diff --git a/Source/Core/Core/NetPlayClient.cpp b/Source/Core/Core/NetPlayClient.cpp index 3f2d3605af..37eaa12531 100644 --- a/Source/Core/Core/NetPlayClient.cpp +++ b/Source/Core/Core/NetPlayClient.cpp @@ -368,15 +368,15 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet) // update gui m_dialog->OnMsgChangeGame(m_selected_game); - sf::Packet packet; - packet << static_cast(NP_MSG_GAME_STATUS); + sf::Packet game_status_packet; + game_status_packet << static_cast(NP_MSG_GAME_STATUS); PlayerGameStatus status = m_dialog->FindGame(m_selected_game).empty() ? PlayerGameStatus::NotFound : PlayerGameStatus::Ok; - packet << static_cast(status); - Send(packet); + game_status_packet << static_cast(status); + Send(game_status_packet); } break; @@ -445,11 +445,11 @@ unsigned int NetPlayClient::OnData(sf::Packet& packet) u32 ping_key = 0; packet >> ping_key; - sf::Packet packet; - packet << (MessageId)NP_MSG_PONG; - packet << ping_key; + sf::Packet response_packet; + response_packet << static_cast(NP_MSG_PONG); + response_packet << ping_key; - Send(packet); + Send(response_packet); } break;