fix efb2ram decoder
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@ -282,7 +282,7 @@ void WriteSampleColor(char*& p, const char* colorComp, const char* dest, API_TYP
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// the increment of sampleUv.x is delayed, so we perform it here. see WriteIncrementSampleX.
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const char* texSampleIncrementUnit;
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if (ApiType != API_OPENGL || ApiType != API_GLSL)
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if (ApiType != API_OPENGL && ApiType != API_GLSL)
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texSampleIncrementUnit = I_COLORS"[0].x / " I_COLORS"[0].z";
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else
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texSampleIncrementUnit = I_COLORS"[0].x";
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