diff --git a/Source/Core/DolphinWX/Src/AboutDolphin.cpp b/Source/Core/DolphinWX/Src/AboutDolphin.cpp index 72d488e7af..f1981efdd2 100644 --- a/Source/Core/DolphinWX/Src/AboutDolphin.cpp +++ b/Source/Core/DolphinWX/Src/AboutDolphin.cpp @@ -18,39 +18,40 @@ AboutDolphin::AboutDolphin(wxWindow *parent, wxWindowID id, wxStaticBitmap* const sbDolphinLogo = new wxStaticBitmap(this, wxID_ANY, wxBitmap(iDolphinLogo)); - std::string Text = "Dolphin " SCM_DESC_STR "\n" - "Copyright (c) 2003-2013+ Dolphin Team\n" - "\n" - "Branch: " SCM_BRANCH_STR "\n" - "Revision: " SCM_REV_STR "\n" - "Compiled: " __DATE__ " @ " __TIME__ "\n" - "\n" - "Dolphin is a Gamecube/Wii emulator, which was\n" - "originally written by F|RES and ector.\n" - "Today Dolphin is an open source project with many\n" - "contributors, too many to list.\n" - "If interested, just go check out the project page at\n" - "http://code.google.com/p/dolphin-emu/ .\n" - "\n" - "Special thanks to Bushing, Costis, CrowTRobo,\n" - "Marcan, Segher, Titanik, or9 and Hotquik for their\n" - "reverse engineering and docs/demos.\n" - "\n" - "Big thanks to Gilles Mouchard whose Microlib PPC\n" - "emulator gave our development a kickstart.\n" - "\n" - "Thanks to Frank Wille for his PowerPC disassembler,\n" - "which or9 and we modified to include Gekko specifics.\n" - "\n" - "Thanks to hcs/destop for their GC ADPCM decoder.\n" - "\n" - "We are not affiliated with Nintendo in any way.\n" - "Gamecube and Wii are trademarks of Nintendo.\n" - "The emulator is for educational purposes only\n" - "and should not be used to play games you do\n" - "not legally own."; - wxStaticText* const Message = new wxStaticText(this, wxID_ANY, - StrToWxStr(Text)); + const wxString Text = wxString::Format(_("Dolphin %s\n" + "Copyright (c) 2003-2013+ Dolphin Team\n" + "\n" + "Branch: %s\n" + "Revision: %s\n" + "Compiled: %s @ %s\n" + "\n" + "Dolphin is a Gamecube/Wii emulator, which was\n" + "originally written by F|RES and ector.\n" + "Today Dolphin is an open source project with many\n" + "contributors, too many to list.\n" + "If interested, just go check out the project page at\n" + "http://code.google.com/p/dolphin-emu/ .\n" + "\n" + "Special thanks to Bushing, Costis, CrowTRobo,\n" + "Marcan, Segher, Titanik, or9 and Hotquik for their\n" + "reverse engineering and docs/demos.\n" + "\n" + "Big thanks to Gilles Mouchard whose Microlib PPC\n" + "emulator gave our development a kickstart.\n" + "\n" + "Thanks to Frank Wille for his PowerPC disassembler,\n" + "which or9 and we modified to include Gekko specifics.\n" + "\n" + "Thanks to hcs/destop for their GC ADPCM decoder.\n" + "\n" + "We are not affiliated with Nintendo in any way.\n" + "Gamecube and Wii are trademarks of Nintendo.\n" + "The emulator is for educational purposes only\n" + "and should not be used to play games you do\n" + "not legally own."), + SCM_DESC_STR, SCM_BRANCH_STR, SCM_REV_STR, __DATE__, __TIME__); + + wxStaticText* const Message = new wxStaticText(this, wxID_ANY, Text); Message->Wrap(GetSize().GetWidth()); wxBoxSizer* const sInfo = new wxBoxSizer(wxVERTICAL);