We shouldn't be trying to enable the SSBO extension in ES.

This commit is contained in:
Ryan Houdek 2015-11-23 14:47:43 -06:00
parent ffb9722f2d
commit d27dcdba48
1 changed files with 1 additions and 1 deletions

View File

@ -597,7 +597,7 @@ void ProgramShaderCache::CreateHeader()
, (g_ActiveConfig.backend_info.bSupportsBindingLayout && v < GLSLES_310) ? "#extension GL_ARB_shading_language_420pack : enable" : ""
, (g_ogl_config.bSupportsMSAA && v < GLSL_150) ? "#extension GL_ARB_texture_multisample : enable" : ""
, g_ActiveConfig.backend_info.bSupportsBindingLayout ? "#define SAMPLER_BINDING(x) layout(binding = x)" : "#define SAMPLER_BINDING(x)"
, g_ActiveConfig.backend_info.bSupportsBBox ? "#extension GL_ARB_shader_storage_buffer_object : enable" : ""
, !is_glsles && g_ActiveConfig.backend_info.bSupportsBBox ? "#extension GL_ARB_shader_storage_buffer_object : enable" : ""
, v < GLSL_400 && g_ActiveConfig.backend_info.bSupportsGSInstancing ? "#extension GL_ARB_gpu_shader5 : enable" : ""
, v < GLSL_400 && g_ActiveConfig.backend_info.bSupportsSSAA ? "#extension GL_ARB_sample_shading : enable" : ""
, SupportedESPointSize.c_str()