GLExtensions: Add GL_ARB_texture_compression_bptc
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@ -89,6 +89,7 @@
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<ClInclude Include="GL\GLExtensions\ARB_shader_image_load_store.h" />
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<ClInclude Include="GL\GLExtensions\ARB_shader_storage_buffer_object.h" />
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<ClInclude Include="GL\GLExtensions\ARB_sync.h" />
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<ClInclude Include="GL\GLExtensions\ARB_texture_compression_bptc.h" />
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<ClInclude Include="GL\GLExtensions\ARB_texture_multisample.h" />
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<ClInclude Include="GL\GLExtensions\ARB_texture_storage.h" />
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<ClInclude Include="GL\GLExtensions\ARB_texture_storage_multisample.h" />
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@ -254,6 +254,9 @@
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</ClInclude>
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<ClInclude Include="File.h" />
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<ClInclude Include="LdrWatcher.h" />
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<ClInclude Include="GL\GLExtensions\ARB_texture_compression_bptc.h">
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<Filter>GL\GLExtensions</Filter>
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</ClInclude>
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</ItemGroup>
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<ItemGroup>
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<ClCompile Include="CDUtils.cpp" />
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@ -0,0 +1,29 @@
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/*
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** Copyright (c) 2013-2015 The Khronos Group Inc.
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**
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** Permission is hereby granted, free of charge, to any person obtaining a
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** copy of this software and/or associated documentation files (the
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** "Materials"), to deal in the Materials without restriction, including
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** without limitation the rights to use, copy, modify, merge, publish,
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** distribute, sublicense, and/or sell copies of the Materials, and to
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** permit persons to whom the Materials are furnished to do so, subject to
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** the following conditions:
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**
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** The above copyright notice and this permission notice shall be included
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** in all copies or substantial portions of the Materials.
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**
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** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
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*/
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#include "Common/GL/GLExtensions/gl_common.h"
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#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
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#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
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#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
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#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
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@ -25,6 +25,7 @@
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#include "Common/GL/GLExtensions/ARB_shader_image_load_store.h"
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#include "Common/GL/GLExtensions/ARB_shader_storage_buffer_object.h"
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#include "Common/GL/GLExtensions/ARB_sync.h"
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#include "Common/GL/GLExtensions/ARB_texture_compression_bptc.h"
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#include "Common/GL/GLExtensions/ARB_texture_multisample.h"
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#include "Common/GL/GLExtensions/ARB_texture_storage.h"
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#include "Common/GL/GLExtensions/ARB_texture_storage_multisample.h"
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