wxgl works sometimes on dual core but hardly ever on single
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1527 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -200,6 +200,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
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GLWin.cocoaWin = cocoaGLCreateWindow(GLWin.width, GLWin.height);
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GLWin.cocoaCtx = cocoaGLInit(g_Config.iMultisampleMode);
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#elif defined(USE_WX) && USE_WX
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int args[] = {WX_GL_RGBA, WX_GL_DOUBLEBUFFER, WX_GL_DEPTH_SIZE, 16, 0};
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wxSize size(_iwidth, _iheight);
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if (!g_Config.renderToMainframe ||
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@ -210,7 +211,7 @@ bool OpenGL_Create(SVideoInitialize &_VideoInitialize, int _iwidth, int _iheight
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GLWin.frame = new wxFrame((wxWindow *)NULL,
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-1, _("Dolphin"), wxPoint(0,0), size);
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}
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GLWin.glCanvas = new wxGLCanvas(GLWin.frame, wxID_ANY, NULL,
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GLWin.glCanvas = new wxGLCanvas(GLWin.frame, wxID_ANY, args,
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wxPoint(0,0), size, wxSUNKEN_BORDER);
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GLWin.glCtxt = new wxGLContext(GLWin.glCanvas);
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