be swapped later, to accommodate modern hardware better
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//also ARGB order needs to be swapped later, to accommodate modern hardware better
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@ -819,46 +815,6 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
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case GX_TF_RGBA8: // speed critical
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case GX_TF_RGBA8: // speed critical
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{
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{
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// FIXME(nodchip): the following code is too complicated.
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#if _M_SSE >= 0x401
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if (cpu_info.bSSE4_1) {
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for (int y = 0; y < height; y += 4) {
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__m128i* p = (__m128i*)(src + y * width * 4);
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for (int x = 0; x < width; x += 4) {
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// Load 64-bytes at once.
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const __m128i a0 = _mm_stream_load_si128(p++);
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const __m128i a1 = _mm_stream_load_si128(p++);
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const __m128i a2 = _mm_stream_load_si128(p++);
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const __m128i a3 = _mm_stream_load_si128(p++);
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// Shuffle 16-bit integeres by _mm_unpacklo_epi16()/_mm_unpackhi_epi16(),
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// apply Common::swap32() by _mm_shuffle_epi8() and
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// store them by _mm_stream_si128().
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// See decodebytesARGB8_4() about the idea.
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const __m128i b0 = _mm_unpacklo_epi16(a0, a2);
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const __m128i c0 = _mm_shuffle_epi8(b0, kMaskSwap32);
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_mm_stream_si128((__m128i*)((u32*)dst + (y + 0) * width + x), c0);
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const __m128i b1 = _mm_unpackhi_epi16(a0, a2);
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const __m128i c1 = _mm_shuffle_epi8(b1, kMaskSwap32);
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_mm_stream_si128((__m128i*)((u32*)dst + (y + 1) * width + x), c1);
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const __m128i b2 = _mm_unpacklo_epi16(a1, a3);
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const __m128i c2 = _mm_shuffle_epi8(b2, kMaskSwap32);
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_mm_stream_si128((__m128i*)((u32*)dst + (y + 2) * width + x), c2);
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const __m128i b3 = _mm_unpackhi_epi16(a1, a3);
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const __m128i c3 = _mm_shuffle_epi8(b3, kMaskSwap32);
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_mm_stream_si128((__m128i*)((u32*)dst + (y + 3) * width + x), c3);
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}
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}
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} else
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#endif
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#if _M_SSE >= 0x301
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#if _M_SSE >= 0x301
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if (cpu_info.bSSSE3) {
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if (cpu_info.bSSSE3) {
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@ -866,15 +822,21 @@ PC_TexFormat TexDecoder_Decode_real(u8 *dst, const u8 *src, int width, int heigh
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__m128i* p = (__m128i*)(src + y * width * 4);
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__m128i* p = (__m128i*)(src + y * width * 4);
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for (int x = 0; x < width; x += 4) {
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for (int x = 0; x < width; x += 4) {
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const __m128i a0 = _mm_load_si128(p++);
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// We use _mm_loadu_si128 instead of _mm_load_si128
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const __m128i a1 = _mm_load_si128(p++);
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// because "p" may not be aligned in 16-bytes alignment.
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const __m128i a2 = _mm_load_si128(p++);
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// See Issue 3493.
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const __m128i a3 = _mm_load_si128(p++);
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const __m128i a0 = _mm_loadu_si128(p++);
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const __m128i a1 = _mm_loadu_si128(p++);
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const __m128i a2 = _mm_loadu_si128(p++);
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const __m128i a3 = _mm_loadu_si128(p++);
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// Shuffle 16-bit integeres by _mm_unpacklo_epi16()/_mm_unpackhi_epi16(),
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// Shuffle 16-bit integeres by _mm_unpacklo_epi16()/_mm_unpackhi_epi16(),
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// apply Common::swap32() by _mm_shuffle_epi8() and
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// apply Common::swap32() by _mm_shuffle_epi8() and
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// store them by _mm_stream_si128().
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// store them by _mm_stream_si128().
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// See decodebytesARGB8_4() about the idea.
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// See decodebytesARGB8_4() about the idea.
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static const __m128i kMaskSwap32 = _mm_set_epi32(0x0C0D0E0FL, 0x08090A0BL, 0x04050607L, 0x00010203L);
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const __m128i b0 = _mm_unpacklo_epi16(a0, a2);
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const __m128i b0 = _mm_unpacklo_epi16(a0, a2);
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const __m128i c0 = _mm_shuffle_epi8(b0, kMaskSwap32);
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const __m128i c0 = _mm_shuffle_epi8(b0, kMaskSwap32);
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_mm_stream_si128((__m128i*)((u32*)dst + (y + 0) * width + x), c0);
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_mm_stream_si128((__m128i*)((u32*)dst + (y + 0) * width + x), c0);
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