DVDInterface: Try to enforce disc inside status on savestate load
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@ -296,6 +296,19 @@ void DoState(PointerWrap& p)
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p.Do(s_stop_at_track_end);
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p.Do(s_stop_at_track_end);
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DVDThread::DoState(p);
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DVDThread::DoState(p);
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// s_inserted_volume isn't savestated (because it points to
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// files on the local system). Instead, we check that
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// s_disc_inside matches the status of s_inserted_volume.
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// This won't catch cases of having the wrong disc inserted, though.
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// TODO: Check the game ID, disc number, revision?
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if (s_disc_inside != (s_inserted_volume != nullptr))
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{
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if (s_disc_inside)
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PanicAlertT("An inserted disc was expected but not found.");
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else
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s_inserted_volume.reset();
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}
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}
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}
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static u32 ProcessDTKSamples(short* tempPCM, u32 num_samples)
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static u32 ProcessDTKSamples(short* tempPCM, u32 num_samples)
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