Merge pull request #73 from lioncash/ArraySize-Cleanup
Kill off some usages of the ArraySize macro.
This commit is contained in:
commit
cf736cd5df
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@ -111,7 +111,7 @@ bool CompareValues(const u32 val1, const u32 val2, const int type);
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// ----------------------
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// AR Remote Functions
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void LoadCodes(IniFile &globalIni, IniFile &localIni, bool forceLoad)
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void LoadCodes(const IniFile& globalIni, const IniFile& localIni, bool forceLoad)
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{
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// Parses the Action Replay section of a game ini file.
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if (!SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats
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@ -132,22 +132,17 @@ void LoadCodes(IniFile &globalIni, IniFile &localIni, bool forceLoad)
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}
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}
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IniFile* inis[] = {&globalIni, &localIni};
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for (size_t i = 0; i < ArraySize(inis); ++i)
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const IniFile* inis[2] = {&globalIni, &localIni};
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for (const IniFile* ini : inis)
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{
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std::vector<std::string> lines;
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std::vector<std::string> encryptedLines;
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ARCode currentCode;
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inis[i]->GetLines("ActionReplay", lines);
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ini->GetLines("ActionReplay", lines);
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std::vector<std::string>::const_iterator
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it = lines.begin(),
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lines_end = lines.end();
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for (; it != lines_end; ++it)
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for (std::string line : lines)
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{
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const std::string line = *it;
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if (line.empty())
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continue;
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@ -171,7 +166,7 @@ void LoadCodes(IniFile &globalIni, IniFile &localIni, bool forceLoad)
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currentCode.name = line.substr(1, line.size() - 1);
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currentCode.active = enabledNames.find(currentCode.name) != enabledNames.end();
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currentCode.user_defined = (i == 1);
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currentCode.user_defined = (ini == &localIni);
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}
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else
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{
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@ -27,7 +27,7 @@ struct ARCode
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void RunAllActive();
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bool RunCode(const ARCode &arcode);
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void LoadCodes(IniFile &globalini, IniFile &localIni, bool forceLoad);
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void LoadCodes(const IniFile &globalini, const IniFile &localIni, bool forceLoad);
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void LoadCodes(std::vector<ARCode> &_arCodes, IniFile &globalini, IniFile &localIni);
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size_t GetCodeListSize();
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ARCode GetARCode(size_t index);
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@ -15,11 +15,12 @@ namespace Gecko
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void LoadCodes(const IniFile& globalIni, const IniFile& localIni, std::vector<GeckoCode>& gcodes)
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{
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const IniFile* inis[] = {&globalIni, &localIni};
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for (size_t i = 0; i < ArraySize(inis); ++i)
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const IniFile* inis[2] = { &globalIni, &localIni };
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for (const IniFile* ini : inis)
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{
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std::vector<std::string> lines;
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inis[i]->GetLines("Gecko", lines, false);
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ini->GetLines("Gecko", lines, false);
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GeckoCode gcode;
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@ -41,7 +42,7 @@ void LoadCodes(const IniFile& globalIni, const IniFile& localIni, std::vector<Ge
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gcodes.push_back(gcode);
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gcode = GeckoCode();
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gcode.enabled = (1 == ss.tellg()); // silly
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gcode.user_defined = i == 1;
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gcode.user_defined = (ini == &localIni);
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ss.seekg(1, std::ios_base::cur);
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// read the code name
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std::getline(ss, gcode.name, '['); // stop at [ character (beginning of contributor name)
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@ -73,7 +74,7 @@ void LoadCodes(const IniFile& globalIni, const IniFile& localIni, std::vector<Ge
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if (gcode.name.size())
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gcodes.push_back(gcode);
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inis[i]->GetLines("Gecko_Enabled", lines, false);
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ini->GetLines("Gecko_Enabled", lines, false);
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for (auto line : lines)
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{
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@ -46,8 +46,8 @@ std::vector<Patch> onFrame;
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std::map<u32, int> speedHacks;
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std::vector<std::string> discList;
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void LoadPatchSection(const char *section, std::vector<Patch> &patches,
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IniFile &globalIni, IniFile &localIni)
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void LoadPatchSection(const char *section, std::vector<Patch>& patches,
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IniFile& globalIni, IniFile& localIni)
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{
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// Load the name of all enabled patches
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std::string enabledSectionName = std::string(section) + "_Enabled";
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@ -63,13 +63,13 @@ void LoadPatchSection(const char *section, std::vector<Patch> &patches,
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}
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}
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IniFile* inis[] = {&globalIni, &localIni};
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const IniFile* inis[2] = {&globalIni, &localIni};
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for (size_t i = 0; i < ArraySize(inis); ++i)
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for (const IniFile* ini : inis)
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{
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std::vector<std::string> lines;
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Patch currentPatch;
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inis[i]->GetLines(section, lines);
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ini->GetLines(section, lines);
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for (std::string& line : lines)
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{
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@ -86,7 +86,7 @@ void LoadPatchSection(const char *section, std::vector<Patch> &patches,
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// Set active and name
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currentPatch.name = line.substr(1, line.size() - 1);
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currentPatch.active = enabledNames.find(currentPatch.name) != enabledNames.end();
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currentPatch.user_defined = (i == 1);
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currentPatch.user_defined = (ini == &localIni);
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}
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else
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{
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@ -9,20 +9,21 @@ PerfQuery::PerfQuery()
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: m_query_read_pos()
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, m_query_count()
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{
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for (int i = 0; i != ArraySize(m_query_buffer); ++i)
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for (ActiveQuery& entry : m_query_buffer)
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{
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D3D11_QUERY_DESC qdesc = CD3D11_QUERY_DESC(D3D11_QUERY_OCCLUSION, 0);
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D3D::device->CreateQuery(&qdesc, &m_query_buffer[i].query);
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D3D::device->CreateQuery(&qdesc, &entry.query);
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}
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ResetQuery();
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}
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PerfQuery::~PerfQuery()
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{
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for (int i = 0; i != ArraySize(m_query_buffer); ++i)
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for (ActiveQuery& entry : m_query_buffer)
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{
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// TODO: EndQuery?
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m_query_buffer[i].query->Release();
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entry.query->Release();
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}
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}
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@ -32,10 +33,10 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
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return;
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// Is this sane?
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if (m_query_count > ArraySize(m_query_buffer) / 2)
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if (m_query_count > m_query_buffer.size() / 2)
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WeakFlush();
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if (ArraySize(m_query_buffer) == m_query_count)
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if (m_query_buffer.size() == m_query_count)
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{
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// TODO
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FlushOne();
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@ -45,7 +46,7 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
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// start query
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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{
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auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % ArraySize(m_query_buffer)];
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auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % m_query_buffer.size()];
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D3D::context->Begin(entry.query);
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entry.query_type = type;
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@ -62,7 +63,7 @@ void PerfQuery::DisableQuery(PerfQueryGroup type)
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// stop query
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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{
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auto& entry = m_query_buffer[(m_query_read_pos + m_query_count + ArraySize(m_query_buffer)-1) % ArraySize(m_query_buffer)];
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auto& entry = m_query_buffer[(m_query_read_pos + m_query_count + m_query_buffer.size()-1) % m_query_buffer.size()];
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D3D::context->End(entry.query);
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}
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}
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@ -118,7 +119,7 @@ void PerfQuery::FlushOne()
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// NOTE: Reported pixel metrics should be referenced to native resolution
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m_results[entry.query_type] += (u32)(result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight());
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m_query_read_pos = (m_query_read_pos + 1) % ArraySize(m_query_buffer);
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m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
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--m_query_count;
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}
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@ -149,7 +150,7 @@ void PerfQuery::WeakFlush()
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// NOTE: Reported pixel metrics should be referenced to native resolution
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m_results[entry.query_type] += (u32)(result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight());
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m_query_read_pos = (m_query_read_pos + 1) % ArraySize(m_query_buffer);
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m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
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--m_query_count;
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}
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else
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@ -1,5 +1,6 @@
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#pragma once
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#include <array>
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#include "PerfQueryBase.h"
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namespace DX11 {
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@ -32,7 +33,7 @@ private:
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// when testing in SMS: 64 was too small, 128 was ok
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static const int PERF_QUERY_BUFFER_SIZE = 512;
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ActiveQuery m_query_buffer[PERF_QUERY_BUFFER_SIZE];
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std::array<ActiveQuery, PERF_QUERY_BUFFER_SIZE> m_query_buffer;
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int m_query_read_pos;
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// TODO: sloppy
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@ -14,16 +14,16 @@ PerfQuery::PerfQuery()
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: m_query_read_pos()
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, m_query_count()
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{
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for (u32 i = 0; i != ArraySize(m_query_buffer); ++i)
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glGenQueries(1, &m_query_buffer[i].query_id);
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for (ActiveQuery& query : m_query_buffer)
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glGenQueries(1, &query.query_id);
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ResetQuery();
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}
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PerfQuery::~PerfQuery()
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{
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for (u32 i = 0; i != ArraySize(m_query_buffer); ++i)
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glDeleteQueries(1, &m_query_buffer[i].query_id);
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for (ActiveQuery& query : m_query_buffer)
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glDeleteQueries(1, &query.query_id);
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}
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void PerfQuery::EnableQuery(PerfQueryGroup type)
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@ -32,10 +32,10 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
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return;
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// Is this sane?
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if (m_query_count > ArraySize(m_query_buffer) / 2)
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if (m_query_count > m_query_buffer.size() / 2)
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WeakFlush();
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if (ArraySize(m_query_buffer) == m_query_count)
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if (m_query_buffer.size() == m_query_count)
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{
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FlushOne();
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//ERROR_LOG(VIDEO, "Flushed query buffer early!");
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@ -44,7 +44,7 @@ void PerfQuery::EnableQuery(PerfQueryGroup type)
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// start query
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if (type == PQG_ZCOMP_ZCOMPLOC || type == PQG_ZCOMP)
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{
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auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % ArraySize(m_query_buffer)];
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auto& entry = m_query_buffer[(m_query_read_pos + m_query_count) % m_query_buffer.size()];
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glBeginQuery(GLInterface->GetMode() == GLInterfaceMode::MODE_OPENGL ? GL_SAMPLES_PASSED : GL_ANY_SAMPLES_PASSED, entry.query_id);
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entry.query_type = type;
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@ -86,7 +86,7 @@ void PerfQuery::FlushOne()
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// NOTE: Reported pixel metrics should be referenced to native resolution
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m_results[entry.query_type] += (u64)result * EFB_WIDTH / g_renderer->GetTargetWidth() * EFB_HEIGHT / g_renderer->GetTargetHeight();
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m_query_read_pos = (m_query_read_pos + 1) % ArraySize(m_query_buffer);
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m_query_read_pos = (m_query_read_pos + 1) % m_query_buffer.size();
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--m_query_count;
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}
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@ -1,5 +1,6 @@
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#pragma once
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#include <array>
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#include "PerfQueryBase.h"
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namespace OGL {
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@ -32,7 +33,7 @@ private:
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void FlushOne();
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// This contains gl query objects with unretrieved results.
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ActiveQuery m_query_buffer[PERF_QUERY_BUFFER_SIZE];
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std::array<ActiveQuery, PERF_QUERY_BUFFER_SIZE> m_query_buffer;
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u32 m_query_read_pos;
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// TODO: sloppy
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