Move to C++20 for non-MSVC compilers
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@ -2198,7 +2198,7 @@ FMT_CONSTEXPR20 auto do_write_float(OutputIt out, const DecimalFP& fp,
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-> OutputIt {
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auto significand = fp.significand;
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int significand_size = get_significand_size(fp);
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static constexpr Char zero = static_cast<Char>('0');
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const Char zero = static_cast<Char>('0');
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auto sign = fspecs.sign;
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size_t size = to_unsigned(significand_size) + (sign ? 1 : 0);
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using iterator = reserve_iterator<OutputIt>;
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@ -18,7 +18,7 @@ if(CMAKE_SYSTEM_NAME MATCHES "Windows")
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endif()
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if (NOT MSVC)
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set(CMAKE_CXX_STANDARD 17)
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set(CMAKE_CXX_STANDARD 20)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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endif()
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@ -195,7 +195,7 @@ std::vector<std::string> GetCDDevices()
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{
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for (unsigned int j = checklist[i].num_min; j <= checklist[i].num_max; ++j)
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{
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std::string drive = fmt::format(checklist[i].format, j);
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std::string drive = fmt::format(fmt::runtime(checklist[i].format), j);
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if (IsCDROM(drive))
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{
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drives.push_back(std::move(drive));
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@ -291,7 +291,7 @@ void GameFile::DownloadDefaultCover()
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}
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Common::HttpRequest request;
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constexpr char cover_url[] = "https://art.gametdb.com/wii/cover/{}/{}.png";
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static constexpr char cover_url[] = "https://art.gametdb.com/wii/cover/{}/{}.png";
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const auto response = request.Get(fmt::format(cover_url, region_code, m_gametdb_id));
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if (!response)
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