AudioPane: Do not enable Dolby Pro Logic II quality slider if DPLII is disabled
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dcaabcac03
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@ -337,7 +337,8 @@ void AudioPane::OnDspChanged()
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m_dolby_pro_logic->setEnabled(AudioCommon::SupportsDPL2Decoder(backend) &&
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m_dolby_pro_logic->setEnabled(AudioCommon::SupportsDPL2Decoder(backend) &&
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!m_dsp_hle->isChecked());
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!m_dsp_hle->isChecked());
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EnableDolbyQualityWidgets(AudioCommon::SupportsDPL2Decoder(backend) && !m_dsp_hle->isChecked());
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EnableDolbyQualityWidgets(AudioCommon::SupportsDPL2Decoder(backend) && !m_dsp_hle->isChecked() &&
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m_dolby_pro_logic->isChecked());
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}
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}
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void AudioPane::OnBackendChanged()
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void AudioPane::OnBackendChanged()
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@ -346,7 +347,8 @@ void AudioPane::OnBackendChanged()
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m_dolby_pro_logic->setEnabled(AudioCommon::SupportsDPL2Decoder(backend) &&
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m_dolby_pro_logic->setEnabled(AudioCommon::SupportsDPL2Decoder(backend) &&
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!m_dsp_hle->isChecked());
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!m_dsp_hle->isChecked());
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EnableDolbyQualityWidgets(AudioCommon::SupportsDPL2Decoder(backend) && !m_dsp_hle->isChecked());
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EnableDolbyQualityWidgets(AudioCommon::SupportsDPL2Decoder(backend) && !m_dsp_hle->isChecked() &&
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m_dolby_pro_logic->isChecked());
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if (m_latency_control_supported)
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if (m_latency_control_supported)
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{
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{
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m_latency_label->setEnabled(AudioCommon::SupportsLatencyControl(backend));
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m_latency_label->setEnabled(AudioCommon::SupportsLatencyControl(backend));
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@ -382,7 +384,7 @@ void AudioPane::OnEmulationStateChanged(bool running)
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if (AudioCommon::SupportsDPL2Decoder(SConfig::GetInstance().sBackend) && !m_dsp_hle->isChecked())
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if (AudioCommon::SupportsDPL2Decoder(SConfig::GetInstance().sBackend) && !m_dsp_hle->isChecked())
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{
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{
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m_dolby_pro_logic->setEnabled(!running);
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m_dolby_pro_logic->setEnabled(!running);
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EnableDolbyQualityWidgets(!running);
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EnableDolbyQualityWidgets(!running && m_dolby_pro_logic->isChecked());
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}
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}
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if (m_latency_control_supported)
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if (m_latency_control_supported)
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{
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{
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