really fix building without OAL, and disable it (for time being i guess) on windows...crazy non-static libs no one wants to deal with

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2811 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Shawn Hoffman 2009-03-31 03:58:47 +00:00
parent caf1395f5e
commit ccdec4308a
2 changed files with 5 additions and 1 deletions

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@ -18,6 +18,8 @@
#include "aldlist.h" #include "aldlist.h"
#include "OpenALStream.h" #include "OpenALStream.h"
#if defined HAVE_OPENAL && HAVE_OPENAL
#define AUDIO_NUMBUFFERS (4) #define AUDIO_NUMBUFFERS (4)
bool OpenALStream::Start() bool OpenALStream::Start()
@ -105,3 +107,5 @@ void OpenALStream::SoundLoop()
soundSyncEvent.Wait(); soundSyncEvent.Wait();
} }
} }
#endif //HAVE_OPENAL

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@ -82,7 +82,7 @@
// Since they are always around on windows // Since they are always around on windows
#define HAVE_WIIUSE 1 #define HAVE_WIIUSE 1
#define HAVE_WX 1 #define HAVE_WX 1
#define HAVE_OPENAL 1 // #define HAVE_OPENAL 1
namespace namespace
{ {