Applied the "Hide cursor" fix to the Pause button.

This commit is contained in:
skidau 2012-05-03 20:57:22 +10:00
parent 86f2cc60f2
commit d7f468a781
1 changed files with 14 additions and 1 deletions

View File

@ -1043,10 +1043,23 @@ void CFrame::DoPause()
} }
else else
{ {
// 32x32, 8bpp b/w image
// We want all transparent, so we can just use the same buffer for
// the "image" as for the transparency mask
static const char cursor_data[32 * 32] = { 0 };
#ifdef __WXGTK__
wxCursor cursor_transparent = wxCursor(cursor_data, 32, 32, 6, 14,
cursor_data, wxWHITE, wxBLACK);
#else
wxBitmap cursor_bitmap(cursor_data, 32, 32);
cursor_bitmap.SetMask(new wxMask(cursor_bitmap));
wxCursor cursor_transparent = wxCursor(cursor_bitmap.ConvertToImage());
#endif
Core::SetState(Core::CORE_RUN); Core::SetState(Core::CORE_RUN);
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor && if (SConfig::GetInstance().m_LocalCoreStartupParameter.bHideCursor &&
RendererHasFocus()) RendererHasFocus())
m_RenderParent->SetCursor(wxCURSOR_BLANK); m_RenderParent->SetCursor(cursor_transparent);
} }
UpdateGUI(); UpdateGUI();
} }