Merge pull request #12164 from jordan-woyak/log-avg-proj-view-ratio

VideoCommon: Show average projection to viewport ratio for widescreen heursitic game ini values.
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Admiral H. Curtiss 2024-04-20 04:31:09 +02:00 committed by GitHub
commit d6be375f15
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7 changed files with 30 additions and 4 deletions

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@ -86,6 +86,8 @@ void AdvancedWidget::CreateWidgets()
m_enable_wireframe = new ConfigBool(tr("Enable Wireframe"), Config::GFX_ENABLE_WIREFRAME);
m_show_statistics = new ConfigBool(tr("Show Statistics"), Config::GFX_OVERLAY_STATS);
m_show_proj_statistics =
new ConfigBool(tr("Show Projection Statistics"), Config::GFX_OVERLAY_PROJ_STATS);
m_enable_format_overlay =
new ConfigBool(tr("Texture Format Overlay"), Config::GFX_TEXFMT_OVERLAY_ENABLE);
m_enable_api_validation =
@ -94,7 +96,8 @@ void AdvancedWidget::CreateWidgets()
debugging_layout->addWidget(m_enable_wireframe, 0, 0);
debugging_layout->addWidget(m_show_statistics, 0, 1);
debugging_layout->addWidget(m_enable_format_overlay, 1, 0);
debugging_layout->addWidget(m_enable_api_validation, 1, 1);
debugging_layout->addWidget(m_show_proj_statistics, 1, 1);
debugging_layout->addWidget(m_enable_api_validation, 2, 0);
// Utility
auto* utility_box = new QGroupBox(tr("Utility"));
@ -299,6 +302,9 @@ void AdvancedWidget::AddDescriptions()
static const char TR_SHOW_STATS_DESCRIPTION[] =
QT_TR_NOOP("Shows various rendering statistics.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>");
static const char TR_SHOW_PROJ_STATS_DESCRIPTION[] =
QT_TR_NOOP("Shows various projection statistics.<br><br><dolphin_emphasis>If unsure, "
"leave this unchecked.</dolphin_emphasis>");
static const char TR_TEXTURE_FORMAT_DESCRIPTION[] =
QT_TR_NOOP("Modifies textures to show the format they're encoded in.<br><br>May require "
"an emulation reset to apply.<br><br><dolphin_emphasis>If unsure, leave this "
@ -436,6 +442,7 @@ void AdvancedWidget::AddDescriptions()
m_enable_wireframe->SetDescription(tr(TR_WIREFRAME_DESCRIPTION));
m_show_statistics->SetDescription(tr(TR_SHOW_STATS_DESCRIPTION));
m_show_proj_statistics->SetDescription(tr(TR_SHOW_PROJ_STATS_DESCRIPTION));
m_enable_format_overlay->SetDescription(tr(TR_TEXTURE_FORMAT_DESCRIPTION));
m_enable_api_validation->SetDescription(tr(TR_VALIDATION_LAYER_DESCRIPTION));
m_perf_samp_window->SetDescription(tr(TR_PERF_SAMP_WINDOW_DESCRIPTION));

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@ -33,6 +33,7 @@ private:
// Debugging
ConfigBool* m_enable_wireframe;
ConfigBool* m_show_statistics;
ConfigBool* m_show_proj_statistics;
ConfigBool* m_enable_format_overlay;
ConfigBool* m_enable_api_validation;
ConfigBool* m_show_fps;

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@ -120,7 +120,6 @@ void Statistics::Display() const
ImGui::End();
}
// Is this really needed?
void Statistics::DisplayProj() const
{
if (!ImGui::Begin("Projection Statistics", nullptr, ImGuiWindowFlags_NoNavInputs))
@ -147,6 +146,9 @@ void Statistics::DisplayProj() const
ImGui::Text("Projection 13: %f (%f)", gproj[13], g2proj[13]);
ImGui::Text("Projection 14: %f (%f)", gproj[14], g2proj[14]);
ImGui::Text("Projection 15: %f (%f)", gproj[15], g2proj[15]);
ImGui::NewLine();
ImGui::Text("Avg Projection Viewport Ratio Persp(3D): %f", avg_persp_proj_viewport_ratio);
ImGui::Text("Avg Projection Viewport Ratio Ortho(2D): %f", avg_ortho_proj_viewport_ratio);
ImGui::End();
}

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@ -25,6 +25,10 @@ struct Statistics
std::array<float, 16> gproj{};
std::array<float, 16> g2proj{};
// For widescreen heuristic.
float avg_persp_proj_viewport_ratio = 0;
float avg_ortho_proj_viewport_ratio = 0;
std::vector<BPFunctions::ScissorResult> scissors{};
size_t current_scissor = 0; // 0 => all, otherwise index + 1
int scissor_scale = 10;

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@ -520,15 +520,21 @@ void VertexManagerBase::Flush()
auto& counts =
is_perspective ? m_flush_statistics.perspective : m_flush_statistics.orthographic;
const auto& projection = xfmem.projection.rawProjection;
// TODO: Potentially the viewport size could be used as weight for the flush count average.
// This way a small minimap would have less effect than a fullscreen projection.
const auto& viewport = xfmem.viewport;
if (IsAnamorphicProjection(xfmem.projection.rawProjection, xfmem.viewport, g_ActiveConfig))
// FYI: This average is based on flushes.
// It doesn't look at vertex counts like the heuristic does.
counts.average_ratio.Push(CalculateProjectionViewportRatio(projection, viewport));
if (IsAnamorphicProjection(projection, viewport, g_ActiveConfig))
{
++counts.anamorphic_flush_count;
counts.anamorphic_vertex_count += m_index_generator.GetIndexLen();
}
else if (IsNormalProjection(xfmem.projection.rawProjection, xfmem.viewport, g_ActiveConfig))
else if (IsNormalProjection(projection, viewport, g_ActiveConfig))
{
++counts.normal_flush_count;
counts.normal_vertex_count += m_index_generator.GetIndexLen();

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@ -79,6 +79,8 @@ private:
{
return normal_vertex_count + anamorphic_vertex_count + other_vertex_count;
}
MathUtil::RunningMean<float> average_ratio;
};
ProjectionCounts perspective;

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@ -8,6 +8,7 @@
#include "Core/Config/SYSCONFSettings.h"
#include "Core/System.h"
#include "VideoCommon/Statistics.h"
#include "VideoCommon/VertexManagerBase.h"
std::unique_ptr<WidescreenManager> g_widescreen;
@ -117,6 +118,9 @@ void WidescreenManager::UpdateWidescreenHeuristic()
const auto& persp = flush_statistics.perspective;
const auto& ortho = flush_statistics.orthographic;
g_stats.avg_persp_proj_viewport_ratio = persp.average_ratio.Mean();
g_stats.avg_ortho_proj_viewport_ratio = ortho.average_ratio.Mean();
const auto ortho_looks_anamorphic = looks_anamorphic(ortho);
const auto persp_looks_normal = looks_normal(persp);