Qt: Implement Wii TAS input window

This commit is contained in:
Rukai 2018-01-31 22:35:09 +11:00 committed by Lucas Kent
parent 3f1ffbad0d
commit d07e212cef
15 changed files with 711 additions and 164 deletions

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@ -106,6 +106,8 @@ set(SRCS
Settings/WiiPane.cpp
Settings/USBDeviceAddToWhitelistDialog.cpp
TAS/GCTASInputWindow.cpp
TAS/WiiTASInputWindow.cpp
TAS/Shared.cpp
TAS/StickWidget.cpp
)

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@ -47,7 +47,7 @@
<AdditionalDependencies>avrt.lib;iphlpapi.lib;winmm.lib;setupapi.lib;opengl32.lib;glu32.lib;rpcrt4.lib;comctl32.lib;avcodec.lib;avformat.lib;avutil.lib;swresample.lib;swscale.lib;%(AdditionalDependencies)</AdditionalDependencies>
</Link>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;$(ProjectDir)GameList;$(ProjectDir)Debugger;$(ProjectDir)Settings;$(ProjectDir)Config;$(ProjectDir)Config\Mapping;$(ProjectDir)Config\Graphics;$(ProjectDir)NetPlay;$(ProjectDir)QtUtils;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)VideoInterface;$(ProjectDir)GameList;$(ProjectDir)Debugger;$(ProjectDir)Settings;$(ProjectDir)Config;$(ProjectDir)Config\Mapping;$(ProjectDir)Config\Graphics;$(ProjectDir)NetPlay;$(ProjectDir)QtUtils;$(ProjectDir)TAS;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Manifest>
<AdditionalManifestFiles>DolphinQt2.manifest;%(AdditionalManifestFiles)</AdditionalManifestFiles>
@ -87,6 +87,7 @@
<QtMoc Include="Config\SettingsWindow.h" />
<QtMoc Include="FIFOPlayerWindow.h" />
<QtMoc Include="TAS\GCTASInputWindow.h" />
<QtMoc Include="TAS\WiiTASInputWindow.h" />
<QtMoc Include="TAS\StickWidget.h" />
<QtMoc Include="Debugger\BreakpointWidget.h" />
<QtMoc Include="Debugger\NewBreakpointDialog.h" />
@ -135,6 +136,7 @@
<ClCompile Include="$(QtMocOutPrefix)EnhancementsWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)FIFOPlayerWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)GCTASInputWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WiiTASInputWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)StickWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)FilesystemWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)WindowActivationEventFilter.cpp" />
@ -226,7 +228,9 @@
<ClCompile Include="Config\SettingsWindow.cpp" />
<ClCompile Include="FIFOPlayerWindow.cpp" />
<ClCompile Include="TAS\GCTASInputWindow.cpp" />
<ClCompile Include="TAS\WiiTASInputWindow.cpp" />
<ClCompile Include="TAS\StickWidget.cpp" />
<ClCompile Include="TAS\Shared.cpp" />
<ClCompile Include="Debugger\BreakpointWidget.cpp" />
<ClCompile Include="Debugger\NewBreakpointDialog.cpp" />
<ClCompile Include="Debugger\RegisterColumn.cpp" />
@ -283,6 +287,7 @@
<ClInclude Include="Config\Mapping\HotkeyGraphics.h" />
<ClInclude Include="Config\Mapping\HotkeyStates.h" />
<ClInclude Include="Config\Mapping\HotkeyTAS.h" />
<ClInclude Include="TAS\Shared.h" />
<ClInclude Include="Config\Mapping\HotkeyWii.h" />
<ClInclude Include="Config\Mapping\MappingBool.h" />
<ClInclude Include="Config\Mapping\MappingCommon.h" />

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@ -65,6 +65,7 @@
#include "DolphinQt2/Resources.h"
#include "DolphinQt2/Settings.h"
#include "DolphinQt2/TAS/GCTASInputWindow.h"
#include "DolphinQt2/TAS/WiiTASInputWindow.h"
#include "DolphinQt2/WiiUpdate.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
@ -168,13 +169,20 @@ void MainWindow::CreateComponents()
m_controllers_window = new ControllersWindow(this);
m_settings_window = new SettingsWindow(this);
std::generate(m_gc_tas_input_windows.begin(), m_gc_tas_input_windows.end(),
[this] { return new GCTASInputWindow(this); });
for (int i = 0; i < 4; i++)
{
m_gc_tas_input_windows[i] = new GCTASInputWindow(this, i);
m_wii_tas_input_windows[i] = new WiiTASInputWindow(this, i);
}
Movie::SetGCInputManip([this](GCPadStatus* pad_status, int controller_id) {
m_gc_tas_input_windows[controller_id]->GetValues(pad_status);
});
// TODO: create wii input windows
Movie::SetWiiInputManip([this](u8* input_data, WiimoteEmu::ReportFeatures rptf, int controller_id,
int ext, wiimote_key key) {
m_wii_tas_input_windows[controller_id]->GetValues(input_data, rptf, ext, key);
});
m_hotkey_window = new MappingWindow(this, MappingWindow::Type::MAPPING_HOTKEYS, 0);
@ -1099,12 +1107,19 @@ void MainWindow::ShowTASInput()
m_gc_tas_input_windows[i]->show();
m_gc_tas_input_windows[i]->raise();
m_gc_tas_input_windows[i]->activateWindow();
m_gc_tas_input_windows[i]->setWindowTitle(
tr("TAS Input - Gamecube Controller %1").arg(i + 1));
}
}
// TODO: show wii input windows
for (int i = 0; i < 4; i++)
{
if (g_wiimote_sources[i] == WIIMOTE_SRC_EMU &&
(!Core::IsRunning() || SConfig::GetInstance().bWii))
{
m_wii_tas_input_windows[i]->show();
m_wii_tas_input_windows[i]->raise();
m_wii_tas_input_windows[i]->activateWindow();
}
}
}
void MainWindow::OnConnectWiiRemote(int id)

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@ -35,6 +35,7 @@ class GraphicsWindow;
class RegisterWidget;
class WatchWidget;
class GCTASInputWindow;
class WiiTASInputWindow;
class MainWindow final : public QMainWindow
{
@ -148,7 +149,10 @@ private:
NetPlayDialog* m_netplay_dialog;
NetPlaySetupDialog* m_netplay_setup_dialog;
GraphicsWindow* m_graphics_window;
std::array<GCTASInputWindow*, 4> m_gc_tas_input_windows{};
static constexpr int num_gc_controllers = 4;
std::array<GCTASInputWindow*, num_gc_controllers> m_gc_tas_input_windows{};
static constexpr int num_wii_controllers = 4;
std::array<WiiTASInputWindow*, num_wii_controllers> m_wii_tas_input_windows{};
BreakpointWidget* m_breakpoint_widget;
LogWidget* m_log_widget;

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@ -23,10 +23,10 @@ AspectRatioWidget::AspectRatioWidget(QWidget* widget, float width, float height,
void AspectRatioWidget::resizeEvent(QResizeEvent* event)
{
float this_aspect_ratio = (float)event->size().width() / event->size().height();
float aspect_ratio = static_cast<float>(event->size().width()) / event->size().height();
int widget_stretch, outer_stretch;
if (this_aspect_ratio > (m_ar_width / m_ar_height)) // too wide
if (aspect_ratio > (m_ar_width / m_ar_height)) // too wide
{
m_layout->setDirection(QBoxLayout::LeftToRight);
widget_stretch = height() * (m_ar_width / m_ar_height); // i.e., my width

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@ -11,7 +11,7 @@ class QBoxLayout;
class AspectRatioWidget : public QWidget
{
public:
AspectRatioWidget(QWidget* widget, float width, float height, QWidget* parent = 0);
AspectRatioWidget(QWidget* widget, float width, float height, QWidget* parent = nullptr);
void resizeEvent(QResizeEvent* event);
private:

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@ -10,32 +10,32 @@
#include <QCheckBox>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QSpinBox>
#include <QVBoxLayout>
#include <algorithm>
GCTASInputWindow::GCTASInputWindow(QWidget* parent) : QDialog(parent)
GCTASInputWindow::GCTASInputWindow(QWidget* parent, int num) : QDialog(parent)
{
auto* main_stick_box = CreateStickInputs(this, tr("Main Stick ALT+F/G"), &m_x_main_stick_byte,
&m_y_main_stick_byte, 255, 255, Qt::Key_F, Qt::Key_G);
auto* c_stick_box = CreateStickInputs(this, tr("C Stick ALT+H/J"), &m_x_c_stick_byte,
&m_y_c_stick_byte, 255, 255, Qt::Key_H, Qt::Key_J);
setWindowTitle(tr("GameCube TAS Input %1").arg(num + 1));
auto* main_stick_box = CreateStickInputs(this, tr("Main Stick (ALT+F/G)"), m_x_main_stick_value,
m_y_main_stick_value, 255, 255, Qt::Key_F, Qt::Key_G);
auto* c_stick_box = CreateStickInputs(this, tr("C Stick (ALT+H/J)"), m_x_c_stick_value,
m_y_c_stick_value, 255, 255, Qt::Key_H, Qt::Key_J);
auto* top_layout = new QHBoxLayout;
top_layout->addWidget(main_stick_box);
top_layout->addWidget(c_stick_box);
auto* l_trigger_layout = new QHBoxLayout;
m_l_trigger_byte = CreateTriggerInputs(this, l_trigger_layout, Qt::Key_N, Qt::Horizontal);
auto* triggers_box = new QGroupBox(tr("Triggers"));
auto* l_trigger_box = new QGroupBox(tr("Left Trigger ALT+N"));
l_trigger_box->setLayout(l_trigger_layout);
auto* l_trigger_layout = CreateSliderValuePairLayout(this, tr("Left (ALT+N)"), m_l_trigger_value,
255, Qt::Key_N, triggers_box);
auto* r_trigger_layout = CreateSliderValuePairLayout(
this, tr("Right (ALT+M)"), m_r_trigger_value, 255, Qt::Key_M, triggers_box);
auto* r_trigger_layout = new QHBoxLayout;
m_r_trigger_byte = CreateTriggerInputs(this, r_trigger_layout, Qt::Key_M, Qt::Horizontal);
auto* r_trigger_box = new QGroupBox(tr("Right Trigger ALT+M"));
r_trigger_box->setLayout(r_trigger_layout);
auto* triggers_layout = new QVBoxLayout;
triggers_layout->addLayout(l_trigger_layout);
triggers_layout->addLayout(r_trigger_layout);
triggers_box->setLayout(triggers_layout);
m_a_button = new QCheckBox(QStringLiteral("&A"));
m_b_button = new QCheckBox(QStringLiteral("&B"));
@ -76,13 +76,20 @@ GCTASInputWindow::GCTASInputWindow(QWidget* parent) : QDialog(parent)
auto* layout = new QVBoxLayout;
layout->addLayout(top_layout);
layout->addWidget(l_trigger_box);
layout->addWidget(r_trigger_box);
layout->addWidget(triggers_box);
layout->addWidget(buttons_box);
setLayout(layout);
}
static void SetButton(QCheckBox* button, GCPadStatus* pad, u16 mask)
{
if (button->isChecked())
pad->button |= mask;
else
pad->button &= ~mask;
}
void GCTASInputWindow::GetValues(GCPadStatus* pad)
{
if (!isVisible())
@ -111,11 +118,11 @@ void GCTASInputWindow::GetValues(GCPadStatus* pad)
else
pad->analogB = 0x00;
pad->triggerLeft = m_l_trigger_byte->value();
pad->triggerRight = m_r_trigger_byte->value();
pad->triggerLeft = m_l_trigger_value->value();
pad->triggerRight = m_r_trigger_value->value();
pad->stickX = m_x_main_stick_byte->value();
pad->stickY = m_y_main_stick_byte->value();
pad->substickX = m_x_c_stick_byte->value();
pad->substickY = m_y_c_stick_byte->value();
pad->stickX = m_x_main_stick_value->value();
pad->stickY = m_y_main_stick_value->value();
pad->substickX = m_x_c_stick_value->value();
pad->substickY = m_y_c_stick_value->value();
}

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@ -16,7 +16,7 @@ class GCTASInputWindow : public QDialog
{
Q_OBJECT
public:
explicit GCTASInputWindow(QWidget* parent);
explicit GCTASInputWindow(QWidget* parent, int num);
void GetValues(GCPadStatus* pad);
private:
@ -32,10 +32,10 @@ private:
QCheckBox* m_up_button;
QCheckBox* m_down_button;
QCheckBox* m_right_button;
QSpinBox* m_l_trigger_byte;
QSpinBox* m_r_trigger_byte;
QSpinBox* m_x_main_stick_byte;
QSpinBox* m_y_main_stick_byte;
QSpinBox* m_x_c_stick_byte;
QSpinBox* m_y_c_stick_byte;
QSpinBox* m_l_trigger_value;
QSpinBox* m_r_trigger_value;
QSpinBox* m_x_main_stick_value;
QSpinBox* m_y_main_stick_value;
QSpinBox* m_x_c_stick_value;
QSpinBox* m_y_c_stick_value;
};

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@ -0,0 +1,101 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt2/TAS/Shared.h"
#include "Common/CommonTypes.h"
#include "DolphinQt2/QtUtils/AspectRatioWidget.h"
#include "DolphinQt2/TAS/StickWidget.h"
#include "InputCommon/GCPadStatus.h"
#include <QGroupBox>
#include <QHBoxLayout>
#include <QLabel>
#include <QShortcut>
#include <QSlider>
#include <QSpinBox>
#include <QVBoxLayout>
QGroupBox* CreateStickInputs(QDialog* window, QString name, QSpinBox*& x_value, QSpinBox*& y_value,
u16 max_x, u16 max_y, Qt::Key x_shortcut_key, Qt::Key y_shortcut_key)
{
auto* box = new QGroupBox(name);
auto* x_layout = new QHBoxLayout;
x_value = CreateSliderValuePair(window, x_layout, max_x, x_shortcut_key, Qt::Horizontal, box);
auto* y_layout = new QVBoxLayout;
y_value = CreateSliderValuePair(window, y_layout, max_y, y_shortcut_key, Qt::Vertical, box);
(y_value)->setMaximumWidth(60);
auto* visual = new StickWidget(window, max_x, max_y);
window->connect(x_value, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), visual,
&StickWidget::SetX);
window->connect(y_value, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), visual,
&StickWidget::SetY);
window->connect(visual, &StickWidget::ChangedX, x_value, &QSpinBox::setValue);
window->connect(visual, &StickWidget::ChangedY, y_value, &QSpinBox::setValue);
(x_value)->setValue(max_x / 2);
(y_value)->setValue(max_y / 2);
auto* visual_ar = new AspectRatioWidget(visual, max_x, max_y);
auto* visual_layout = new QHBoxLayout;
visual_layout->addWidget(visual_ar);
visual_layout->addLayout(y_layout);
auto* layout = new QVBoxLayout;
layout->addLayout(x_layout);
layout->addLayout(visual_layout);
box->setLayout(layout);
return box;
}
QBoxLayout* CreateSliderValuePairLayout(QDialog* window, QString name, QSpinBox*& value, u16 max,
Qt::Key shortcut_key, QWidget* shortcut_widget)
{
auto* label = new QLabel(name);
QBoxLayout* layout = new QHBoxLayout;
layout->addWidget(label);
value =
CreateSliderValuePair(window, layout, max, shortcut_key, Qt::Horizontal, shortcut_widget);
return layout;
}
// The shortcut_widget argument needs to specify the container widget that will be hidden/shown.
// This is done to avoid ambigous shortcuts
QSpinBox* CreateSliderValuePair(QDialog* window, QBoxLayout* layout, u16 max, Qt::Key shortcut_key,
Qt::Orientation orientation, QWidget* shortcut_widget)
{
auto* value = new QSpinBox();
value->setRange(0, 99999);
window->connect(value, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
[value, max](int i) {
if (i > max)
value->setValue(max);
});
auto* slider = new QSlider(orientation);
slider->setRange(0, max);
slider->setFocusPolicy(Qt::ClickFocus);
window->connect(slider, &QSlider::valueChanged, value, &QSpinBox::setValue);
window->connect(value, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), slider,
&QSlider::setValue);
auto* shortcut = new QShortcut(QKeySequence(Qt::ALT + shortcut_key), shortcut_widget);
window->connect(shortcut, &QShortcut::activated, [value] {
value->setFocus();
value->selectAll();
});
layout->addWidget(slider);
layout->addWidget(value);
if (orientation == Qt::Vertical)
layout->setAlignment(slider, Qt::AlignRight);
return value;
}

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@ -5,108 +5,20 @@
#pragma once
#include "Common/CommonTypes.h"
#include "DolphinQt2/QtUtils/AspectRatioWidget.h"
#include "DolphinQt2/TAS/StickWidget.h"
#include "InputCommon/GCPadStatus.h"
#include <QCheckBox>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QShortcut>
#include <QSlider>
#include <QSpinBox>
#include <QVBoxLayout>
#include <QWidget>
QGroupBox* CreateStickInputs(QDialog* window, QString name, QSpinBox** x_byte, QSpinBox** y_byte,
class QDialog;
class QString;
class QSpinBox;
class QCheckBox;
class QBoxLayout;
class QGroupBox;
struct GCPadStatus;
QGroupBox* CreateStickInputs(QDialog* window, QString name, QSpinBox*& x_value, QSpinBox*& y_value,
u16 max_x, u16 max_y, Qt::Key x_shortcut_key, Qt::Key y_shortcut_key);
QSpinBox* CreateTriggerInputs(QDialog* window, QBoxLayout* layout, Qt::Key shortcut_key,
Qt::Orientation orientation);
QSpinBox* CreateByteBox(QDialog* window);
void SetButton(QCheckBox* button, GCPadStatus* pad, u16 mask);
QGroupBox* CreateStickInputs(QDialog* window, QString name, QSpinBox** x_byte, QSpinBox** y_byte,
u16 max_x, u16 max_y, Qt::Key x_shortcut_key, Qt::Key y_shortcut_key)
{
auto* x_layout = new QHBoxLayout;
*x_byte = CreateTriggerInputs(window, x_layout, x_shortcut_key, Qt::Horizontal);
auto* y_layout = new QVBoxLayout;
*y_byte = CreateTriggerInputs(window, y_layout, y_shortcut_key, Qt::Vertical);
(*y_byte)->setMaximumWidth(60);
auto* visual = new StickWidget(window, max_x, max_y);
window->connect(*x_byte, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), visual,
&StickWidget::SetX);
window->connect(*y_byte, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), visual,
&StickWidget::SetY);
window->connect(visual, &StickWidget::ChangedX, *x_byte, &QSpinBox::setValue);
window->connect(visual, &StickWidget::ChangedY, *y_byte, &QSpinBox::setValue);
(*x_byte)->setValue(max_x / 2);
(*y_byte)->setValue(max_y / 2);
auto* visual_ar = new AspectRatioWidget(visual, max_x, max_y);
auto* visual_layout = new QHBoxLayout;
visual_layout->addWidget(visual_ar);
visual_layout->addLayout(y_layout);
auto* layout = new QVBoxLayout;
layout->addLayout(x_layout);
layout->addLayout(visual_layout);
auto* box = new QGroupBox(name);
box->setLayout(layout);
return box;
}
QSpinBox* CreateTriggerInputs(QDialog* window, QBoxLayout* layout, Qt::Key shortcut_key,
Qt::Orientation orientation)
{
auto* byte = CreateByteBox(window);
auto* slider = new QSlider(orientation);
slider->setRange(0, 255);
slider->setFocusPolicy(Qt::ClickFocus);
window->connect(slider, &QSlider::valueChanged, byte, &QSpinBox::setValue);
window->connect(byte, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), slider,
&QSlider::setValue);
auto* shortcut = new QShortcut(QKeySequence(Qt::ALT + shortcut_key), window);
window->connect(shortcut, &QShortcut::activated, [byte] {
byte->setFocus();
byte->selectAll();
});
layout->addWidget(slider);
layout->addWidget(byte);
if (orientation == Qt::Vertical)
layout->setAlignment(slider, Qt::AlignRight);
return byte;
}
// In cases where there are multiple widgets setup to sync the same value
// the spinbox is considered the master that other widgets should set/get from
QSpinBox* CreateByteBox(QDialog* window)
{
auto* byte_box = new QSpinBox();
byte_box->setRange(0, 9999);
window->connect(byte_box, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
[byte_box](int i) {
if (i > 255)
byte_box->setValue(255);
});
return byte_box;
}
void SetButton(QCheckBox* button, GCPadStatus* pad, u16 mask)
{
if (button->isChecked())
pad->button |= mask;
else
pad->button &= ~mask;
}
QBoxLayout* CreateSliderValuePairLayout(QDialog* window, QString name, QSpinBox*& value, u16 max,
Qt::Key shortcut_key, QWidget* shortcut_widget);
QSpinBox* CreateSliderValuePair(QDialog* window, QBoxLayout* layout, u16 max, Qt::Key shortcut_key,
Qt::Orientation orientation, QWidget* shortcut_widget);

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@ -4,20 +4,14 @@
#include "DolphinQt2/TAS/StickWidget.h"
#include "Common/CommonTypes.h"
#include "InputCommon/GCPadStatus.h"
#include <QMouseEvent>
#include <QPainter>
#include <algorithm>
StickWidget::StickWidget(QWidget* parent, u16 max_x, u16 max_y) : QWidget(parent)
StickWidget::StickWidget(QWidget* parent, u16 max_x, u16 max_y) : QWidget(parent), m_max_x(max_x), m_max_y(max_y)
{
m_max_x = max_x;
m_max_y = max_y;
m_x = 0;
m_y = 0;
setMouseTracking(false);
}
@ -70,11 +64,11 @@ void StickWidget::mouseMoveEvent(QMouseEvent* event)
void StickWidget::handleMouseEvent(QMouseEvent* event)
{
// convert from widget space to value space
int new_x = ((int)event->x() * m_max_x) / width();
int new_y = m_max_y - ((int)event->y() * m_max_y) / height();
int new_x = (event->x() * m_max_x) / width();
int new_y = m_max_y - (event->y() * m_max_y) / height();
m_x = std::max(0, std::min((int)m_max_x, new_x));
m_y = std::max(0, std::min((int)m_max_y, new_y));
m_x = std::max(0, std::min(static_cast<int>(m_max_x), new_x));
m_y = std::max(0, std::min(static_cast<int>(m_max_y), new_y));
emit ChangedX(m_x);
emit ChangedY(m_y);

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@ -8,12 +8,6 @@
#include "Common/CommonTypes.h"
class QBoxLayout;
class QCheckBox;
class QGroupBox;
class QSpinBox;
struct GCPadStatus;
class StickWidget : public QWidget
{
Q_OBJECT
@ -37,6 +31,6 @@ protected:
private:
u16 m_max_x;
u16 m_max_y;
u16 m_x;
u16 m_y;
u16 m_x = 0;
u16 m_y = 0;
};

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@ -0,0 +1,431 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt2/TAS/WiiTASInputWindow.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Core/Core.h"
#include "Core/HW/WiimoteEmu/Attachment/Classic.h"
#include "Core/HW/WiimoteEmu/Attachment/Nunchuk.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "DolphinQt2/TAS/Shared.h"
#include "InputCommon/InputConfig.h"
#include <QCheckBox>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QSpinBox>
#include <QVBoxLayout>
WiiTASInputWindow::WiiTASInputWindow(QWidget* parent, int num) : QDialog(parent), m_num(num)
{
m_ir_box = CreateStickInputs(this, tr("IR (ALT+F/G)"), m_ir_x_value, m_ir_y_value, 1023, 767,
Qt::Key_F, Qt::Key_G);
m_nunchuk_stick_box =
CreateStickInputs(this, tr("Nunchuk Stick (ALT+X/Y)"), m_nunchuk_stick_x_value,
m_nunchuk_stick_y_value, 255, 255, Qt::Key_X, Qt::Key_Y);
m_classic_left_stick_box =
CreateStickInputs(this, tr("Left Stick (ALT+F/G)"), m_classic_left_stick_x_value,
m_classic_left_stick_y_value, 63, 63, Qt::Key_F, Qt::Key_G);
m_classic_right_stick_box =
CreateStickInputs(this, tr("Right Stick (ALT+Q/W)"), m_classic_right_stick_x_value,
m_classic_right_stick_y_value, 31, 31, Qt::Key_Q, Qt::Key_W);
// Need to enforce the same minimum width because otherwise the different lengths in the labels
// used on the QGroupBox will cause the StickWidgets to have different sizes.
m_ir_box->setMinimumWidth(20);
m_nunchuk_stick_box->setMinimumWidth(20);
m_remote_orientation_box = new QGroupBox(tr("Remote Orientation"));
auto* top_layout = new QHBoxLayout;
top_layout->addWidget(m_ir_box);
top_layout->addWidget(m_nunchuk_stick_box);
top_layout->addWidget(m_classic_left_stick_box);
top_layout->addWidget(m_classic_right_stick_box);
auto* remote_orientation_x_layout =
CreateSliderValuePairLayout(this, tr("X (ALT+Q)"), m_remote_orientation_x_value, 1023,
Qt::Key_Q, m_remote_orientation_box);
auto* remote_orientation_y_layout =
CreateSliderValuePairLayout(this, tr("Y (ALT+W)"), m_remote_orientation_y_value, 1023,
Qt::Key_W, m_remote_orientation_box);
auto* remote_orientation_z_layout =
CreateSliderValuePairLayout(this, tr("Z (ALT+E)"), m_remote_orientation_z_value, 1023,
Qt::Key_E, m_remote_orientation_box);
auto* remote_orientation_layout = new QVBoxLayout;
remote_orientation_layout->addLayout(remote_orientation_x_layout);
remote_orientation_layout->addLayout(remote_orientation_y_layout);
remote_orientation_layout->addLayout(remote_orientation_z_layout);
m_remote_orientation_box->setLayout(remote_orientation_layout);
m_nunchuk_orientation_box = new QGroupBox(tr("Nunchuk Orientation"));
auto* nunchuk_orientation_x_layout =
CreateSliderValuePairLayout(this, tr("X (ALT+I)"), m_nunchuk_orientation_x_value, 1023,
Qt::Key_I, m_nunchuk_orientation_box);
auto* nunchuk_orientation_y_layout =
CreateSliderValuePairLayout(this, tr("Y (ALT+O)"), m_nunchuk_orientation_y_value, 1023,
Qt::Key_O, m_nunchuk_orientation_box);
auto* nunchuk_orientation_z_layout =
CreateSliderValuePairLayout(this, tr("Z (ALT+P)"), m_nunchuk_orientation_z_value, 1023,
Qt::Key_P, m_nunchuk_orientation_box);
auto* nunchuk_orientation_layout = new QVBoxLayout;
nunchuk_orientation_layout->addLayout(nunchuk_orientation_x_layout);
nunchuk_orientation_layout->addLayout(nunchuk_orientation_y_layout);
nunchuk_orientation_layout->addLayout(nunchuk_orientation_z_layout);
m_nunchuk_orientation_box->setLayout(nunchuk_orientation_layout);
m_triggers_box = new QGroupBox(tr("Triggers"));
auto* l_trigger_layout = CreateSliderValuePairLayout(
this, tr("Left (ALT+N)"), m_left_trigger_value, 31, Qt::Key_N, m_triggers_box);
auto* r_trigger_layout = CreateSliderValuePairLayout(
this, tr("Right (ALT+M)"), m_right_trigger_value, 31, Qt::Key_M, m_triggers_box);
auto* triggers_layout = new QVBoxLayout;
triggers_layout->addLayout(l_trigger_layout);
triggers_layout->addLayout(r_trigger_layout);
m_triggers_box->setLayout(triggers_layout);
m_a_button = new QCheckBox(QStringLiteral("&A"));
m_b_button = new QCheckBox(QStringLiteral("&B"));
m_1_button = new QCheckBox(QStringLiteral("&1"));
m_2_button = new QCheckBox(QStringLiteral("&2"));
m_plus_button = new QCheckBox(QStringLiteral("&+"));
m_minus_button = new QCheckBox(QStringLiteral("&-"));
m_home_button = new QCheckBox(QStringLiteral("&HOME"));
m_left_button = new QCheckBox(QStringLiteral("&Left"));
m_up_button = new QCheckBox(QStringLiteral("&Up"));
m_down_button = new QCheckBox(QStringLiteral("&Down"));
m_right_button = new QCheckBox(QStringLiteral("&Right"));
m_c_button = new QCheckBox(QStringLiteral("&C"));
m_z_button = new QCheckBox(QStringLiteral("&Z"));
auto* buttons_layout1 = new QHBoxLayout;
buttons_layout1->addWidget(m_a_button);
buttons_layout1->addWidget(m_b_button);
buttons_layout1->addWidget(m_1_button);
buttons_layout1->addWidget(m_2_button);
buttons_layout1->addWidget(m_plus_button);
buttons_layout1->addWidget(m_minus_button);
auto* buttons_layout2 = new QHBoxLayout;
buttons_layout2->addWidget(m_home_button);
buttons_layout2->addWidget(m_left_button);
buttons_layout2->addWidget(m_up_button);
buttons_layout2->addWidget(m_down_button);
buttons_layout2->addWidget(m_right_button);
auto* remote_buttons_layout = new QVBoxLayout;
remote_buttons_layout->setSizeConstraint(QLayout::SetFixedSize);
remote_buttons_layout->addLayout(buttons_layout1);
remote_buttons_layout->addLayout(buttons_layout2);
m_remote_buttons_box = new QGroupBox(tr("Remote Buttons"));
m_remote_buttons_box->setLayout(remote_buttons_layout);
auto* nunchuk_buttons_layout = new QHBoxLayout;
nunchuk_buttons_layout->addWidget(m_c_button);
nunchuk_buttons_layout->addWidget(m_z_button);
m_nunchuk_buttons_box = new QGroupBox(tr("Nunchuk Buttons"));
m_nunchuk_buttons_box->setLayout(nunchuk_buttons_layout);
m_classic_a_button = new QCheckBox(QStringLiteral("&A"));
m_classic_b_button = new QCheckBox(QStringLiteral("&B"));
m_classic_x_button = new QCheckBox(QStringLiteral("&X"));
m_classic_y_button = new QCheckBox(QStringLiteral("&Y"));
m_classic_l_button = new QCheckBox(QStringLiteral("&L"));
m_classic_r_button = new QCheckBox(QStringLiteral("&R"));
m_classic_zl_button = new QCheckBox(QStringLiteral("&ZL"));
m_classic_zr_button = new QCheckBox(QStringLiteral("ZR"));
m_classic_plus_button = new QCheckBox(QStringLiteral("&+"));
m_classic_minus_button = new QCheckBox(QStringLiteral("&-"));
m_classic_home_button = new QCheckBox(QStringLiteral("&HOME"));
m_classic_left_button = new QCheckBox(QStringLiteral("L&eft"));
m_classic_up_button = new QCheckBox(QStringLiteral("&Up"));
m_classic_down_button = new QCheckBox(QStringLiteral("&Down"));
m_classic_right_button = new QCheckBox(QStringLiteral("R&ight"));
auto* classic_buttons_layout1 = new QHBoxLayout;
classic_buttons_layout1->addWidget(m_classic_a_button);
classic_buttons_layout1->addWidget(m_classic_b_button);
classic_buttons_layout1->addWidget(m_classic_x_button);
classic_buttons_layout1->addWidget(m_classic_y_button);
classic_buttons_layout1->addWidget(m_classic_l_button);
classic_buttons_layout1->addWidget(m_classic_r_button);
classic_buttons_layout1->addWidget(m_classic_zl_button);
classic_buttons_layout1->addWidget(m_classic_zr_button);
auto* classic_buttons_layout2 = new QHBoxLayout;
classic_buttons_layout2->addWidget(m_classic_plus_button);
classic_buttons_layout2->addWidget(m_classic_minus_button);
classic_buttons_layout2->addWidget(m_classic_home_button);
classic_buttons_layout2->addWidget(m_classic_left_button);
classic_buttons_layout2->addWidget(m_classic_up_button);
classic_buttons_layout2->addWidget(m_classic_down_button);
classic_buttons_layout2->addWidget(m_classic_right_button);
auto* classic_buttons_layout = new QVBoxLayout;
classic_buttons_layout->setSizeConstraint(QLayout::SetFixedSize);
classic_buttons_layout->addLayout(classic_buttons_layout1);
classic_buttons_layout->addLayout(classic_buttons_layout2);
m_classic_buttons_box = new QGroupBox(tr("Classic Buttons"));
m_classic_buttons_box->setLayout(classic_buttons_layout);
auto* layout = new QVBoxLayout;
layout->addLayout(top_layout);
layout->addWidget(m_remote_orientation_box);
layout->addWidget(m_nunchuk_orientation_box);
layout->addWidget(m_triggers_box);
layout->addWidget(m_remote_buttons_box);
layout->addWidget(m_nunchuk_buttons_box);
layout->addWidget(m_classic_buttons_box);
layout->setAlignment(m_nunchuk_buttons_box, Qt::AlignLeft);
setLayout(layout);
u8 ext = 0;
if (Core::IsRunning())
{
ext = static_cast<WiimoteEmu::Wiimote*>(Wiimote::GetConfig()->GetController(num))
->CurrentExtension();
}
else
{
IniFile ini;
ini.Load(File::GetUserPath(D_CONFIG_IDX) + "WiimoteNew.ini");
std::string extension;
ini.GetIfExists("Wiimote" + std::to_string(num + 1), "Extension", &extension);
if (extension == "Nunchuk")
ext = 1;
if (extension == "Classic")
ext = 2;
}
UpdateExt(ext);
}
void WiiTASInputWindow::UpdateExt(u8 ext)
{
if (ext == 1)
{
setWindowTitle(tr("Wii TAS Input %1 - Remote + Nunchuk").arg(m_num + 1));
m_ir_box->show();
m_nunchuk_stick_box->show();
m_classic_right_stick_box->hide();
m_classic_left_stick_box->hide();
m_remote_orientation_box->show();
m_nunchuk_orientation_box->show();
m_triggers_box->hide();
m_nunchuk_buttons_box->show();
m_remote_buttons_box->show();
m_classic_buttons_box->hide();
}
else if (ext == 2)
{
setWindowTitle(tr("Wii TAS Input %1 - Classic Controller").arg(m_num + 1));
m_ir_box->hide();
m_nunchuk_stick_box->hide();
m_classic_right_stick_box->show();
m_classic_left_stick_box->show();
m_remote_orientation_box->hide();
m_nunchuk_orientation_box->hide();
m_triggers_box->show();
m_remote_buttons_box->hide();
m_nunchuk_buttons_box->hide();
m_classic_buttons_box->show();
}
else
{
setWindowTitle(tr("Wii TAS Input %1 - Remote").arg(m_num + 1));
m_ir_box->show();
m_nunchuk_stick_box->hide();
m_classic_right_stick_box->hide();
m_classic_left_stick_box->hide();
m_remote_orientation_box->show();
m_nunchuk_orientation_box->hide();
m_triggers_box->hide();
m_remote_buttons_box->show();
m_nunchuk_buttons_box->hide();
m_classic_buttons_box->hide();
}
}
template <typename ux> static void SetButton(QCheckBox* check_box, ux* buttons, ux mask)
{
if (check_box->isChecked())
*buttons |= mask;
else
*buttons &= ~mask;
}
void WiiTASInputWindow::GetValues(u8* report_data, WiimoteEmu::ReportFeatures rptf, int ext,
const wiimote_key key)
{
if (!isVisible())
return;
UpdateExt(ext);
u8* const buttons_data = rptf.core ? (report_data + rptf.core) : nullptr;
u8* const accel_data = rptf.accel ? (report_data + rptf.accel) : nullptr;
u8* const ir_data = rptf.ir ? (report_data + rptf.ir) : nullptr;
u8* const ext_data = rptf.ext ? (report_data + rptf.ext) : nullptr;
if (m_remote_buttons_box->isVisible() && buttons_data)
{
u16* buttons = &((wm_buttons*)buttons_data)->hex;
SetButton<u16>(m_a_button, buttons, WiimoteEmu::Wiimote::BUTTON_A);
SetButton<u16>(m_b_button, buttons, WiimoteEmu::Wiimote::BUTTON_B);
SetButton<u16>(m_1_button, buttons, WiimoteEmu::Wiimote::BUTTON_ONE);
SetButton<u16>(m_2_button, buttons, WiimoteEmu::Wiimote::BUTTON_TWO);
SetButton<u16>(m_plus_button, buttons, WiimoteEmu::Wiimote::BUTTON_PLUS);
SetButton<u16>(m_minus_button, buttons, WiimoteEmu::Wiimote::BUTTON_MINUS);
SetButton<u16>(m_home_button, buttons, WiimoteEmu::Wiimote::BUTTON_HOME);
SetButton<u16>(m_left_button, buttons, WiimoteEmu::Wiimote::PAD_LEFT);
SetButton<u16>(m_up_button, buttons, WiimoteEmu::Wiimote::PAD_UP);
SetButton<u16>(m_down_button, buttons, WiimoteEmu::Wiimote::PAD_DOWN);
SetButton<u16>(m_right_button, buttons, WiimoteEmu::Wiimote::PAD_RIGHT);
}
if (m_remote_orientation_box->isVisible() && accel_data && buttons_data)
{
wm_accel& accel = *(wm_accel*)accel_data;
wm_buttons& buttons = *(wm_buttons*)buttons_data;
accel.x = m_remote_orientation_x_value->value() >> 2;
accel.y = m_remote_orientation_y_value->value() >> 2;
accel.z = m_remote_orientation_z_value->value() >> 2;
buttons.acc_x_lsb = m_remote_orientation_x_value->value() & 0x3;
buttons.acc_y_lsb = m_remote_orientation_y_value->value() >> 1 & 0x1;
buttons.acc_z_lsb = m_remote_orientation_z_value->value() >> 1 & 0x1;
}
if (m_ir_box->isVisible() && ir_data)
{
u16 y = m_ir_y_value->value();
std::array<u16, 4> x;
x[0] = m_ir_x_value->value();
x[1] = x[0] + 100;
x[2] = x[0] - 10;
x[3] = x[1] + 10;
u8 mode;
// Mode 5 not supported in core anyway.
if (rptf.ext)
mode = (rptf.ext - rptf.ir) == 10 ? 1 : 3;
else
mode = (rptf.size - rptf.ir) == 10 ? 1 : 3;
if (mode == 1)
{
memset(ir_data, 0xFF, sizeof(wm_ir_basic) * 2);
wm_ir_basic* const ir_basic = (wm_ir_basic*)ir_data;
for (int i = 0; i < 2; ++i)
{
if (x[i * 2] < 1024 && y < 768)
{
ir_basic[i].x1 = static_cast<u8>(x[i * 2]);
ir_basic[i].x1hi = x[i * 2] >> 8;
ir_basic[i].y1 = static_cast<u8>(y);
ir_basic[i].y1hi = y >> 8;
}
if (x[i * 2 + 1] < 1024 && y < 768)
{
ir_basic[i].x2 = static_cast<u8>(x[i * 2 + 1]);
ir_basic[i].x2hi = x[i * 2 + 1] >> 8;
ir_basic[i].y2 = static_cast<u8>(y);
ir_basic[i].y2hi = y >> 8;
}
}
}
else
{
// TODO: this code doesnt work, resulting in no IR TAS inputs in e.g. wii sports menu when no
// remote extension is used
memset(ir_data, 0xFF, sizeof(wm_ir_extended) * 4);
wm_ir_extended* const ir_extended = (wm_ir_extended*)ir_data;
for (size_t i = 0; i < x.size(); ++i)
{
if (x[i] < 1024 && y < 768)
{
ir_extended[i].x = static_cast<u8>(x[i]);
ir_extended[i].xhi = x[i] >> 8;
ir_extended[i].y = static_cast<u8>(y);
ir_extended[i].yhi = y >> 8;
ir_extended[i].size = 10;
}
}
}
}
if (ext_data && m_nunchuk_stick_box->isVisible())
{
wm_nc& nunchuk = *(wm_nc*)ext_data;
nunchuk.jx = m_nunchuk_stick_x_value->value();
nunchuk.jy = m_nunchuk_stick_y_value->value();
nunchuk.ax = m_nunchuk_orientation_x_value->value() >> 2;
nunchuk.bt.acc_x_lsb = m_nunchuk_orientation_x_value->value() & 0x3;
nunchuk.ay = m_nunchuk_orientation_y_value->value() >> 2;
nunchuk.bt.acc_y_lsb = m_nunchuk_orientation_y_value->value() & 0x3;
nunchuk.az = m_nunchuk_orientation_z_value->value() >> 2;
nunchuk.bt.acc_z_lsb = m_nunchuk_orientation_z_value->value() & 0x3;
SetButton<u8>(m_c_button, &nunchuk.bt.hex, WiimoteEmu::Nunchuk::BUTTON_C);
SetButton<u8>(m_z_button, &nunchuk.bt.hex, WiimoteEmu::Nunchuk::BUTTON_Z);
nunchuk.bt.hex ^= 0x3;
WiimoteEncrypt(&key, (u8*)&nunchuk, 0, sizeof(wm_nc));
}
if (m_classic_left_stick_box->isVisible())
{
wm_classic_extension& cc = *(wm_classic_extension*)ext_data;
WiimoteDecrypt(&key, (u8*)&cc, 0, sizeof(wm_classic_extension));
cc.bt.hex = 0;
SetButton<u16>(m_classic_a_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_A);
SetButton<u16>(m_classic_b_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_B);
SetButton<u16>(m_classic_x_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_X);
SetButton<u16>(m_classic_y_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_Y);
SetButton<u16>(m_classic_plus_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_PLUS);
SetButton<u16>(m_classic_minus_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_MINUS);
SetButton<u16>(m_classic_l_button, &cc.bt.hex, WiimoteEmu::Classic::TRIGGER_L);
SetButton<u16>(m_classic_r_button, &cc.bt.hex, WiimoteEmu::Classic::TRIGGER_R);
SetButton<u16>(m_classic_zl_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_ZL);
SetButton<u16>(m_classic_zr_button, &cc.bt.hex, WiimoteEmu::Classic::BUTTON_ZR);
SetButton<u16>(m_classic_left_button, &cc.bt.hex, WiimoteEmu::Classic::PAD_LEFT);
SetButton<u16>(m_classic_up_button, &cc.bt.hex, WiimoteEmu::Classic::PAD_UP);
SetButton<u16>(m_classic_down_button, &cc.bt.hex, WiimoteEmu::Classic::PAD_DOWN);
SetButton<u16>(m_classic_right_button, &cc.bt.hex, WiimoteEmu::Classic::PAD_RIGHT);
cc.bt.hex ^= 0xFFFF;
u16 rx = m_classic_right_stick_x_value->value();
cc.rx1 = rx & 0x1;
cc.rx2 = (rx >> 1) & 0x3;
cc.rx3 = (rx >> 3) & 0x3;
cc.ry = m_classic_right_stick_y_value->value();
cc.regular_data.lx = m_classic_left_stick_x_value->value();
cc.regular_data.ly = m_classic_left_stick_y_value->value();
cc.rt = m_right_trigger_value->value();
cc.lt1 = m_left_trigger_value->value() & 0x7;
cc.lt2 = (m_left_trigger_value->value() >> 3) & 0x3;
WiimoteEncrypt(&key, (u8*)&cc, 0, sizeof(wm_classic_extension));
}
}

View File

@ -0,0 +1,80 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <QDialog>
#include "Common/CommonTypes.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
class QCheckBox;
class QSpinBox;
class QGroupBox;
class WiiTASInputWindow : public QDialog
{
Q_OBJECT
public:
explicit WiiTASInputWindow(QWidget* parent, int num);
void GetValues(u8* input_data, WiimoteEmu::ReportFeatures rptf, int ext, const wiimote_key key);
private:
void UpdateExt(u8 ext);
int m_num;
QCheckBox* m_a_button;
QCheckBox* m_b_button;
QCheckBox* m_1_button;
QCheckBox* m_2_button;
QCheckBox* m_plus_button;
QCheckBox* m_minus_button;
QCheckBox* m_home_button;
QCheckBox* m_left_button;
QCheckBox* m_up_button;
QCheckBox* m_down_button;
QCheckBox* m_right_button;
QCheckBox* m_c_button;
QCheckBox* m_z_button;
QCheckBox* m_classic_a_button;
QCheckBox* m_classic_b_button;
QCheckBox* m_classic_x_button;
QCheckBox* m_classic_y_button;
QCheckBox* m_classic_plus_button;
QCheckBox* m_classic_minus_button;
QCheckBox* m_classic_l_button;
QCheckBox* m_classic_r_button;
QCheckBox* m_classic_zl_button;
QCheckBox* m_classic_zr_button;
QCheckBox* m_classic_home_button;
QCheckBox* m_classic_left_button;
QCheckBox* m_classic_up_button;
QCheckBox* m_classic_down_button;
QCheckBox* m_classic_right_button;
QSpinBox* m_remote_orientation_x_value;
QSpinBox* m_remote_orientation_y_value;
QSpinBox* m_remote_orientation_z_value;
QSpinBox* m_nunchuk_orientation_x_value;
QSpinBox* m_nunchuk_orientation_y_value;
QSpinBox* m_nunchuk_orientation_z_value;
QSpinBox* m_ir_x_value;
QSpinBox* m_ir_y_value;
QSpinBox* m_nunchuk_stick_x_value;
QSpinBox* m_nunchuk_stick_y_value;
QSpinBox* m_classic_left_stick_x_value;
QSpinBox* m_classic_left_stick_y_value;
QSpinBox* m_classic_right_stick_x_value;
QSpinBox* m_classic_right_stick_y_value;
QSpinBox* m_left_trigger_value;
QSpinBox* m_right_trigger_value;
QGroupBox* m_remote_orientation_box;
QGroupBox* m_nunchuk_orientation_box;
QGroupBox* m_ir_box;
QGroupBox* m_nunchuk_stick_box;
QGroupBox* m_classic_left_stick_box;
QGroupBox* m_classic_right_stick_box;
QGroupBox* m_remote_buttons_box;
QGroupBox* m_nunchuk_buttons_box;
QGroupBox* m_classic_buttons_box;
QGroupBox* m_triggers_box;
};

View File

@ -819,7 +819,9 @@ void TASInputDlg::GetValues(u8* data, WiimoteEmu::ReportFeatures rptf, int ext,
}
else
{
memset(data, 0xFF, sizeof(wm_ir_extended) * 4);
// TODO: this code doesnt work, resulting in no IR TAS inputs in e.g. wii sports menu when
// no remote extension is used
memset(irData, 0xFF, sizeof(wm_ir_extended) * 4);
wm_ir_extended* const ir_data = (wm_ir_extended*)irData;
for (size_t i = 0; i < x.size(); ++i)
{