FilesystemWidget: Replace DiscIO includes with forward declarations
Avoids the need to use an ugly ifdef around a header, and also resolves an indirect inclusion in PropertiesDialog.
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@ -19,8 +19,9 @@
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#include <future>
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#include "DiscIO/DiscExtractor.h"
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#include "DiscIO/Enums.h"
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#include "DiscIO/Filesystem.h"
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#include "DiscIO/Volume.h"
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#include "DolphinQt2/QtUtils/ActionHelper.h"
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#include "DolphinQt2/Resources.h"
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@ -45,6 +46,8 @@ FilesystemWidget::FilesystemWidget(const UICommon::GameFile& game)
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PopulateView();
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}
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FilesystemWidget::~FilesystemWidget() = default;
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void FilesystemWidget::CreateWidgets()
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{
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auto* layout = new QVBoxLayout;
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@ -7,12 +7,6 @@
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#include <QDialog>
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#include <memory>
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// Qt versions prior to 5.9 don't support C++17 nested namespaces in moc so we have to if-guard
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// this header
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#ifndef Q_MOC_RUN
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#include "DiscIO/Volume.h"
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#endif
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#include "UICommon/GameFile.h"
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class QStandardItem;
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@ -22,14 +16,17 @@ class QTreeView;
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namespace DiscIO
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{
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class FileInfo;
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class Volume;
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struct Partition;
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}; // namespace DiscIO
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} // namespace DiscIO
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class FilesystemWidget final : public QWidget
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{
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Q_OBJECT
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public:
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explicit FilesystemWidget(const UICommon::GameFile& game);
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~FilesystemWidget() override;
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private:
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void CreateWidgets();
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@ -7,6 +7,8 @@
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#include <QTabWidget>
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#include <QVBoxLayout>
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#include "DiscIO/Enums.h"
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#include "DolphinQt2/Config/ARCodeWidget.h"
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#include "DolphinQt2/Config/FilesystemWidget.h"
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#include "DolphinQt2/Config/GameConfigWidget.h"
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