diff --git a/Data/Sys/GameSettings/GWRE01.ini b/Data/Sys/GameSettings/GWRE01.ini index 2b62d176db..1e074a4c0e 100644 --- a/Data/Sys/GameSettings/GWRE01.ini +++ b/Data/Sys/GameSettings/GWRE01.ini @@ -20,7 +20,7 @@ $Always 0 missed Buoys 046199F4 00000000 $Always turbo 04620FDC 0000004B -$Never 'out of bounds' - can not finish race +$Never 'out of bounds' - cannot finish race 04619BD4 00000000 $Stunt mode: Massive score 0461B2B8 05F5E0FF diff --git a/Data/Sys/GameSettings/REDE41.ini b/Data/Sys/GameSettings/REDE41.ini index 8f5399fc2d..882a940a5a 100644 --- a/Data/Sys/GameSettings/REDE41.ini +++ b/Data/Sys/GameSettings/REDE41.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = Nunchuck doesn't work (both real and emulated). +EmulationIssues = Nunchuk doesn't work (both real and emulated). [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/REDJ41.ini b/Data/Sys/GameSettings/REDJ41.ini index 9916386167..9552ed8b5b 100644 --- a/Data/Sys/GameSettings/REDJ41.ini +++ b/Data/Sys/GameSettings/REDJ41.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = Nunchuck doesn't work (both real and emulated). +EmulationIssues = Nunchuk doesn't work (both real and emulated). [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/REDP41.ini b/Data/Sys/GameSettings/REDP41.ini index 65d5271d87..2ee6119f43 100644 --- a/Data/Sys/GameSettings/REDP41.ini +++ b/Data/Sys/GameSettings/REDP41.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = Nunchuck doesn't work (both real and emulated). +EmulationIssues = Nunchuk doesn't work (both real and emulated). [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp b/Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp index 616e0732f8..50b3620eb0 100644 --- a/Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp +++ b/Source/Core/Core/HW/WiimoteEmu/Attachment/Nunchuk.cpp @@ -7,11 +7,11 @@ namespace WiimoteEmu { -static const u8 nunchuck_id[] = { 0x00, 0x00, 0xa4, 0x20, 0x00, 0x00 }; -/* Default calibration for the nunchuck. It should be written to 0x20 - 0x3f of the +static const u8 nunchuk_id[] = { 0x00, 0x00, 0xa4, 0x20, 0x00, 0x00 }; +/* Default calibration for the nunchuk. It should be written to 0x20 - 0x3f of the extension register. 0x80 is the neutral x and y accelerators and 0xb3 is the neutral z accelerometer that is adjusted for gravity. */ -static const u8 nunchuck_calibration[] = +static const u8 nunchuk_calibration[] = { 0x80, 0x80, 0x80, 0x00, // accelerometer x, y, z neutral 0xb3, 0xb3, 0xb3, 0x00, // x, y, z g-force values @@ -52,9 +52,9 @@ Nunchuk::Nunchuk(WiimoteEmu::ExtensionReg& _reg) : Attachment(_trans("Nunchuk"), // set up register // calibration - memcpy(&calibration, nunchuck_calibration, sizeof(nunchuck_calibration)); + memcpy(&calibration, nunchuk_calibration, sizeof(nunchuk_calibration)); // id - memcpy(&id, nunchuck_id, sizeof(nunchuck_id)); + memcpy(&id, nunchuk_id, sizeof(nunchuk_id)); // this should get set to 0 on disconnect, but it isn't, o well memset(m_shake_step, 0, sizeof(m_shake_step)); diff --git a/Source/Core/Core/HW/WiimoteEmu/EmuSubroutines.cpp b/Source/Core/Core/HW/WiimoteEmu/EmuSubroutines.cpp index 0ed774faee..3e6a6408f4 100644 --- a/Source/Core/Core/HW/WiimoteEmu/EmuSubroutines.cpp +++ b/Source/Core/Core/HW/WiimoteEmu/EmuSubroutines.cpp @@ -393,7 +393,7 @@ void Spy(Wiimote* wm_, const void* data_, size_t size_) //INFO_LOG(CONSOLE, "Extension ID: %s", ArrayToString(rdr->data, rdr->size+1).c_str()); } - // Nunchuck calibration + // Nunchuk calibration if (data[4] == 0xf0 && data[5] == 0x00 && (data[6] == 0x20 || data[6] == 0x30)) { // log @@ -403,9 +403,9 @@ void Spy(Wiimote* wm_, const void* data_, size_t size_) //if(((u8*)&wm->m_reg_ext)[0xf0] == 0xaa) { // WiimoteDecrypt(&wm->m_ext_key, &data[0x07], 0x00, (data[4] >> 0x04) + 1); - //if (wm->m_extension->name == "NUNCHUCK") + //if (wm->m_extension->name == "NUNCHUK") //{ - // INFO_LOG(CONSOLE, "\nGame got the Nunchuck calibration:\n"); + // INFO_LOG(CONSOLE, "\nGame got the Nunchuk calibration:\n"); // INFO_LOG(CONSOLE, "Cal_zero.x: %i\n", data[7 + 0]); // INFO_LOG(CONSOLE, "Cal_zero.y: %i\n", data[7 + 1]); // INFO_LOG(CONSOLE, "Cal_zero.z: %i\n", data[7 + 2]); @@ -447,18 +447,18 @@ void Spy(Wiimote* wm_, const void* data_, size_t size_) //memcpy((u8*)&wm->m_reg_ext.calibration, &data[7], 0x10); //memcpy((u8*)&wm->m_reg_ext.unknown3, &data[7], 0x10); } - // Save the default values that should work with Wireless Nunchucks + // Save the default values that should work with Wireless Nunchuks else { //WiimoteEmu::SetDefaultExtensionRegistry(); } //WiimoteEmu::UpdateEeprom(); } - // third party Nunchuck + // third party Nunchuk else if (data[7] == 0xff) { - //memcpy(wm->m_reg_ext + 0x20, WiimoteEmu::wireless_nunchuck_calibration, sizeof(WiimoteEmu::wireless_nunchuck_calibration)); - //memcpy(wm->m_reg_ext + 0x30, WiimoteEmu::wireless_nunchuck_calibration, sizeof(WiimoteEmu::wireless_nunchuck_calibration)); + //memcpy(wm->m_reg_ext + 0x20, WiimoteEmu::wireless_nunchuk_calibration, sizeof(WiimoteEmu::wireless_nunchuk_calibration)); + //memcpy(wm->m_reg_ext + 0x30, WiimoteEmu::wireless_nunchuk_calibration, sizeof(WiimoteEmu::wireless_nunchuk_calibration)); } // print encrypted data diff --git a/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp b/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp index aaf8169974..225af69afe 100644 --- a/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp +++ b/Source/Core/Core/HW/WiimoteEmu/WiimoteEmu.cpp @@ -581,7 +581,7 @@ void Wiimote::GetExtData(u8* const data) { switch (m_reg_motion_plus.ext_identifier[0x4]) { - // nunchuck pass-through mode + // nunchuk pass-through mode // Bit 7 of byte 5 is moved to bit 6 of byte 5, overwriting it // Bit 0 of byte 4 is moved to bit 7 of byte 5 // Bit 3 of byte 5 is moved to bit 4 of byte 5, overwriting it