Typo fix.
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@ -855,7 +855,7 @@ void LoadInput(const char *filename)
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{
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// this is a "you did something wrong" alert for the user's benefit.
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// we'll try to say what's going on in excruciating detail, otherwise the user might not believe us.
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if(IsUsingWiimote(1))
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if(IsUsingWiimote(0))
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{
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// TODO: more detail
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PanicAlertT("Warning: You loaded a save whose movie mismatches on byte %d (0x%X). You should load another save before continuing, or load this state with read-only mode off. Otherwise you'll probably get a desync.", i+256, i+256);
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