Merge pull request #6136 from ligfx/fixtexturecachenogpudecode
TextureCache: don't create texture decoding resources if not enabled
This commit is contained in:
commit
d57d7b74d7
|
@ -69,6 +69,7 @@ TextureCache::TextureCache()
|
|||
glBindTexture(GL_TEXTURE_BUFFER, m_palette_resolv_texture);
|
||||
glTexBuffer(GL_TEXTURE_BUFFER, GL_R16UI, m_palette_stream_buffer->m_buffer);
|
||||
|
||||
if (g_ActiveConfig.backend_info.bSupportsGPUTextureDecoding)
|
||||
CreateTextureDecodingResources();
|
||||
}
|
||||
}
|
||||
|
@ -76,6 +77,7 @@ TextureCache::TextureCache()
|
|||
TextureCache::~TextureCache()
|
||||
{
|
||||
DeleteShaders();
|
||||
if (g_ActiveConfig.backend_info.bSupportsGPUTextureDecoding)
|
||||
DestroyTextureDecodingResources();
|
||||
|
||||
if (g_ActiveConfig.backend_info.bSupportsPaletteConversion)
|
||||
|
|
Loading…
Reference in New Issue