diff --git a/Source/Core/Core/GeckoCode.cpp b/Source/Core/Core/GeckoCode.cpp index 7ba2988b4b..fca0ff081e 100644 --- a/Source/Core/Core/GeckoCode.cpp +++ b/Source/Core/Core/GeckoCode.cpp @@ -146,7 +146,7 @@ static Installation InstallCodeHandlerLocked(const Core::CPUThreadGuard& guard) PowerPC::MMU::HostWrite_U8(guard, data[i], INSTALLER_BASE_ADDRESS + i); // Patch the code handler to the current system type (Gamecube/Wii) - for (unsigned int h = 0; h < data.length(); h += 4) + for (u32 h = 0; h < data.length(); h += 4) { // Patch MMIO address if (PowerPC::MMU::HostRead_U32(guard, INSTALLER_BASE_ADDRESS + h) == @@ -209,7 +209,7 @@ static Installation InstallCodeHandlerLocked(const Core::CPUThreadGuard& guard) // Invalidate the icache and any asm codes auto& ppc_state = guard.GetSystem().GetPPCState(); - for (unsigned int j = 0; j < (INSTALLER_END_ADDRESS - INSTALLER_BASE_ADDRESS); j += 32) + for (u32 j = 0; j < (INSTALLER_END_ADDRESS - INSTALLER_BASE_ADDRESS); j += 32) { ppc_state.iCache.Invalidate(INSTALLER_BASE_ADDRESS + j); }