Merge pull request #1169 from lioncash/cpu-core
Core: Use an enum for indicating CPU cores
This commit is contained in:
commit
ce35cd301b
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@ -499,11 +499,11 @@ void SConfig::LoadCoreSettings(IniFile& ini)
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core->Get("HLE_BS2", &m_LocalCoreStartupParameter.bHLE_BS2, false);
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#ifdef _M_X86
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core->Get("CPUCore", &m_LocalCoreStartupParameter.iCPUCore, 1);
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core->Get("CPUCore", &m_LocalCoreStartupParameter.iCPUCore, SCoreStartupParameter::CORE_JIT64);
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#elif _M_ARM_32
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core->Get("CPUCore", &m_LocalCoreStartupParameter.iCPUCore, 3);
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core->Get("CPUCore", &m_LocalCoreStartupParameter.iCPUCore, SCoreStartupParameter::CORE_JITARM);
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#else
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core->Get("CPUCore", &m_LocalCoreStartupParameter.iCPUCore, 0);
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core->Get("CPUCore", &m_LocalCoreStartupParameter.iCPUCore, SCoreStartupParameter::CORE_INTERPRETER);
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#endif
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core->Get("Fastmem", &m_LocalCoreStartupParameter.bFastmem, true);
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core->Get("DSPThread", &m_LocalCoreStartupParameter.bDSPThread, false);
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@ -326,14 +326,14 @@ static void FifoPlayerThread()
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// See the BootManager.cpp file description for a complete call schedule.
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void EmuThread()
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{
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const SCoreStartupParameter& _CoreParameter =
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const SCoreStartupParameter& core_parameter =
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SConfig::GetInstance().m_LocalCoreStartupParameter;
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Common::SetCurrentThreadName("Emuthread - Starting");
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DisplayMessage(cpu_info.brand_string, 8000);
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DisplayMessage(cpu_info.Summarize(), 8000);
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DisplayMessage(_CoreParameter.m_strFilename, 3000);
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DisplayMessage(core_parameter.m_strFilename, 3000);
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Movie::Init();
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@ -348,7 +348,7 @@ void EmuThread()
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OSD::AddMessage("Dolphin " + g_video_backend->GetName() + " Video Backend.", 5000);
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if (!DSP::GetDSPEmulator()->Initialize(_CoreParameter.bWii, _CoreParameter.bDSPThread))
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if (!DSP::GetDSPEmulator()->Initialize(core_parameter.bWii, core_parameter.bDSPThread))
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{
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HW::Shutdown();
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g_video_backend->Shutdown();
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@ -359,7 +359,7 @@ void EmuThread()
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Pad::Initialize(s_window_handle);
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// Load and Init Wiimotes - only if we are booting in wii mode
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if (_CoreParameter.bWii)
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if (core_parameter.bWii)
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{
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Wiimote::Initialize(s_window_handle, !s_state_filename.empty());
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@ -376,7 +376,7 @@ void EmuThread()
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s_hardware_initialized = true;
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// Boot to pause or not
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Core::SetState(_CoreParameter.bBootToPause ? Core::CORE_PAUSE : Core::CORE_RUN);
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Core::SetState(core_parameter.bBootToPause ? Core::CORE_PAUSE : Core::CORE_RUN);
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// Load GCM/DOL/ELF whatever ... we boot with the interpreter core
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PowerPC::SetMode(PowerPC::MODE_INTERPRETER);
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@ -384,11 +384,15 @@ void EmuThread()
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CBoot::BootUp();
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// Setup our core, but can't use dynarec if we are compare server
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if (_CoreParameter.iCPUCore && (!_CoreParameter.bRunCompareServer ||
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_CoreParameter.bRunCompareClient))
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if (core_parameter.iCPUCore != SCoreStartupParameter::CORE_INTERPRETER
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&& (!core_parameter.bRunCompareServer || core_parameter.bRunCompareClient))
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{
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PowerPC::SetMode(PowerPC::MODE_JIT);
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}
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else
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{
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PowerPC::SetMode(PowerPC::MODE_INTERPRETER);
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}
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// Update the window again because all stuff is initialized
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Host_UpdateDisasmDialog();
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@ -396,13 +400,13 @@ void EmuThread()
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// Determine the cpu thread function
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void (*cpuThreadFunc)(void);
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if (_CoreParameter.m_BootType == SCoreStartupParameter::BOOT_DFF)
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if (core_parameter.m_BootType == SCoreStartupParameter::BOOT_DFF)
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cpuThreadFunc = FifoPlayerThread;
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else
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cpuThreadFunc = CpuThread;
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// ENTER THE VIDEO THREAD LOOP
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if (_CoreParameter.bCPUThread)
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if (core_parameter.bCPUThread)
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{
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// This thread, after creating the EmuWindow, spawns a CPU
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// thread, and then takes over and becomes the video thread
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@ -453,7 +457,7 @@ void EmuThread()
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INFO_LOG(CONSOLE, "%s", StopMessage(true, "CPU thread stopped.").c_str());
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if (_CoreParameter.bCPUThread)
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if (core_parameter.bCPUThread)
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g_video_backend->Video_Cleanup();
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VolumeHandler::EjectVolume();
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@ -479,7 +483,7 @@ void EmuThread()
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g_video_backend->Video_ClearMessages();
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// Reload sysconf file in order to see changes committed during emulation
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if (_CoreParameter.bWii)
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if (core_parameter.bWii)
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SConfig::GetInstance().m_SYSCONF->Reload();
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INFO_LOG(CONSOLE, "Stop [Video Thread]\t\t---- Shutdown complete ----");
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@ -65,7 +65,7 @@ void SCoreStartupParameter::LoadDefaults()
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iGDBPort = -1;
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#endif
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iCPUCore = 1;
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iCPUCore = CORE_JIT64;
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bCPUThread = false;
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bSkipIdle = false;
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bRunCompareServer = false;
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@ -116,10 +116,14 @@ struct SCoreStartupParameter
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bool bAutomaticStart;
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bool bBootToPause;
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// 0 = Interpreter
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// 1 = Jit
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// 2 = JitIL
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// 3 = JIT ARM
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enum
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{
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CORE_INTERPRETER,
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CORE_JIT64,
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CORE_JITIL64,
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CORE_JITARM,
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CORE_JITARM64
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};
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int iCPUCore;
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// JIT (shared between JIT and JITIL)
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@ -878,32 +878,36 @@ void CConfigMain::OnOk(wxCommandEvent& WXUNUSED (event))
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// Core settings
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void CConfigMain::CoreSettingsChanged(wxCommandEvent& event)
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{
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SCoreStartupParameter& startup_params = SConfig::GetInstance().m_LocalCoreStartupParameter;
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switch (event.GetId())
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{
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// Core - Basic
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case ID_CPUTHREAD:
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if (Core::IsRunning())
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return;
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SConfig::GetInstance().m_LocalCoreStartupParameter.bCPUThread = CPUThread->IsChecked();
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startup_params.bCPUThread = CPUThread->IsChecked();
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break;
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case ID_IDLESKIP:
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SConfig::GetInstance().m_LocalCoreStartupParameter.bSkipIdle = SkipIdle->IsChecked();
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startup_params.bSkipIdle = SkipIdle->IsChecked();
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break;
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case ID_ENABLECHEATS:
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SConfig::GetInstance().m_LocalCoreStartupParameter.bEnableCheats = EnableCheats->IsChecked();
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startup_params.bEnableCheats = EnableCheats->IsChecked();
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break;
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case ID_FRAMELIMIT:
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SConfig::GetInstance().m_Framelimit = Framelimit->GetSelection();
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break;
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// Core - Advanced
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case ID_CPUENGINE:
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SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore = CPUCores[CPUEngine->GetSelection()].CPUid;
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startup_params.iCPUCore = CPUCores[CPUEngine->GetSelection()].CPUid;
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if (main_frame->g_pCodeWindow)
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main_frame->g_pCodeWindow->GetMenuBar()->Check(IDM_INTERPRETER,
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SConfig::GetInstance().m_LocalCoreStartupParameter.iCPUCore?false:true);
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{
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bool using_interp = (startup_params.iCPUCore == SCoreStartupParameter::CORE_INTERPRETER);
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main_frame->g_pCodeWindow->GetMenuBar()->Check(IDM_INTERPRETER, using_interp);
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}
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break;
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case ID_NTSCJ:
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SConfig::GetInstance().m_LocalCoreStartupParameter.bForceNTSCJ = _NTSCJ->IsChecked();
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startup_params.bForceNTSCJ = _NTSCJ->IsChecked();
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break;
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}
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}
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@ -384,7 +384,7 @@ void CCodeWindow::UpdateCallstack()
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}
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// Create CPU Mode menus
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void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter, wxMenuBar *pMenuBar)
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void CCodeWindow::CreateMenu(const SCoreStartupParameter& core_startup_parameter, wxMenuBar *pMenuBar)
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{
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// CPU Mode
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wxMenu* pCoreMenu = new wxMenu;
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@ -394,7 +394,7 @@ void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParam
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" and stepping to work as explained in the Developer Documentation. But it can be very"
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" slow, perhaps slower than 1 fps."),
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wxITEM_CHECK);
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interpreter->Check(_LocalCoreStartupParameter.iCPUCore == 0);
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interpreter->Check(core_startup_parameter.iCPUCore == SCoreStartupParameter::CORE_INTERPRETER);
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pCoreMenu->AppendSeparator();
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pCoreMenu->Append(IDM_JITNOBLOCKLINKING, _("&JIT Block Linking off"),
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