Android: Get profile name from core
To avoid duplicating information between Kotlin and C++.
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b2e016f012
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d6c0f8e749
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@ -30,6 +30,8 @@ class EmulatedController private constructor(private val pointer: Long) {
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external fun saveProfile(path: String)
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external fun getProfileName(): String
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companion object {
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@JvmStatic
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external fun getGcPad(controllerIndex: Int): EmulatedController
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@ -100,15 +100,14 @@ class ProfileDialogPresenter {
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.show()
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}
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private val profileDirectoryName: String
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get() = if (menuTag.isGCPadMenu) "GCPad" else if (menuTag.isWiimoteMenu) "Wiimote" else throw UnsupportedOperationException()
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private fun getProfileDirectoryPath(stock: Boolean): String =
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if (stock) {
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private fun getProfileDirectoryPath(stock: Boolean): String {
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val profileDirectoryName = menuTag.correspondingEmulatedController.getProfileName()
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return if (stock) {
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"${DirectoryInitialization.getSysDirectory()}/Profiles/$profileDirectoryName/"
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} else {
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"${DirectoryInitialization.getUserDirectory()}/Config/Profiles/$profileDirectoryName/"
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}
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}
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private fun getProfilePath(profileName: String, stock: Boolean): String =
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getProfileDirectoryPath(stock) + profileName + EXTENSION
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@ -2076,7 +2076,7 @@ class SettingsFragmentPresenter(
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val gcPad = EmulatedController.getGcPad(gcPadNumber)
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if (!TextUtils.isEmpty(gameId)) {
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addControllerPerGameSettings(sl, "Pad", gcPadNumber)
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addControllerPerGameSettings(sl, gcPad, gcPadNumber)
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} else {
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addControllerMetaSettings(sl, gcPad)
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addControllerMappingSettings(sl, gcPad, null)
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@ -2106,7 +2106,7 @@ class SettingsFragmentPresenter(
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val wiimote = EmulatedController.getWiimote(wiimoteNumber)
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if (!TextUtils.isEmpty(gameId)) {
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addControllerPerGameSettings(sl, "Wiimote", wiimoteNumber)
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addControllerPerGameSettings(sl, wiimote, wiimoteNumber)
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} else {
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addControllerMetaSettings(sl, wiimote)
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@ -2202,11 +2202,11 @@ class SettingsFragmentPresenter(
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*/
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private fun addControllerPerGameSettings(
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sl: ArrayList<SettingsItem>,
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profileString: String,
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controller: EmulatedController,
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controllerNumber: Int
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) {
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val profiles = ProfileDialogPresenter(menuTag).getProfileNames(false)
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val profileKey = profileString + "Profile" + (controllerNumber + 1)
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val profileKey = controller.getProfileName() + "Profile" + (controllerNumber + 1)
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sl.add(
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StringSingleChoiceSetting(
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context,
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@ -124,6 +124,13 @@ Java_org_dolphinemu_dolphinemu_features_input_model_controlleremu_EmulatedContro
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ini.Save(path);
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}
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JNIEXPORT jstring JNICALL
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Java_org_dolphinemu_dolphinemu_features_input_model_controlleremu_EmulatedController_getProfileName(
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JNIEnv* env, jobject obj)
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{
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return ToJString(env, EmulatedControllerFromJava(env, obj)->GetConfig()->GetProfileName());
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}
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JNIEXPORT jobject JNICALL
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Java_org_dolphinemu_dolphinemu_features_input_model_controlleremu_EmulatedController_getGcPad(
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JNIEnv* env, jclass, jint controller_index)
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@ -118,6 +118,11 @@ std::string FreeLookController::GetName() const
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return std::string("FreeLook") + char('1' + m_index);
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}
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InputConfig* FreeLookController::GetConfig() const
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{
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return FreeLook::GetInputConfig();
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}
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void FreeLookController::LoadDefaults(const ControllerInterface& ciface)
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{
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EmulatedController::LoadDefaults(ciface);
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@ -47,6 +47,7 @@ public:
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explicit FreeLookController(unsigned int index);
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std::string GetName() const override;
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InputConfig* GetConfig() const override;
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void LoadDefaults(const ControllerInterface& ciface) override;
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ControllerEmu::ControlGroup* GetGroup(FreeLookGroup group) const;
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@ -5,6 +5,8 @@
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#include <fmt/format.h>
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#include "Core/HW/GBAPad.h"
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#include "InputCommon/ControllerEmu/Control/Input.h"
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#include "InputCommon/ControllerEmu/ControlGroup/Buttons.h"
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#include "InputCommon/GCPadStatus.h"
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@ -43,6 +45,11 @@ std::string GBAPad::GetName() const
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return fmt::format("GBA{}", m_index + 1);
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}
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InputConfig* GBAPad::GetConfig() const
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{
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return Pad::GetGBAConfig();
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}
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ControllerEmu::ControlGroup* GBAPad::GetGroup(GBAPadGroup group) const
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{
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switch (group)
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@ -29,6 +29,8 @@ public:
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std::string GetName() const override;
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InputConfig* GetConfig() const override;
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ControllerEmu::ControlGroup* GetGroup(GBAPadGroup group) const;
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void LoadDefaults(const ControllerInterface& ciface) override;
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@ -5,6 +5,9 @@
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#include "Common/Common.h"
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#include "Common/CommonTypes.h"
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#include "Core/HW/GCKeyboard.h"
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#include "InputCommon/ControllerEmu/Control/Input.h"
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#include "InputCommon/ControllerEmu/ControlGroup/Buttons.h"
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#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
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@ -84,6 +87,11 @@ std::string GCKeyboard::GetName() const
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return std::string("GCKeyboard") + char('1' + m_index);
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}
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InputConfig* GCKeyboard::GetConfig() const
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{
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return Keyboard::GetConfig();
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}
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ControllerEmu::ControlGroup* GCKeyboard::GetGroup(KeyboardGroup group)
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{
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switch (group)
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@ -31,6 +31,7 @@ public:
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explicit GCKeyboard(unsigned int index);
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KeyboardStatus GetInput() const;
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std::string GetName() const override;
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InputConfig* GetConfig() const override;
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ControllerEmu::ControlGroup* GetGroup(KeyboardGroup group);
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void LoadDefaults(const ControllerInterface& ciface) override;
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@ -8,6 +8,8 @@
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#include "Common/Common.h"
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#include "Common/CommonTypes.h"
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#include "Core/HW/GCPad.h"
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#include "InputCommon/ControllerEmu/Control/Input.h"
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#include "InputCommon/ControllerEmu/Control/Output.h"
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#include "InputCommon/ControllerEmu/ControlGroup/AnalogStick.h"
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@ -15,7 +17,6 @@
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#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
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#include "InputCommon/ControllerEmu/ControlGroup/MixedTriggers.h"
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#include "InputCommon/ControllerEmu/StickGate.h"
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#include "InputCommon/GCPadStatus.h"
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static const u16 button_bitmasks[] = {
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@ -95,6 +96,11 @@ std::string GCPad::GetName() const
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return std::string("GCPad") + char('1' + m_index);
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}
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InputConfig* GCPad::GetConfig() const
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{
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return Pad::GetConfig();
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}
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ControllerEmu::ControlGroup* GCPad::GetGroup(PadGroup group)
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{
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switch (group)
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@ -43,6 +43,8 @@ public:
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std::string GetName() const override;
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InputConfig* GetConfig() const override;
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ControllerEmu::ControlGroup* GetGroup(PadGroup group);
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void LoadDefaults(const ControllerInterface& ciface) override;
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@ -10,6 +10,7 @@
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#include "Common/CommonTypes.h"
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#include "Common/Inline.h"
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#include "Core/HW/Wiimote.h"
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#include "Core/HW/WiimoteEmu/Extension/DesiredExtensionState.h"
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#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
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@ -36,6 +37,11 @@ std::string Extension::GetDisplayName() const
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return m_display_name;
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}
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InputConfig* Extension::GetConfig() const
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{
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return ::Wiimote::GetConfig();
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}
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None::None() : Extension("None")
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{
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}
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@ -27,6 +27,8 @@ public:
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std::string GetName() const override;
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std::string GetDisplayName() const override;
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InputConfig* GetConfig() const override;
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// Used by the wiimote to detect extension changes.
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// The normal extensions short this pin so it's always connected,
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// but M+ does some tricks with it during activation.
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@ -324,6 +324,11 @@ std::string Wiimote::GetName() const
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return fmt::format("Wiimote{}", 1 + m_index);
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}
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InputConfig* Wiimote::GetConfig() const
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{
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return ::Wiimote::GetConfig();
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}
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ControllerEmu::ControlGroup* Wiimote::GetWiimoteGroup(WiimoteGroup group) const
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{
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switch (group)
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@ -137,6 +137,9 @@ public:
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~Wiimote();
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std::string GetName() const override;
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InputConfig* GetConfig() const override;
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void LoadDefaults(const ControllerInterface& ciface) override;
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ControllerEmu::ControlGroup* GetWiimoteGroup(WiimoteGroup group) const;
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@ -383,6 +383,11 @@ std::string HotkeyManager::GetName() const
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return "Hotkeys";
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}
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InputConfig* HotkeyManager::GetConfig() const
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{
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return HotkeyManagerEmu::GetConfig();
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}
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void HotkeyManager::GetInput(HotkeyStatus* kb, bool ignore_focus)
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{
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const auto lock = GetStateLock();
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@ -233,6 +233,7 @@ public:
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void GetInput(HotkeyStatus* hk, bool ignore_focus);
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std::string GetName() const override;
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InputConfig* GetConfig() const override;
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ControllerEmu::ControlGroup* GetHotkeyGroup(HotkeyGroup group) const;
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int FindGroupByID(int id) const;
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int GetIndexForGroup(int group, int id) const;
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@ -19,6 +19,7 @@
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#include "InputCommon/ControllerInterface/CoreDevice.h"
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class ControllerInterface;
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class InputConfig;
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constexpr const char* DIRECTION_UP = _trans("Up");
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constexpr const char* DIRECTION_DOWN = _trans("Down");
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@ -180,6 +181,8 @@ public:
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virtual std::string GetName() const = 0;
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virtual std::string GetDisplayName() const;
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virtual InputConfig* GetConfig() const = 0;
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virtual void LoadDefaults(const ControllerInterface& ciface);
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virtual void LoadConfig(Common::IniFile::Section* sec, const std::string& base = "");
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