Move PixelShaderManager, ImageWrite to VideoCommon.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1686 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -15,8 +15,6 @@
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// Official SVN repository and contact information can be found at
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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// http://code.google.com/p/dolphin-emu/
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#include "Globals.h"
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#include <stdio.h>
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#include <stdio.h>
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#include <list>
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#include <list>
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#include <vector>
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#include <vector>
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@ -18,6 +18,8 @@
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#ifndef _IMAGEWRITE_H
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#ifndef _IMAGEWRITE_H
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#define _IMAGEWRITE_H
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#define _IMAGEWRITE_H
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#include "Common.h"
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bool SaveTGA(const char* filename, int width, int height, void* pdata);
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bool SaveTGA(const char* filename, int width, int height, void* pdata);
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bool SaveTexture(const char* filename, u32 textarget, u32 tex, int width, int height);
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bool SaveTexture(const char* filename, u32 textarget, u32 tex, int width, int height);
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bool SaveData(const char* filename, const char* pdata);
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bool SaveData(const char* filename, const char* pdata);
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@ -21,7 +21,6 @@
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#include <cmath>
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#include <cmath>
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#include "Statistics.h"
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#include "Statistics.h"
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#include "Config.h"
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#include "PixelShaderManager.h"
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#include "PixelShaderManager.h"
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@ -11,7 +11,9 @@ files = [
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"XFMemory.cpp",
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"XFMemory.cpp",
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"XFBConvert.cpp",
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"XFBConvert.cpp",
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"PixelShader.cpp",
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"PixelShader.cpp",
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"PixelShaderManager.cpp",
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"VertexShader.cpp",
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"VertexShader.cpp",
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"ImageWrite.cpp",
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"Statistics.cpp",
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"Statistics.cpp",
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"Fifo.cpp",
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"Fifo.cpp",
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"VideoState.cpp",
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"VideoState.cpp",
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@ -471,6 +471,14 @@
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RelativePath=".\Src\Fifo.h"
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RelativePath=".\Src\Fifo.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\Src\ImageWrite.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\ImageWrite.h"
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>
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</File>
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<File
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<File
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RelativePath=".\Src\IndexGenerator.cpp"
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RelativePath=".\Src\IndexGenerator.cpp"
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>
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>
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@ -499,6 +507,14 @@
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RelativePath=".\Src\OpcodeDecoding.h"
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RelativePath=".\Src\OpcodeDecoding.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\Src\PixelShaderManager.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\PixelShaderManager.h"
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>
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</File>
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<File
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<File
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RelativePath=".\Src\Profiler.cpp"
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RelativePath=".\Src\Profiler.cpp"
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>
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>
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@ -812,14 +812,6 @@
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RelativePath=".\Src\PixelShaderCache.h"
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RelativePath=".\Src\PixelShaderCache.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\Src\PixelShaderManager.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\PixelShaderManager.h"
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>
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</File>
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<File
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<File
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RelativePath=".\Src\rasterfont.cpp"
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RelativePath=".\Src\rasterfont.cpp"
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>
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>
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@ -968,14 +960,6 @@
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RelativePath=".\Src\Logging\Console.h"
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RelativePath=".\Src\Logging\Console.h"
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>
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>
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</File>
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</File>
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<File
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RelativePath=".\Src\ImageWrite.cpp"
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>
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</File>
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<File
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RelativePath=".\Src\ImageWrite.h"
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>
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</File>
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<File
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<File
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RelativePath=".\Src\Logging\Logging.cpp"
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RelativePath=".\Src\Logging\Logging.cpp"
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>
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>
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