Merge pull request #11331 from deReeperJosh/skylandersportal

Emulate Skylanders Portals within Dolphin
This commit is contained in:
Admiral H. Curtiss 2023-01-24 06:56:00 +01:00 committed by GitHub
commit d4d6f3db63
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21 changed files with 2017 additions and 29 deletions

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@ -399,6 +399,8 @@ add_library(core
IOS/USB/Bluetooth/WiimoteHIDAttr.h IOS/USB/Bluetooth/WiimoteHIDAttr.h
IOS/USB/Common.cpp IOS/USB/Common.cpp
IOS/USB/Common.h IOS/USB/Common.h
IOS/USB/Emulated/Skylander.cpp
IOS/USB/Emulated/Skylander.h
IOS/USB/Host.cpp IOS/USB/Host.cpp
IOS/USB/Host.h IOS/USB/Host.h
IOS/USB/OH0/OH0.cpp IOS/USB/OH0/OH0.cpp

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@ -551,6 +551,11 @@ void SetUSBDeviceWhitelist(const std::set<std::pair<u16, u16>>& devices)
Config::SetBase(Config::MAIN_USB_PASSTHROUGH_DEVICES, SaveUSBWhitelistToString(devices)); Config::SetBase(Config::MAIN_USB_PASSTHROUGH_DEVICES, SaveUSBWhitelistToString(devices));
} }
// Main.EmulatedUSBDevices
const Info<bool> MAIN_EMULATE_SKYLANDER_PORTAL{
{System::Main, "EmulatedUSBDevices", "EmulateSkylanderPortal"}, false};
// The reason we need this function is because some memory card code // The reason we need this function is because some memory card code
// expects to get a non-NTSC-K region even if we're emulating an NTSC-K Wii. // expects to get a non-NTSC-K region even if we're emulating an NTSC-K Wii.
DiscIO::Region ToGameCubeRegion(DiscIO::Region region) DiscIO::Region ToGameCubeRegion(DiscIO::Region region)

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@ -342,6 +342,10 @@ extern const Info<std::string> MAIN_USB_PASSTHROUGH_DEVICES;
std::set<std::pair<u16, u16>> GetUSBDeviceWhitelist(); std::set<std::pair<u16, u16>> GetUSBDeviceWhitelist();
void SetUSBDeviceWhitelist(const std::set<std::pair<u16, u16>>& devices); void SetUSBDeviceWhitelist(const std::set<std::pair<u16, u16>>& devices);
// Main.EmulatedUSBDevices
extern const Info<bool> MAIN_EMULATE_SKYLANDER_PORTAL;
// GameCube path utility functions // GameCube path utility functions
// Replaces NTSC-K with some other region, and doesn't replace non-NTSC-K regions // Replaces NTSC-K with some other region, and doesn't replace non-NTSC-K regions

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@ -29,7 +29,7 @@ bool IsSettingSaveable(const Config::Location& config_location)
for (const std::string_view section : for (const std::string_view section :
{"NetPlay", "General", "GBA", "Display", "Network", "Analytics", "AndroidOverlayButtons", {"NetPlay", "General", "GBA", "Display", "Network", "Analytics", "AndroidOverlayButtons",
"DSP", "GameList", "FifoPlayer", "AutoUpdate", "Movie", "Input", "Debug", "DSP", "GameList", "FifoPlayer", "AutoUpdate", "Movie", "Input", "Debug",
"BluetoothPassthrough", "USBPassthrough", "Interface"}) "BluetoothPassthrough", "USBPassthrough", "Interface", "EmulatedUSBDevices"})
{ {
if (config_location.section == section) if (config_location.section == section)
return true; return true;

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@ -38,6 +38,13 @@ void TransferCommand::OnTransferComplete(s32 return_value) const
m_ios.EnqueueIPCReply(ios_request, return_value, 0, CoreTiming::FromThread::NON_CPU); m_ios.EnqueueIPCReply(ios_request, return_value, 0, CoreTiming::FromThread::NON_CPU);
} }
void TransferCommand::ScheduleTransferCompletion(s32 return_value, u32 expected_time_us) const
{
auto ticks = SystemTimers::GetTicksPerSecond();
s64 cycles_in_future = static_cast<s64>((static_cast<u64>(ticks) * expected_time_us) / 1'000'000);
m_ios.EnqueueIPCReply(ios_request, return_value, cycles_in_future, CoreTiming::FromThread::ANY);
}
void IsoMessage::SetPacketReturnValue(const size_t packet_num, const u16 return_value) const void IsoMessage::SetPacketReturnValue(const size_t packet_num, const u16 return_value) const
{ {
auto& system = Core::System::GetInstance(); auto& system = Core::System::GetInstance();

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@ -109,6 +109,7 @@ struct TransferCommand
// Called after a transfer has completed to reply to the IPC request. // Called after a transfer has completed to reply to the IPC request.
// This can be overridden for additional processing before replying. // This can be overridden for additional processing before replying.
virtual void OnTransferComplete(s32 return_value) const; virtual void OnTransferComplete(s32 return_value) const;
void ScheduleTransferCompletion(s32 return_value, u32 expected_time_us) const;
std::unique_ptr<u8[]> MakeBuffer(size_t size) const; std::unique_ptr<u8[]> MakeBuffer(size_t size) const;
void FillBuffer(const u8* src, size_t size) const; void FillBuffer(const u8* src, size_t size) const;

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@ -0,0 +1,841 @@
// Copyright 2022 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Core/IOS/USB/Emulated/Skylander.h"
#include <map>
#include <mutex>
#include <vector>
#include "Common/Logging/Log.h"
#include "Common/StringUtil.h"
#include "Common/Timer.h"
#include "Core/Core.h"
#include "Core/HW/Memmap.h"
#include "Core/System.h"
namespace IOS::HLE::USB
{
SkylanderUSB::SkylanderUSB(Kernel& ios, const std::string& device_name) : m_ios(ios)
{
m_vid = 0x1430;
m_pid = 0x150;
m_id = (static_cast<u64>(m_vid) << 32 | static_cast<u64>(m_pid) << 16 | static_cast<u64>(9) << 8 |
static_cast<u64>(1));
m_device_descriptor = DeviceDescriptor{0x12, 0x1, 0x200, 0x0, 0x0, 0x0, 0x40,
0x1430, 0x150, 0x100, 0x1, 0x2, 0x0, 0x1};
m_config_descriptor.emplace_back(ConfigDescriptor{0x9, 0x2, 0x29, 0x1, 0x1, 0x0, 0x80, 0xFA});
m_interface_descriptor.emplace_back(
InterfaceDescriptor{0x9, 0x4, 0x0, 0x0, 0x2, 0x3, 0x0, 0x0, 0x0});
m_endpoint_descriptor.emplace_back(EndpointDescriptor{0x7, 0x5, 0x81, 0x3, 0x40, 0x1});
m_endpoint_descriptor.emplace_back(EndpointDescriptor{0x7, 0x5, 0x2, 0x3, 0x40, 0x1});
}
SkylanderUSB::~SkylanderUSB() = default;
DeviceDescriptor SkylanderUSB::GetDeviceDescriptor() const
{
return m_device_descriptor;
}
std::vector<ConfigDescriptor> SkylanderUSB::GetConfigurations() const
{
return m_config_descriptor;
}
std::vector<InterfaceDescriptor> SkylanderUSB::GetInterfaces(u8 config) const
{
return m_interface_descriptor;
}
std::vector<EndpointDescriptor> SkylanderUSB::GetEndpoints(u8 config, u8 interface, u8 alt) const
{
return m_endpoint_descriptor;
}
bool SkylanderUSB::Attach()
{
if (m_device_attached)
{
return true;
}
DEBUG_LOG_FMT(IOS_USB, "[{:04x}:{:04x}] Opening device", m_vid, m_pid);
m_device_attached = true;
return true;
}
bool SkylanderUSB::AttachAndChangeInterface(const u8 interface)
{
if (!Attach())
return false;
if (interface != m_active_interface)
return ChangeInterface(interface) == 0;
return true;
}
int SkylanderUSB::CancelTransfer(const u8 endpoint)
{
INFO_LOG_FMT(IOS_USB, "[{:04x}:{:04x} {}] Cancelling transfers (endpoint {:#x})", m_vid, m_pid,
m_active_interface, endpoint);
return IPC_SUCCESS;
}
int SkylanderUSB::ChangeInterface(const u8 interface)
{
DEBUG_LOG_FMT(IOS_USB, "[{:04x}:{:04x} {}] Changing interface to {}", m_vid, m_pid,
m_active_interface, interface);
m_active_interface = interface;
return 0;
}
int SkylanderUSB::GetNumberOfAltSettings(u8 interface)
{
return 0;
}
int SkylanderUSB::SetAltSetting(u8 alt_setting)
{
return 0;
}
// Skylander Portal control transfers are handled via this method, if a transfer requires a
// response, then we request that data from the "Portal" and queue it to be responded to via the
// Interrupt Response, references can be found via:
// https://marijnkneppers.dev/posts
// https://github.com/tresni/PoweredPortals/wiki/USB-Protocols
// https://pastebin.com/EqtTRzeF
int SkylanderUSB::SubmitTransfer(std::unique_ptr<CtrlMessage> cmd)
{
DEBUG_LOG_FMT(IOS_USB,
"[{:04x}:{:04x} {}] Control: bRequestType={:02x} bRequest={} wValue={:04x}"
" wIndex={:04x} wLength={:04x}",
m_vid, m_pid, m_active_interface, cmd->request_type, cmd->request, cmd->value,
cmd->index, cmd->length);
// If not HID Host to Device type, return invalid
if (cmd->request_type != 0x21)
return IPC_EINVAL;
// Data to be sent back via the control transfer immediately
std::array<u8, 64> control_response = {};
s32 expected_count = 0;
u64 expected_time_us = 100;
// Non 0x09 Requests are handled here - no portal data is requested
if (cmd->request != 0x09)
{
switch (cmd->request)
{
// Get Interface
case 0x0A:
expected_count = 8;
break;
// Set Interface
case 0x0B:
expected_count = 8;
break;
default:
ERROR_LOG_FMT(IOS_USB, "Unhandled Request {}", cmd->request);
break;
}
}
else
{
// Skylander Portal Requests
auto& system = Core::System::GetInstance();
auto& memory = system.GetMemory();
u8* buf = memory.GetPointerForRange(cmd->data_address, cmd->length);
if (cmd->length == 0 || buf == nullptr)
{
ERROR_LOG_FMT(IOS_USB, "Skylander command invalid");
return IPC_EINVAL;
}
// Data to be queued to be sent back via the Interrupt Transfer (if needed)
std::array<u8, 64> interrupt_response = {};
// The first byte of the Control Request is always a char for Skylanders
switch (buf[0])
{
case 'A':
{
// Activation
// Command { 'A', (00 | 01), 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
// 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00 }
// Response { 'A', (00 | 01),
// ff, 77, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
// 00, 00, 00, 00, 00, 00, 00, 00 }
// The 2nd byte of the command is whether to activate (0x01) or deactivate (0x00) the
// portal. The response echos back the activation byte as the 2nd byte of the response. The
// 3rd and 4th bytes of the response appear to vary from wired to wireless. On wired
// portals, the bytes appear to always be ff 77. On wireless portals, during activation the
// 3rd byte appears to count down from ff (possibly a battery power indication) and during
// deactivation ed and eb responses have been observed. The 4th byte appears to always be 00
// for wireless portals.
// Wii U Wireless: 41 01 f4 00 41 00 ed 00 41 01 f4 00 41 00 eb 00 41 01 f3 00 41 00 ed 00
if (cmd->length == 2)
{
control_response = {buf[0], buf[1]};
interrupt_response = {0x41, buf[1], 0xFF, 0x77, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
m_queries.push(interrupt_response);
expected_count = 10;
system.GetSkylanderPortal().Activate();
}
break;
}
case 'C':
{
// Color
// Command { 'C', 12, 34, 56, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
// 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00 }
// Response { 'C', 12, 34, 56, 00, 00,
// 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
// 00, 00, 00, 00 }
// The 3 bytes {12, 34, 56} are RGB values.
// This command should set the color of the LED in the portal, however this appears
// deprecated in most of the recent portals. On portals that do not have LEDs, this command
// is silently ignored and do not require a response.
if (cmd->length == 4)
{
system.GetSkylanderPortal().SetLEDs(0x01, buf[1], buf[2], buf[3]);
control_response = {0x43, buf[1], buf[2], buf[3]};
expected_count = 12;
}
break;
}
case 'J':
{
// Sided color
// The 2nd byte is the side
// 0x00: right
// 0x01: left and right
// 0x02: left
// The 3rd, 4th and 5th bytes are red, green and blue
// The 6th byte is unknown. Observed values are 0x00, 0x0D and 0xF4
// The 7th byte is the fade duration. Exact value-time corrolation unknown. Observed values
// are 0x00, 0x01 and 0x07. Custom commands show that the higher this value the longer the
// duration.
// Empty J response is sent after the fade is completed.
if (cmd->length == 7)
{
control_response = {buf[0], buf[1], buf[2], buf[3], buf[4], buf[5], buf[6]};
expected_count = 15;
interrupt_response = {buf[0]};
m_queries.push(interrupt_response);
system.GetSkylanderPortal().SetLEDs(buf[1], buf[2], buf[3], buf[4]);
}
break;
}
case 'L':
{
// Light
// This command is used while playing audio through the portal
// The 2nd bytes is the position
// 0x00: right
// 0x01: trap led
// 0x02: left
// The 3rd, 4th and 5th bytes are red, green and blue
// the trap led is white-only
// increasing or decreasing the values results in a brighter or dimmer light
if (cmd->length == 5)
{
control_response = {buf[0], buf[1], buf[2], buf[3], buf[4]};
expected_count = 13;
u8 side = buf[1];
if (side == 0x02)
{
side = 0x04;
}
system.GetSkylanderPortal().SetLEDs(side, buf[2], buf[3], buf[4]);
}
break;
}
case 'M':
{
// Audio Firmware version
// Respond with version obtained from Trap Team wired portal
if (cmd->length == 2)
{
control_response = {buf[0], buf[1]};
expected_count = 10;
interrupt_response = {buf[0], buf[1], 0x00, 0x19};
m_queries.push(interrupt_response);
}
break;
}
// Query
// Command { 'Q', 10, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
// 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00 }
// Response { 'Q', 10, 00, 00, 00, 00,
// 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
// 00, 00, 00, 00 }
// In the command the 2nd byte indicates which Skylander to query data
// from. Index starts at 0x10 for the 1st Skylander (as reported in the Status command.) The
// 16th Skylander indexed would be 0x20. The 3rd byte indicate which block to read from.
// A response with the 2nd byte of 0x01 indicates an error in the read. Otherwise, the
// response indicates the Skylander's index in the 2nd byte, the block read in the 3rd byte,
// data (16 bytes) is contained in bytes 4-19.
// A Skylander has 64 blocks of data indexed from 0x00 to 0x3f. SwapForce characters have 2
// character indexes, these may not be sequential.
case 'Q':
{
if (cmd->length == 3)
{
const u8 sky_num = buf[1] & 0xF;
const u8 block = buf[2];
system.GetSkylanderPortal().QueryBlock(sky_num, block, interrupt_response.data());
m_queries.push(interrupt_response);
control_response = {buf[0], buf[1], buf[2]};
expected_count = 11;
}
break;
}
case 'R':
{
// Ready
// Command { 'R', 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
// 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00 }
// Response { 'R', 02, 0a, 03, 02, 00,
// 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
// 00, 00, 00, 00 }
// The 4 byte sequence after the R (0x52) is unknown, but appears consistent based on device
// type.
if (cmd->length == 2)
{
control_response = {0x52, 0x00};
interrupt_response = {0x52, 0x02, 0x1b, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
m_queries.push(interrupt_response);
expected_count = 10;
}
break;
}
// Status
// Command { 'S', 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
// 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00 }
// Response { 'S', 55, 00, 00, 55, 3e,
// (00|01), 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
// 00, 00, 00, 00, 00 }
// Status is the default command. If you open the HID device and
// activate the portal, you will get status outputs.
// The 4 bytes {55, 00, 00, 55} are the status of characters on the portal. The 4 bytes are
// treated as a 32-bit binary array. Each unique Skylander placed on a board is represented
// by 2 bits starting with the first Skylander in the least significant bit. This bit is
// present whenever the Skylandar is added or present on the portal. When the Skylander is
// added to the board, both bits are set in the next status message as a one-time signal.
// When a Skylander is removed from the board, only the most significant bit of the 2 bits
// is set.
// Different portals can track a different number of RFID tags. The Wii Wireless portal
// tracks 4, the Wired portal can track 8. The maximum number of unique Skylanders tracked
// at any time is 16, after which new Skylanders appear to cycle unused bits.
// Certain Skylanders, e.g. SwapForce Skylanders, are represented as 2 ID in the bit array.
// This may be due to the presence of 2 RFIDs, one for each half of the Skylander.
// The 6th byte {3e} is a counter and increments by one. It will roll over when reaching
// {ff}.
// The purpose of the (00\|01) byte at the 7th position appear to indicate if the portal has
// been activated: {01} when active and {00} when deactivated.
case 'S':
{
if (cmd->length == 1)
{
// The Status interrupt responses are automatically handled via the GetStatus method
control_response = {buf[0]};
expected_count = 9;
}
break;
}
case 'V':
{
if (cmd->length == 4)
{
control_response = {buf[0], buf[1], buf[2], buf[3]};
expected_count = 12;
}
break;
}
// Write
// Command { 'W', 10, 00, 01, 02, 03, 04, 05, 06, 07, 08, 09, 0a, 0b, 0c, 0d, 0e, 0f, 00,
// 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00 }
// Response { 'W', 00, 00, 00, 00, 00,
// 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00,
// 00, 00, 00, 00 }
// In the command the 2nd byte indicates which Skylander to query data from. Index starts at
// 0x10 for the 1st Skylander (as reported in the Status command.) The 16th Skylander
// indexed would be 0x20.
// 3rd byte is the block to write to.
// Bytes 4 - 19 ({ 01, 02, 03, 04, 05, 06, 07, 08, 09, 0a, 0b, 0c, 0d, 0e, 0f }) are the
// data to write.
// The response does not appear to return the id of the Skylander being written, the 2nd
// byte is 0x00; however, the 3rd byte echos the block that was written (0x00 in example
// above.)
case 'W':
{
if (cmd->length == 19)
{
const u8 sky_num = buf[1] & 0xF;
const u8 block = buf[2];
system.GetSkylanderPortal().WriteBlock(sky_num, block, &buf[3], interrupt_response.data());
m_queries.push(interrupt_response);
control_response = {buf[0], buf[1], buf[2], buf[3], buf[4], buf[5], buf[6],
buf[7], buf[8], buf[9], buf[10], buf[11], buf[12], buf[13],
buf[14], buf[15], buf[16], buf[17], buf[18]};
expected_count = 27;
}
break;
}
default:
ERROR_LOG_FMT(IOS_USB, "Unhandled Skylander Portal Query: {}", buf[0]);
break;
}
}
if (expected_count == 0)
return IPC_EINVAL;
ScheduleTransfer(std::move(cmd), control_response, expected_count, expected_time_us);
return 0;
}
int SkylanderUSB::SubmitTransfer(std::unique_ptr<BulkMessage> cmd)
{
DEBUG_LOG_FMT(IOS_USB, "[{:04x}:{:04x} {}] Bulk: length={} endpoint={}", m_vid, m_pid,
m_active_interface, cmd->length, cmd->endpoint);
return 0;
}
// When an Interrupt Message is received by the Skylander Portal from the console,
// it needs to respond with either the status of the console if there are no Control Messages that
// require a response, or with the relevant response data that is requested from the Control
// Message.
int SkylanderUSB::SubmitTransfer(std::unique_ptr<IntrMessage> cmd)
{
DEBUG_LOG_FMT(IOS_USB, "[{:04x}:{:04x} {}] Interrupt: length={} endpoint={}", m_vid, m_pid,
m_active_interface, cmd->length, cmd->endpoint);
auto& system = Core::System::GetInstance();
auto& memory = system.GetMemory();
u8* buf = memory.GetPointerForRange(cmd->data_address, cmd->length);
if (cmd->length == 0 || buf == nullptr)
{
ERROR_LOG_FMT(IOS_USB, "Skylander command invalid");
return IPC_EINVAL;
}
std::array<u8, 64> interrupt_response = {};
s32 expected_count;
u64 expected_time_us;
// Audio requests are 64 bytes long, are the only Interrupt requests longer than 32 bytes,
// echo the request as the response and respond after 1ms
if (cmd->length > 32 && cmd->length <= 64)
{
std::array<u8, 64> audio_interrupt_response = {};
u8* audio_buf = audio_interrupt_response.data();
memcpy(audio_buf, buf, cmd->length);
expected_time_us = 1000;
expected_count = cmd->length;
ScheduleTransfer(std::move(cmd), audio_interrupt_response, expected_count, expected_time_us);
return 0;
}
// If some data was requested from the Control Message, then the Interrupt message needs to
// respond with that data. Check if the queries queue is empty
if (!m_queries.empty())
{
interrupt_response = m_queries.front();
m_queries.pop();
// This needs to happen after ~22 milliseconds
expected_time_us = 22000;
}
// If there is no relevant data to respond with, respond with the currentstatus of the Portal
else
{
interrupt_response = system.GetSkylanderPortal().GetStatus();
expected_time_us = 2000;
}
expected_count = 32;
ScheduleTransfer(std::move(cmd), interrupt_response, expected_count, expected_time_us);
return 0;
}
int SkylanderUSB::SubmitTransfer(std::unique_ptr<IsoMessage> cmd)
{
DEBUG_LOG_FMT(IOS_USB, "[{:04x}:{:04x} {}] Isochronous: length={} endpoint={} num_packets={}",
m_vid, m_pid, m_active_interface, cmd->length, cmd->endpoint, cmd->num_packets);
return 0;
}
void SkylanderUSB::ScheduleTransfer(std::unique_ptr<TransferCommand> command,
const std::array<u8, 64>& data, s32 expected_count,
u64 expected_time_us)
{
command->FillBuffer(data.data(), expected_count);
command->ScheduleTransferCompletion(expected_count, expected_time_us);
}
void Skylander::Save()
{
if (!sky_file)
return;
sky_file.Seek(0, File::SeekOrigin::Begin);
sky_file.WriteBytes(data.data(), 0x40 * 0x10);
}
void SkylanderPortal::Activate()
{
std::lock_guard lock(sky_mutex);
if (m_activated)
{
// If the portal was already active no change is needed
return;
}
// If not we need to advertise change to all the figures present on the portal
for (auto& s : skylanders)
{
if (s.status & 1)
{
s.queued_status.push(Skylander::ADDED);
s.queued_status.push(Skylander::READY);
}
}
m_activated = true;
}
void SkylanderPortal::Deactivate()
{
std::lock_guard lock(sky_mutex);
for (auto& s : skylanders)
{
// check if at the end of the updates there would be a figure on the portal
if (!s.queued_status.empty())
{
s.status = s.queued_status.back();
s.queued_status = std::queue<u8>();
}
s.status &= 1;
}
m_activated = false;
}
bool SkylanderPortal::IsActivated()
{
std::lock_guard lock(sky_mutex);
return m_activated;
}
void SkylanderPortal::UpdateStatus()
{
std::lock_guard lock(sky_mutex);
if (!m_status_updated)
{
for (auto& s : skylanders)
{
if (s.status & 1)
{
s.queued_status.push(Skylander::REMOVED);
s.queued_status.push(Skylander::ADDED);
s.queued_status.push(Skylander::READY);
}
}
m_status_updated = true;
}
}
// Side:
// 0x00 = right
// 0x01 = left and right
// 0x02 = left
// 0x03 = trap
void SkylanderPortal::SetLEDs(u8 side, u8 red, u8 green, u8 blue)
{
std::lock_guard lock(sky_mutex);
if (side == 0x00)
{
m_color_right.red = red;
m_color_right.green = green;
m_color_right.blue = blue;
}
else if (side == 0x01)
{
m_color_right.red = red;
m_color_right.green = green;
m_color_right.blue = blue;
m_color_left.red = red;
m_color_left.green = green;
m_color_left.blue = blue;
}
else if (side == 0x02)
{
m_color_left.red = red;
m_color_left.green = green;
m_color_left.blue = blue;
}
else if (side == 0x03)
{
m_color_trap.red = red;
m_color_trap.green = green;
m_color_trap.blue = blue;
}
}
std::array<u8, 64> SkylanderPortal::GetStatus()
{
std::lock_guard lock(sky_mutex);
u32 status = 0;
u8 active = 0x00;
if (m_activated)
{
active = 0x01;
}
for (int i = MAX_SKYLANDERS - 1; i >= 0; i--)
{
auto& s = skylanders[i];
if (!s.queued_status.empty())
{
s.status = s.queued_status.front();
s.queued_status.pop();
}
status <<= 2;
status |= s.status;
}
std::array<u8, 64> interrupt_response = {0x53, 0x00, 0x00, 0x00, 0x00, m_interrupt_counter++,
active, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00};
memcpy(&interrupt_response[1], &status, sizeof(status));
return interrupt_response;
}
void SkylanderPortal::QueryBlock(u8 sky_num, u8 block, u8* reply_buf)
{
if (!IsSkylanderNumberValid(sky_num) || !IsBlockNumberValid(block))
return;
std::lock_guard lock(sky_mutex);
const auto& skylander = skylanders[sky_num];
reply_buf[0] = 'Q';
reply_buf[2] = block;
if (skylander.status & 1)
{
reply_buf[1] = (0x10 | sky_num);
memcpy(reply_buf + 3, skylander.data.data() + (16 * block), 16);
}
else
{
reply_buf[1] = sky_num;
}
}
void SkylanderPortal::WriteBlock(u8 sky_num, u8 block, const u8* to_write_buf, u8* reply_buf)
{
if (!IsSkylanderNumberValid(sky_num) || !IsBlockNumberValid(block))
return;
std::lock_guard lock(sky_mutex);
auto& skylander = skylanders[sky_num];
reply_buf[0] = 'W';
reply_buf[2] = block;
if (skylander.status & 1)
{
reply_buf[1] = (0x10 | sky_num);
memcpy(skylander.data.data() + (block * 16), to_write_buf, 16);
skylander.Save();
}
else
{
reply_buf[1] = sky_num;
}
}
u16 SkylanderCRC16(u16 init_value, const u8* buffer, u32 size)
{
const unsigned short CRC_CCITT_TABLE[256] = {
0x0000, 0x1021, 0x2042, 0x3063, 0x4084, 0x50A5, 0x60C6, 0x70E7, 0x8108, 0x9129, 0xA14A,
0xB16B, 0xC18C, 0xD1AD, 0xE1CE, 0xF1EF, 0x1231, 0x0210, 0x3273, 0x2252, 0x52B5, 0x4294,
0x72F7, 0x62D6, 0x9339, 0x8318, 0xB37B, 0xA35A, 0xD3BD, 0xC39C, 0xF3FF, 0xE3DE, 0x2462,
0x3443, 0x0420, 0x1401, 0x64E6, 0x74C7, 0x44A4, 0x5485, 0xA56A, 0xB54B, 0x8528, 0x9509,
0xE5EE, 0xF5CF, 0xC5AC, 0xD58D, 0x3653, 0x2672, 0x1611, 0x0630, 0x76D7, 0x66F6, 0x5695,
0x46B4, 0xB75B, 0xA77A, 0x9719, 0x8738, 0xF7DF, 0xE7FE, 0xD79D, 0xC7BC, 0x48C4, 0x58E5,
0x6886, 0x78A7, 0x0840, 0x1861, 0x2802, 0x3823, 0xC9CC, 0xD9ED, 0xE98E, 0xF9AF, 0x8948,
0x9969, 0xA90A, 0xB92B, 0x5AF5, 0x4AD4, 0x7AB7, 0x6A96, 0x1A71, 0x0A50, 0x3A33, 0x2A12,
0xDBFD, 0xCBDC, 0xFBBF, 0xEB9E, 0x9B79, 0x8B58, 0xBB3B, 0xAB1A, 0x6CA6, 0x7C87, 0x4CE4,
0x5CC5, 0x2C22, 0x3C03, 0x0C60, 0x1C41, 0xEDAE, 0xFD8F, 0xCDEC, 0xDDCD, 0xAD2A, 0xBD0B,
0x8D68, 0x9D49, 0x7E97, 0x6EB6, 0x5ED5, 0x4EF4, 0x3E13, 0x2E32, 0x1E51, 0x0E70, 0xFF9F,
0xEFBE, 0xDFDD, 0xCFFC, 0xBF1B, 0xAF3A, 0x9F59, 0x8F78, 0x9188, 0x81A9, 0xB1CA, 0xA1EB,
0xD10C, 0xC12D, 0xF14E, 0xE16F, 0x1080, 0x00A1, 0x30C2, 0x20E3, 0x5004, 0x4025, 0x7046,
0x6067, 0x83B9, 0x9398, 0xA3FB, 0xB3DA, 0xC33D, 0xD31C, 0xE37F, 0xF35E, 0x02B1, 0x1290,
0x22F3, 0x32D2, 0x4235, 0x5214, 0x6277, 0x7256, 0xB5EA, 0xA5CB, 0x95A8, 0x8589, 0xF56E,
0xE54F, 0xD52C, 0xC50D, 0x34E2, 0x24C3, 0x14A0, 0x0481, 0x7466, 0x6447, 0x5424, 0x4405,
0xA7DB, 0xB7FA, 0x8799, 0x97B8, 0xE75F, 0xF77E, 0xC71D, 0xD73C, 0x26D3, 0x36F2, 0x0691,
0x16B0, 0x6657, 0x7676, 0x4615, 0x5634, 0xD94C, 0xC96D, 0xF90E, 0xE92F, 0x99C8, 0x89E9,
0xB98A, 0xA9AB, 0x5844, 0x4865, 0x7806, 0x6827, 0x18C0, 0x08E1, 0x3882, 0x28A3, 0xCB7D,
0xDB5C, 0xEB3F, 0xFB1E, 0x8BF9, 0x9BD8, 0xABBB, 0xBB9A, 0x4A75, 0x5A54, 0x6A37, 0x7A16,
0x0AF1, 0x1AD0, 0x2AB3, 0x3A92, 0xFD2E, 0xED0F, 0xDD6C, 0xCD4D, 0xBDAA, 0xAD8B, 0x9DE8,
0x8DC9, 0x7C26, 0x6C07, 0x5C64, 0x4C45, 0x3CA2, 0x2C83, 0x1CE0, 0x0CC1, 0xEF1F, 0xFF3E,
0xCF5D, 0xDF7C, 0xAF9B, 0xBFBA, 0x8FD9, 0x9FF8, 0x6E17, 0x7E36, 0x4E55, 0x5E74, 0x2E93,
0x3EB2, 0x0ED1, 0x1EF0};
u16 crc = init_value;
for (u32 i = 0; i < size; i++)
{
const u16 tmp = (crc >> 8) ^ buffer[i];
crc = (crc << 8) ^ CRC_CCITT_TABLE[tmp];
}
return crc;
}
bool SkylanderPortal::CreateSkylander(const std::string& file_path, u16 sky_id, u16 sky_var)
{
File::IOFile sky_file(file_path, "w+b");
if (!sky_file)
{
return false;
}
std::array<u8, 0x40 * 0x10> buf{};
const auto file_data = buf.data();
// Set the block permissions
u32 first_block = 0x690F0F0F;
u32 other_blocks = 0x69080F7F;
memcpy(&file_data[0x36], &first_block, sizeof(first_block));
for (u32 index = 1; index < 0x10; index++)
{
memcpy(&file_data[(index * 0x40) + 0x36], &other_blocks, sizeof(other_blocks));
}
// Set the skylander info
u16 sky_info = (sky_id | sky_var) + 1;
memcpy(&file_data[0], &sky_info, sizeof(sky_info));
memcpy(&file_data[0x10], &sky_id, sizeof(sky_id));
memcpy(&file_data[0x1C], &sky_var, sizeof(sky_var));
// Set checksum
u16 checksum = SkylanderCRC16(0xFFFF, file_data, 0x1E);
memcpy(&file_data[0x1E], &checksum, sizeof(checksum));
sky_file.WriteBytes(buf.data(), buf.size());
return true;
}
bool SkylanderPortal::RemoveSkylander(u8 sky_num)
{
if (!IsSkylanderNumberValid(sky_num))
return false;
DEBUG_LOG_FMT(IOS_USB, "Cleared Skylander from slot {}", sky_num);
std::lock_guard lock(sky_mutex);
auto& skylander = skylanders[sky_num];
if (skylander.status & 1)
{
skylander.status = Skylander::REMOVING;
skylander.queued_status.push(Skylander::REMOVING);
skylander.queued_status.push(Skylander::REMOVED);
return true;
}
return false;
}
u8 SkylanderPortal::LoadSkylander(u8* buf, File::IOFile in_file)
{
std::lock_guard lock(sky_mutex);
u32 sky_serial = 0;
for (int i = 3; i > -1; i--)
{
sky_serial <<= 8;
sky_serial |= buf[i];
}
u8 found_slot = 0xFF;
// mimics spot retaining on the portal
for (auto i = 0; i < MAX_SKYLANDERS; i++)
{
if ((skylanders[i].status & 1) == 0)
{
if (skylanders[i].last_id == sky_serial)
{
DEBUG_LOG_FMT(IOS_USB, "Last Id: {}", skylanders[i].last_id);
found_slot = i;
break;
}
if (i < found_slot)
{
DEBUG_LOG_FMT(IOS_USB, "Last Id: {}", skylanders[i].last_id);
found_slot = i;
}
}
}
if (found_slot != 0xFF)
{
auto& skylander = skylanders[found_slot];
memcpy(skylander.data.data(), buf, skylander.data.size());
DEBUG_LOG_FMT(IOS_USB, "Skylander Data: \n{}",
HexDump(skylander.data.data(), skylander.data.size()));
skylander.sky_file = std::move(in_file);
skylander.status = Skylander::ADDED;
skylander.queued_status.push(Skylander::ADDED);
skylander.queued_status.push(Skylander::READY);
skylander.last_id = sky_serial;
}
return found_slot;
}
bool SkylanderPortal::IsSkylanderNumberValid(u8 sky_num)
{
return sky_num < MAX_SKYLANDERS;
}
bool SkylanderPortal::IsBlockNumberValid(u8 block)
{
return block < 64;
}
} // namespace IOS::HLE::USB

View File

@ -0,0 +1,116 @@
// Copyright 2022 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <map>
#include <mutex>
#include <queue>
#include <vector>
#include "Common/CommonTypes.h"
#include "Common/IOFile.h"
#include "Core/IOS/USB/Common.h"
// The maximum possible characters the portal can handle.
// The status array is 32 bits and every character takes 2 bits.
// 32/2 = 16
constexpr u8 MAX_SKYLANDERS = 16;
namespace IOS::HLE::USB
{
class SkylanderUSB final : public Device
{
public:
SkylanderUSB(Kernel& ios, const std::string& device_name);
~SkylanderUSB();
DeviceDescriptor GetDeviceDescriptor() const override;
std::vector<ConfigDescriptor> GetConfigurations() const override;
std::vector<InterfaceDescriptor> GetInterfaces(u8 config) const override;
std::vector<EndpointDescriptor> GetEndpoints(u8 config, u8 interface, u8 alt) const override;
bool Attach() override;
bool AttachAndChangeInterface(u8 interface) override;
int CancelTransfer(u8 endpoint) override;
int ChangeInterface(u8 interface) override;
int GetNumberOfAltSettings(u8 interface) override;
int SetAltSetting(u8 alt_setting) override;
int SubmitTransfer(std::unique_ptr<CtrlMessage> message) override;
int SubmitTransfer(std::unique_ptr<BulkMessage> message) override;
int SubmitTransfer(std::unique_ptr<IntrMessage> message) override;
int SubmitTransfer(std::unique_ptr<IsoMessage> message) override;
void ScheduleTransfer(std::unique_ptr<TransferCommand> command, const std::array<u8, 64>& data,
s32 expected_count, u64 expected_time_us);
private:
Kernel& m_ios;
u16 m_vid = 0;
u16 m_pid = 0;
u8 m_active_interface = 0;
bool m_device_attached = false;
DeviceDescriptor m_device_descriptor;
std::vector<ConfigDescriptor> m_config_descriptor;
std::vector<InterfaceDescriptor> m_interface_descriptor;
std::vector<EndpointDescriptor> m_endpoint_descriptor;
std::queue<std::array<u8, 64>> m_queries;
};
struct Skylander final
{
File::IOFile sky_file;
u8 status = 0;
std::queue<u8> queued_status;
std::array<u8, 0x40 * 0x10> data{};
u32 last_id = 0;
void Save();
enum : u8
{
REMOVED = 0,
READY = 1,
REMOVING = 2,
ADDED = 3
};
};
struct SkylanderLEDColor final
{
u8 red = 0;
u8 green = 0;
u8 blue = 0;
};
class SkylanderPortal final
{
public:
void Activate();
void Deactivate();
bool IsActivated();
void UpdateStatus();
void SetLEDs(u8 side, u8 r, u8 g, u8 b);
std::array<u8, 64> GetStatus();
void QueryBlock(u8 sky_num, u8 block, u8* reply_buf);
void WriteBlock(u8 sky_num, u8 block, const u8* to_write_buf, u8* reply_buf);
bool CreateSkylander(const std::string& file_path, u16 sky_id, u16 sky_var);
bool RemoveSkylander(u8 sky_num);
u8 LoadSkylander(u8* buf, File::IOFile in_file);
protected:
std::mutex sky_mutex;
bool m_activated = true;
bool m_status_updated = false;
u8 m_interrupt_counter = 0;
SkylanderLEDColor m_color_right = {};
SkylanderLEDColor m_color_left = {};
SkylanderLEDColor m_color_trap = {};
std::array<Skylander, MAX_SKYLANDERS> skylanders;
private:
static bool IsSkylanderNumberValid(u8 sky_num);
static bool IsBlockNumberValid(u8 block);
};
} // namespace IOS::HLE::USB

View File

@ -22,7 +22,10 @@
#include "Core/Config/MainSettings.h" #include "Core/Config/MainSettings.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/IOS/USB/Common.h" #include "Core/IOS/USB/Common.h"
#include "Core/IOS/USB/Emulated/Skylander.h"
#include "Core/IOS/USB/LibusbDevice.h" #include "Core/IOS/USB/LibusbDevice.h"
#include "Core/NetPlayProto.h"
#include "Core/System.h"
namespace IOS::HLE namespace IOS::HLE
{ {
@ -34,7 +37,7 @@ USBHost::~USBHost() = default;
std::optional<IPCReply> USBHost::Open(const OpenRequest& request) std::optional<IPCReply> USBHost::Open(const OpenRequest& request)
{ {
if (!m_has_initialised && !Core::WantsDeterminism()) if (!m_has_initialised)
{ {
GetScanThread().Start(); GetScanThread().Start();
// Force a device scan to complete, because some games (including Your Shape) only care // Force a device scan to complete, because some games (including Your Shape) only care
@ -96,12 +99,15 @@ bool USBHost::ShouldAddDevice(const USB::Device& device) const
return true; return true;
} }
void USBHost::Update()
{
if (Core::WantsDeterminism())
UpdateDevices();
}
// This is called from the scan thread. Returns false if we failed to update the device list. // This is called from the scan thread. Returns false if we failed to update the device list.
bool USBHost::UpdateDevices(const bool always_add_hooks) bool USBHost::UpdateDevices(const bool always_add_hooks)
{ {
if (Core::WantsDeterminism())
return true;
DeviceChangeHooks hooks; DeviceChangeHooks hooks;
std::set<u64> plugged_devices; std::set<u64> plugged_devices;
// If we failed to get a new, up-to-date list of devices, we cannot detect device removals. // If we failed to get a new, up-to-date list of devices, we cannot detect device removals.
@ -115,7 +121,10 @@ bool USBHost::UpdateDevices(const bool always_add_hooks)
bool USBHost::AddNewDevices(std::set<u64>& new_devices, DeviceChangeHooks& hooks, bool USBHost::AddNewDevices(std::set<u64>& new_devices, DeviceChangeHooks& hooks,
const bool always_add_hooks) const bool always_add_hooks)
{ {
AddEmulatedDevices(new_devices, hooks, always_add_hooks);
#ifdef __LIBUSB__ #ifdef __LIBUSB__
if (!Core::WantsDeterminism())
{
auto whitelist = Config::GetUSBDeviceWhitelist(); auto whitelist = Config::GetUSBDeviceWhitelist();
if (whitelist.empty()) if (whitelist.empty())
return true; return true;
@ -141,6 +150,7 @@ bool USBHost::AddNewDevices(std::set<u64>& new_devices, DeviceChangeHooks& hooks
if (ret != LIBUSB_SUCCESS) if (ret != LIBUSB_SUCCESS)
WARN_LOG_FMT(IOS_USB, "GetDeviceList failed: {}", LibusbUtils::ErrorWrap(ret)); WARN_LOG_FMT(IOS_USB, "GetDeviceList failed: {}", LibusbUtils::ErrorWrap(ret));
} }
}
#endif #endif
return true; return true;
} }
@ -175,6 +185,24 @@ void USBHost::DispatchHooks(const DeviceChangeHooks& hooks)
OnDeviceChangeEnd(); OnDeviceChangeEnd();
} }
void USBHost::AddEmulatedDevices(std::set<u64>& new_devices, DeviceChangeHooks& hooks,
bool always_add_hooks)
{
if (Config::Get(Config::MAIN_EMULATE_SKYLANDER_PORTAL) && !NetPlay::IsNetPlayRunning())
{
auto skylanderportal = std::make_unique<USB::SkylanderUSB>(m_ios, "Skylander Portal");
if (ShouldAddDevice(*skylanderportal))
{
const u64 skyid = skylanderportal->GetId();
new_devices.insert(skyid);
if (AddDevice(std::move(skylanderportal)) || always_add_hooks)
{
hooks.emplace(GetDeviceById(skyid), ChangeEvent::Inserted);
}
}
}
}
USBHost::ScanThread::~ScanThread() USBHost::ScanThread::~ScanThread()
{ {
Stop(); Stop();
@ -182,14 +210,19 @@ USBHost::ScanThread::~ScanThread()
void USBHost::ScanThread::WaitForFirstScan() void USBHost::ScanThread::WaitForFirstScan()
{ {
if (m_thread_running.IsSet())
{
m_first_scan_complete_event.Wait(); m_first_scan_complete_event.Wait();
}
} }
void USBHost::ScanThread::Start() void USBHost::ScanThread::Start()
{ {
if (Core::WantsDeterminism()) if (Core::WantsDeterminism())
{
m_host->UpdateDevices();
return; return;
}
if (m_thread_running.TestAndSet()) if (m_thread_running.TestAndSet())
{ {
m_thread = std::thread([this] { m_thread = std::thread([this] {

View File

@ -76,10 +76,13 @@ protected:
private: private:
bool AddDevice(std::unique_ptr<USB::Device> device); bool AddDevice(std::unique_ptr<USB::Device> device);
void Update() override;
bool UpdateDevices(bool always_add_hooks = false); bool UpdateDevices(bool always_add_hooks = false);
bool AddNewDevices(std::set<u64>& new_devices, DeviceChangeHooks& hooks, bool always_add_hooks); bool AddNewDevices(std::set<u64>& new_devices, DeviceChangeHooks& hooks, bool always_add_hooks);
void DetectRemovedDevices(const std::set<u64>& plugged_devices, DeviceChangeHooks& hooks); void DetectRemovedDevices(const std::set<u64>& plugged_devices, DeviceChangeHooks& hooks);
void DispatchHooks(const DeviceChangeHooks& hooks); void DispatchHooks(const DeviceChangeHooks& hooks);
void AddEmulatedDevices(std::set<u64>& new_devices, DeviceChangeHooks& hooks,
bool always_add_hooks);
bool m_has_initialised = false; bool m_has_initialised = false;
LibusbUtils::Context m_context; LibusbUtils::Context m_context;

View File

@ -20,6 +20,7 @@
#include "Core/HW/SI/SI.h" #include "Core/HW/SI/SI.h"
#include "Core/HW/Sram.h" #include "Core/HW/Sram.h"
#include "Core/HW/VideoInterface.h" #include "Core/HW/VideoInterface.h"
#include "IOS/USB/Emulated/Skylander.h"
#include "VideoCommon/CommandProcessor.h" #include "VideoCommon/CommandProcessor.h"
#include "VideoCommon/Fifo.h" #include "VideoCommon/Fifo.h"
#include "VideoCommon/GeometryShaderManager.h" #include "VideoCommon/GeometryShaderManager.h"
@ -47,6 +48,7 @@ struct System::Impl
Fifo::FifoManager m_fifo; Fifo::FifoManager m_fifo;
GeometryShaderManager m_geometry_shader_manager; GeometryShaderManager m_geometry_shader_manager;
GPFifo::GPFifoManager m_gp_fifo; GPFifo::GPFifoManager m_gp_fifo;
IOS::HLE::USB::SkylanderPortal m_skylander_portal;
Memory::MemoryManager m_memory; Memory::MemoryManager m_memory;
MemoryInterface::MemoryInterfaceState m_memory_interface_state; MemoryInterface::MemoryInterfaceState m_memory_interface_state;
PixelEngine::PixelEngineManager m_pixel_engine; PixelEngine::PixelEngineManager m_pixel_engine;
@ -151,6 +153,11 @@ GPFifo::GPFifoManager& System::GetGPFifo() const
return m_impl->m_gp_fifo; return m_impl->m_gp_fifo;
} }
IOS::HLE::USB::SkylanderPortal& System::GetSkylanderPortal() const
{
return m_impl->m_skylander_portal;
}
Memory::MemoryManager& System::GetMemory() const Memory::MemoryManager& System::GetMemory() const
{ {
return m_impl->m_memory; return m_impl->m_memory;

View File

@ -47,6 +47,10 @@ namespace GPFifo
{ {
class GPFifoManager; class GPFifoManager;
} }
namespace IOS::HLE::USB
{
class SkylanderPortal;
};
namespace Memory namespace Memory
{ {
class MemoryManager; class MemoryManager;
@ -116,6 +120,7 @@ public:
Fifo::FifoManager& GetFifo() const; Fifo::FifoManager& GetFifo() const;
GeometryShaderManager& GetGeometryShaderManager() const; GeometryShaderManager& GetGeometryShaderManager() const;
GPFifo::GPFifoManager& GetGPFifo() const; GPFifo::GPFifoManager& GetGPFifo() const;
IOS::HLE::USB::SkylanderPortal& GetSkylanderPortal() const;
Memory::MemoryManager& GetMemory() const; Memory::MemoryManager& GetMemory() const;
MemoryInterface::MemoryInterfaceState& GetMemoryInterfaceState() const; MemoryInterface::MemoryInterfaceState& GetMemoryInterfaceState() const;
PixelEngine::PixelEngineManager& GetPixelEngine() const; PixelEngine::PixelEngineManager& GetPixelEngine() const;

View File

@ -374,6 +374,7 @@
<ClInclude Include="Core\IOS\USB\Bluetooth\WiimoteDevice.h" /> <ClInclude Include="Core\IOS\USB\Bluetooth\WiimoteDevice.h" />
<ClInclude Include="Core\IOS\USB\Bluetooth\WiimoteHIDAttr.h" /> <ClInclude Include="Core\IOS\USB\Bluetooth\WiimoteHIDAttr.h" />
<ClInclude Include="Core\IOS\USB\Common.h" /> <ClInclude Include="Core\IOS\USB\Common.h" />
<ClInclude Include="Core\IOS\USB\Emulated\Skylander.h" />
<ClInclude Include="Core\IOS\USB\Host.h" /> <ClInclude Include="Core\IOS\USB\Host.h" />
<ClInclude Include="Core\IOS\USB\LibusbDevice.h" /> <ClInclude Include="Core\IOS\USB\LibusbDevice.h" />
<ClInclude Include="Core\IOS\USB\OH0\OH0.h" /> <ClInclude Include="Core\IOS\USB\OH0\OH0.h" />
@ -987,6 +988,7 @@
<ClCompile Include="Core\IOS\USB\Bluetooth\WiimoteDevice.cpp" /> <ClCompile Include="Core\IOS\USB\Bluetooth\WiimoteDevice.cpp" />
<ClCompile Include="Core\IOS\USB\Bluetooth\WiimoteHIDAttr.cpp" /> <ClCompile Include="Core\IOS\USB\Bluetooth\WiimoteHIDAttr.cpp" />
<ClCompile Include="Core\IOS\USB\Common.cpp" /> <ClCompile Include="Core\IOS\USB\Common.cpp" />
<ClCompile Include="Core\IOS\USB\Emulated\Skylander.cpp" />
<ClCompile Include="Core\IOS\USB\Host.cpp" /> <ClCompile Include="Core\IOS\USB\Host.cpp" />
<ClCompile Include="Core\IOS\USB\LibusbDevice.cpp" /> <ClCompile Include="Core\IOS\USB\LibusbDevice.cpp" />
<ClCompile Include="Core\IOS\USB\OH0\OH0.cpp" /> <ClCompile Include="Core\IOS\USB\OH0\OH0.cpp" />

View File

@ -325,6 +325,8 @@ add_executable(dolphin-emu
Settings/USBDeviceAddToWhitelistDialog.h Settings/USBDeviceAddToWhitelistDialog.h
Settings/WiiPane.cpp Settings/WiiPane.cpp
Settings/WiiPane.h Settings/WiiPane.h
SkylanderPortal/SkylanderPortalWindow.cpp
SkylanderPortal/SkylanderPortalWindow.h
TAS/GCTASInputWindow.cpp TAS/GCTASInputWindow.cpp
TAS/GCTASInputWindow.h TAS/GCTASInputWindow.h
TAS/GBATASInputWindow.cpp TAS/GBATASInputWindow.cpp

View File

@ -200,6 +200,7 @@
<ClCompile Include="Settings\PathPane.cpp" /> <ClCompile Include="Settings\PathPane.cpp" />
<ClCompile Include="Settings\USBDeviceAddToWhitelistDialog.cpp" /> <ClCompile Include="Settings\USBDeviceAddToWhitelistDialog.cpp" />
<ClCompile Include="Settings\WiiPane.cpp" /> <ClCompile Include="Settings\WiiPane.cpp" />
<ClCompile Include="SkylanderPortal\SkylanderPortalWindow.cpp" />
<ClCompile Include="TAS\GCTASInputWindow.cpp" /> <ClCompile Include="TAS\GCTASInputWindow.cpp" />
<ClCompile Include="TAS\GBATASInputWindow.cpp" /> <ClCompile Include="TAS\GBATASInputWindow.cpp" />
<ClCompile Include="TAS\IRWidget.cpp" /> <ClCompile Include="TAS\IRWidget.cpp" />
@ -379,6 +380,7 @@
<QtMoc Include="Settings\PathPane.h" /> <QtMoc Include="Settings\PathPane.h" />
<QtMoc Include="Settings\USBDeviceAddToWhitelistDialog.h" /> <QtMoc Include="Settings\USBDeviceAddToWhitelistDialog.h" />
<QtMoc Include="Settings\WiiPane.h" /> <QtMoc Include="Settings\WiiPane.h" />
<QtMoc Include="SkylanderPortal\SkylanderPortalWindow.h" />
<QtMoc Include="TAS\GCTASInputWindow.h" /> <QtMoc Include="TAS\GCTASInputWindow.h" />
<QtMoc Include="TAS\GBATASInputWindow.h" /> <QtMoc Include="TAS\GBATASInputWindow.h" />
<QtMoc Include="TAS\IRWidget.h" /> <QtMoc Include="TAS\IRWidget.h" />

View File

@ -111,6 +111,7 @@
#include "DolphinQt/RiivolutionBootWidget.h" #include "DolphinQt/RiivolutionBootWidget.h"
#include "DolphinQt/SearchBar.h" #include "DolphinQt/SearchBar.h"
#include "DolphinQt/Settings.h" #include "DolphinQt/Settings.h"
#include "DolphinQt/SkylanderPortal/SkylanderPortalWindow.h"
#include "DolphinQt/TAS/GBATASInputWindow.h" #include "DolphinQt/TAS/GBATASInputWindow.h"
#include "DolphinQt/TAS/GCTASInputWindow.h" #include "DolphinQt/TAS/GCTASInputWindow.h"
#include "DolphinQt/TAS/WiiTASInputWindow.h" #include "DolphinQt/TAS/WiiTASInputWindow.h"
@ -520,6 +521,7 @@ void MainWindow::ConnectMenuBar()
connect(m_menu_bar, &MenuBar::StartNetPlay, this, &MainWindow::ShowNetPlaySetupDialog); connect(m_menu_bar, &MenuBar::StartNetPlay, this, &MainWindow::ShowNetPlaySetupDialog);
connect(m_menu_bar, &MenuBar::BrowseNetPlay, this, &MainWindow::ShowNetPlayBrowser); connect(m_menu_bar, &MenuBar::BrowseNetPlay, this, &MainWindow::ShowNetPlayBrowser);
connect(m_menu_bar, &MenuBar::ShowFIFOPlayer, this, &MainWindow::ShowFIFOPlayer); connect(m_menu_bar, &MenuBar::ShowFIFOPlayer, this, &MainWindow::ShowFIFOPlayer);
connect(m_menu_bar, &MenuBar::ShowSkylanderPortal, this, &MainWindow::ShowSkylanderPortal);
connect(m_menu_bar, &MenuBar::ConnectWiiRemote, this, &MainWindow::OnConnectWiiRemote); connect(m_menu_bar, &MenuBar::ConnectWiiRemote, this, &MainWindow::OnConnectWiiRemote);
// Movie // Movie
@ -1301,6 +1303,18 @@ void MainWindow::ShowFIFOPlayer()
m_fifo_window->activateWindow(); m_fifo_window->activateWindow();
} }
void MainWindow::ShowSkylanderPortal()
{
if (!m_skylander_window)
{
m_skylander_window = new SkylanderPortalWindow;
}
m_skylander_window->show();
m_skylander_window->raise();
m_skylander_window->activateWindow();
}
void MainWindow::StateLoad() void MainWindow::StateLoad()
{ {
QString path = QString path =

View File

@ -43,6 +43,7 @@ class RegisterWidget;
class RenderWidget; class RenderWidget;
class SearchBar; class SearchBar;
class SettingsWindow; class SettingsWindow;
class SkylanderPortalWindow;
class ThreadWidget; class ThreadWidget;
class ToolBar; class ToolBar;
class WatchWidget; class WatchWidget;
@ -159,6 +160,7 @@ private:
void ShowNetPlaySetupDialog(); void ShowNetPlaySetupDialog();
void ShowNetPlayBrowser(); void ShowNetPlayBrowser();
void ShowFIFOPlayer(); void ShowFIFOPlayer();
void ShowSkylanderPortal();
void ShowMemcardManager(); void ShowMemcardManager();
void ShowResourcePackManager(); void ShowResourcePackManager();
void ShowCheatsManager(); void ShowCheatsManager();
@ -222,6 +224,7 @@ private:
SettingsWindow* m_settings_window = nullptr; SettingsWindow* m_settings_window = nullptr;
GraphicsWindow* m_graphics_window = nullptr; GraphicsWindow* m_graphics_window = nullptr;
FIFOPlayerWindow* m_fifo_window = nullptr; FIFOPlayerWindow* m_fifo_window = nullptr;
SkylanderPortalWindow* m_skylander_window = nullptr;
MappingWindow* m_hotkey_window = nullptr; MappingWindow* m_hotkey_window = nullptr;
FreeLookWindow* m_freelook_window = nullptr; FreeLookWindow* m_freelook_window = nullptr;

View File

@ -221,6 +221,8 @@ void MenuBar::AddToolsMenu()
tools_menu->addAction(tr("FIFO Player"), this, &MenuBar::ShowFIFOPlayer); tools_menu->addAction(tr("FIFO Player"), this, &MenuBar::ShowFIFOPlayer);
tools_menu->addAction(tr("&Skylanders Portal"), this, &MenuBar::ShowSkylanderPortal);
tools_menu->addSeparator(); tools_menu->addSeparator();
tools_menu->addAction(tr("Start &NetPlay..."), this, &MenuBar::StartNetPlay); tools_menu->addAction(tr("Start &NetPlay..."), this, &MenuBar::StartNetPlay);

View File

@ -89,6 +89,7 @@ signals:
void ShowAboutDialog(); void ShowAboutDialog();
void ShowCheatsManager(); void ShowCheatsManager();
void ShowResourcePackManager(); void ShowResourcePackManager();
void ShowSkylanderPortal();
void ConnectWiiRemote(int id); void ConnectWiiRemote(int id);
// Options // Options

View File

@ -0,0 +1,874 @@
// Copyright 2022 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// DolphinQt code copied and modified for Dolphin from the RPCS3 Qt utility for Creating, Loading
// and Clearing Skylanders
#include "DolphinQt/SkylanderPortal/SkylanderPortalWindow.h"
#include <QCheckBox>
#include <QComboBox>
#include <QCompleter>
#include <QDialogButtonBox>
#include <QEvent>
#include <QGroupBox>
#include <QKeyEvent>
#include <QKeySequence>
#include <QLabel>
#include <QLineEdit>
#include <QMessageBox>
#include <QPushButton>
#include <QScrollArea>
#include <QString>
#include <QStringList>
#include <QVBoxLayout>
#include "Common/IOFile.h"
#include "Core/Config/MainSettings.h"
#include "Core/System.h"
#include "DolphinQt/QtUtils/DolphinFileDialog.h"
#include "DolphinQt/Settings.h"
// Qt is not guaranteed to keep track of file paths using native file pickers, so we use this
// static variable to ensure we open at the most recent Skylander file location
static QString s_last_skylander_path;
const std::map<const std::pair<const u16, const u16>, const char*> list_skylanders = {
{{0, 0x0000}, "Whirlwind"},
{{0, 0x1801}, "Series 2 Whirlwind"},
{{0, 0x1C02}, "Polar Whirlwind"},
{{0, 0x2805}, "Horn Blast Whirlwind"},
{{0, 0x3810}, "Eon's Elite Whirlwind"},
{{1, 0x0000}, "Sonic Boom"},
{{1, 0x1801}, "Series 2 Sonic Boom"},
{{2, 0x0000}, "Warnado"},
{{2, 0x2206}, "LightCore Warnado"},
{{3, 0x0000}, "Lightning Rod"},
{{3, 0x1801}, "Series 2 Lightning Rod"},
{{4, 0x0000}, "Bash"},
{{4, 0x1801}, "Series 2 Bash"},
{{5, 0x0000}, "Terrafin"},
{{5, 0x1801}, "Series 2 Terrafin"},
{{5, 0x2805}, "Knockout Terrafin"},
{{5, 0x3810}, "Eon's Elite Terrafin"},
{{6, 0x0000}, "Dino Rang"},
{{6, 0x4810}, "Eon's Elite Dino Rang"},
{{7, 0x0000}, "Prism Break"},
{{7, 0x1801}, "Series 2 Prism Break"},
{{7, 0x2805}, "Hyper Beam Prism Break"},
{{7, 0x1206}, "LightCore Prism Break"},
{{8, 0x0000}, "Sunburn"},
{{9, 0x0000}, "Eruptor"},
{{9, 0x1801}, "Series 2 Eruptor"},
{{9, 0x2C02}, "Volcanic Eruptor"},
{{9, 0x2805}, "Lava Barf Eruptor"},
{{9, 0x1206}, "LightCore Eruptor"},
{{9, 0x3810}, "Eon's Elite Eruptor"},
{{10, 0x0000}, "Ignitor"},
{{10, 0x1801}, "Series 2 Ignitor"},
{{10, 0x1C03}, "Legendary Ignitor"},
{{11, 0x0000}, "Flameslinger"},
{{11, 0x1801}, "Series 2 Flameslinger"},
{{12, 0x0000}, "Zap"},
{{12, 0x1801}, "Series 2 Zap"},
{{13, 0x0000}, "Wham Shell"},
{{13, 0x2206}, "LightCore Wham Shell"},
{{14, 0x0000}, "Gill Grunt"},
{{14, 0x1801}, "Series 2 Gill Grunt"},
{{14, 0x2805}, "Anchors Away Gill Grunt"},
{{14, 0x3805}, "Tidal Wave Gill Grunt"},
{{14, 0x3810}, "Eon's Elite Gill Grunt"},
{{15, 0x0000}, "Slam Bam"},
{{15, 0x1801}, "Series 2 Slam Bam"},
{{15, 0x1C03}, "Legendary Slam Bam"},
{{15, 0x4810}, "Eon's Elite Slam Bam"},
{{16, 0x0000}, "Spyro"},
{{16, 0x1801}, "Series 2 Spyro"},
{{16, 0x2C02}, "Dark Mega Ram Spyro"},
{{16, 0x2805}, "Mega Ram Spyro"},
{{16, 0x3810}, "Eon's Elite Spyro"},
{{17, 0x0000}, "Voodood"},
{{17, 0x4810}, "Eon's Elite Voodood"},
{{18, 0x0000}, "Double Trouble"},
{{18, 0x1801}, "Series 2 Double Trouble"},
{{18, 0x1C02}, "Royal Double Trouble"},
{{19, 0x0000}, "Trigger Happy"},
{{19, 0x1801}, "Series 2 Trigger Happy"},
{{19, 0x2C02}, "Springtime Trigger Happy"},
{{19, 0x2805}, "Big Bang Trigger Happy"},
{{19, 0x3810}, "Eon's Elite Trigger Happy"},
{{20, 0x0000}, "Drobot"},
{{20, 0x1801}, "Series 2 Drobot"},
{{20, 0x1206}, "LightCore Drobot"},
{{21, 0x0000}, "Drill Seargeant"},
{{21, 0x1801}, "Series 2 Drill Seargeant"},
{{22, 0x0000}, "Boomer"},
{{22, 0x4810}, "Eon's Elite Boomer"},
{{23, 0x0000}, "Wrecking Ball"},
{{23, 0x1801}, "Series 2 Wrecking Ball"},
{{24, 0x0000}, "Camo"},
{{24, 0x2805}, "Thorn Horn Camo"},
{{25, 0x0000}, "Zook"},
{{25, 0x1801}, "Series 2 Zook"},
{{25, 0x4810}, "Eon's Elite Zook"},
{{26, 0x0000}, "Stealth Elf"},
{{26, 0x1801}, "Series 2 Stealth Elf"},
{{26, 0x2C02}, "Dark Stealth Elf"},
{{26, 0x1C03}, "Legendary Stealth Elf"},
{{26, 0x2805}, "Ninja Stealth Elf"},
{{26, 0x3810}, "Eon's Elite Stealth Elf"},
{{27, 0x0000}, "Stump Smash"},
{{27, 0x1801}, "Series 2 Stump Smash"},
{{28, 0x0000}, "Dark Spyro"},
{{29, 0x0000}, "Hex"},
{{29, 0x1801}, "Series 2 Hex"},
{{29, 0x1206}, "LightCore Hex"},
{{30, 0x0000}, "Chop Chop"},
{{30, 0x1801}, "Series 2 Chop Chop"},
{{30, 0x2805}, "Twin Blade Chop Chop"},
{{30, 0x3810}, "Eon's Elite Chop Chop"},
{{31, 0x0000}, "Ghost Roaster"},
{{31, 0x4810}, "Eon's Elite Ghost Roaster"},
{{32, 0x0000}, "Cynder"},
{{32, 0x1801}, "Series 2 Cynder"},
{{32, 0x2805}, "Phantom Cynder"},
{{100, 0x0000}, "Jet Vac"},
{{100, 0x1403}, "Legendary Jet Vac"},
{{100, 0x2805}, "Turbo Jet Vac"},
{{100, 0x3805}, "Full Blast Jet Vac"},
{{100, 0x1206}, "LightCore Jet Vac"},
{{101, 0x0000}, "Swarm"},
{{102, 0x0000}, "Crusher"},
{{102, 0x1602}, "Granite Crusher"},
{{103, 0x0000}, "Flashwing"},
{{103, 0x1402}, "Jade Flash Wing"},
{{103, 0x2206}, "LightCore Flashwing"},
{{104, 0x0000}, "Hot Head"},
{{105, 0x0000}, "Hot Dog"},
{{105, 0x1402}, "Molten Hot Dog"},
{{105, 0x2805}, "Fire Bone Hot Dog"},
{{106, 0x0000}, "Chill"},
{{106, 0x1603}, "Legendary Chill"},
{{106, 0x2805}, "Blizzard Chill"},
{{106, 0x1206}, "LightCore Chill"},
{{107, 0x0000}, "Thumpback"},
{{108, 0x0000}, "Pop Fizz"},
{{108, 0x1402}, "Punch Pop Fizz"},
{{108, 0x3C02}, "Love Potion Pop Fizz"},
{{108, 0x2805}, "Super Gulp Pop Fizz"},
{{108, 0x3805}, "Fizzy Frenzy Pop Fizz"},
{{108, 0x1206}, "LightCore Pop Fizz"},
{{109, 0x0000}, "Ninjini"},
{{109, 0x1602}, "Scarlet Ninjini"},
{{110, 0x0000}, "Bouncer"},
{{110, 0x1603}, "Legendary Bouncer"},
{{111, 0x0000}, "Sprocket"},
{{111, 0x2805}, "Heavy Duty Sprocket"},
{{112, 0x0000}, "Tree Rex"},
{{112, 0x1602}, "Gnarly Tree Rex"},
{{113, 0x0000}, "Shroomboom"},
{{113, 0x3805}, "Sure Shot Shroomboom"},
{{113, 0x1206}, "LightCore Shroomboom"},
{{114, 0x0000}, "Eye Brawl"},
{{115, 0x0000}, "Fright Rider"},
{{200, 0x0000}, "Anvil Rain"},
{{201, 0x0000}, "Hidden Treasure"},
{{201, 0x2000}, "Platinum Hidden Treasure"},
{{202, 0x0000}, "Healing Elixir"},
{{203, 0x0000}, "Ghost Pirate Swords"},
{{204, 0x0000}, "Time Twist Hourglass"},
{{205, 0x0000}, "Sky Iron Shield"},
{{206, 0x0000}, "Winged Boots"},
{{207, 0x0000}, "Sparx the Dragonfly"},
{{208, 0x0000}, "Dragonfire Cannon"},
{{208, 0x1602}, "Golden Dragonfire Cannon"},
{{209, 0x0000}, "Scorpion Striker"},
{{210, 0x3002}, "Biter's Bane"},
{{210, 0x3008}, "Sorcerous Skull"},
{{210, 0x300B}, "Axe of Illusion"},
{{210, 0x300E}, "Arcane Hourglass"},
{{210, 0x3012}, "Spell Slapper"},
{{210, 0x3014}, "Rune Rocket"},
{{211, 0x3001}, "Tidal Tiki"},
{{211, 0x3002}, "Wet Walter"},
{{211, 0x3006}, "Flood Flask"},
{{211, 0x3406}, "Legendary Flood Flask"},
{{211, 0x3007}, "Soaking Staff"},
{{211, 0x300B}, "Aqua Axe"},
{{211, 0x3016}, "Frost Helm"},
{{212, 0x3003}, "Breezy Bird"},
{{212, 0x3006}, "Drafty Decanter"},
{{212, 0x300D}, "Tempest Timer"},
{{212, 0x3010}, "Cloudy Cobra"},
{{212, 0x3011}, "Storm Warning"},
{{212, 0x3018}, "Cyclone Saber"},
{{213, 0x3004}, "Spirit Sphere"},
{{213, 0x3404}, "Legendary Spirit Sphere"},
{{213, 0x3008}, "Spectral Skull"},
{{213, 0x3408}, "Legendary Spectral Skull"},
{{213, 0x300B}, "Haunted Hatchet"},
{{213, 0x300C}, "Grim Gripper"},
{{213, 0x3010}, "Spooky Snake"},
{{213, 0x3017}, "Dream Piercer"},
{{214, 0x3000}, "Tech Totem"},
{{214, 0x3007}, "Automatic Angel"},
{{214, 0x3009}, "Factory Flower"},
{{214, 0x300C}, "Grabbing Gadget"},
{{214, 0x3016}, "Makers Mana"},
{{214, 0x301A}, "Topsy Techy"},
{{215, 0x3005}, "Eternal Flame"},
{{215, 0x3009}, "Fire Flower"},
{{215, 0x3011}, "Scorching Stopper"},
{{215, 0x3012}, "Searing Spinner"},
{{215, 0x3017}, "Spark Spear"},
{{215, 0x301B}, "Blazing Belch"},
{{216, 0x3000}, "Banded Boulder"},
{{216, 0x3003}, "Rock Hawk"},
{{216, 0x300A}, "Slag Hammer"},
{{216, 0x300E}, "Dust Of Time"},
{{216, 0x3013}, "Spinning Sandstorm"},
{{216, 0x301A}, "Rubble Trouble"},
{{217, 0x3003}, "Oak Eagle"},
{{217, 0x3005}, "Emerald Energy"},
{{217, 0x300A}, "Weed Whacker"},
{{217, 0x3010}, "Seed Serpent"},
{{217, 0x3018}, "Jade Blade"},
{{217, 0x301B}, "Shrub Shrieker"},
{{218, 0x3000}, "Dark Dagger"},
{{218, 0x3014}, "Shadow Spider"},
{{218, 0x301A}, "Ghastly Grimace"},
{{219, 0x3000}, "Shining Ship"},
{{219, 0x300F}, "Heavenly Hawk"},
{{219, 0x301B}, "Beam Scream"},
{{220, 0x301E}, "Kaos Trap"},
{{220, 0x351F}, "Ultimate Kaos Trap"},
{{230, 0x0000}, "Hand of Fate"},
{{230, 0x3403}, "Legendary Hand of Fate"},
{{231, 0x0000}, "Piggy Bank"},
{{232, 0x0000}, "Rocket Ram"},
{{233, 0x0000}, "Tiki Speaky"},
{{300, 0x0000}, "Dragons Peak"},
{{301, 0x0000}, "Empire of Ice"},
{{302, 0x0000}, "Pirate Seas"},
{{303, 0x0000}, "Darklight Crypt"},
{{304, 0x0000}, "Volcanic Vault"},
{{305, 0x0000}, "Mirror of Mystery"},
{{306, 0x0000}, "Nightmare Express"},
{{307, 0x0000}, "Sunscraper Spire"},
{{308, 0x0000}, "Midnight Museum"},
{{404, 0x0000}, "Legendary Bash"},
{{416, 0x0000}, "Legendary Spyro"},
{{419, 0x0000}, "Legendary Trigger Happy"},
{{430, 0x0000}, "Legendary Chop Chop"},
{{450, 0x0000}, "Gusto"},
{{451, 0x0000}, "Thunderbolt"},
{{452, 0x0000}, "Fling Kong"},
{{453, 0x0000}, "Blades"},
{{453, 0x3403}, "Legendary Blades"},
{{454, 0x0000}, "Wallop"},
{{455, 0x0000}, "Head Rush"},
{{455, 0x3402}, "Nitro Head Rush"},
{{456, 0x0000}, "Fist Bump"},
{{457, 0x0000}, "Rocky Roll"},
{{458, 0x0000}, "Wildfire"},
{{458, 0x3402}, "Dark Wildfire"},
{{459, 0x0000}, "Ka Boom"},
{{460, 0x0000}, "Trail Blazer"},
{{461, 0x0000}, "Torch"},
{{462, 0x0000}, "Snap Shot"},
{{462, 0x3402}, "Dark Snap Shot"},
{{463, 0x0000}, "Lob Star"},
{{463, 0x3402}, "Winterfest Lob-Star"},
{{464, 0x0000}, "Flip Wreck"},
{{465, 0x0000}, "Echo"},
{{466, 0x0000}, "Blastermind"},
{{467, 0x0000}, "Enigma"},
{{468, 0x0000}, "Deja Vu"},
{{468, 0x3403}, "Legendary Deja Vu"},
{{469, 0x0000}, "Cobra Candabra"},
{{469, 0x3402}, "King Cobra Cadabra"},
{{470, 0x0000}, "Jawbreaker"},
{{470, 0x3403}, "Legendary Jawbreaker"},
{{471, 0x0000}, "Gearshift"},
{{472, 0x0000}, "Chopper"},
{{473, 0x0000}, "Tread Head"},
{{474, 0x0000}, "Bushwack"},
{{474, 0x3403}, "Legendary Bushwack"},
{{475, 0x0000}, "Tuff Luck"},
{{476, 0x0000}, "Food Fight"},
{{476, 0x3402}, "Dark Food Fight"},
{{477, 0x0000}, "High Five"},
{{478, 0x0000}, "Krypt King"},
{{478, 0x3402}, "Nitro Krypt King"},
{{479, 0x0000}, "Short Cut"},
{{480, 0x0000}, "Bat Spin"},
{{481, 0x0000}, "Funny Bone"},
{{482, 0x0000}, "Knight Light"},
{{483, 0x0000}, "Spotlight"},
{{484, 0x0000}, "Knight Mare"},
{{485, 0x0000}, "Blackout"},
{{502, 0x0000}, "Bop"},
{{505, 0x0000}, "Terrabite"},
{{506, 0x0000}, "Breeze"},
{{508, 0x0000}, "Pet Vac"},
{{508, 0x3402}, "Power Punch Pet Vac"},
{{507, 0x0000}, "Weeruptor"},
{{507, 0x3402}, "Eggcellent Weeruptor"},
{{509, 0x0000}, "Small Fry"},
{{510, 0x0000}, "Drobit"},
{{519, 0x0000}, "Trigger Snappy"},
{{526, 0x0000}, "Whisper Elf"},
{{540, 0x0000}, "Barkley"},
{{540, 0x3402}, "Gnarly Barkley"},
{{541, 0x0000}, "Thumpling"},
{{514, 0x0000}, "Gill Runt"},
{{542, 0x0000}, "Mini-Jini"},
{{503, 0x0000}, "Spry"},
{{504, 0x0000}, "Hijinx"},
{{543, 0x0000}, "Eye Small"},
{{601, 0x0000}, "King Pen"},
{{602, 0x0000}, "Tri-Tip"},
{{603, 0x0000}, "Chopscotch"},
{{604, 0x0000}, "Boom Bloom"},
{{605, 0x0000}, "Pit Boss"},
{{606, 0x0000}, "Barbella"},
{{607, 0x0000}, "Air Strike"},
{{608, 0x0000}, "Ember"},
{{609, 0x0000}, "Ambush"},
{{610, 0x0000}, "Dr. Krankcase"},
{{611, 0x0000}, "Hood Sickle"},
{{612, 0x0000}, "Tae Kwon Crow"},
{{613, 0x0000}, "Golden Queen"},
{{614, 0x0000}, "Wolfgang"},
{{615, 0x0000}, "Pain-Yatta"},
{{616, 0x0000}, "Mysticat"},
{{617, 0x0000}, "Starcast"},
{{618, 0x0000}, "Buckshot"},
{{619, 0x0000}, "Aurora"},
{{620, 0x0000}, "Flare Wolf"},
{{621, 0x0000}, "Chompy Mage"},
{{622, 0x0000}, "Bad Juju"},
{{623, 0x0000}, "Grave Clobber"},
{{624, 0x0000}, "Blaster-Tron"},
{{625, 0x0000}, "Ro-Bow"},
{{626, 0x0000}, "Chain Reaction"},
{{627, 0x0000}, "Kaos"},
{{628, 0x0000}, "Wild Storm"},
{{629, 0x0000}, "Tidepool"},
{{630, 0x0000}, "Crash Bandicoot"},
{{631, 0x0000}, "Dr. Neo Cortex"},
{{1000, 0x0000}, "Boom Jet (Bottom)"},
{{1001, 0x0000}, "Free Ranger (Bottom)"},
{{1001, 0x2403}, "Legendary Free Ranger (Bottom)"},
{{1002, 0x0000}, "Rubble Rouser (Bottom)"},
{{1003, 0x0000}, "Doom Stone (Bottom)"},
{{1004, 0x0000}, "Blast Zone (Bottom)"},
{{1004, 0x2402}, "Dark Blast Zone (Bottom)"},
{{1005, 0x0000}, "Fire Kraken (Bottom)"},
{{1005, 0x2402}, "Jade Fire Kraken (Bottom)"},
{{1006, 0x0000}, "Stink Bomb (Bottom)"},
{{1007, 0x0000}, "Grilla Drilla (Bottom)"},
{{1008, 0x0000}, "Hoot Loop (Bottom)"},
{{1008, 0x2402}, "Enchanted Hoot Loop (Bottom)"},
{{1009, 0x0000}, "Trap Shadow (Bottom)"},
{{1010, 0x0000}, "Magna Charge (Bottom)"},
{{1010, 0x2402}, "Nitro Magna Charge (Bottom)"},
{{1011, 0x0000}, "Spy Rise (Bottom)"},
{{1012, 0x0000}, "Night Shift (Bottom)"},
{{1012, 0x2403}, "Legendary Night Shift (Bottom)"},
{{1013, 0x0000}, "Rattle Shake (Bottom)"},
{{1013, 0x2402}, "Quick Draw Rattle Shake (Bottom)"},
{{1014, 0x0000}, "Freeze Blade (Bottom)"},
{{1014, 0x2402}, "Nitro Freeze Blade (Bottom)"},
{{1015, 0x0000}, "Wash Buckler (Bottom)"},
{{1015, 0x2402}, "Dark Wash Buckler (Bottom)"},
{{2000, 0x0000}, "Boom Jet (Top)"},
{{2001, 0x0000}, "Free Ranger (Top)"},
{{2001, 0x2403}, "Legendary Free Ranger (Top)"},
{{2002, 0x0000}, "Rubble Rouser (Top)"},
{{2003, 0x0000}, "Doom Stone (Top)"},
{{2004, 0x0000}, "Blast Zone (Top)"},
{{2004, 0x2402}, "Dark Blast Zone (Top)"},
{{2005, 0x0000}, "Fire Kraken (Top)"},
{{2005, 0x2402}, "Jade Fire Kraken (Top)"},
{{2006, 0x0000}, "Stink Bomb (Top)"},
{{2007, 0x0000}, "Grilla Drilla (Top)"},
{{2008, 0x0000}, "Hoot Loop (Top)"},
{{2008, 0x2402}, "Enchanted Hoot Loop (Top)"},
{{2009, 0x0000}, "Trap Shadow (Top)"},
{{2010, 0x0000}, "Magna Charge (Top)"},
{{2010, 0x2402}, "Nitro Magna Charge (Top)"},
{{2011, 0x0000}, "Spy Rise (Top)"},
{{2012, 0x0000}, "Night Shift (Top)"},
{{2012, 0x2403}, "Legendary Night Shift (Top)"},
{{2013, 0x0000}, "Rattle Shake (Top)"},
{{2013, 0x2402}, "Quick Draw Rattle Shake (Top)"},
{{2014, 0x0000}, "Freeze Blade (Top)"},
{{2014, 0x2402}, "Nitro Freeze Blade (Top)"},
{{2015, 0x0000}, "Wash Buckler (Top)"},
{{2015, 0x2402}, "Dark Wash Buckler (Top)"},
{{3000, 0x0000}, "Scratch"},
{{3001, 0x0000}, "Pop Thorn"},
{{3002, 0x0000}, "Slobber Tooth"},
{{3002, 0x2402}, "Dark Slobber Tooth"},
{{3003, 0x0000}, "Scorp"},
{{3004, 0x0000}, "Fryno"},
{{3004, 0x3805}, "Hog Wild Fryno"},
{{3005, 0x0000}, "Smolderdash"},
{{3005, 0x2206}, "LightCore Smolderdash"},
{{3006, 0x0000}, "Bumble Blast"},
{{3006, 0x2402}, "Jolly Bumble Blast"},
{{3006, 0x2206}, "LightCore Bumble Blast"},
{{3007, 0x0000}, "Zoo Lou"},
{{3007, 0x2403}, "Legendary Zoo Lou"},
{{3008, 0x0000}, "Dune Bug"},
{{3009, 0x0000}, "Star Strike"},
{{3009, 0x2602}, "Enchanted Star Strike"},
{{3009, 0x2206}, "LightCore Star Strike"},
{{3010, 0x0000}, "Countdown"},
{{3010, 0x2402}, "Kickoff Countdown"},
{{3010, 0x2206}, "LightCore Countdown"},
{{3011, 0x0000}, "Wind Up"},
{{3012, 0x0000}, "Roller Brawl"},
{{3013, 0x0000}, "Grim Creeper"},
{{3013, 0x2603}, "Legendary Grim Creeper"},
{{3013, 0x2206}, "LightCore Grim Creeper"},
{{3014, 0x0000}, "Rip Tide"},
{{3015, 0x0000}, "Punk Shock"},
{{3200, 0x0000}, "Battle Hammer"},
{{3201, 0x0000}, "Sky Diamond"},
{{3202, 0x0000}, "Platinum Sheep"},
{{3203, 0x0000}, "Groove Machine"},
{{3204, 0x0000}, "UFO Hat"},
{{3300, 0x0000}, "Sheep Wreck Island"},
{{3301, 0x0000}, "Tower of Time"},
{{3302, 0x0000}, "Fiery Forge"},
{{3303, 0x0000}, "Arkeyan Crossbow"},
{{3220, 0x0000}, "Jet Stream"},
{{3221, 0x0000}, "Tomb Buggy"},
{{3222, 0x0000}, "Reef Ripper"},
{{3223, 0x0000}, "Burn Cycle"},
{{3224, 0x0000}, "Hot Streak"},
{{3224, 0x4402}, "Dark Hot Streak"},
{{3224, 0x4004}, "E3 Hot Streak"},
{{3224, 0x441E}, "Golden Hot Streak"},
{{3225, 0x0000}, "Shark Tank"},
{{3226, 0x0000}, "Thump Truck"},
{{3227, 0x0000}, "Crypt Crusher"},
{{3228, 0x0000}, "Stealth Stinger"},
{{3228, 0x4402}, "Nitro Stealth Stinger"},
{{3231, 0x0000}, "Dive Bomber"},
{{3231, 0x4402}, "Spring Ahead Dive Bomber"},
{{3232, 0x0000}, "Sky Slicer"},
{{3233, 0x0000}, "Clown Cruiser (Nintendo Only)"},
{{3233, 0x4402}, "Dark Clown Cruiser (Nintendo Only)"},
{{3234, 0x0000}, "Gold Rusher"},
{{3234, 0x4402}, "Power Blue Gold Rusher"},
{{3235, 0x0000}, "Shield Striker"},
{{3236, 0x0000}, "Sun Runner"},
{{3236, 0x4403}, "Legendary Sun Runner"},
{{3237, 0x0000}, "Sea Shadow"},
{{3237, 0x4402}, "Dark Sea Shadow"},
{{3238, 0x0000}, "Splatter Splasher"},
{{3238, 0x4402}, "Power Blue Splatter Splasher"},
{{3239, 0x0000}, "Soda Skimmer"},
{{3240, 0x0000}, "Barrel Blaster (Nintendo Only)"},
{{3240, 0x4402}, "Dark Barrel Blaster (Nintendo Only)"},
{{3239, 0x4402}, "Nitro Soda Skimmer"},
{{3241, 0x0000}, "Buzz Wing"},
{{3400, 0x0000}, "Fiesta"},
{{3400, 0x4515}, "Frightful Fiesta"},
{{3401, 0x0000}, "High Volt"},
{{3402, 0x0000}, "Splat"},
{{3402, 0x4502}, "Power Blue Splat"},
{{3406, 0x0000}, "Stormblade"},
{{3411, 0x0000}, "Smash Hit"},
{{3411, 0x4502}, "Steel Plated Smash Hit"},
{{3412, 0x0000}, "Spitfire"},
{{3412, 0x4502}, "Dark Spitfire"},
{{3413, 0x0000}, "Hurricane Jet Vac"},
{{3413, 0x4503}, "Legendary Hurricane Jet Vac"},
{{3414, 0x0000}, "Double Dare Trigger Happy"},
{{3414, 0x4502}, "Power Blue Double Dare Trigger Happy"},
{{3415, 0x0000}, "Super Shot Stealth Elf"},
{{3415, 0x4502}, "Dark Super Shot Stealth Elf"},
{{3416, 0x0000}, "Shark Shooter Terrafin"},
{{3417, 0x0000}, "Bone Bash Roller Brawl"},
{{3417, 0x4503}, "Legendary Bone Bash Roller Brawl"},
{{3420, 0x0000}, "Big Bubble Pop Fizz"},
{{3420, 0x450E}, "Birthday Bash Big Bubble Pop Fizz"},
{{3421, 0x0000}, "Lava Lance Eruptor"},
{{3422, 0x0000}, "Deep Dive Gill Grunt"},
{{3423, 0x0000}, "Turbo Charge Donkey Kong (Nintendo Only)"},
{{3423, 0x4502}, "Dark Turbo Charge Donkey Kong (Nintendo Only)"},
{{3424, 0x0000}, "Hammer Slam Bowser (Nintendo Only)"},
{{3424, 0x4502}, "Dark Hammer Slam Bowser (Nintendo Only)"},
{{3425, 0x0000}, "Dive-Clops"},
{{3425, 0x450E}, "Missile-Tow Dive-Clops"},
{{3426, 0x0000}, "Astroblast"},
{{3426, 0x4503}, "Legendary Astroblast"},
{{3427, 0x0000}, "Nightfall"},
{{3428, 0x0000}, "Thrillipede"},
{{3428, 0x450D}, "Eggcited Thrillipede"},
{{3500, 0x0000}, "Sky Trophy"},
{{3501, 0x0000}, "Land Trophy"},
{{3502, 0x0000}, "Sea Trophy"},
{{3503, 0x0000}, "Kaos Trophy"},
};
SkylanderPortalWindow::SkylanderPortalWindow(QWidget* parent) : QWidget(parent)
{
setWindowTitle(tr("Skylanders Manager"));
setObjectName(QString::fromStdString("skylanders_manager"));
setMinimumSize(QSize(700, 200));
CreateMainWindow();
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
&SkylanderPortalWindow::OnEmulationStateChanged);
installEventFilter(this);
OnEmulationStateChanged(Core::GetState());
};
SkylanderPortalWindow::~SkylanderPortalWindow() = default;
void SkylanderPortalWindow::CreateMainWindow()
{
auto* main_layout = new QVBoxLayout();
auto* checkbox_group = new QGroupBox();
auto* checkbox_layout = new QHBoxLayout();
checkbox_layout->setAlignment(Qt::AlignHCenter);
m_checkbox = new QCheckBox(tr("Emulate Skylander Portal"), this);
m_checkbox->setChecked(Config::Get(Config::MAIN_EMULATE_SKYLANDER_PORTAL));
connect(m_checkbox, &QCheckBox::toggled, [=](bool checked) { EmulatePortal(checked); });
checkbox_layout->addWidget(m_checkbox);
checkbox_group->setLayout(checkbox_layout);
main_layout->addWidget(checkbox_group);
auto add_line = [](QVBoxLayout* vbox) {
auto* line = new QFrame();
line->setFrameShape(QFrame::HLine);
line->setFrameShadow(QFrame::Sunken);
vbox->addWidget(line);
};
m_group_skylanders = new QGroupBox(tr("Active Portal Skylanders:"));
auto* vbox_group = new QVBoxLayout();
auto* scroll_area = new QScrollArea();
for (auto i = 0; i < MAX_SKYLANDERS; i++)
{
if (i != 0)
{
add_line(vbox_group);
}
auto* hbox_skylander = new QHBoxLayout();
auto* label_skyname = new QLabel(QString(tr("Skylander %1")).arg(i + 1));
m_edit_skylanders[i] = new QLineEdit();
m_edit_skylanders[i]->setEnabled(false);
auto* clear_btn = new QPushButton(tr("Clear"));
auto* create_btn = new QPushButton(tr("Create"));
auto* load_btn = new QPushButton(tr("Load"));
connect(clear_btn, &QAbstractButton::clicked, this, [this, i]() { ClearSkylander(i); });
connect(create_btn, &QAbstractButton::clicked, this, [this, i]() { CreateSkylander(i); });
connect(load_btn, &QAbstractButton::clicked, this, [this, i]() { LoadSkylander(i); });
hbox_skylander->addWidget(label_skyname);
hbox_skylander->addWidget(m_edit_skylanders[i]);
hbox_skylander->addWidget(clear_btn);
hbox_skylander->addWidget(create_btn);
hbox_skylander->addWidget(load_btn);
vbox_group->addLayout(hbox_skylander);
}
m_group_skylanders->setLayout(vbox_group);
scroll_area->setWidget(m_group_skylanders);
scroll_area->setWidgetResizable(true);
m_group_skylanders->setVisible(Config::Get(Config::MAIN_EMULATE_SKYLANDER_PORTAL));
main_layout->addWidget(scroll_area);
setLayout(main_layout);
UpdateEdits();
}
void SkylanderPortalWindow::OnEmulationStateChanged(Core::State state)
{
const bool running = state != Core::State::Uninitialized;
m_checkbox->setEnabled(!running);
}
CreateSkylanderDialog::CreateSkylanderDialog(QWidget* parent) : QDialog(parent)
{
setWindowTitle(tr("Skylander Creator"));
setObjectName(QString::fromStdString("skylanders_creator"));
setMinimumSize(QSize(500, 150));
auto* layout = new QVBoxLayout;
auto* combo_skylist = new QComboBox();
QStringList filterlist;
for (const auto& entry : list_skylanders)
{
const uint qvar = (entry.first.first << 16) | entry.first.second;
combo_skylist->addItem(QString::fromStdString(entry.second), QVariant(qvar));
filterlist << QString::fromStdString(entry.second);
}
combo_skylist->addItem(tr("--Unknown--"), QVariant(0xFFFFFFFF));
combo_skylist->setEditable(true);
combo_skylist->setInsertPolicy(QComboBox::NoInsert);
auto* co_compl = new QCompleter(filterlist, this);
co_compl->setCaseSensitivity(Qt::CaseInsensitive);
co_compl->setCompletionMode(QCompleter::PopupCompletion);
co_compl->setFilterMode(Qt::MatchContains);
combo_skylist->setCompleter(co_compl);
layout->addWidget(combo_skylist);
auto* line = new QFrame();
line->setFrameShape(QFrame::HLine);
line->setFrameShadow(QFrame::Sunken);
layout->addWidget(line);
auto* hbox_idvar = new QHBoxLayout();
auto* label_id = new QLabel(tr("ID:"));
auto* label_var = new QLabel(tr("Variant:"));
auto* edit_id = new QLineEdit(tr("0"));
auto* edit_var = new QLineEdit(tr("0"));
auto* rxv =
new QRegularExpressionValidator(QRegularExpression(QString::fromStdString("\\d*")), this);
edit_id->setValidator(rxv);
edit_var->setValidator(rxv);
hbox_idvar->addWidget(label_id);
hbox_idvar->addWidget(edit_id);
hbox_idvar->addWidget(label_var);
hbox_idvar->addWidget(edit_var);
layout->addLayout(hbox_idvar);
auto* buttons = new QDialogButtonBox(QDialogButtonBox::Ok | QDialogButtonBox::Cancel);
buttons->button(QDialogButtonBox::Ok)->setText(tr("Create"));
layout->addWidget(buttons);
setLayout(layout);
connect(combo_skylist, QOverload<int>::of(&QComboBox::currentIndexChanged), [=](int index) {
const u32 sky_info = combo_skylist->itemData(index).toUInt();
if (sky_info != 0xFFFFFFFF)
{
const u16 sky_id = sky_info >> 16;
const u16 sky_var = sky_info & 0xFFFF;
edit_id->setText(QString::number(sky_id));
edit_var->setText(QString::number(sky_var));
}
});
connect(buttons, &QDialogButtonBox::accepted, this, [=, this]() {
bool ok_id = false, ok_var = false;
const u16 sky_id = edit_id->text().toUShort(&ok_id);
if (!ok_id)
{
QMessageBox::warning(this, tr("Error converting value"), tr("ID entered is invalid!"),
QMessageBox::Ok);
return;
}
const u16 sky_var = edit_var->text().toUShort(&ok_var);
if (!ok_var)
{
QMessageBox::warning(this, tr("Error converting value"), tr("Variant entered is invalid!"),
QMessageBox::Ok);
return;
}
QString predef_name = s_last_skylander_path;
const auto found_sky = list_skylanders.find(std::make_pair(sky_id, sky_var));
if (found_sky != list_skylanders.end())
{
predef_name += QString::fromStdString(std::string(found_sky->second) + ".sky");
}
else
{
QString str = tr("Unknown(%1 %2).sky");
predef_name += str.arg(sky_id, sky_var);
}
m_file_path = DolphinFileDialog::getSaveFileName(this, tr("Create Skylander File"), predef_name,
tr("Skylander Object (*.sky);;"));
if (m_file_path.isEmpty())
{
return;
}
auto& system = Core::System::GetInstance();
if (!system.GetSkylanderPortal().CreateSkylander(m_file_path.toStdString(), sky_id, sky_var))
{
QMessageBox::warning(this, tr("Failed to create Skylander file!"),
tr("Failed to create Skylander file:\n%1").arg(m_file_path),
QMessageBox::Ok);
return;
}
s_last_skylander_path = QFileInfo(m_file_path).absolutePath() + QString::fromStdString("/");
accept();
});
connect(buttons, &QDialogButtonBox::rejected, this, &QDialog::reject);
connect(co_compl, QOverload<const QString&>::of(&QCompleter::activated),
[=](const QString& text) {
combo_skylist->setCurrentText(text);
combo_skylist->setCurrentIndex(combo_skylist->findText(text));
});
}
QString CreateSkylanderDialog::GetFilePath() const
{
return m_file_path;
}
void SkylanderPortalWindow::EmulatePortal(bool emulate)
{
Config::SetBaseOrCurrent(Config::MAIN_EMULATE_SKYLANDER_PORTAL, emulate);
m_group_skylanders->setVisible(emulate);
}
void SkylanderPortalWindow::CreateSkylander(u8 slot)
{
CreateSkylanderDialog create_dlg(this);
if (create_dlg.exec() == CreateSkylanderDialog::Accepted)
{
LoadSkylanderPath(slot, create_dlg.GetFilePath());
}
}
void SkylanderPortalWindow::LoadSkylander(u8 slot)
{
const QString file_path =
DolphinFileDialog::getOpenFileName(this, tr("Select Skylander File"), s_last_skylander_path,
QString::fromStdString("Skylander (*.sky);;"));
if (file_path.isEmpty())
{
return;
}
s_last_skylander_path = QFileInfo(file_path).absolutePath() + QString::fromStdString("/");
LoadSkylanderPath(slot, file_path);
}
void SkylanderPortalWindow::LoadSkylanderPath(u8 slot, const QString& path)
{
File::IOFile sky_file(path.toStdString(), "r+b");
if (!sky_file)
{
QMessageBox::warning(
this, tr("Failed to open the Skylander file!"),
tr("Failed to open the Skylander file(%1)!\nFile may already be in use on the portal.")
.arg(path),
QMessageBox::Ok);
return;
}
std::array<u8, 0x40 * 0x10> file_data;
if (!sky_file.ReadBytes(file_data.data(), file_data.size()))
{
QMessageBox::warning(
this, tr("Failed to read the Skylander file!"),
tr("Failed to read the Skylander file(%1)!\nFile was too small.").arg(path),
QMessageBox::Ok);
return;
}
ClearSkylander(slot);
u16 sky_id = file_data[0x11];
u16 sky_var = file_data[0x1D];
sky_id <<= 8;
sky_var <<= 8;
sky_id |= file_data[0x10];
sky_var |= file_data[0x1C];
DEBUG_LOG_FMT(IOS_USB, "Sky Id: {}, 0x10: {} 0x11: {}", sky_id, file_data[0x10], file_data[0x11]);
DEBUG_LOG_FMT(IOS_USB, "Sky Var: {}, 0x1D: {} 0x1C: {}", sky_var, file_data[0x1D],
file_data[0x1C]);
auto& system = Core::System::GetInstance();
u8 portal_slot = system.GetSkylanderPortal().LoadSkylander(file_data.data(), std::move(sky_file));
if (portal_slot == 0xFF)
{
QMessageBox::warning(this, tr("Failed to load the Skylander file!"),
tr("Failed to load the Skylander file(%1)!\n").arg(path), QMessageBox::Ok);
return;
}
m_sky_slots[slot] = {portal_slot, sky_id, sky_var};
UpdateEdits();
}
void SkylanderPortalWindow::ClearSkylander(u8 slot)
{
auto& system = Core::System::GetInstance();
if (auto slot_infos = m_sky_slots[slot])
{
if (!system.GetSkylanderPortal().RemoveSkylander(slot_infos->portal_slot))
{
QMessageBox::warning(this, tr("Failed to clear Skylander!"),
tr("Failed to clear the Skylander from slot(%1)!\n").arg(slot),
QMessageBox::Ok);
return;
}
system.GetSkylanderPortal().RemoveSkylander(slot_infos->portal_slot);
m_sky_slots[slot].reset();
UpdateEdits();
}
}
void SkylanderPortalWindow::UpdateEdits()
{
for (auto i = 0; i < MAX_SKYLANDERS; i++)
{
QString display_string;
if (auto sd = m_sky_slots[i])
{
auto found_sky = list_skylanders.find(std::make_pair(sd->sky_id, sd->sky_var));
if (found_sky != list_skylanders.end())
{
display_string = QString::fromStdString(found_sky->second);
}
else
{
display_string = QString(tr("Unknown (Id:%1 Var:%2)")).arg(sd->sky_id).arg(sd->sky_var);
}
}
else
{
display_string = tr("None");
}
m_edit_skylanders[i]->setText(display_string);
}
}
bool SkylanderPortalWindow::eventFilter(QObject* object, QEvent* event)
{
// Close when escape is pressed
if (event->type() == QEvent::KeyPress)
{
if (static_cast<QKeyEvent*>(event)->matches(QKeySequence::Cancel))
hide();
}
return false;
}
void SkylanderPortalWindow::closeEvent(QCloseEvent* event)
{
hide();
}

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@ -0,0 +1,64 @@
// Copyright 2022 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <array>
#include <optional>
#include <QDialog>
#include <QString>
#include <QWidget>
#include "Core/Core.h"
#include "Core/IOS/USB/Emulated/Skylander.h"
class QCheckBox;
class QGroupBox;
class QLineEdit;
struct Skylander
{
u8 portal_slot;
u16 sky_id;
u16 sky_var;
};
class SkylanderPortalWindow : public QWidget
{
Q_OBJECT
public:
explicit SkylanderPortalWindow(QWidget* parent = nullptr);
~SkylanderPortalWindow() override;
protected:
std::array<QLineEdit*, MAX_SKYLANDERS> m_edit_skylanders;
std::array<std::optional<Skylander>, MAX_SKYLANDERS> m_sky_slots;
private:
void CreateMainWindow();
void OnEmulationStateChanged(Core::State state);
void CreateSkylander(u8 slot);
void ClearSkylander(u8 slot);
void EmulatePortal(bool emulate);
void LoadSkylander(u8 slot);
void LoadSkylanderPath(u8 slot, const QString& path);
void UpdateEdits();
void closeEvent(QCloseEvent* bar) override;
bool eventFilter(QObject* object, QEvent* event) final override;
QCheckBox* m_checkbox;
QGroupBox* m_group_skylanders;
};
class CreateSkylanderDialog : public QDialog
{
Q_OBJECT
public:
explicit CreateSkylanderDialog(QWidget* parent);
QString GetFilePath() const;
protected:
QString m_file_path;
};