From d0540f19ac754e1fcebd3b3b75109f804bdce3ce Mon Sep 17 00:00:00 2001 From: iwubcode Date: Sat, 2 Jul 2022 00:02:02 -0500 Subject: [PATCH 1/4] Data: add built in mods for bloom and HUD --- .../All Games Bloom Removal/all.txt | 0 .../All Games Bloom Removal/metadata.json | 15 ++++++++++++++ .../GraphicMods/All Games HUD Removal/all.txt | 0 .../All Games HUD Removal/metadata.json | 14 +++++++++++++ .../All Games Native Resolution Bloom/all.txt | 0 .../metadata.json | 20 +++++++++++++++++++ 6 files changed, 49 insertions(+) create mode 100644 Data/Sys/Load/GraphicMods/All Games Bloom Removal/all.txt create mode 100644 Data/Sys/Load/GraphicMods/All Games Bloom Removal/metadata.json create mode 100644 Data/Sys/Load/GraphicMods/All Games HUD Removal/all.txt create mode 100644 Data/Sys/Load/GraphicMods/All Games HUD Removal/metadata.json create mode 100644 Data/Sys/Load/GraphicMods/All Games Native Resolution Bloom/all.txt create mode 100644 Data/Sys/Load/GraphicMods/All Games Native Resolution Bloom/metadata.json diff --git a/Data/Sys/Load/GraphicMods/All Games Bloom Removal/all.txt b/Data/Sys/Load/GraphicMods/All Games Bloom Removal/all.txt new file mode 100644 index 0000000000..e69de29bb2 diff --git a/Data/Sys/Load/GraphicMods/All Games Bloom Removal/metadata.json b/Data/Sys/Load/GraphicMods/All Games Bloom Removal/metadata.json new file mode 100644 index 0000000000..1dd6c8dcc1 --- /dev/null +++ b/Data/Sys/Load/GraphicMods/All Games Bloom Removal/metadata.json @@ -0,0 +1,15 @@ +{ + "meta": + { + "title": "Bloom Removal", + "author": "Dolphin Team", + "description": "Skips drawing bloom effects. May be preferable when using a bloom solution from Dolphin's post processing shaders or a third party tool." + }, + "features": + [ + { + "group": "Bloom", + "action": "skip" + } + ] +} \ No newline at end of file diff --git a/Data/Sys/Load/GraphicMods/All Games HUD Removal/all.txt b/Data/Sys/Load/GraphicMods/All Games HUD Removal/all.txt new file mode 100644 index 0000000000..e69de29bb2 diff --git a/Data/Sys/Load/GraphicMods/All Games HUD Removal/metadata.json b/Data/Sys/Load/GraphicMods/All Games HUD Removal/metadata.json new file mode 100644 index 0000000000..ac08648ef4 --- /dev/null +++ b/Data/Sys/Load/GraphicMods/All Games HUD Removal/metadata.json @@ -0,0 +1,14 @@ +{ + "meta": + { + "title": "Remove HUD", + "author": "Dolphin Team", + "description": "Skips drawing elements designated as the HUD. Can be used for taking screenshots or increasing immersion." + }, + "features": [ + { + "group": "HUD", + "action": "skip" + } + ] +} \ No newline at end of file diff --git a/Data/Sys/Load/GraphicMods/All Games Native Resolution Bloom/all.txt b/Data/Sys/Load/GraphicMods/All Games Native Resolution Bloom/all.txt new file mode 100644 index 0000000000..e69de29bb2 diff --git a/Data/Sys/Load/GraphicMods/All Games Native Resolution Bloom/metadata.json b/Data/Sys/Load/GraphicMods/All Games Native Resolution Bloom/metadata.json new file mode 100644 index 0000000000..0616392606 --- /dev/null +++ b/Data/Sys/Load/GraphicMods/All Games Native Resolution Bloom/metadata.json @@ -0,0 +1,20 @@ +{ + "meta": + { + "title": "Native Resolution Bloom", + "author": "Dolphin Team", + "description": "Scales bloom effects to draw at their native resolution, regardless of internal resolution. Results in bloom looking much more natural at higher resolutions but may cause shimmering." + }, + "features": + [ + { + "group": "Bloom", + "action": "scale", + "action_data": { + "X": 1.0, + "Y": 1.0, + "Z": 1.0 + } + } + ] +} \ No newline at end of file From ba007a0244e7e7f6d205728bf41664bf561fdb7d Mon Sep 17 00:00:00 2001 From: iwubcode Date: Sat, 2 Jul 2022 00:04:10 -0500 Subject: [PATCH 2/4] Data: rename Battalion Wars 2, Mario Strikers Charged, The House of the Dead: Overkill, and The Last Story to properly reflect their game name / spelling --- .../GraphicMods/{Battallion Wars 2 => Battalion Wars 2}/RBW.txt | 0 .../{Battallion Wars 2 => Battalion Wars 2}/metadata.json | 0 .../R4Q.txt | 0 .../metadata.json | 0 .../RHO.txt | 0 .../metadata.json | 0 Data/Sys/Load/GraphicMods/The Last Story/SLS.txt | 0 .../Load/GraphicMods/{Last Story => The Last Story}/metadata.json | 0 8 files changed, 0 insertions(+), 0 deletions(-) rename Data/Sys/Load/GraphicMods/{Battallion Wars 2 => Battalion Wars 2}/RBW.txt (100%) rename Data/Sys/Load/GraphicMods/{Battallion Wars 2 => Battalion Wars 2}/metadata.json (100%) rename Data/Sys/Load/GraphicMods/{Super Mario Strikers Charged => Mario Strikers Charged}/R4Q.txt (100%) rename Data/Sys/Load/GraphicMods/{Super Mario Strikers Charged => Mario Strikers Charged}/metadata.json (100%) rename Data/Sys/Load/GraphicMods/{House of the Dead Overkill => The House of the Dead Overkill}/RHO.txt (100%) rename Data/Sys/Load/GraphicMods/{House of the Dead Overkill => The House of the Dead Overkill}/metadata.json (100%) create mode 100644 Data/Sys/Load/GraphicMods/The Last Story/SLS.txt rename Data/Sys/Load/GraphicMods/{Last Story => The Last Story}/metadata.json (100%) diff --git a/Data/Sys/Load/GraphicMods/Battallion Wars 2/RBW.txt b/Data/Sys/Load/GraphicMods/Battalion Wars 2/RBW.txt similarity index 100% rename from Data/Sys/Load/GraphicMods/Battallion Wars 2/RBW.txt rename to Data/Sys/Load/GraphicMods/Battalion Wars 2/RBW.txt diff --git a/Data/Sys/Load/GraphicMods/Battallion Wars 2/metadata.json b/Data/Sys/Load/GraphicMods/Battalion Wars 2/metadata.json similarity index 100% rename from Data/Sys/Load/GraphicMods/Battallion Wars 2/metadata.json rename to Data/Sys/Load/GraphicMods/Battalion Wars 2/metadata.json diff --git a/Data/Sys/Load/GraphicMods/Super Mario Strikers Charged/R4Q.txt b/Data/Sys/Load/GraphicMods/Mario Strikers Charged/R4Q.txt similarity index 100% rename from Data/Sys/Load/GraphicMods/Super Mario Strikers Charged/R4Q.txt rename to Data/Sys/Load/GraphicMods/Mario Strikers Charged/R4Q.txt diff --git a/Data/Sys/Load/GraphicMods/Super Mario Strikers Charged/metadata.json b/Data/Sys/Load/GraphicMods/Mario Strikers Charged/metadata.json similarity index 100% rename from Data/Sys/Load/GraphicMods/Super Mario Strikers Charged/metadata.json rename to Data/Sys/Load/GraphicMods/Mario Strikers Charged/metadata.json diff --git a/Data/Sys/Load/GraphicMods/House of the Dead Overkill/RHO.txt b/Data/Sys/Load/GraphicMods/The House of the Dead Overkill/RHO.txt similarity index 100% rename from Data/Sys/Load/GraphicMods/House of the Dead Overkill/RHO.txt rename to Data/Sys/Load/GraphicMods/The House of the Dead Overkill/RHO.txt diff --git a/Data/Sys/Load/GraphicMods/House of the Dead Overkill/metadata.json b/Data/Sys/Load/GraphicMods/The House of the Dead Overkill/metadata.json similarity index 100% rename from Data/Sys/Load/GraphicMods/House of the Dead Overkill/metadata.json rename to Data/Sys/Load/GraphicMods/The House of the Dead Overkill/metadata.json diff --git a/Data/Sys/Load/GraphicMods/The Last Story/SLS.txt b/Data/Sys/Load/GraphicMods/The Last Story/SLS.txt new file mode 100644 index 0000000000..e69de29bb2 diff --git a/Data/Sys/Load/GraphicMods/Last Story/metadata.json b/Data/Sys/Load/GraphicMods/The Last Story/metadata.json similarity index 100% rename from Data/Sys/Load/GraphicMods/Last Story/metadata.json rename to Data/Sys/Load/GraphicMods/The Last Story/metadata.json From eda3fd8bf1a6b71dbfc8c15024fe200ec1e576e1 Mon Sep 17 00:00:00 2001 From: iwubcode Date: Sat, 2 Jul 2022 00:05:47 -0500 Subject: [PATCH 3/4] Data: add Monster Hunter Tri full game and rename folder to reflect that. It has the same bloom ids as the demo disc. --- .../{Monster Hunter Tri - Demo => Monster Hunter Tri}/DMH.txt | 0 .../{Last Story/SLS.txt => Monster Hunter Tri/RMH.txt} | 0 .../metadata.json | 0 3 files changed, 0 insertions(+), 0 deletions(-) rename Data/Sys/Load/GraphicMods/{Monster Hunter Tri - Demo => Monster Hunter Tri}/DMH.txt (100%) rename Data/Sys/Load/GraphicMods/{Last Story/SLS.txt => Monster Hunter Tri/RMH.txt} (100%) rename Data/Sys/Load/GraphicMods/{Monster Hunter Tri - Demo => Monster Hunter Tri}/metadata.json (100%) diff --git a/Data/Sys/Load/GraphicMods/Monster Hunter Tri - Demo/DMH.txt b/Data/Sys/Load/GraphicMods/Monster Hunter Tri/DMH.txt similarity index 100% rename from Data/Sys/Load/GraphicMods/Monster Hunter Tri - Demo/DMH.txt rename to Data/Sys/Load/GraphicMods/Monster Hunter Tri/DMH.txt diff --git a/Data/Sys/Load/GraphicMods/Last Story/SLS.txt b/Data/Sys/Load/GraphicMods/Monster Hunter Tri/RMH.txt similarity index 100% rename from Data/Sys/Load/GraphicMods/Last Story/SLS.txt rename to Data/Sys/Load/GraphicMods/Monster Hunter Tri/RMH.txt diff --git a/Data/Sys/Load/GraphicMods/Monster Hunter Tri - Demo/metadata.json b/Data/Sys/Load/GraphicMods/Monster Hunter Tri/metadata.json similarity index 100% rename from Data/Sys/Load/GraphicMods/Monster Hunter Tri - Demo/metadata.json rename to Data/Sys/Load/GraphicMods/Monster Hunter Tri/metadata.json From 1970a27b57824f11a40e7b9a281edebb5c4d1ca7 Mon Sep 17 00:00:00 2001 From: iwubcode Date: Sat, 2 Jul 2022 00:06:26 -0500 Subject: [PATCH 4/4] Data: add Wii Play and Skyward Sword bloom definitions --- .../GraphicMods/Skyward Sword Bloom/SOU.txt | 0 .../Skyward Sword Bloom/metadata.json | 27 +++++++++++++++++++ Data/Sys/Load/GraphicMods/Wii Play/RHA.txt | 0 .../Load/GraphicMods/Wii Play/metadata.json | 27 +++++++++++++++++++ 4 files changed, 54 insertions(+) create mode 100644 Data/Sys/Load/GraphicMods/Skyward Sword Bloom/SOU.txt create mode 100644 Data/Sys/Load/GraphicMods/Skyward Sword Bloom/metadata.json create mode 100644 Data/Sys/Load/GraphicMods/Wii Play/RHA.txt create mode 100644 Data/Sys/Load/GraphicMods/Wii Play/metadata.json diff --git a/Data/Sys/Load/GraphicMods/Skyward Sword Bloom/SOU.txt b/Data/Sys/Load/GraphicMods/Skyward Sword Bloom/SOU.txt new file mode 100644 index 0000000000..e69de29bb2 diff --git a/Data/Sys/Load/GraphicMods/Skyward Sword Bloom/metadata.json b/Data/Sys/Load/GraphicMods/Skyward Sword Bloom/metadata.json new file mode 100644 index 0000000000..90728d8ebe --- /dev/null +++ b/Data/Sys/Load/GraphicMods/Skyward Sword Bloom/metadata.json @@ -0,0 +1,27 @@ +{ + "meta": + { + "title": "Bloom Texture Definitions", + "author": "iwubcode" + }, + "groups": + [ + { + "name": "Bloom", + "targets": [ + { + "type": "efb", + "texture_filename": "efb1_n000046_57x76_6" + }, + { + "type": "efb", + "texture_filename": "efb1_n000045_114x152_6" + }, + { + "type": "efb", + "texture_filename": "efb1_n000107_228x304_6" + } + ] + } + ] +} \ No newline at end of file diff --git a/Data/Sys/Load/GraphicMods/Wii Play/RHA.txt b/Data/Sys/Load/GraphicMods/Wii Play/RHA.txt new file mode 100644 index 0000000000..e69de29bb2 diff --git a/Data/Sys/Load/GraphicMods/Wii Play/metadata.json b/Data/Sys/Load/GraphicMods/Wii Play/metadata.json new file mode 100644 index 0000000000..f0015dcec1 --- /dev/null +++ b/Data/Sys/Load/GraphicMods/Wii Play/metadata.json @@ -0,0 +1,27 @@ +{ + "meta": + { + "title": "Bloom Texture Definitions", + "author": "iwubcode" + }, + "groups": + [ + { + "name": "Bloom", + "targets": [ + { + "type": "efb", + "texture_filename": "efb1_n9_80x58_6" + }, + { + "type": "efb", + "texture_filename": "efb1_n21_80x57_6" + }, + { + "type": "efb", + "texture_filename": "efb1_n2_320x228_6" + } + ] + } + ] +} \ No newline at end of file