properly clean up PerfQuery on OGL
This commit is contained in:
parent
072fac4a74
commit
d16f089e88
|
@ -250,6 +250,8 @@ void VideoBackend::Video_Cleanup() {
|
|||
ProgramShaderCache::Shutdown();
|
||||
VertexShaderManager::Shutdown();
|
||||
PixelShaderManager::Shutdown();
|
||||
delete g_perf_query;
|
||||
g_perf_query = NULL;
|
||||
delete g_vertex_manager;
|
||||
g_vertex_manager = NULL;
|
||||
OpcodeDecoder_Shutdown();
|
||||
|
|
Loading…
Reference in New Issue