really fix building without OAL, and disable it (for time being i guess) on windows...crazy non-static libs no one wants to deal with
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2811 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -18,6 +18,8 @@
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#include "aldlist.h"
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#include "aldlist.h"
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#include "OpenALStream.h"
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#include "OpenALStream.h"
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#if defined HAVE_OPENAL && HAVE_OPENAL
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#define AUDIO_NUMBUFFERS (4)
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#define AUDIO_NUMBUFFERS (4)
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bool OpenALStream::Start()
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bool OpenALStream::Start()
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@ -105,3 +107,5 @@ void OpenALStream::SoundLoop()
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soundSyncEvent.Wait();
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soundSyncEvent.Wait();
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}
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}
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}
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}
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#endif //HAVE_OPENAL
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@ -82,7 +82,7 @@
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// Since they are always around on windows
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// Since they are always around on windows
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#define HAVE_WIIUSE 1
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#define HAVE_WIIUSE 1
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#define HAVE_WX 1
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#define HAVE_WX 1
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#define HAVE_OPENAL 1
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// #define HAVE_OPENAL 1
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namespace
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namespace
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{
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{
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