make projection hack and emustate settings default to none/not set instead of -1
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6376 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -918,10 +918,10 @@ void CISOProperties::LoadGameConfig()
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else
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WMTightness->SetValue(wxT("50"));
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GameIni.Get("Video", "ProjectionHack", &iTemp, -1);
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GameIni.Get("Video", "ProjectionHack", &iTemp, 0/*None*/);
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Hack->SetSelection(iTemp);
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GameIni.Get("EmuState", "EmulationStateId", &iTemp, -1);
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GameIni.Get("EmuState", "EmulationStateId", &iTemp, 0/*Not Set*/);
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EmuState->SetSelection(iTemp);
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GameIni.Get("EmuState", "EmulationIssues", &sTemp);
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@ -1029,10 +1029,7 @@ bool CISOProperties::SaveGameConfig()
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else
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GameIni.Set("Video", "DlistCachingEnable", DListCache->Get3StateValue());
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if (Hack->GetSelection() == -1)
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GameIni.DeleteKey("Video", "ProjectionHack");
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else
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GameIni.Set("Video", "ProjectionHack", Hack->GetSelection());
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GameIni.Set("Video", "ProjectionHack", Hack->GetSelection());
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if (WMTightness->GetValue().size() == 0)
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GameIni.DeleteKey("Video", "FIFOWatermarkTightness");
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@ -1043,10 +1040,7 @@ bool CISOProperties::SaveGameConfig()
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GameIni.Set("Video", "FIFOWatermarkTightness", (int)val);
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}
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if (EmuState->GetSelection() == -1)
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GameIni.DeleteKey("EmuState", "EmulationStateId");
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else
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GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection());
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GameIni.Set("EmuState", "EmulationStateId", EmuState->GetSelection());
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GameIni.Set("EmuState", "EmulationIssues", (const char*)EmuIssues->GetValue().mb_str(*wxConvCurrent));
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