Core/ConfigManager: Don't set JITFollowBranch
We don't want to write this setting to disk, as SConfig has problems with leaking settings changed by GameINI into the base configs. The result of this is that if someone plays an N64 VC game (or other game where we disable this setting) the branch following option can get unintentionally disabled globally, which will reduce performance in many games and cause NetPlay to desync with users who still have it enabled.
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@ -219,7 +219,6 @@ void SConfig::SaveCoreSettings(IniFile& ini)
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core->Set("SkipIPL", bHLE_BS2);
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core->Set("TimingVariance", iTimingVariance);
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core->Set("CPUCore", cpu_core);
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core->Set("JITFollowBranch", bJITFollowBranch);
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core->Set("Fastmem", bFastmem);
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core->Set("CPUThread", bCPUThread);
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core->Set("DSPHLE", bDSPHLE);
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