VideoCommon/Fifo: Pass Core::System to methods.
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5624dd6d39
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ceae4242fc
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@ -599,7 +599,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
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wiifs_guard.Dismiss();
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// This adds the SyncGPU handler to CoreTiming, so now CoreTiming::Advance might block.
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system.GetFifo().Prepare();
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system.GetFifo().Prepare(system);
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// Setup our core
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if (Config::Get(Config::MAIN_CPU_CORE) != PowerPC::CPUCore::Interpreter)
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@ -624,7 +624,7 @@ static void EmuThread(std::unique_ptr<BootParameters> boot, WindowSystemInfo wsi
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s_cpu_thread = std::thread(cpuThreadFunc, savestate_path, delete_savestate);
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// become the GPU thread
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system.GetFifo().RunGpuLoop();
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system.GetFifo().RunGpuLoop(system);
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// We have now exited the Video Loop
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INFO_LOG_FMT(CONSOLE, "{}", StopMessage(false, "Video Loop Ended"));
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@ -769,7 +769,7 @@ static bool PauseAndLock(bool do_lock, bool unpause_on_unlock)
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// video has to come after CPU, because CPU thread can wait for video thread
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// (s_efbAccessRequested).
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auto& system = Core::System::GetInstance();
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system.GetFifo().PauseAndLock(do_lock, false);
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system.GetFifo().PauseAndLock(system, do_lock, false);
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ResetRumble();
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@ -1034,7 +1034,7 @@ void UpdateWantDeterminism(bool initial)
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ios->UpdateWantDeterminism(new_want_determinism);
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auto& system = Core::System::GetInstance();
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system.GetFifo().UpdateWantDeterminism(new_want_determinism);
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system.GetFifo().UpdateWantDeterminism(system, new_want_determinism);
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// We need to clear the cache because some parts of the JIT depend on want_determinism,
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// e.g. use of FMA.
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@ -355,7 +355,7 @@ void CoreTimingManager::Idle()
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// the VI will be desynchronized. So, We are waiting until the FIFO finish and
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// while we process only the events required by the FIFO.
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auto& system = Core::System::GetInstance();
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system.GetFifo().FlushGpu();
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system.GetFifo().FlushGpu(system);
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}
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PowerPC::UpdatePerformanceMonitor(PowerPC::ppcState.downcount, 0, 0);
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@ -114,10 +114,11 @@ static void RunWithGPUThreadInactive(std::function<void()> f)
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// the CPU and GPU threads are the same thread, and we already checked for the GPU thread.)
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const bool was_running = Core::GetState() == Core::State::Running;
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auto& fifo = Core::System::GetInstance().GetFifo();
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fifo.PauseAndLock(true, was_running);
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auto& system = Core::System::GetInstance();
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auto& fifo = system.GetFifo();
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fifo.PauseAndLock(system, true, was_running);
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f();
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fifo.PauseAndLock(false, was_running);
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fifo.PauseAndLock(system, false, was_running);
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}
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else
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{
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@ -92,7 +92,7 @@ void AsyncRequests::PushEvent(const AsyncRequests::Event& event, bool blocking)
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m_queue.push(event);
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auto& system = Core::System::GetInstance();
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system.GetFifo().RunGpu();
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system.GetFifo().RunGpu(system);
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if (blocking)
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{
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m_cond.wait(lock, [this] { return m_queue.empty(); });
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@ -223,7 +223,7 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
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mmio->Register(base | STATUS_REGISTER, MMIO::ComplexRead<u16>([](Core::System& system, u32) {
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auto& cp = system.GetCommandProcessor();
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system.GetFifo().SyncGPUForRegisterAccess();
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system.GetFifo().SyncGPUForRegisterAccess(system);
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cp.SetCpStatusRegister(system);
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return cp.m_cp_status_reg.Hex;
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}),
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@ -235,7 +235,7 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
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UCPCtrlReg tmp(val);
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cp.m_cp_ctrl_reg.Hex = tmp.Hex;
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cp.SetCpControlRegister(system);
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system.GetFifo().RunGpu();
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system.GetFifo().RunGpu(system);
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}));
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mmio->Register(base | CLEAR_REGISTER, MMIO::DirectRead<u16>(&m_cp_clear_reg.Hex),
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@ -244,7 +244,7 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
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UCPClearReg tmp(val);
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cp.m_cp_clear_reg.Hex = tmp.Hex;
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cp.SetCpClearRegister();
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system.GetFifo().RunGpu();
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system.GetFifo().RunGpu(system);
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}));
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mmio->Register(base | PERF_SELECT, MMIO::InvalidRead<u16>(), MMIO::Nop<u16>());
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@ -284,7 +284,7 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
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{
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fifo_rw_distance_hi_r = MMIO::ComplexRead<u16>([](Core::System& system, u32) {
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const auto& fifo = system.GetCommandProcessor().GetFifo();
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system.GetFifo().SyncGPUForRegisterAccess();
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system.GetFifo().SyncGPUForRegisterAccess(system);
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if (fifo.CPWritePointer.load(std::memory_order_relaxed) >=
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fifo.SafeCPReadPointer.load(std::memory_order_relaxed))
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{
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@ -306,16 +306,16 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
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{
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fifo_rw_distance_hi_r = MMIO::ComplexRead<u16>([](Core::System& system, u32) {
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const auto& fifo = system.GetCommandProcessor().GetFifo();
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system.GetFifo().SyncGPUForRegisterAccess();
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system.GetFifo().SyncGPUForRegisterAccess(system);
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return fifo.CPReadWriteDistance.load(std::memory_order_relaxed) >> 16;
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});
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}
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mmio->Register(base | FIFO_RW_DISTANCE_HI, fifo_rw_distance_hi_r,
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MMIO::ComplexWrite<u16>([WMASK_HI_RESTRICT](Core::System& system, u32, u16 val) {
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auto& fifo = system.GetCommandProcessor().GetFifo();
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system.GetFifo().SyncGPUForRegisterAccess();
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system.GetFifo().SyncGPUForRegisterAccess(system);
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WriteHigh(fifo.CPReadWriteDistance, val & WMASK_HI_RESTRICT);
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system.GetFifo().RunGpu();
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system.GetFifo().RunGpu(system);
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}));
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mmio->Register(
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@ -330,12 +330,12 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
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{
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fifo_read_hi_r = MMIO::ComplexRead<u16>([](Core::System& system, u32) {
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auto& fifo = system.GetCommandProcessor().GetFifo();
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system.GetFifo().SyncGPUForRegisterAccess();
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system.GetFifo().SyncGPUForRegisterAccess(system);
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return fifo.SafeCPReadPointer.load(std::memory_order_relaxed) >> 16;
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});
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fifo_read_hi_w = MMIO::ComplexWrite<u16>([WMASK_HI_RESTRICT](Core::System& sys, u32, u16 val) {
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auto& fifo = sys.GetCommandProcessor().GetFifo();
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sys.GetFifo().SyncGPUForRegisterAccess();
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sys.GetFifo().SyncGPUForRegisterAccess(sys);
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WriteHigh(fifo.CPReadPointer, val & WMASK_HI_RESTRICT);
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fifo.SafeCPReadPointer.store(fifo.CPReadPointer.load(std::memory_order_relaxed),
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std::memory_order_relaxed);
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@ -345,12 +345,12 @@ void CommandProcessorManager::RegisterMMIO(Core::System& system, MMIO::Mapping*
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{
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fifo_read_hi_r = MMIO::ComplexRead<u16>([](Core::System& system, u32) {
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const auto& fifo = system.GetCommandProcessor().GetFifo();
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system.GetFifo().SyncGPUForRegisterAccess();
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system.GetFifo().SyncGPUForRegisterAccess(system);
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return fifo.CPReadPointer.load(std::memory_order_relaxed) >> 16;
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});
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fifo_read_hi_w = MMIO::ComplexWrite<u16>([WMASK_HI_RESTRICT](Core::System& sys, u32, u16 val) {
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auto& fifo = sys.GetCommandProcessor().GetFifo();
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sys.GetFifo().SyncGPUForRegisterAccess();
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sys.GetFifo().SyncGPUForRegisterAccess(sys);
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WriteHigh(fifo.CPReadPointer, val & WMASK_HI_RESTRICT);
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});
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}
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@ -374,10 +374,10 @@ void CommandProcessorManager::GatherPipeBursted(Core::System& system)
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(ProcessorInterface::Fifo_CPUBase == fifo.CPBase.load(std::memory_order_relaxed)) &&
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fifo.CPReadWriteDistance.load(std::memory_order_relaxed) > 0)
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{
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system.GetFifo().FlushGpu();
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system.GetFifo().FlushGpu(system);
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}
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}
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system.GetFifo().RunGpu();
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system.GetFifo().RunGpu(system);
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return;
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}
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@ -405,7 +405,7 @@ void CommandProcessorManager::GatherPipeBursted(Core::System& system)
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fifo.CPReadWriteDistance.fetch_add(GPFifo::GATHER_PIPE_SIZE, std::memory_order_seq_cst);
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system.GetFifo().RunGpu();
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system.GetFifo().RunGpu(system);
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ASSERT_MSG(COMMANDPROCESSOR,
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fifo.CPReadWriteDistance.load(std::memory_order_relaxed) <=
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@ -442,7 +442,7 @@ void CommandProcessorManager::UpdateInterrupts(Core::System& system, u64 userdat
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}
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system.GetCoreTiming().ForceExceptionCheck(0);
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m_interrupt_waiting.Clear();
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system.GetFifo().RunGpu();
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system.GetFifo().RunGpu(system);
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}
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void CommandProcessorManager::UpdateInterruptsFromVideoBackend(Core::System& system, u64 userdata)
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@ -583,7 +583,7 @@ void CommandProcessorManager::SetCpStatusRegister(Core::System& system)
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(fifo.CPReadPointer.load(std::memory_order_relaxed) ==
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fifo.CPWritePointer.load(std::memory_order_relaxed));
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m_cp_status_reg.CommandIdle = !fifo.CPReadWriteDistance.load(std::memory_order_relaxed) ||
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system.GetFifo().AtBreakpoint() ||
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Fifo::AtBreakpoint(system) ||
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!fifo.bFF_GPReadEnable.load(std::memory_order_relaxed);
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m_cp_status_reg.UnderflowLoWatermark = fifo.bFF_LoWatermark.load(std::memory_order_relaxed);
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m_cp_status_reg.OverflowHiWatermark = fifo.bFF_HiWatermark.load(std::memory_order_relaxed);
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@ -610,7 +610,7 @@ void CommandProcessorManager::SetCpControlRegister(Core::System& system)
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if (fifo.bFF_GPReadEnable.load(std::memory_order_relaxed) && !m_cp_ctrl_reg.GPReadEnable)
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{
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fifo.bFF_GPReadEnable.store(m_cp_ctrl_reg.GPReadEnable, std::memory_order_relaxed);
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system.GetFifo().FlushGpu();
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system.GetFifo().FlushGpu(system);
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}
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else
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{
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@ -64,14 +64,14 @@ void FifoManager::DoState(PointerWrap& p)
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p.Do(m_syncing_suspended);
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}
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void FifoManager::PauseAndLock(bool doLock, bool unpauseOnUnlock)
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void FifoManager::PauseAndLock(Core::System& system, bool doLock, bool unpauseOnUnlock)
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{
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if (doLock)
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{
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SyncGPU(SyncGPUReason::Other);
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EmulatorState(false);
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if (!Core::System::GetInstance().IsDualCoreMode() || m_use_deterministic_gpu_thread)
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if (!system.IsDualCoreMode() || m_use_deterministic_gpu_thread)
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return;
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m_gpu_mainloop.WaitYield(std::chrono::milliseconds(100), Host_YieldToUI);
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@ -83,7 +83,7 @@ void FifoManager::PauseAndLock(bool doLock, bool unpauseOnUnlock)
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}
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}
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void FifoManager::Init()
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void FifoManager::Init(Core::System& system)
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{
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if (!m_config_callback_id)
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m_config_callback_id = Config::AddConfigChangedCallback([this] { RefreshConfig(); });
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@ -92,7 +92,7 @@ void FifoManager::Init()
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// Padded so that SIMD overreads in the vertex loader are safe
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m_video_buffer = static_cast<u8*>(Common::AllocateMemoryPages(FIFO_SIZE + 4));
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ResetVideoBuffer();
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if (Core::System::GetInstance().IsDualCoreMode())
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if (system.IsDualCoreMode())
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m_gpu_mainloop.Prepare();
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m_sync_ticks.store(0);
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}
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@ -120,15 +120,14 @@ void FifoManager::Shutdown()
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// May be executed from any thread, even the graphics thread.
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// Created to allow for self shutdown.
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void FifoManager::ExitGpuLoop()
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void FifoManager::ExitGpuLoop(Core::System& system)
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{
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auto& system = Core::System::GetInstance();
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auto& command_processor = system.GetCommandProcessor();
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auto& fifo = command_processor.GetFifo();
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// This should break the wait loop in CPU thread
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fifo.bFF_GPReadEnable.store(0, std::memory_order_relaxed);
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FlushGpu();
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FlushGpu(system);
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// Terminate GPU thread loop
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m_emu_running_state.Set();
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@ -212,7 +211,7 @@ void* FifoManager::PopFifoAuxBuffer(size_t size)
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}
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// Description: RunGpuLoop() sends data through this function.
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void FifoManager::ReadDataFromFifo(u32 readPtr)
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void FifoManager::ReadDataFromFifo(Core::System& system, u32 readPtr)
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{
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if (GPFifo::GATHER_PIPE_SIZE >
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static_cast<size_t>(m_video_buffer + FIFO_SIZE - m_video_buffer_write_ptr))
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@ -229,14 +228,13 @@ void FifoManager::ReadDataFromFifo(u32 readPtr)
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m_video_buffer_read_ptr = m_video_buffer;
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}
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// Copy new video instructions to m_video_buffer for future use in rendering the new picture
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auto& system = Core::System::GetInstance();
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auto& memory = system.GetMemory();
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memory.CopyFromEmu(m_video_buffer_write_ptr, readPtr, GPFifo::GATHER_PIPE_SIZE);
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m_video_buffer_write_ptr += GPFifo::GATHER_PIPE_SIZE;
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}
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// The deterministic_gpu_thread version.
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void FifoManager::ReadDataFromFifoOnCPU(u32 readPtr)
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void FifoManager::ReadDataFromFifoOnCPU(Core::System& system, u32 readPtr)
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{
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u8* write_ptr = m_video_buffer_write_ptr;
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if (GPFifo::GATHER_PIPE_SIZE > static_cast<size_t>(m_video_buffer + FIFO_SIZE - write_ptr))
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@ -264,7 +262,6 @@ void FifoManager::ReadDataFromFifoOnCPU(u32 readPtr)
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return;
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}
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}
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auto& system = Core::System::GetInstance();
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auto& memory = system.GetMemory();
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memory.CopyFromEmu(m_video_buffer_write_ptr, readPtr, GPFifo::GATHER_PIPE_SIZE);
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m_video_buffer_pp_read_ptr = OpcodeDecoder::RunFifo<true>(
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@ -285,13 +282,13 @@ void FifoManager::ResetVideoBuffer()
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// Description: Main FIFO update loop
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// Purpose: Keep the Core HW updated about the CPU-GPU distance
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void FifoManager::RunGpuLoop()
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void FifoManager::RunGpuLoop(Core::System& system)
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{
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AsyncRequests::GetInstance()->SetEnable(true);
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AsyncRequests::GetInstance()->SetPassthrough(false);
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m_gpu_mainloop.Run(
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[this] {
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[this, &system] {
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// Run events from the CPU thread.
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AsyncRequests::GetInstance()->PullEvents();
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@ -314,7 +311,6 @@ void FifoManager::RunGpuLoop()
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}
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else
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{
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auto& system = Core::System::GetInstance();
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auto& command_processor = system.GetCommandProcessor();
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auto& fifo = command_processor.GetFifo();
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command_processor.SetCPStatusFromGPU(system);
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@ -322,14 +318,14 @@ void FifoManager::RunGpuLoop()
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// check if we are able to run this buffer
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while (!command_processor.IsInterruptWaiting() &&
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fifo.bFF_GPReadEnable.load(std::memory_order_relaxed) &&
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fifo.CPReadWriteDistance.load(std::memory_order_relaxed) && !AtBreakpoint())
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fifo.CPReadWriteDistance.load(std::memory_order_relaxed) && !AtBreakpoint(system))
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{
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if (m_config_sync_gpu && m_sync_ticks.load() < m_config_sync_gpu_min_distance)
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break;
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u32 cyclesExecuted = 0;
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u32 readPtr = fifo.CPReadPointer.load(std::memory_order_relaxed);
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ReadDataFromFifo(readPtr);
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ReadDataFromFifo(system, readPtr);
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if (readPtr == fifo.CPEnd.load(std::memory_order_relaxed))
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readPtr = fifo.CPBase.load(std::memory_order_relaxed);
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@ -396,9 +392,9 @@ void FifoManager::RunGpuLoop()
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AsyncRequests::GetInstance()->SetPassthrough(true);
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}
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void FifoManager::FlushGpu()
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void FifoManager::FlushGpu(Core::System& system)
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{
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if (!Core::System::GetInstance().IsDualCoreMode() || m_use_deterministic_gpu_thread)
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if (!system.IsDualCoreMode() || m_use_deterministic_gpu_thread)
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return;
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m_gpu_mainloop.Wait();
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@ -409,9 +405,8 @@ void FifoManager::GpuMaySleep()
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m_gpu_mainloop.AllowSleep();
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}
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bool FifoManager::AtBreakpoint() const
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bool AtBreakpoint(Core::System& system)
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{
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auto& system = Core::System::GetInstance();
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auto& command_processor = system.GetCommandProcessor();
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const auto& fifo = command_processor.GetFifo();
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return fifo.bFF_BPEnable.load(std::memory_order_relaxed) &&
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@ -419,9 +414,8 @@ bool FifoManager::AtBreakpoint() const
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fifo.CPBreakpoint.load(std::memory_order_relaxed));
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}
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void FifoManager::RunGpu()
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void FifoManager::RunGpu(Core::System& system)
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{
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auto& system = Core::System::GetInstance();
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const bool is_dual_core = system.IsDualCoreMode();
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// wake up GPU thread
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@ -442,20 +436,19 @@ void FifoManager::RunGpu()
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}
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}
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int FifoManager::RunGpuOnCpu(int ticks)
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int FifoManager::RunGpuOnCpu(Core::System& system, int ticks)
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{
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auto& system = Core::System::GetInstance();
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||||
auto& command_processor = system.GetCommandProcessor();
|
||||
auto& fifo = command_processor.GetFifo();
|
||||
bool reset_simd_state = false;
|
||||
int available_ticks = int(ticks * m_config_sync_gpu_overclock) + m_sync_ticks.load();
|
||||
while (fifo.bFF_GPReadEnable.load(std::memory_order_relaxed) &&
|
||||
fifo.CPReadWriteDistance.load(std::memory_order_relaxed) && !AtBreakpoint() &&
|
||||
fifo.CPReadWriteDistance.load(std::memory_order_relaxed) && !AtBreakpoint(system) &&
|
||||
available_ticks >= 0)
|
||||
{
|
||||
if (m_use_deterministic_gpu_thread)
|
||||
{
|
||||
ReadDataFromFifoOnCPU(fifo.CPReadPointer.load(std::memory_order_relaxed));
|
||||
ReadDataFromFifoOnCPU(system, fifo.CPReadPointer.load(std::memory_order_relaxed));
|
||||
m_gpu_mainloop.Wakeup();
|
||||
}
|
||||
else
|
||||
|
@ -466,7 +459,7 @@ int FifoManager::RunGpuOnCpu(int ticks)
|
|||
FPURoundMode::LoadDefaultSIMDState();
|
||||
reset_simd_state = true;
|
||||
}
|
||||
ReadDataFromFifo(fifo.CPReadPointer.load(std::memory_order_relaxed));
|
||||
ReadDataFromFifo(system, fifo.CPReadPointer.load(std::memory_order_relaxed));
|
||||
u32 cycles = 0;
|
||||
m_video_buffer_read_ptr = OpcodeDecoder::RunFifo(
|
||||
DataReader(m_video_buffer_read_ptr, m_video_buffer_write_ptr), &cycles);
|
||||
|
@ -505,7 +498,7 @@ int FifoManager::RunGpuOnCpu(int ticks)
|
|||
return -available_ticks + GPU_TIME_SLOT_SIZE;
|
||||
}
|
||||
|
||||
void FifoManager::UpdateWantDeterminism(bool want)
|
||||
void FifoManager::UpdateWantDeterminism(Core::System& system, bool want)
|
||||
{
|
||||
// We are paused (or not running at all yet), so
|
||||
// it should be safe to change this.
|
||||
|
@ -523,7 +516,7 @@ void FifoManager::UpdateWantDeterminism(bool want)
|
|||
break;
|
||||
}
|
||||
|
||||
gpu_thread = gpu_thread && Core::System::GetInstance().IsDualCoreMode();
|
||||
gpu_thread = gpu_thread && system.IsDualCoreMode();
|
||||
|
||||
if (m_use_deterministic_gpu_thread != gpu_thread)
|
||||
{
|
||||
|
@ -543,7 +536,7 @@ void FifoManager::UpdateWantDeterminism(bool want)
|
|||
* @ticks The gone emulated CPU time.
|
||||
* @return A good time to call WaitForGpuThread() next.
|
||||
*/
|
||||
int FifoManager::WaitForGpuThread(int ticks)
|
||||
int FifoManager::WaitForGpuThread(Core::System& system, int ticks)
|
||||
{
|
||||
int old = m_sync_ticks.fetch_add(ticks);
|
||||
int now = old + ticks;
|
||||
|
@ -554,7 +547,7 @@ int FifoManager::WaitForGpuThread(int ticks)
|
|||
|
||||
// Wakeup GPU
|
||||
if (old < m_config_sync_gpu_min_distance && now >= m_config_sync_gpu_min_distance)
|
||||
RunGpu();
|
||||
RunGpu(system);
|
||||
|
||||
// If the GPU is still sleeping, wait for a longer time
|
||||
if (now < m_config_sync_gpu_min_distance)
|
||||
|
@ -575,11 +568,11 @@ void FifoManager::SyncGPUCallback(Core::System& system, u64 ticks, s64 cyclesLat
|
|||
auto& fifo = system.GetFifo();
|
||||
if (!system.IsDualCoreMode() || fifo.m_use_deterministic_gpu_thread)
|
||||
{
|
||||
next = fifo.RunGpuOnCpu((int)ticks);
|
||||
next = fifo.RunGpuOnCpu(system, (int)ticks);
|
||||
}
|
||||
else if (fifo.m_config_sync_gpu)
|
||||
{
|
||||
next = fifo.WaitForGpuThread((int)ticks);
|
||||
next = fifo.WaitForGpuThread(system, (int)ticks);
|
||||
}
|
||||
|
||||
fifo.m_syncing_suspended = next < 0;
|
||||
|
@ -587,21 +580,20 @@ void FifoManager::SyncGPUCallback(Core::System& system, u64 ticks, s64 cyclesLat
|
|||
system.GetCoreTiming().ScheduleEvent(next, fifo.m_event_sync_gpu, next);
|
||||
}
|
||||
|
||||
void FifoManager::SyncGPUForRegisterAccess()
|
||||
void FifoManager::SyncGPUForRegisterAccess(Core::System& system)
|
||||
{
|
||||
SyncGPU(SyncGPUReason::Other);
|
||||
|
||||
if (!Core::System::GetInstance().IsDualCoreMode() || m_use_deterministic_gpu_thread)
|
||||
RunGpuOnCpu(GPU_TIME_SLOT_SIZE);
|
||||
if (!system.IsDualCoreMode() || m_use_deterministic_gpu_thread)
|
||||
RunGpuOnCpu(system, GPU_TIME_SLOT_SIZE);
|
||||
else if (m_config_sync_gpu)
|
||||
WaitForGpuThread(GPU_TIME_SLOT_SIZE);
|
||||
WaitForGpuThread(system, GPU_TIME_SLOT_SIZE);
|
||||
}
|
||||
|
||||
// Initialize GPU - CPU thread syncing, this gives us a deterministic way to start the GPU thread.
|
||||
void FifoManager::Prepare()
|
||||
void FifoManager::Prepare(Core::System& system)
|
||||
{
|
||||
m_event_sync_gpu =
|
||||
Core::System::GetInstance().GetCoreTiming().RegisterEvent("SyncGPUCallback", SyncGPUCallback);
|
||||
m_event_sync_gpu = system.GetCoreTiming().RegisterEvent("SyncGPUCallback", SyncGPUCallback);
|
||||
m_syncing_suspended = true;
|
||||
}
|
||||
} // namespace Fifo
|
||||
|
|
|
@ -47,12 +47,12 @@ public:
|
|||
FifoManager& operator=(FifoManager&& other) = delete;
|
||||
~FifoManager();
|
||||
|
||||
void Init();
|
||||
void Init(Core::System& system);
|
||||
void Shutdown();
|
||||
void Prepare(); // Must be called from the CPU thread.
|
||||
void Prepare(Core::System& system); // Must be called from the CPU thread.
|
||||
void DoState(PointerWrap& f);
|
||||
void PauseAndLock(bool doLock, bool unpauseOnUnlock);
|
||||
void UpdateWantDeterminism(bool want);
|
||||
void PauseAndLock(Core::System& system, bool doLock, bool unpauseOnUnlock);
|
||||
void UpdateWantDeterminism(Core::System& system, bool want);
|
||||
bool UseDeterministicGPUThread() const { return m_use_deterministic_gpu_thread; }
|
||||
|
||||
// In deterministic GPU thread mode this waits for the GPU to be done with pending work.
|
||||
|
@ -60,26 +60,25 @@ public:
|
|||
|
||||
// In single core mode, this runs the GPU for a single slice.
|
||||
// In dual core mode, this synchronizes with the GPU thread.
|
||||
void SyncGPUForRegisterAccess();
|
||||
void SyncGPUForRegisterAccess(Core::System& system);
|
||||
|
||||
void PushFifoAuxBuffer(const void* ptr, size_t size);
|
||||
void* PopFifoAuxBuffer(size_t size);
|
||||
|
||||
void FlushGpu();
|
||||
void RunGpu();
|
||||
void FlushGpu(Core::System& system);
|
||||
void RunGpu(Core::System& system);
|
||||
void GpuMaySleep();
|
||||
void RunGpuLoop();
|
||||
void ExitGpuLoop();
|
||||
void RunGpuLoop(Core::System& system);
|
||||
void ExitGpuLoop(Core::System& system);
|
||||
void EmulatorState(bool running);
|
||||
bool AtBreakpoint() const;
|
||||
void ResetVideoBuffer();
|
||||
|
||||
private:
|
||||
void RefreshConfig();
|
||||
void ReadDataFromFifo(u32 readPtr);
|
||||
void ReadDataFromFifoOnCPU(u32 readPtr);
|
||||
int RunGpuOnCpu(int ticks);
|
||||
int WaitForGpuThread(int ticks);
|
||||
void ReadDataFromFifo(Core::System& system, u32 readPtr);
|
||||
void ReadDataFromFifoOnCPU(Core::System& system, u32 readPtr);
|
||||
int RunGpuOnCpu(Core::System& system, int ticks);
|
||||
int WaitForGpuThread(Core::System& system, int ticks);
|
||||
static void SyncGPUCallback(Core::System& system, u64 ticks, s64 cyclesLate);
|
||||
|
||||
static constexpr u32 FIFO_SIZE = 2 * 1024 * 1024;
|
||||
|
@ -127,4 +126,6 @@ private:
|
|||
int m_config_sync_gpu_min_distance = 0;
|
||||
float m_config_sync_gpu_overclock = 0.0f;
|
||||
};
|
||||
|
||||
bool AtBreakpoint(Core::System& system);
|
||||
} // namespace Fifo
|
||||
|
|
|
@ -84,7 +84,7 @@ std::string VideoBackendBase::BadShaderFilename(const char* shader_stage, int co
|
|||
void VideoBackendBase::Video_ExitLoop()
|
||||
{
|
||||
auto& system = Core::System::GetInstance();
|
||||
system.GetFifo().ExitGpuLoop();
|
||||
system.GetFifo().ExitGpuLoop(system);
|
||||
}
|
||||
|
||||
// Run from the CPU thread (from VideoInterface.cpp)
|
||||
|
@ -324,7 +324,7 @@ void VideoBackendBase::InitializeShared()
|
|||
auto& system = Core::System::GetInstance();
|
||||
auto& command_processor = system.GetCommandProcessor();
|
||||
command_processor.Init(system);
|
||||
system.GetFifo().Init();
|
||||
system.GetFifo().Init(system);
|
||||
PixelEngine::Init();
|
||||
BPInit();
|
||||
VertexLoaderManager::Init();
|
||||
|
|
Loading…
Reference in New Issue