enabled using encrypted action replay codes, just put them in the gameini file, and they are decrypted when read. Note: the first line of a "real" AR code is a verification code, which dolphin's simulator currently missreads. I'm unsure whether to bypass the code by skipping it in ARDecrypt.cpp line 489, or think of some actual solution :p
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@985 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
30ebbe9e6c
commit
ce40a9964d
|
@ -111,6 +111,13 @@ extern "C" {
|
||||||
// Various Windows compatibility
|
// Various Windows compatibility
|
||||||
|
|
||||||
#if !defined(_WIN32)
|
#if !defined(_WIN32)
|
||||||
|
inline u32 _rotl(u32 x, int shift) {
|
||||||
|
return (x << shift) | (x >> (32 - shift));
|
||||||
|
}
|
||||||
|
|
||||||
|
inline u32 _rotr(u32 x, int shift) {
|
||||||
|
return (x >> shift) | (x << (32 - shift));
|
||||||
|
}
|
||||||
|
|
||||||
#ifdef __LINUX__
|
#ifdef __LINUX__
|
||||||
typedef union _LARGE_INTEGER
|
typedef union _LARGE_INTEGER
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
<?xml version="1.0" encoding="Windows-1252"?>
|
<?xml version="1.0" encoding="Windows-1252"?>
|
||||||
<VisualStudioProject
|
<VisualStudioProject
|
||||||
ProjectType="Visual C++"
|
ProjectType="Visual C++"
|
||||||
Version="9,00"
|
Version="9.00"
|
||||||
Name="Core"
|
Name="Core"
|
||||||
ProjectGUID="{F0B874CB-4476-4199-9315-8343D05AE684}"
|
ProjectGUID="{F0B874CB-4476-4199-9315-8343D05AE684}"
|
||||||
RootNamespace="Core"
|
RootNamespace="Core"
|
||||||
|
@ -1196,6 +1196,14 @@
|
||||||
RelativePath=".\Src\ActionReplay.h"
|
RelativePath=".\Src\ActionReplay.h"
|
||||||
>
|
>
|
||||||
</File>
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Src\ARDecrypt.cpp"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
|
<File
|
||||||
|
RelativePath=".\Src\ARDecrypt.h"
|
||||||
|
>
|
||||||
|
</File>
|
||||||
<File
|
<File
|
||||||
RelativePath=".\Src\Console.cpp"
|
RelativePath=".\Src\Console.cpp"
|
||||||
>
|
>
|
||||||
|
|
|
@ -0,0 +1,497 @@
|
||||||
|
// Copyright (C) 2003-2008 Dolphin Project.
|
||||||
|
|
||||||
|
// Most of the code in this file is from:
|
||||||
|
// GCNcrypt - Gamecube AR Crypto Program
|
||||||
|
// Copyright (C) 2003-2004 Parasyte
|
||||||
|
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU General Public License as published by
|
||||||
|
// the Free Software Foundation, version 2.0.
|
||||||
|
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU General Public License 2.0 for more details.
|
||||||
|
|
||||||
|
// A copy of the GPL 2.0 should have been included with the program.
|
||||||
|
// If not, see http://www.gnu.org/licenses/
|
||||||
|
|
||||||
|
// Official SVN repository and contact information can be found at
|
||||||
|
// http://code.google.com/p/dolphin-emu/
|
||||||
|
|
||||||
|
#include "ARDecrypt.h"
|
||||||
|
#include <algorithm>
|
||||||
|
|
||||||
|
int total;
|
||||||
|
|
||||||
|
// Alphanumeric filter for text<->bin conversion
|
||||||
|
const char *filter = "0123456789ABCDEFGHJKMNPQRTUVWXYZILOS";
|
||||||
|
|
||||||
|
u32 genseeds[0x20];
|
||||||
|
//u8 globalvar=0;
|
||||||
|
//u8 globalvar2=0;
|
||||||
|
|
||||||
|
|
||||||
|
const u8 bitstringlen[0x08] = {
|
||||||
|
0x06, 0x0A, 0x0C, 0x11, 0x11, 0x08, 0x07, 0x20,
|
||||||
|
};
|
||||||
|
|
||||||
|
const u8 gentable0[0x38] = {
|
||||||
|
0x39, 0x31, 0x29, 0x21, 0x19, 0x11, 0x09, 0x01,
|
||||||
|
0x3A, 0x32, 0x2A, 0x22, 0x1A, 0x12, 0x0A, 0x02,
|
||||||
|
0x3B, 0x33, 0x2B, 0x23, 0x1B, 0x13, 0x0B, 0x03,
|
||||||
|
0x3C, 0x34, 0x2C, 0x24, 0x3F, 0x37, 0x2F, 0x27,
|
||||||
|
0x1F, 0x17, 0x0F, 0x07, 0x3E, 0x36, 0x2E, 0x26,
|
||||||
|
0x1E, 0x16, 0x0E, 0x06, 0x3D, 0x35, 0x2D, 0x25,
|
||||||
|
0x1D, 0x15, 0x0D, 0x05, 0x1C, 0x14, 0x0C, 0x04,
|
||||||
|
};
|
||||||
|
const u8 gentable1[0x08] = {
|
||||||
|
0x80, 0x40, 0x20, 0x10, 0x08, 0x04, 0x02, 0x01,
|
||||||
|
};
|
||||||
|
const u8 gentable2[0x10] = {
|
||||||
|
0x01, 0x02, 0x04, 0x06, 0x08, 0x0A, 0x0C, 0x0E,
|
||||||
|
0x0F, 0x11, 0x13, 0x15, 0x17, 0x19, 0x1B, 0x1C,
|
||||||
|
};
|
||||||
|
const u8 gentable3[0x30] = {
|
||||||
|
0x0E, 0x11, 0x0B, 0x18, 0x01, 0x05, 0x03, 0x1C,
|
||||||
|
0x0F, 0x06, 0x15, 0x0A, 0x17, 0x13, 0x0C, 0x04,
|
||||||
|
0x1A, 0x08, 0x10, 0x07, 0x1B, 0x14, 0x0D, 0x02,
|
||||||
|
0x29, 0x34, 0x1F, 0x25, 0x2F, 0x37, 0x1E, 0x28,
|
||||||
|
0x33, 0x2D, 0x21, 0x30, 0x2C, 0x31, 0x27, 0x38,
|
||||||
|
0x22, 0x35, 0x2E, 0x2A, 0x32, 0x24, 0x1D, 0x20,
|
||||||
|
};
|
||||||
|
|
||||||
|
const u16 crctable0[0x10] = {
|
||||||
|
0x0000, 0x1081, 0x2102, 0x3183, 0x4204, 0x5285, 0x6306, 0x7387,
|
||||||
|
0x8408, 0x9489, 0xA50A, 0xB58B, 0xC60C, 0xD68D, 0xE70E, 0xF78F,
|
||||||
|
};
|
||||||
|
const u16 crctable1[0x10] = {
|
||||||
|
0x0000, 0x1189, 0x2312, 0x329B, 0x4624, 0x57AD, 0x6536, 0x74BF,
|
||||||
|
0x8C48, 0x9DC1, 0xAF5A, 0xBED3, 0xCA6C, 0xDBE5, 0xE97E, 0xF8F7,
|
||||||
|
};
|
||||||
|
|
||||||
|
const u8 gensubtable[0x08] = {
|
||||||
|
0x34, 0x1C, 0x84, 0x9E, 0xFD, 0xA4, 0xB6, 0x7B,
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
const u32 table0[0x40] = {
|
||||||
|
0x01010400, 0x00000000, 0x00010000, 0x01010404, 0x01010004, 0x00010404, 0x00000004, 0x00010000,
|
||||||
|
0x00000400, 0x01010400, 0x01010404, 0x00000400, 0x01000404, 0x01010004, 0x01000000, 0x00000004,
|
||||||
|
0x00000404, 0x01000400, 0x01000400, 0x00010400, 0x00010400, 0x01010000, 0x01010000, 0x01000404,
|
||||||
|
0x00010004, 0x01000004, 0x01000004, 0x00010004, 0x00000000, 0x00000404, 0x00010404, 0x01000000,
|
||||||
|
0x00010000, 0x01010404, 0x00000004, 0x01010000, 0x01010400, 0x01000000, 0x01000000, 0x00000400,
|
||||||
|
0x01010004, 0x00010000, 0x00010400, 0x01000004, 0x00000400, 0x00000004, 0x01000404, 0x00010404,
|
||||||
|
0x01010404, 0x00010004, 0x01010000, 0x01000404, 0x01000004, 0x00000404, 0x00010404, 0x01010400,
|
||||||
|
0x00000404, 0x01000400, 0x01000400, 0x00000000, 0x00010004, 0x00010400, 0x00000000, 0x01010004,
|
||||||
|
};
|
||||||
|
const u32 table1[0x40] = {
|
||||||
|
0x80108020, 0x80008000, 0x00008000, 0x00108020, 0x00100000, 0x00000020, 0x80100020, 0x80008020,
|
||||||
|
0x80000020, 0x80108020, 0x80108000, 0x80000000, 0x80008000, 0x00100000, 0x00000020, 0x80100020,
|
||||||
|
0x00108000, 0x00100020, 0x80008020, 0x00000000, 0x80000000, 0x00008000, 0x00108020, 0x80100000,
|
||||||
|
0x00100020, 0x80000020, 0x00000000, 0x00108000, 0x00008020, 0x80108000, 0x80100000, 0x00008020,
|
||||||
|
0x00000000, 0x00108020, 0x80100020, 0x00100000, 0x80008020, 0x80100000, 0x80108000, 0x00008000,
|
||||||
|
0x80100000, 0x80008000, 0x00000020, 0x80108020, 0x00108020, 0x00000020, 0x00008000, 0x80000000,
|
||||||
|
0x00008020, 0x80108000, 0x00100000, 0x80000020, 0x00100020, 0x80008020, 0x80000020, 0x00100020,
|
||||||
|
0x00108000, 0x00000000, 0x80008000, 0x00008020, 0x80000000, 0x80100020, 0x80108020, 0x00108000,
|
||||||
|
};
|
||||||
|
const u32 table2[0x40] = {
|
||||||
|
0x00000208, 0x08020200, 0x00000000, 0x08020008, 0x08000200, 0x00000000, 0x00020208, 0x08000200,
|
||||||
|
0x00020008, 0x08000008, 0x08000008, 0x00020000, 0x08020208, 0x00020008, 0x08020000, 0x00000208,
|
||||||
|
0x08000000, 0x00000008, 0x08020200, 0x00000200, 0x00020200, 0x08020000, 0x08020008, 0x00020208,
|
||||||
|
0x08000208, 0x00020200, 0x00020000, 0x08000208, 0x00000008, 0x08020208, 0x00000200, 0x08000000,
|
||||||
|
0x08020200, 0x08000000, 0x00020008, 0x00000208, 0x00020000, 0x08020200, 0x08000200, 0x00000000,
|
||||||
|
0x00000200, 0x00020008, 0x08020208, 0x08000200, 0x08000008, 0x00000200, 0x00000000, 0x08020008,
|
||||||
|
0x08000208, 0x00020000, 0x08000000, 0x08020208, 0x00000008, 0x00020208, 0x00020200, 0x08000008,
|
||||||
|
0x08020000, 0x08000208, 0x00000208, 0x08020000, 0x00020208, 0x00000008, 0x08020008, 0x00020200,
|
||||||
|
};
|
||||||
|
const u32 table3[0x40] = {
|
||||||
|
0x00802001, 0x00002081, 0x00002081, 0x00000080, 0x00802080, 0x00800081, 0x00800001, 0x00002001,
|
||||||
|
0x00000000, 0x00802000, 0x00802000, 0x00802081, 0x00000081, 0x00000000, 0x00800080, 0x00800001,
|
||||||
|
0x00000001, 0x00002000, 0x00800000, 0x00802001, 0x00000080, 0x00800000, 0x00002001, 0x00002080,
|
||||||
|
0x00800081, 0x00000001, 0x00002080, 0x00800080, 0x00002000, 0x00802080, 0x00802081, 0x00000081,
|
||||||
|
0x00800080, 0x00800001, 0x00802000, 0x00802081, 0x00000081, 0x00000000, 0x00000000, 0x00802000,
|
||||||
|
0x00002080, 0x00800080, 0x00800081, 0x00000001, 0x00802001, 0x00002081, 0x00002081, 0x00000080,
|
||||||
|
0x00802081, 0x00000081, 0x00000001, 0x00002000, 0x00800001, 0x00002001, 0x00802080, 0x00800081,
|
||||||
|
0x00002001, 0x00002080, 0x00800000, 0x00802001, 0x00000080, 0x00800000, 0x00002000, 0x00802080,
|
||||||
|
};
|
||||||
|
const u32 table4[0x40] = {
|
||||||
|
0x00000100, 0x02080100, 0x02080000, 0x42000100, 0x00080000, 0x00000100, 0x40000000, 0x02080000,
|
||||||
|
0x40080100, 0x00080000, 0x02000100, 0x40080100, 0x42000100, 0x42080000, 0x00080100, 0x40000000,
|
||||||
|
0x02000000, 0x40080000, 0x40080000, 0x00000000, 0x40000100, 0x42080100, 0x42080100, 0x02000100,
|
||||||
|
0x42080000, 0x40000100, 0x00000000, 0x42000000, 0x02080100, 0x02000000, 0x42000000, 0x00080100,
|
||||||
|
0x00080000, 0x42000100, 0x00000100, 0x02000000, 0x40000000, 0x02080000, 0x42000100, 0x40080100,
|
||||||
|
0x02000100, 0x40000000, 0x42080000, 0x02080100, 0x40080100, 0x00000100, 0x02000000, 0x42080000,
|
||||||
|
0x42080100, 0x00080100, 0x42000000, 0x42080100, 0x02080000, 0x00000000, 0x40080000, 0x42000000,
|
||||||
|
0x00080100, 0x02000100, 0x40000100, 0x00080000, 0x00000000, 0x40080000, 0x02080100, 0x40000100,
|
||||||
|
};
|
||||||
|
const u32 table5[0x40] = {
|
||||||
|
0x20000010, 0x20400000, 0x00004000, 0x20404010, 0x20400000, 0x00000010, 0x20404010, 0x00400000,
|
||||||
|
0x20004000, 0x00404010, 0x00400000, 0x20000010, 0x00400010, 0x20004000, 0x20000000, 0x00004010,
|
||||||
|
0x00000000, 0x00400010, 0x20004010, 0x00004000, 0x00404000, 0x20004010, 0x00000010, 0x20400010,
|
||||||
|
0x20400010, 0x00000000, 0x00404010, 0x20404000, 0x00004010, 0x00404000, 0x20404000, 0x20000000,
|
||||||
|
0x20004000, 0x00000010, 0x20400010, 0x00404000, 0x20404010, 0x00400000, 0x00004010, 0x20000010,
|
||||||
|
0x00400000, 0x20004000, 0x20000000, 0x00004010, 0x20000010, 0x20404010, 0x00404000, 0x20400000,
|
||||||
|
0x00404010, 0x20404000, 0x00000000, 0x20400010, 0x00000010, 0x00004000, 0x20400000, 0x00404010,
|
||||||
|
0x00004000, 0x00400010, 0x20004010, 0x00000000, 0x20404000, 0x20000000, 0x00400010, 0x20004010,
|
||||||
|
};
|
||||||
|
const u32 table6[0x40] = {
|
||||||
|
0x00200000, 0x04200002, 0x04000802, 0x00000000, 0x00000800, 0x04000802, 0x00200802, 0x04200800,
|
||||||
|
0x04200802, 0x00200000, 0x00000000, 0x04000002, 0x00000002, 0x04000000, 0x04200002, 0x00000802,
|
||||||
|
0x04000800, 0x00200802, 0x00200002, 0x04000800, 0x04000002, 0x04200000, 0x04200800, 0x00200002,
|
||||||
|
0x04200000, 0x00000800, 0x00000802, 0x04200802, 0x00200800, 0x00000002, 0x04000000, 0x00200800,
|
||||||
|
0x04000000, 0x00200800, 0x00200000, 0x04000802, 0x04000802, 0x04200002, 0x04200002, 0x00000002,
|
||||||
|
0x00200002, 0x04000000, 0x04000800, 0x00200000, 0x04200800, 0x00000802, 0x00200802, 0x04200800,
|
||||||
|
0x00000802, 0x04000002, 0x04200802, 0x04200000, 0x00200800, 0x00000000, 0x00000002, 0x04200802,
|
||||||
|
0x00000000, 0x00200802, 0x04200000, 0x00000800, 0x04000002, 0x04000800, 0x00000800, 0x00200002,
|
||||||
|
};
|
||||||
|
const u32 table7[0x40] = {
|
||||||
|
0x10001040, 0x00001000, 0x00040000, 0x10041040, 0x10000000, 0x10001040, 0x00000040, 0x10000000,
|
||||||
|
0x00040040, 0x10040000, 0x10041040, 0x00041000, 0x10041000, 0x00041040, 0x00001000, 0x00000040,
|
||||||
|
0x10040000, 0x10000040, 0x10001000, 0x00001040, 0x00041000, 0x00040040, 0x10040040, 0x10041000,
|
||||||
|
0x00001040, 0x00000000, 0x00000000, 0x10040040, 0x10000040, 0x10001000, 0x00041040, 0x00040000,
|
||||||
|
0x00041040, 0x00040000, 0x10041000, 0x00001000, 0x00000040, 0x10040040, 0x00001000, 0x00041040,
|
||||||
|
0x10001000, 0x00000040, 0x10000040, 0x10040000, 0x10040040, 0x10000000, 0x00040000, 0x10001040,
|
||||||
|
0x00000000, 0x10041040, 0x00040040, 0x10000040, 0x10040000, 0x10001000, 0x10001040, 0x00000000,
|
||||||
|
0x10041040, 0x00041000, 0x00041000, 0x00001040, 0x00001040, 0x00040040, 0x10000000, 0x10041000,
|
||||||
|
};
|
||||||
|
|
||||||
|
|
||||||
|
void generateseeds(u32 *seeds, const u8 *seedtable, u8 doreverse)
|
||||||
|
{
|
||||||
|
int i,j;
|
||||||
|
u32 tmp3;
|
||||||
|
u8 array0[0x38],array1[0x38],array2[0x08];
|
||||||
|
u8 tmp,tmp2;
|
||||||
|
|
||||||
|
i = 0;
|
||||||
|
while (i < 0x38)
|
||||||
|
{
|
||||||
|
tmp = (gentable0[i] - 1);
|
||||||
|
array0[i++] = ((u32)(0-(seedtable[tmp>>3] & gentable1[tmp&7])) >> 31);
|
||||||
|
}
|
||||||
|
|
||||||
|
i = 0;
|
||||||
|
while (i < 0x10)
|
||||||
|
{
|
||||||
|
memset(array2,0,8);
|
||||||
|
tmp2 = gentable2[i];
|
||||||
|
|
||||||
|
for (j = 0; j < 0x38; j++)
|
||||||
|
{
|
||||||
|
tmp = (tmp2+j);
|
||||||
|
|
||||||
|
if (j > 0x1B)
|
||||||
|
{
|
||||||
|
if (tmp > 0x37) tmp-=0x1C;
|
||||||
|
}
|
||||||
|
else if (tmp > 0x1B) tmp-=0x1C;
|
||||||
|
|
||||||
|
array1[j] = array0[tmp];
|
||||||
|
}
|
||||||
|
for (j = 0; j < 0x30; j++)
|
||||||
|
{
|
||||||
|
if (!array1[gentable3[j]-1]) continue;
|
||||||
|
tmp = (((j*0x2AAB)>>16) - (j>>0x1F));
|
||||||
|
array2[tmp] |= (gentable1[j-(tmp*6)]>>2);
|
||||||
|
}
|
||||||
|
seeds[i<<1] = ((array2[0]<<24)|(array2[2]<<16)|(array2[4]<<8)|array2[6]);
|
||||||
|
seeds[(i<<1)+1] = ((array2[1]<<24)|(array2[3]<<16)|(array2[5]<<8)|array2[7]);
|
||||||
|
i++;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!doreverse)
|
||||||
|
{
|
||||||
|
j = 0x1F;
|
||||||
|
for (i = 0; i < 16; i+=2)
|
||||||
|
{
|
||||||
|
tmp3 = seeds[i];
|
||||||
|
seeds[i] = seeds[j-1];
|
||||||
|
seeds[j-1] = tmp3;
|
||||||
|
|
||||||
|
tmp3 = seeds[i+1];
|
||||||
|
seeds[i+1] = seeds[j];
|
||||||
|
seeds[j] = tmp3;
|
||||||
|
j-=2;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void buildseeds()
|
||||||
|
{
|
||||||
|
generateseeds(genseeds,gensubtable,0);
|
||||||
|
}
|
||||||
|
|
||||||
|
void getcode(u32 *src, u32 *addr, u32 *val)
|
||||||
|
{
|
||||||
|
*addr = Common::swap32(src[0]);
|
||||||
|
*val = Common::swap32(src[1]);
|
||||||
|
}
|
||||||
|
|
||||||
|
void setcode(u32 *dst, u32 addr, u32 val)
|
||||||
|
{
|
||||||
|
dst[0] = Common::swap32(addr);
|
||||||
|
dst[1] = Common::swap32(val);
|
||||||
|
}
|
||||||
|
|
||||||
|
u16 gencrc16(u32 *codes, u16 size)
|
||||||
|
{
|
||||||
|
u16 ret=0;
|
||||||
|
u8 tmp=0,tmp2;
|
||||||
|
int i;
|
||||||
|
|
||||||
|
if (size > 0)
|
||||||
|
{
|
||||||
|
while (tmp < size)
|
||||||
|
{
|
||||||
|
for (i = 0; i < 4; i++)
|
||||||
|
{
|
||||||
|
tmp2 = ((codes[tmp] >> (i<<3))^ret);
|
||||||
|
ret = ((crctable0[(tmp2>>4)&0x0F]^crctable1[tmp2&0x0F])^(ret>>8));
|
||||||
|
}
|
||||||
|
tmp++;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
u8 verifycode(u32 *codes, u16 size)
|
||||||
|
{
|
||||||
|
u16 tmp;
|
||||||
|
|
||||||
|
tmp = gencrc16(codes,size);
|
||||||
|
return (((tmp>>12)^(tmp>>8)^(tmp>>4)^tmp)&0x0F);
|
||||||
|
}
|
||||||
|
|
||||||
|
void unscramble1(u32 *addr, u32 *val)
|
||||||
|
{
|
||||||
|
u32 tmp;
|
||||||
|
|
||||||
|
*val = _rotl(*val,4);
|
||||||
|
|
||||||
|
tmp = ((*addr^*val)&0xF0F0F0F0);
|
||||||
|
*addr ^= tmp;
|
||||||
|
*val = _rotr((*val^tmp),0x14);
|
||||||
|
|
||||||
|
tmp = ((*addr^*val)&0xFFFF0000);
|
||||||
|
*addr ^= tmp;
|
||||||
|
*val = _rotr((*val^tmp),0x12);
|
||||||
|
|
||||||
|
tmp = ((*addr^*val)&0x33333333);
|
||||||
|
*addr ^= tmp;
|
||||||
|
*val = _rotr((*val^tmp),6);
|
||||||
|
|
||||||
|
tmp = ((*addr^*val)&0x00FF00FF);
|
||||||
|
*addr ^= tmp;
|
||||||
|
*val = _rotl((*val^tmp),9);
|
||||||
|
|
||||||
|
tmp = ((*addr^*val)&0xAAAAAAAA);
|
||||||
|
*addr = _rotl((*addr^tmp),1);
|
||||||
|
*val ^= tmp;
|
||||||
|
}
|
||||||
|
|
||||||
|
void unscramble2(u32 *addr, u32 *val)
|
||||||
|
{
|
||||||
|
u32 tmp;
|
||||||
|
|
||||||
|
*val = _rotr(*val,1);
|
||||||
|
|
||||||
|
tmp = ((*addr^*val)&0xAAAAAAAA);
|
||||||
|
*val ^= tmp;
|
||||||
|
*addr = _rotr((*addr^tmp),9);
|
||||||
|
|
||||||
|
tmp = ((*addr^*val)&0x00FF00FF);
|
||||||
|
*val ^= tmp;
|
||||||
|
*addr = _rotl((*addr^tmp),6);
|
||||||
|
|
||||||
|
tmp = ((*addr^*val)&0x33333333);
|
||||||
|
*val ^= tmp;
|
||||||
|
*addr = _rotl((*addr^tmp),0x12);
|
||||||
|
|
||||||
|
tmp = ((*addr^*val)&0xFFFF0000);
|
||||||
|
*val ^= tmp;
|
||||||
|
*addr = _rotl((*addr^tmp),0x14);
|
||||||
|
|
||||||
|
tmp = ((*addr^*val)&0xF0F0F0F0);
|
||||||
|
*val ^= tmp;
|
||||||
|
*addr = _rotr((*addr^tmp),4);
|
||||||
|
}
|
||||||
|
|
||||||
|
void decryptcode(u32 *seeds, u32 *code)
|
||||||
|
{
|
||||||
|
u32 addr,val;
|
||||||
|
u32 tmp,tmp2;
|
||||||
|
int i=0;
|
||||||
|
|
||||||
|
getcode(code,&addr,&val);
|
||||||
|
unscramble1(&addr,&val);
|
||||||
|
while (i < 32)
|
||||||
|
{
|
||||||
|
tmp = (_rotr(val,4)^seeds[i++]);
|
||||||
|
tmp2 = (val^seeds[i++]);
|
||||||
|
addr ^= (table6[tmp&0x3F]^table4[(tmp>>8)&0x3F]^table2[(tmp>>16)&0x3F]^table0[(tmp>>24)&0x3F]^table7[tmp2&0x3F]^table5[(tmp2>>8)&0x3F]^table3[(tmp2>>16)&0x3F]^table1[(tmp2>>24)&0x3F]);
|
||||||
|
|
||||||
|
tmp = (_rotr(addr,4)^seeds[i++]);
|
||||||
|
tmp2 = (addr^seeds[i++]);
|
||||||
|
val ^= (table6[tmp&0x3F]^table4[(tmp>>8)&0x3F]^table2[(tmp>>16)&0x3F]^table0[(tmp>>24)&0x3F]^table7[tmp2&0x3F]^table5[(tmp2>>8)&0x3F]^table3[(tmp2>>16)&0x3F]^table1[(tmp2>>24)&0x3F]);
|
||||||
|
}
|
||||||
|
unscramble2(&addr,&val);
|
||||||
|
setcode(code,val,addr);
|
||||||
|
}
|
||||||
|
|
||||||
|
u8 getbitstring(u32 *ctrl, u32 *out, u8 len)
|
||||||
|
{
|
||||||
|
u32 *ptr=(u32*)(ctrl[0]+(ctrl[1]<<2));
|
||||||
|
|
||||||
|
*out = 0;
|
||||||
|
while (len--)
|
||||||
|
{
|
||||||
|
if (ctrl[2] > 0x1F)
|
||||||
|
{
|
||||||
|
ctrl[2] = 0;
|
||||||
|
ctrl[1]++;
|
||||||
|
ptr = (u32*)(ctrl[0]+(ctrl[1]<<2));
|
||||||
|
}
|
||||||
|
if (ctrl[1] >= ctrl[3]) return 0;
|
||||||
|
*out = ((*out<<1) | ((*ptr >> (0x1F-ctrl[2])) & 1));
|
||||||
|
ctrl[2]++;
|
||||||
|
}
|
||||||
|
return 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
u8 batchdecrypt(u32 *codes, u16 size)
|
||||||
|
{
|
||||||
|
u32 tmp,*ptr=codes;
|
||||||
|
u32 tmparray[4] = { 0 },tmparray2[8] = { 0 };
|
||||||
|
|
||||||
|
// Not required
|
||||||
|
//if (size & 1) return 0;
|
||||||
|
//if (!size) return 0;
|
||||||
|
|
||||||
|
tmp = (size >> 1);
|
||||||
|
while (tmp--)
|
||||||
|
{
|
||||||
|
decryptcode(genseeds,ptr);
|
||||||
|
ptr+=2;
|
||||||
|
}
|
||||||
|
|
||||||
|
tmparray[0] = (u32)codes;
|
||||||
|
tmparray[1] = 0;
|
||||||
|
tmparray[2] = 4; // Skip crc
|
||||||
|
tmparray[3] = size;
|
||||||
|
getbitstring(tmparray,tmparray2+1,11); // Game id
|
||||||
|
getbitstring(tmparray,tmparray2+2,17); // Code id
|
||||||
|
getbitstring(tmparray,tmparray2+3,1); // Master code
|
||||||
|
getbitstring(tmparray,tmparray2+4,1); // Unknown
|
||||||
|
getbitstring(tmparray,tmparray2+5,2); // Region
|
||||||
|
|
||||||
|
// Grab gameid and region from the last decrypted code
|
||||||
|
// Maybe check this against dolphin's GameID? - "code is for wrong game" type msg
|
||||||
|
//gameid = tmparray2[1];
|
||||||
|
//region = tmparray2[5];
|
||||||
|
|
||||||
|
tmp = codes[0];
|
||||||
|
codes[0] &= 0x0FFFFFFF;
|
||||||
|
if ((tmp>>28) != verifycode(codes,size)) return 0;
|
||||||
|
|
||||||
|
return 1;
|
||||||
|
|
||||||
|
// Unfinished (so says Parasyte :p )
|
||||||
|
}
|
||||||
|
|
||||||
|
int GetVal(const char *flt, char chr)
|
||||||
|
{
|
||||||
|
int ret;
|
||||||
|
|
||||||
|
ret = (strchr(flt,chr) - flt);
|
||||||
|
switch (ret)
|
||||||
|
{
|
||||||
|
case 32: // 'I'
|
||||||
|
case 33: // 'L'
|
||||||
|
ret = 1;
|
||||||
|
break;
|
||||||
|
case 34: // 'O'
|
||||||
|
ret = 0;
|
||||||
|
break;
|
||||||
|
case 35: // 'S'
|
||||||
|
ret = 5;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
int alphatobin(u32 *dst, std::vector<std::string> alpha, int size)
|
||||||
|
{
|
||||||
|
int i,j=0,k;
|
||||||
|
int ret=0,org=(size+1);
|
||||||
|
u32 bin[2];
|
||||||
|
u8 parity;
|
||||||
|
|
||||||
|
while (size)
|
||||||
|
{
|
||||||
|
bin[0]=0;
|
||||||
|
for (i = 0; i < 6; i++)
|
||||||
|
{
|
||||||
|
bin[0] |= (GetVal(filter,alpha[j>>1][i]) << (((5-i)*5)+2));
|
||||||
|
}
|
||||||
|
bin[0] |= (GetVal(filter,alpha[j>>1][6]) >> 3);
|
||||||
|
dst[j++] = bin[0];
|
||||||
|
|
||||||
|
bin[1]=0;
|
||||||
|
for (i = 0; i < 6; i++)
|
||||||
|
{
|
||||||
|
bin[1] |= (GetVal(filter,alpha[j>>1][i+6]) << (((5-i)*5)+4));
|
||||||
|
}
|
||||||
|
bin[1] |= (GetVal(filter,alpha[j>>1][12]) >> 1);
|
||||||
|
dst[j++] = bin[1];
|
||||||
|
|
||||||
|
//verify parity bit
|
||||||
|
k=0;
|
||||||
|
parity=0;
|
||||||
|
for (i = 0; i < 64; i++)
|
||||||
|
{
|
||||||
|
if (i == 32) k++;
|
||||||
|
parity ^= (bin[k] >> (i-(k<<5)));
|
||||||
|
}
|
||||||
|
if ((parity&1) != (GetVal(filter,alpha[(j-2)>>1][12])&1)) ret=(org-size);
|
||||||
|
|
||||||
|
size--;
|
||||||
|
}
|
||||||
|
|
||||||
|
return ret;
|
||||||
|
}
|
||||||
|
|
||||||
|
void DecryptARCode(std::vector<std::string> vCodes, std::vector<AREntry> &ops)
|
||||||
|
{
|
||||||
|
// The almighty buildseeds() function!! without this, the crypto routines are useless
|
||||||
|
buildseeds();
|
||||||
|
|
||||||
|
u32 uCodes[1200];
|
||||||
|
int i,ret;
|
||||||
|
|
||||||
|
for(int i = 0; i < vCodes.size(); ++i)
|
||||||
|
{
|
||||||
|
transform(vCodes[i].begin(), vCodes[i].end(), vCodes[i].begin(), toupper);
|
||||||
|
//PanicAlert("Encrypted AR Code\n%s", vCodes[i].c_str());
|
||||||
|
}
|
||||||
|
|
||||||
|
if ((ret=alphatobin(uCodes, vCodes, vCodes.size())))
|
||||||
|
{
|
||||||
|
PanicAlert("Action Replay Code Decryption Error:\nParity Check Failed\n\nCulprit Code:\n%s", vCodes[ret].c_str());
|
||||||
|
batchdecrypt(uCodes, vCodes.size()<<1);
|
||||||
|
}
|
||||||
|
else if (!batchdecrypt(uCodes, vCodes.size()<<1))
|
||||||
|
{
|
||||||
|
PanicAlert("Action Replay Code Decryption Error:\nCRC Check Failed\n\nFirst Code in Block(verification code):\n%s", vCodes[0].c_str());
|
||||||
|
}
|
||||||
|
|
||||||
|
for (i = 0; i < (vCodes.size()<<1); i+=2)
|
||||||
|
{
|
||||||
|
AREntry op;
|
||||||
|
op.cmd_addr = uCodes[i];
|
||||||
|
op.value = uCodes[i+1];
|
||||||
|
ops.push_back(op);
|
||||||
|
//PanicAlert("Decrypted AR Code:\n%08X %08X", uCodes[i], uCodes[i+1]);
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,33 @@
|
||||||
|
// Copyright (C) 2003-2008 Dolphin Project.
|
||||||
|
|
||||||
|
// This program is free software: you can redistribute it and/or modify
|
||||||
|
// it under the terms of the GNU General Public License as published by
|
||||||
|
// the Free Software Foundation, version 2.0.
|
||||||
|
|
||||||
|
// This program is distributed in the hope that it will be useful,
|
||||||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||||
|
// GNU General Public License 2.0 for more details.
|
||||||
|
|
||||||
|
// A copy of the GPL 2.0 should have been included with the program.
|
||||||
|
// If not, see http://www.gnu.org/licenses/
|
||||||
|
|
||||||
|
// Official SVN repository and contact information can be found at
|
||||||
|
// http://code.google.com/p/dolphin-emu/
|
||||||
|
#ifndef _ARDECRYPT_H_
|
||||||
|
#define _ARDECRYPT_H_
|
||||||
|
|
||||||
|
#include <windows.h>
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <stdlib.h>
|
||||||
|
#include <string.h>
|
||||||
|
#include <vector>
|
||||||
|
#include "Common.h"
|
||||||
|
#include "ActionReplay.h"
|
||||||
|
|
||||||
|
extern int total;
|
||||||
|
extern const char *filter;
|
||||||
|
|
||||||
|
void DecryptARCode(std::vector<std::string> vCodes, std::vector<AREntry> &ops);
|
||||||
|
|
||||||
|
#endif //_ARDECRYPT_H_
|
|
@ -29,10 +29,10 @@
|
||||||
#include <vector>
|
#include <vector>
|
||||||
|
|
||||||
#include "StringUtil.h"
|
#include "StringUtil.h"
|
||||||
#include "IniFile.h"
|
|
||||||
#include "HW/Memmap.h"
|
#include "HW/Memmap.h"
|
||||||
#include "ActionReplay.h"
|
#include "ActionReplay.h"
|
||||||
#include "Core.h"
|
#include "Core.h"
|
||||||
|
#include "ARDecrypt.h"
|
||||||
|
|
||||||
namespace {
|
namespace {
|
||||||
|
|
||||||
|
@ -70,6 +70,8 @@ void LoadActionReplayCodes(IniFile &ini)
|
||||||
return; // If cheats are off, do not load them
|
return; // If cheats are off, do not load them
|
||||||
|
|
||||||
std::vector<std::string> lines;
|
std::vector<std::string> lines;
|
||||||
|
std::vector<std::string> encryptedLines;
|
||||||
|
std::string oldName;
|
||||||
ARCode currentCode;
|
ARCode currentCode;
|
||||||
arCodes.clear();
|
arCodes.clear();
|
||||||
|
|
||||||
|
@ -82,10 +84,19 @@ void LoadActionReplayCodes(IniFile &ini)
|
||||||
std::vector<std::string> pieces;
|
std::vector<std::string> pieces;
|
||||||
|
|
||||||
// Check if the line is a name of the code
|
// Check if the line is a name of the code
|
||||||
if (line[0] == '+' || line[0] == '$') {
|
if (line[0] == '+' || line[0] == '$')
|
||||||
if (currentCode.ops.size() > 0) {
|
{
|
||||||
arCodes.push_back(currentCode);
|
if (currentCode.ops.size())
|
||||||
currentCode.ops.clear();
|
{
|
||||||
|
arCodes.push_back(currentCode);
|
||||||
|
currentCode.ops.clear();
|
||||||
|
}
|
||||||
|
if (encryptedLines.size())
|
||||||
|
{
|
||||||
|
DecryptARCode(encryptedLines, currentCode.ops);
|
||||||
|
arCodes.push_back(currentCode);
|
||||||
|
currentCode.ops.clear();
|
||||||
|
encryptedLines.clear();
|
||||||
}
|
}
|
||||||
currentCode.name = line;
|
currentCode.name = line;
|
||||||
if (line[0] == '+') currentCode.active = true;
|
if (line[0] == '+') currentCode.active = true;
|
||||||
|
@ -112,17 +123,26 @@ void LoadActionReplayCodes(IniFile &ini)
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
SplitString(line, "-", pieces);
|
SplitString(line, "-", pieces);
|
||||||
if (pieces.size() == 3 && pieces[0].size() == 4 && pieces[1].size() == 4 && pieces[2].size() == 4)
|
if (pieces.size() == 3 && pieces[0].size() == 4 && pieces[1].size() == 4 && pieces[2].size() == 5)
|
||||||
{
|
{
|
||||||
// Encrypted AR code
|
// Encrypted AR code
|
||||||
PanicAlert("Dolphin does not yet support encrypted AR codes.");
|
// Decryption is done in "blocks", so we must push blocks into a vector,
|
||||||
|
// then send to decrypt when a new block is encountered, or if it's the last block.
|
||||||
|
encryptedLines.push_back(pieces[0]+pieces[1]+pieces[2]);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Handle the last code correctly.
|
// Handle the last code correctly.
|
||||||
if (currentCode.ops.size())
|
if (currentCode.ops.size())
|
||||||
|
{
|
||||||
arCodes.push_back(currentCode);
|
arCodes.push_back(currentCode);
|
||||||
|
}
|
||||||
|
if (encryptedLines.size())
|
||||||
|
{
|
||||||
|
DecryptARCode(encryptedLines, currentCode.ops);
|
||||||
|
arCodes.push_back(currentCode);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void ActionReplayRunAllActive()
|
void ActionReplayRunAllActive()
|
||||||
|
@ -509,4 +529,4 @@ bool DoARZeroCode_MemoryCopy()
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
|
@ -14,6 +14,10 @@
|
||||||
|
|
||||||
// Official SVN repository and contact information can be found at
|
// Official SVN repository and contact information can be found at
|
||||||
// http://code.google.com/p/dolphin-emu/
|
// http://code.google.com/p/dolphin-emu/
|
||||||
|
#ifndef _ACTIONREPLAY_H_
|
||||||
|
#define _ACTIONREPLAY_H_
|
||||||
|
|
||||||
|
#include "IniFile.h"
|
||||||
|
|
||||||
struct AREntry {
|
struct AREntry {
|
||||||
u32 cmd_addr;
|
u32 cmd_addr;
|
||||||
|
@ -30,3 +34,4 @@ void ActionReplayRunAllActive();
|
||||||
bool RunActionReplayCode(const ARCode &arcode);
|
bool RunActionReplayCode(const ARCode &arcode);
|
||||||
void LoadActionReplayCodes(IniFile &ini);
|
void LoadActionReplayCodes(IniFile &ini);
|
||||||
|
|
||||||
|
#endif //_ACTIONREPLAY_H_
|
||||||
|
|
|
@ -46,4 +46,4 @@ void PatchEngine_LoadPatches(const char *gameID);
|
||||||
void PatchEngine_ApplyLoadPatches();
|
void PatchEngine_ApplyLoadPatches();
|
||||||
void PatchEngine_ApplyFramePatches();
|
void PatchEngine_ApplyFramePatches();
|
||||||
void PatchEngine_ApplyARPatches();
|
void PatchEngine_ApplyARPatches();
|
||||||
#endif
|
#endif //_PATCHENGINE_H
|
||||||
|
|
|
@ -20,14 +20,6 @@
|
||||||
|
|
||||||
namespace Interpreter
|
namespace Interpreter
|
||||||
{
|
{
|
||||||
#ifndef _WIN32
|
|
||||||
|
|
||||||
inline u32 _rotl(u32 x, int shift) {
|
|
||||||
return (x << shift) | (x >> (32 - shift));
|
|
||||||
}
|
|
||||||
|
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
void Helper_UpdateCR0(u32 _uValue)
|
void Helper_UpdateCR0(u32 _uValue)
|
||||||
{
|
{
|
||||||
|
|
|
@ -10,6 +10,7 @@ files = ["Console.cpp",
|
||||||
"LogManager.cpp",
|
"LogManager.cpp",
|
||||||
"MemTools.cpp",
|
"MemTools.cpp",
|
||||||
"ActionReplay.cpp",
|
"ActionReplay.cpp",
|
||||||
|
"ARDecrypt.cpp",
|
||||||
"PatchEngine.cpp",
|
"PatchEngine.cpp",
|
||||||
"State.cpp",
|
"State.cpp",
|
||||||
"Tracer.cpp",
|
"Tracer.cpp",
|
||||||
|
|
Loading…
Reference in New Issue