Remove the flawed, unused attempt to manually emulate Gecko codes.
Parsing Gecko codes (in any manner) is much like parsing HTML with regex - that w̷a̶y̸ l̵i̷e̴s̵ m̴̲a̵͈d̵̝n̵̙ę̵͎̞̼̙̼͔̞͖͎̝s̵̨̬̱͍͓͉̠̯̤͙̝s̷͍̲̲̭̼͍͎͖̤̭̘. Luckily, with the embedded codehandler.bin, the monstrosity may remain at only one implementation. Anyway, removing the inserted_asm_codes thing probably speeds up the interpreter a bit.
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@ -24,37 +24,7 @@ namespace Gecko
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{
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Code() : address(0), data(0) {}
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union
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{
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u32 address;
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struct
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{
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u32 gcaddress : 25;
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u32 subtype: 3;
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u32 use_po : 1;
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u32 type: 3;
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};
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struct
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{
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u32 n : 4;
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u32 z : 12;
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u32 y : 4;
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u32 t : 4;
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//u32 s : 4;
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//u32 : 4;
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};// subsubtype;
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};
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union
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{
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u32 data;
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//struct
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//{
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//
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//};
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};
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u32 address, data;
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std::string original_line;
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@ -75,7 +45,6 @@ namespace Gecko
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void SetActiveCodes(const std::vector<GeckoCode>& gcodes);
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bool RunActiveCodes();
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void RunCodeHandler();
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const std::map<u32, std::vector<u32> >& GetInsertedAsmCodes();
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} // namespace Gecko
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@ -312,51 +312,11 @@ u32 Flatten(u32 address, int *realsize, BlockStats *st, BlockRegStats *gpa,
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u32 returnAddress = 0;
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// Used for Gecko CST1 code. (See GeckoCode/GeckoCode.h)
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// We use std::queue but it is not so slow
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// because cst1_instructions does not allocate memory so many times.
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std::queue<UGeckoInstruction> cst1_instructions;
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const std::map<u32, std::vector<u32> >& inserted_asm_codes =
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Gecko::GetInsertedAsmCodes();
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// Do analysis of the code, look for dependencies etc
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int numSystemInstructions = 0;
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for (int i = 0; i < maxsize; i++)
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{
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UGeckoInstruction inst;
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if (!cst1_instructions.empty())
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{
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// If the Gecko CST1 instruction queue is not empty,
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// we consume the first instruction.
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inst = UGeckoInstruction(cst1_instructions.front());
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cst1_instructions.pop();
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address -= 4;
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}
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else
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{
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// If the address is the insertion point of Gecko CST1 code,
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// we push the code into the instruction queue and
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// consume the first instruction.
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std::map<u32, std::vector<u32> >::const_iterator it =
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inserted_asm_codes.find(address);
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if (it != inserted_asm_codes.end())
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{
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const std::vector<u32>& codes = it->second;
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for (u32 c : codes)
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{
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cst1_instructions.push(c);
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}
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inst = UGeckoInstruction(cst1_instructions.front());
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cst1_instructions.pop();
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}
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else
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{
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inst = JitInterface::Read_Opcode_JIT(address);
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}
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}
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UGeckoInstruction inst = JitInterface::Read_Opcode_JIT(address);
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if (inst.hex != 0)
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{
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