Added a projection hack for Metroid: Other M. This fixes the black screens that occur in cut-scenes. Patch by Trevor002.

Fixes issue 3477.
Fixes issue 3127.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6381 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
skidau 2010-11-11 09:22:19 +00:00
parent 45f1948d33
commit d4b72eaae5
5 changed files with 23 additions and 5 deletions

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@ -340,6 +340,7 @@ void CISOProperties::CreateGUIControls(bool IsWad)
arrayStringFor_Hack.Add(_("Sonic and the Black Knight"));
arrayStringFor_Hack.Add(_("Bleach Versus Crusade"));
arrayStringFor_Hack.Add(_("Skies of Arcadia"));
arrayStringFor_Hack.Add(_("Metroid Other M"));
Hack = new wxChoice(m_GameConfig, ID_HACK, wxDefaultPosition, wxDefaultSize, arrayStringFor_Hack, 0, wxDefaultValidator);
WMTightnessText = new wxStaticText(m_GameConfig, ID_WMTIGHTNESS_TEXT, wxT("Watermark tightness: "), wxDefaultPosition, wxDefaultSize);

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@ -56,11 +56,12 @@ namespace
static bool g_ProjHack0;
static ProjectionHack g_ProjHack1;
static ProjectionHack g_ProjHack2;
static ProjectionHack g_ProjHack3;
} // Namespace
void UpdateProjectionHack(int iPhackvalue)
{
bool bProjHack1 = 0, bPhackvalue1 = 0, bPhackvalue2 = 0;
bool bProjHack1 = 0, bPhackvalue1 = 0, bPhackvalue2 = 0, bPhackvalue3 = 0;
float fhackvalue1 = 0, fhackvalue2 = 0;
switch(iPhackvalue)
{
@ -68,6 +69,7 @@ void UpdateProjectionHack(int iPhackvalue)
bProjHack1 = 0;
bPhackvalue1 = 0;
bPhackvalue2 = 0;
bPhackvalue3 = 0;
break;
case PROJECTION_HACK_ZELDA_TP_BLOOM_HACK:
bPhackvalue1 = 1;
@ -91,6 +93,9 @@ void UpdateProjectionHack(int iPhackvalue)
bPhackvalue2 = 0;
bProjHack1 = 0;
break;
case PROJECTION_HACK_METROID_OTHER_M: //temp fix for black screens during cut scenes
bPhackvalue3 = 1;
break;
/* // Unused - kept for reference
case PROJECTION_HACK_FINAL_FANTASY_CC_ECHO_OF_TIME:
bPhackvalue1 = 1;
@ -126,6 +131,7 @@ void UpdateProjectionHack(int iPhackvalue)
g_ProjHack0 = bProjHack1;
g_ProjHack1 = ProjectionHack(bPhackvalue1 == 0 ? false : true, fhackvalue1);
g_ProjHack2 = ProjectionHack(bPhackvalue2 == 0 ? false : true, fhackvalue2);
g_ProjHack3 = ProjectionHack(bPhackvalue3,0);
}
void VertexShaderManager::Init()
@ -344,9 +350,17 @@ void VertexShaderManager::SetConstants()
g_fProjectionMatrix[12] = 0.0f;
g_fProjectionMatrix[13] = 0.0f;
g_fProjectionMatrix[14] = 0.0f;
g_fProjectionMatrix[15] = 1.0f;
/*
projection hack for metroid other m...attempt to remove black projection layer from cut scenes.
g_fProjectionMatrix[15] = 1.0f was the default setting before
this hack was added...setting g_fProjectionMatrix[14] to -1 might make the hack more stable, needs more testing.
Only works for OGL and DX9...this is not helping DX11
*/
g_fProjectionMatrix[14] = 0.0f;
g_fProjectionMatrix[15] = (g_ProjHack3.enabled && xfregs.rawProjection[0] == 2.0f ? 0.0f : 1.0f); //causes either the efb copy or bloom layer not to show if proj hack enabled
SETSTAT_FT(stats.g2proj_0, g_fProjectionMatrix[0]);
SETSTAT_FT(stats.g2proj_1, g_fProjectionMatrix[1]);
SETSTAT_FT(stats.g2proj_2, g_fProjectionMatrix[2]);

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@ -26,7 +26,8 @@ enum
PROJECTION_HACK_ZELDA_TP_BLOOM_HACK = 1,
PROJECTION_HACK_SONIC_AND_THE_BLACK_KNIGHT = 2,
PROJECTION_HACK_BLEACH_VERSUS_CRUSADE = 3,
PROJECTION_HACK_SKIES_OF_ARCADIA = 4
PROJECTION_HACK_SKIES_OF_ARCADIA = 4,
PROJECTION_HACK_METROID_OTHER_M = 5,
};
struct ProjectionHack

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@ -191,6 +191,7 @@ void GFXConfigDialogOGL::InitializeGUILists()
arrayStringFor_PhackvalueCB.Add(wxT("Sonic and the Black Knight"));
arrayStringFor_PhackvalueCB.Add(wxT("Bleach Versus Crusade"));
arrayStringFor_PhackvalueCB.Add(wxT("Skies of Arcadia"));
arrayStringFor_PhackvalueCB.Add(wxT("Metroid Other M"));
}
void GFXConfigDialogOGL::InitializeGUIValues()

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@ -37,7 +37,8 @@ enum
OGL_HACK_ZELDA_TP_BLOOM_HACK = 1,
OGL_HACK_SONIC_AND_THE_BLACK_KNIGHT = 2,
OGL_HACK_BLEACH_VERSUS_CRUSADE = 3,
OGL_HACK_SKIES_OF_ARCADIA = 4
OGL_HACK_SKIES_OF_ARCADIA = 4,
OGL_HACK_METROID_OTHER_M = 5
};