For non-win32 and with-libav conditions, add an option to frame dumping to use FFV1 codec for lossless video dumping.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7139 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -99,6 +99,9 @@ wxString dump_textures_tooltip = wxTRANSLATE("Dump game textures to User/Dump/Te
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wxString load_hires_textures_tooltip = wxTRANSLATE("Load high-resolution textures from User/Load/Textures/<game id>/");
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wxString dump_efb_tooltip = wxT("");
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wxString dump_frames_tooltip = wxT("");
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#if !defined WIN32 && defined HAVE_LIBAV
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wxString use_ffv1_tooltip = wxT("");
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#endif
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wxString free_look_tooltip = wxT("");
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wxString crop_tooltip = wxT("");
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wxString opencl_tooltip = wxT("");
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@ -402,6 +405,9 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string &title, con
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szr_utility->Add(new SettingCheckBox(page_advanced, _("Dump EFB Target"), dump_efb_tooltip, vconfig.bDumpEFBTarget));
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szr_utility->Add(new SettingCheckBox(page_advanced, _("Dump Frames"), dump_frames_tooltip, vconfig.bDumpFrames));
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szr_utility->Add(new SettingCheckBox(page_advanced, _("Free Look"), free_look_tooltip, vconfig.bFreeLook));
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#if !defined WIN32 && defined HAVE_LIBAV
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szr_utility->Add(new SettingCheckBox(page_advanced, _("Frame dumps use FFV1"), use_ffv1_tooltip, vconfig.bUseFFV1));
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#endif
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wxStaticBoxSizer* const group_utility = new wxStaticBoxSizer(wxVERTICAL, page_advanced, _("Utility"));
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szr_advanced->Add(group_utility, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
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@ -17,6 +17,7 @@
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#include "AVIDump.h"
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#include "HW/VideoInterface.h" //for TargetRefreshRate
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#include "VideoConfig.h"
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#ifdef _WIN32
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@ -253,6 +254,11 @@ bool AVIDump::CreateFile()
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return false;
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}
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if (g_Config.bUseFFV1)
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{
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s_FormatContext->oformat->video_codec = CODEC_ID_FFV1;
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}
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s_Stream->codec->codec_id = s_FormatContext->oformat->video_codec;
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s_Stream->codec->codec_type = AVMEDIA_TYPE_VIDEO;
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s_Stream->codec->bit_rate = 400000;
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@ -260,7 +266,7 @@ bool AVIDump::CreateFile()
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s_Stream->codec->height = s_height;
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s_Stream->codec->time_base = (AVRational){1, VideoInterface::TargetRefreshRate};
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s_Stream->codec->gop_size = 12;
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s_Stream->codec->pix_fmt = PIX_FMT_YUV420P;
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s_Stream->codec->pix_fmt = (g_Config.bUseFFV1) ? PIX_FMT_BGRA : PIX_FMT_YUV420P;
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av_set_parameters(s_FormatContext, NULL);
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@ -272,7 +278,7 @@ bool AVIDump::CreateFile()
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}
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if(!(s_SwsContext = sws_getContext(s_width, s_height, PIX_FMT_BGR24, s_width, s_height,
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PIX_FMT_YUV420P, SWS_BICUBIC, NULL, NULL, NULL)))
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s_Stream->codec->pix_fmt, SWS_BICUBIC, NULL, NULL, NULL)))
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{
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CloseFile();
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return false;
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@ -281,10 +287,10 @@ bool AVIDump::CreateFile()
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s_BGRFrame = avcodec_alloc_frame();
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s_YUVFrame = avcodec_alloc_frame();
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s_size = avpicture_get_size(PIX_FMT_YUV420P, s_width, s_height);
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s_size = avpicture_get_size(s_Stream->codec->pix_fmt, s_width, s_height);
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s_YUVBuffer = new uint8_t[s_size];
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avpicture_fill((AVPicture *)s_YUVFrame, s_YUVBuffer, PIX_FMT_YUV420P, s_width, s_height);
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avpicture_fill((AVPicture *)s_YUVFrame, s_YUVBuffer, s_Stream->codec->pix_fmt, s_width, s_height);
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s_OutBuffer = new uint8_t[s_size];
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@ -76,6 +76,7 @@ void VideoConfig::Load(const char *ini_file)
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iniFile.Get("Settings", "DumpEFBTarget", &bDumpEFBTarget, 0);
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iniFile.Get("Settings", "DumpFrames", &bDumpFrames, 0);
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iniFile.Get("Settings", "FreeLook", &bFreeLook, 0);
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iniFile.Get("Settings", "UseFFV1", &bUseFFV1, 0);
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iniFile.Get("Settings", "AnaglyphStereo", &bAnaglyphStereo, false);
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iniFile.Get("Settings", "AnaglyphStereoSeparation", &iAnaglyphStereoSeparation, 200);
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iniFile.Get("Settings", "AnaglyphFocalAngle", &iAnaglyphFocalAngle, 0);
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@ -203,6 +204,7 @@ void VideoConfig::Save(const char *ini_file)
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iniFile.Set("Settings", "DumpEFBTarget", bDumpEFBTarget);
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iniFile.Set("Settings", "DumpFrames", bDumpFrames);
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iniFile.Set("Settings", "FreeLook", bFreeLook);
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iniFile.Set("Settings", "UseFFV1", bUseFFV1);
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iniFile.Set("Settings", "AnaglyphStereo", bAnaglyphStereo);
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iniFile.Set("Settings", "AnaglyphStereoSeparation", iAnaglyphStereoSeparation);
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iniFile.Set("Settings", "AnaglyphFocalAngle", iAnaglyphFocalAngle);
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@ -108,6 +108,7 @@ struct VideoConfig
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bool bHiresTextures;
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bool bDumpEFBTarget;
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bool bDumpFrames;
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bool bUseFFV1;
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bool bFreeLook;
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bool bAnaglyphStereo;
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int iAnaglyphStereoSeparation;
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