restore wii sorting order by using the ascii string from the banner instead of the iso file

This commit is contained in:
LPFaint99 2011-12-22 15:53:41 -08:00
parent ca8af741b8
commit d389f7139b
1 changed files with 5 additions and 5 deletions

View File

@ -36,7 +36,7 @@
#include "ChunkFile.h" #include "ChunkFile.h"
#include "../resources/no_banner.cpp" #include "../resources/no_banner.cpp"
#define CACHE_REVISION 0x10C #define CACHE_REVISION 0x10D
#define DVD_BANNER_WIDTH 96 #define DVD_BANNER_WIDTH 96
#define DVD_BANNER_HEIGHT 32 #define DVD_BANNER_HEIGHT 32
@ -104,10 +104,10 @@ GameListItem::GameListItem(const std::string& _rFileName)
if (pBannerLoader->IsValid()) if (pBannerLoader->IsValid())
{ {
m_wNames.clear(); m_wNames.clear();
if (!pBannerLoader->GetName(m_wNames)) pBannerLoader->GetName(m_wNames);
pBannerLoader->GetName(m_Name); pBannerLoader->GetName(m_Name);
pBannerLoader->GetCompany(m_Company); pBannerLoader->GetCompany(m_Company);
if (!pBannerLoader->GetDescription(m_wDescription)) pBannerLoader->GetDescription(m_wDescription);
pBannerLoader->GetDescription(m_Description); pBannerLoader->GetDescription(m_Description);
if (pBannerLoader->GetBanner(g_ImageTemp)) if (pBannerLoader->GetBanner(g_ImageTemp))