Remove the PIC linker flag for DSP on linux.
Fix some debugger issues. Still need to get sound window working, but the invalid id panic alert is fixed. Also, a ";" as a comment in an ini file is now only allowed at the beginning of a line. The debugger has settings strings with semicolons in them. That completely broke the debugger. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6989 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -37,6 +37,3 @@ endif()
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add_library(audiocommon STATIC ${SRCS})
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target_link_libraries(audiocommon ${LIBS})
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if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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add_definitions(-fPIC)
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endif()
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@ -36,12 +36,11 @@ static void ParseLine(const std::string& line, std::string* keyOut, std::string*
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int FirstCommentChar = -1;
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// Comments
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if (FirstCommentChar < 0)
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FirstCommentChar =
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(int)line.find(";", FirstEquals > 0 ? FirstEquals : 0);
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if (FirstCommentChar < 0)
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FirstCommentChar =
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(int)line.find("#", FirstEquals > 0 ? FirstEquals : 0);
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if (FirstCommentChar < 0 && line[0] == ';')
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FirstCommentChar = 0;
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// Allow preservation of spacing before comment
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if (FirstCommentChar > 0)
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@ -4,6 +4,3 @@ set(SRCS Src/CodeView.cpp
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add_library(debugger_ui_util STATIC ${SRCS})
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target_link_libraries(debugger_ui_util ${wxWidgets_LIBRARIES})
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if(${CMAKE_SYSTEM_NAME} MATCHES "Linux")
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add_definitions(-fPIC)
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endif()
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@ -425,7 +425,7 @@ void CCodeWindow::OpenPages()
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if (bShowOnStart[IDM_JITWINDOW - IDM_LOGWINDOW])
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ToggleJitWindow(true);
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if (bShowOnStart[IDM_SOUNDWINDOW - IDM_LOGWINDOW])
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ToggleDLLWindow(IDM_SOUNDWINDOW, true);
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ToggleSoundWindow(true);
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if (bShowOnStart[IDM_VIDEOWINDOW - IDM_LOGWINDOW])
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ToggleDLLWindow(IDM_VIDEOWINDOW, true);
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}
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@ -515,22 +515,23 @@ void CCodeWindow::ToggleJitWindow(bool bShow)
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void CCodeWindow::ToggleSoundWindow(bool bShow)
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{
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// TODO: Resurrect DSP debugger window.
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#if 0
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GetMenuBar()->FindItem(IDM_SOUNDWINDOW)->Check(bShow);
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if (bShow)
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{
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/* TODO: Resurrect DSP debugger window.
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if (!m_JitWindow)
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m_JitWindow = new CJitWindow(Parent, IDM_SOUNDWINDOW);
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Parent->DoAddPage(m_JitWindow,
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if (!m_SoundWindow)
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m_SoundWindow = new DSPDebuggerLLE(Parent, IDM_SOUNDWINDOW);
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Parent->DoAddPage(m_SoundWindow,
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iNbAffiliation[IDM_SOUNDWINDOW - IDM_LOGWINDOW],
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Parent->bFloatWindow[IDM_SOUNDWINDOW - IDM_LOGWINDOW]);
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*/
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}
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else // Close
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{
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//Parent->DoRemovePage(m_JitWindow, false);
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// m_JitWindow = NULL;
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Parent->DoRemovePage(m_SoundWindow, false);
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m_SoundWindow = NULL;
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}
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#endif
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}
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// Notice: This windows docking will produce several wx debugging messages for plugin
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@ -216,7 +216,7 @@ void CFrame::ClosePages()
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g_pCodeWindow->ToggleBreakPointWindow(false);
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g_pCodeWindow->ToggleMemoryWindow(false);
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g_pCodeWindow->ToggleJitWindow(false);
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g_pCodeWindow->ToggleDLLWindow(IDM_SOUNDWINDOW, false);
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g_pCodeWindow->ToggleSoundWindow(false);
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g_pCodeWindow->ToggleDLLWindow(IDM_VIDEOWINDOW, false);
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}
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}
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@ -257,7 +257,7 @@ void CFrame::OnNotebookPageClose(wxAuiNotebookEvent& event)
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if (Ctrl->GetPage(event.GetSelection())->GetId() == IDM_MEMORYWINDOW)
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g_pCodeWindow->ToggleMemoryWindow(false);
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if (Ctrl->GetPage(event.GetSelection())->GetId() == IDM_SOUNDWINDOW)
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g_pCodeWindow->ToggleDLLWindow(IDM_SOUNDWINDOW, false);
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g_pCodeWindow->ToggleSoundWindow(false);
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if (Ctrl->GetPage(event.GetSelection())->GetId() == IDM_VIDEOWINDOW)
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g_pCodeWindow->ToggleDLLWindow(IDM_VIDEOWINDOW, false);
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}
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@ -939,13 +939,10 @@ void CFrame::DoStop()
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if(Frame::IsPlayingInput() || Frame::IsRecordingInput())
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Frame::EndPlayInput();
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// These windows cause segmentation faults if they are open when the emulator
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// stops. It has something to do with the the wxAuiManager update.
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// The video debugger window causes a segmentation fault if open when the
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// emulator stops. It has something to do with the the wxAuiManager update.
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if (g_pCodeWindow)
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{
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g_pCodeWindow->ToggleDLLWindow(IDM_SOUNDWINDOW, false);
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g_pCodeWindow->ToggleDLLWindow(IDM_VIDEOWINDOW, false);
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}
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BootManager::Stop();
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