Changed "Wiimote On" to "Input Active", so you can bypass Wiimote input when you want to use GC controller instead, even though their buttons are binded to the same keys/pads.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4681 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
a751efcc6e
commit
cca6f75110
|
@ -264,6 +264,7 @@ void Config::Load(bool ChangePad)
|
||||||
iniFile.Load(FULL_CONFIG_DIR "Wiimote.ini");
|
iniFile.Load(FULL_CONFIG_DIR "Wiimote.ini");
|
||||||
|
|
||||||
// General
|
// General
|
||||||
|
iniFile.Get("Settings", "InputActive", &bInputActive, true);
|
||||||
iniFile.Get("Settings", "Sideways", &bSideways, false);
|
iniFile.Get("Settings", "Sideways", &bSideways, false);
|
||||||
iniFile.Get("Settings", "Upright", &bUpright, false);
|
iniFile.Get("Settings", "Upright", &bUpright, false);
|
||||||
iniFile.Get("Settings", "ExtensionConnected", &iExtensionConnected, EXT_NONE);
|
iniFile.Get("Settings", "ExtensionConnected", &iExtensionConnected, EXT_NONE);
|
||||||
|
@ -370,6 +371,7 @@ void Config::Save(int Slot)
|
||||||
{
|
{
|
||||||
IniFile iniFile;
|
IniFile iniFile;
|
||||||
iniFile.Load(FULL_CONFIG_DIR "Wiimote.ini");
|
iniFile.Load(FULL_CONFIG_DIR "Wiimote.ini");
|
||||||
|
iniFile.Set("Settings", "InputActive", bInputActive);
|
||||||
iniFile.Set("Settings", "Sideways", bSideways);
|
iniFile.Set("Settings", "Sideways", bSideways);
|
||||||
iniFile.Set("Settings", "Upright", bUpright);
|
iniFile.Set("Settings", "Upright", bUpright);
|
||||||
iniFile.Set("Settings", "MotionPlusConnected", bMotionPlusConnected);
|
iniFile.Set("Settings", "MotionPlusConnected", bMotionPlusConnected);
|
||||||
|
@ -391,7 +393,6 @@ void Config::Save(int Slot)
|
||||||
char SectionName[32];
|
char SectionName[32];
|
||||||
sprintf(SectionName, "Wiimote%i", i + 1);
|
sprintf(SectionName, "Wiimote%i", i + 1);
|
||||||
|
|
||||||
iniFile.Set(SectionName, "Enabled", WiiMoteEmu::PadMapping[i].enabled);
|
|
||||||
iniFile.Set(SectionName, "NoTriggerFilter", bNoTriggerFilter);
|
iniFile.Set(SectionName, "NoTriggerFilter", bNoTriggerFilter);
|
||||||
iniFile.Set(SectionName, "TiltType", Tilt.Type);;
|
iniFile.Set(SectionName, "TiltType", Tilt.Type);;
|
||||||
iniFile.Set(SectionName, "TiltRollRange", Tilt.Range.Roll);
|
iniFile.Set(SectionName, "TiltRollRange", Tilt.Range.Roll);
|
||||||
|
@ -419,6 +420,7 @@ void Config::Save(int Slot)
|
||||||
iniFile.Set(SectionName, gh3ControlNames[x], WiiMoteEmu::PadMapping[i].GH3c.keyForControls[x]);
|
iniFile.Set(SectionName, gh3ControlNames[x], WiiMoteEmu::PadMapping[i].GH3c.keyForControls[x]);
|
||||||
|
|
||||||
// Save the physical device ID number
|
// Save the physical device ID number
|
||||||
|
iniFile.Set(SectionName, "Enabled", WiiMoteEmu::PadMapping[i].enabled);
|
||||||
iniFile.Set(SectionName, "DeviceID", WiiMoteEmu::PadMapping[i].ID);
|
iniFile.Set(SectionName, "DeviceID", WiiMoteEmu::PadMapping[i].ID);
|
||||||
|
|
||||||
// Joypad specific settings
|
// Joypad specific settings
|
||||||
|
|
|
@ -98,6 +98,7 @@ struct Config
|
||||||
};
|
};
|
||||||
|
|
||||||
// Emulated Wiimote
|
// Emulated Wiimote
|
||||||
|
bool bInputActive;
|
||||||
bool bSideways;
|
bool bSideways;
|
||||||
bool bUpright;
|
bool bUpright;
|
||||||
bool bWideScreen;
|
bool bWideScreen;
|
||||||
|
|
|
@ -31,12 +31,13 @@ BEGIN_EVENT_TABLE(WiimoteBasicConfigDialog,wxDialog)
|
||||||
EVT_BUTTON(ID_APPLY, WiimoteBasicConfigDialog::ButtonClick)
|
EVT_BUTTON(ID_APPLY, WiimoteBasicConfigDialog::ButtonClick)
|
||||||
EVT_BUTTON(ID_BUTTONMAPPING, WiimoteBasicConfigDialog::ButtonClick)
|
EVT_BUTTON(ID_BUTTONMAPPING, WiimoteBasicConfigDialog::ButtonClick)
|
||||||
EVT_BUTTON(ID_BUTTONRECORDING, WiimoteBasicConfigDialog::ButtonClick)
|
EVT_BUTTON(ID_BUTTONRECORDING, WiimoteBasicConfigDialog::ButtonClick)
|
||||||
EVT_CHECKBOX(ID_CONNECT_REAL, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
EVT_CHECKBOX(IDC_INPUT_ACTIVE, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
||||||
EVT_CHECKBOX(ID_USE_REAL, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
EVT_CHECKBOX(IDC_CONNECT_REAL, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
||||||
EVT_CHECKBOX(ID_SIDEWAYSWIIMOTE, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
EVT_CHECKBOX(IDC_USE_REAL, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
||||||
EVT_CHECKBOX(ID_UPRIGHTWIIMOTE, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
EVT_CHECKBOX(IDC_SIDEWAYSWIIMOTE, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
||||||
EVT_CHECKBOX(ID_MOTIONPLUSCONNECTED, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
EVT_CHECKBOX(IDC_UPRIGHTWIIMOTE, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
||||||
EVT_CHOICE(ID_EXTCONNECTED, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
EVT_CHECKBOX(IDC_MOTIONPLUSCONNECTED, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
||||||
|
EVT_CHOICE(IDC_EXTCONNECTED, WiimoteBasicConfigDialog::GeneralSettingsChanged)
|
||||||
// IR cursor
|
// IR cursor
|
||||||
EVT_COMMAND_SCROLL(IDS_WIDTH, WiimoteBasicConfigDialog::IRCursorChanged)
|
EVT_COMMAND_SCROLL(IDS_WIDTH, WiimoteBasicConfigDialog::IRCursorChanged)
|
||||||
EVT_COMMAND_SCROLL(IDS_HEIGHT, WiimoteBasicConfigDialog::IRCursorChanged)
|
EVT_COMMAND_SCROLL(IDS_HEIGHT, WiimoteBasicConfigDialog::IRCursorChanged)
|
||||||
|
@ -143,8 +144,8 @@ void WiimoteBasicConfigDialog::CreateGUIControls()
|
||||||
m_Controller[i] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE1 + i, wxDefaultPosition, wxDefaultSize);
|
m_Controller[i] = new wxPanel(m_Notebook, ID_CONTROLLERPAGE1 + i, wxDefaultPosition, wxDefaultSize);
|
||||||
m_Notebook->AddPage(m_Controller[i], wxString::Format(wxT("Wiimote %d"), i+1));
|
m_Notebook->AddPage(m_Controller[i], wxString::Format(wxT("Wiimote %d"), i+1));
|
||||||
|
|
||||||
m_ConnectRealWiimote[i] = new wxCheckBox(m_Controller[i], ID_CONNECT_REAL, wxT("Connect Real Wiimote"));
|
m_ConnectRealWiimote[i] = new wxCheckBox(m_Controller[i], IDC_CONNECT_REAL, wxT("Connect Real Wiimote"));
|
||||||
m_UseRealWiimote[i] = new wxCheckBox(m_Controller[i], ID_USE_REAL, wxT("Use Real Wiimote"));
|
m_UseRealWiimote[i] = new wxCheckBox(m_Controller[i], IDC_USE_REAL, wxT("Use Real Wiimote"));
|
||||||
|
|
||||||
m_ConnectRealWiimote[0]->SetValue(g_Config.bConnectRealWiimote);
|
m_ConnectRealWiimote[0]->SetValue(g_Config.bConnectRealWiimote);
|
||||||
m_UseRealWiimote[0]->SetValue(g_Config.bUseRealWiimote);
|
m_UseRealWiimote[0]->SetValue(g_Config.bUseRealWiimote);
|
||||||
|
@ -153,7 +154,7 @@ void WiimoteBasicConfigDialog::CreateGUIControls()
|
||||||
m_UseRealWiimote[i]->SetToolTip(wxT("Use the real Wiimote in the game. This can be changed during gameplay. This can not be selected")
|
m_UseRealWiimote[i]->SetToolTip(wxT("Use the real Wiimote in the game. This can be changed during gameplay. This can not be selected")
|
||||||
wxT(" when a recording is to be done. No status in this window will be updated when this is checked."));
|
wxT(" when a recording is to be done. No status in this window will be updated when this is checked."));
|
||||||
|
|
||||||
m_WiiMotionPlusConnected[i] = new wxCheckBox(m_Controller[i], ID_MOTIONPLUSCONNECTED, wxT("Wii Motion Plus Connected"));
|
m_WiiMotionPlusConnected[i] = new wxCheckBox(m_Controller[i], IDC_MOTIONPLUSCONNECTED, wxT("Wii Motion Plus Connected"));
|
||||||
m_WiiMotionPlusConnected[i]->SetValue(g_Config.bMotionPlusConnected);
|
m_WiiMotionPlusConnected[i]->SetValue(g_Config.bMotionPlusConnected);
|
||||||
m_WiiMotionPlusConnected[i]->Enable(false);
|
m_WiiMotionPlusConnected[i]->Enable(false);
|
||||||
|
|
||||||
|
@ -166,20 +167,19 @@ void WiimoteBasicConfigDialog::CreateGUIControls()
|
||||||
// Prolly needs to be a separate plugin
|
// Prolly needs to be a separate plugin
|
||||||
//arrayStringFor_extension.Add(wxT("Balance Board"));
|
//arrayStringFor_extension.Add(wxT("Balance Board"));
|
||||||
|
|
||||||
extensionChoice[i] = new wxChoice(m_Controller[i], ID_EXTCONNECTED, wxDefaultPosition, wxDefaultSize, arrayStringFor_extension, 0, wxDefaultValidator);
|
extensionChoice[i] = new wxChoice(m_Controller[i], IDC_EXTCONNECTED, wxDefaultPosition, wxDefaultSize, arrayStringFor_extension, 0, wxDefaultValidator);
|
||||||
extensionChoice[i]->SetSelection(0);
|
extensionChoice[i]->SetSelection(0);
|
||||||
|
|
||||||
// Basic Settings
|
// Basic Settings
|
||||||
m_WiimoteOnline[i] = new wxCheckBox(m_Controller[i], IDC_WIMOTE_ON, wxT("Wiimote On"));
|
m_InputActive[i] = new wxCheckBox(m_Controller[i], IDC_INPUT_ACTIVE, wxT("Wiimote Input Active"));
|
||||||
m_WiimoteOnline[i]->SetValue(true);
|
m_InputActive[i]->SetValue(true);
|
||||||
m_WiimoteOnline[i]->Enable(false);
|
m_InputActive[i]->SetToolTip(wxString::Format(wxT("Decide if Wiimote button events shall be sent to game"), i));
|
||||||
m_WiimoteOnline[i]->SetToolTip(wxString::Format(wxT("Decide if Wiimote %i shall be detected by the game"), i));
|
|
||||||
|
|
||||||
// Emulated Wiimote
|
// Emulated Wiimote
|
||||||
m_SidewaysWiimote[i] = new wxCheckBox(m_Controller[i], ID_SIDEWAYSWIIMOTE, wxT("Sideways Wiimote"));
|
m_SidewaysWiimote[i] = new wxCheckBox(m_Controller[i], IDC_SIDEWAYSWIIMOTE, wxT("Sideways Wiimote"));
|
||||||
m_SidewaysWiimote[i]->SetValue(g_Config.bSideways);
|
m_SidewaysWiimote[i]->SetValue(g_Config.bSideways);
|
||||||
m_SidewaysWiimote[i]->SetToolTip(wxT("Treat the sideways position as neutral"));
|
m_SidewaysWiimote[i]->SetToolTip(wxT("Treat the sideways position as neutral"));
|
||||||
m_UprightWiimote[i] = new wxCheckBox(m_Controller[i], ID_UPRIGHTWIIMOTE, wxT("Upright Wiimote"));
|
m_UprightWiimote[i] = new wxCheckBox(m_Controller[i], IDC_UPRIGHTWIIMOTE, wxT("Upright Wiimote"));
|
||||||
m_UprightWiimote[i]->SetValue(g_Config.bUpright);
|
m_UprightWiimote[i]->SetValue(g_Config.bUpright);
|
||||||
m_UprightWiimote[i]->SetToolTip(wxT("Treat the upright position as neutral"));
|
m_UprightWiimote[i]->SetToolTip(wxT("Treat the upright position as neutral"));
|
||||||
|
|
||||||
|
@ -212,8 +212,8 @@ void WiimoteBasicConfigDialog::CreateGUIControls()
|
||||||
m_Crop[i]->Enable(false);
|
m_Crop[i]->Enable(false);
|
||||||
|
|
||||||
// Sizers
|
// Sizers
|
||||||
m_SizeBasic[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("General Settings"));
|
m_SizeBasic[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Emulated Wiimote"));
|
||||||
m_SizeBasic[i]->Add(m_WiimoteOnline[i], 0, wxEXPAND | wxALL, 5);
|
m_SizeBasic[i]->Add(m_InputActive[i], 0, wxEXPAND | wxALL, 5);
|
||||||
|
|
||||||
m_SizeEmu[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Emulated Position"));
|
m_SizeEmu[i] = new wxStaticBoxSizer(wxVERTICAL, m_Controller[i], wxT("Emulated Position"));
|
||||||
m_SizeEmu[i]->Add(m_SidewaysWiimote[i], 0, wxEXPAND | wxALL, 5);
|
m_SizeEmu[i]->Add(m_SidewaysWiimote[i], 0, wxEXPAND | wxALL, 5);
|
||||||
|
@ -294,7 +294,7 @@ void WiimoteBasicConfigDialog::CreateGUIControls()
|
||||||
|
|
||||||
// Center the window if there is room for it
|
// Center the window if there is room for it
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
if (GetSystemMetrics(SM_CYFULLSCREEN) > 800)
|
if (GetSystemMetrics(SM_CYFULLSCREEN) > 600)
|
||||||
Center();
|
Center();
|
||||||
#endif
|
#endif
|
||||||
ControlsCreated = true;
|
ControlsCreated = true;
|
||||||
|
@ -369,26 +369,29 @@ void WiimoteBasicConfigDialog::GeneralSettingsChanged(wxCommandEvent& event)
|
||||||
{
|
{
|
||||||
switch (event.GetId())
|
switch (event.GetId())
|
||||||
{
|
{
|
||||||
case ID_CONNECT_REAL:
|
case IDC_CONNECT_REAL:
|
||||||
DoConnectReal();
|
DoConnectReal();
|
||||||
break;
|
break;
|
||||||
case ID_USE_REAL:
|
case IDC_USE_REAL:
|
||||||
// Enable the Wiimote thread
|
// Enable the Wiimote thread
|
||||||
g_Config.bUseRealWiimote = m_UseRealWiimote[Page]->IsChecked();
|
g_Config.bUseRealWiimote = m_UseRealWiimote[Page]->IsChecked();
|
||||||
if (g_Config.bUseRealWiimote) DoUseReal();
|
if (g_Config.bUseRealWiimote) DoUseReal();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ID_SIDEWAYSWIIMOTE:
|
case IDC_INPUT_ACTIVE:
|
||||||
|
g_Config.bInputActive = m_InputActive[Page]->IsChecked();
|
||||||
|
break;
|
||||||
|
case IDC_SIDEWAYSWIIMOTE:
|
||||||
g_Config.bSideways = m_SidewaysWiimote[Page]->IsChecked();
|
g_Config.bSideways = m_SidewaysWiimote[Page]->IsChecked();
|
||||||
break;
|
break;
|
||||||
case ID_UPRIGHTWIIMOTE:
|
case IDC_UPRIGHTWIIMOTE:
|
||||||
g_Config.bUpright = m_UprightWiimote[Page]->IsChecked();
|
g_Config.bUpright = m_UprightWiimote[Page]->IsChecked();
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case ID_MOTIONPLUSCONNECTED:
|
case IDC_MOTIONPLUSCONNECTED:
|
||||||
g_Config.bMotionPlusConnected = m_WiiMotionPlusConnected[Page]->IsChecked();
|
g_Config.bMotionPlusConnected = m_WiiMotionPlusConnected[Page]->IsChecked();
|
||||||
break;
|
break;
|
||||||
case ID_EXTCONNECTED:
|
case IDC_EXTCONNECTED:
|
||||||
g_Config.iExtensionConnected = EXT_NONE;
|
g_Config.iExtensionConnected = EXT_NONE;
|
||||||
// Disconnect the extension so that the game recognize the change
|
// Disconnect the extension so that the game recognize the change
|
||||||
DoExtensionConnectedDisconnected();
|
DoExtensionConnectedDisconnected();
|
||||||
|
|
|
@ -52,13 +52,13 @@ class WiimoteBasicConfigDialog : public wxDialog
|
||||||
// Timers
|
// Timers
|
||||||
wxTimer *m_TimeoutOnce,
|
wxTimer *m_TimeoutOnce,
|
||||||
*m_ShutDownTimer;
|
*m_ShutDownTimer;
|
||||||
|
|
||||||
wxCheckBox *m_UseRealWiimote[4];
|
wxCheckBox *m_UseRealWiimote[4];
|
||||||
|
|
||||||
private:
|
private:
|
||||||
DECLARE_EVENT_TABLE();
|
DECLARE_EVENT_TABLE();
|
||||||
|
|
||||||
bool ControlsCreated,
|
bool ControlsCreated, m_bEnableUseRealWiimote;
|
||||||
m_bEnableUseRealWiimote;
|
|
||||||
int Page;
|
int Page;
|
||||||
|
|
||||||
wxNotebook *m_Notebook;
|
wxNotebook *m_Notebook;
|
||||||
|
@ -68,19 +68,17 @@ class WiimoteBasicConfigDialog : public wxDialog
|
||||||
*m_ButtonMapping,
|
*m_ButtonMapping,
|
||||||
*m_Recording;
|
*m_Recording;
|
||||||
|
|
||||||
wxBoxSizer *m_MainSizer,
|
wxChoice* extensionChoice[4];
|
||||||
*m_sMain[4],
|
|
||||||
*m_SizeParent[4];
|
|
||||||
|
|
||||||
wxSlider *m_SliderWidth[4],
|
wxSlider *m_SliderWidth[4],
|
||||||
*m_SliderHeight[4],
|
*m_SliderHeight[4],
|
||||||
*m_SliderLeft[4],
|
*m_SliderLeft[4],
|
||||||
*m_SliderTop[4];
|
*m_SliderTop[4];
|
||||||
|
|
||||||
// Emulated Wiimote settings
|
wxCheckBox *m_InputActive[4],
|
||||||
wxCheckBox *m_SidewaysWiimote[4],
|
*m_SidewaysWiimote[4],
|
||||||
*m_UprightWiimote[4],
|
*m_UprightWiimote[4],
|
||||||
*m_WiimoteOnline[4],
|
*m_ConnectRealWiimote[4],
|
||||||
*m_WiiMotionPlusConnected[4],
|
*m_WiiMotionPlusConnected[4],
|
||||||
*m_CheckAR43[4],
|
*m_CheckAR43[4],
|
||||||
*m_CheckAR169[4],
|
*m_CheckAR169[4],
|
||||||
|
@ -91,7 +89,11 @@ class WiimoteBasicConfigDialog : public wxDialog
|
||||||
*m_TextScreenLeft[4],
|
*m_TextScreenLeft[4],
|
||||||
*m_TextScreenTop[4],
|
*m_TextScreenTop[4],
|
||||||
*m_TextAR[4];
|
*m_TextAR[4];
|
||||||
wxBoxSizer *m_SizeBasicGeneral[4],
|
|
||||||
|
wxBoxSizer *m_MainSizer,
|
||||||
|
*m_sMain[4],
|
||||||
|
*m_SizeParent[4],
|
||||||
|
*m_SizeBasicGeneral[4],
|
||||||
*m_SizeBasicGeneralLeft[4],
|
*m_SizeBasicGeneralLeft[4],
|
||||||
*m_SizeBasicGeneralRight[4],
|
*m_SizeBasicGeneralRight[4],
|
||||||
*m_SizerIRPointerWidth[4],
|
*m_SizerIRPointerWidth[4],
|
||||||
|
@ -104,11 +106,6 @@ class WiimoteBasicConfigDialog : public wxDialog
|
||||||
*m_SizeExtensions[4],
|
*m_SizeExtensions[4],
|
||||||
*m_SizerIRPointer[4];
|
*m_SizerIRPointer[4];
|
||||||
|
|
||||||
wxChoice* extensionChoice[4];
|
|
||||||
|
|
||||||
// Real Wiimote settings
|
|
||||||
wxCheckBox *m_ConnectRealWiimote[4];
|
|
||||||
|
|
||||||
enum
|
enum
|
||||||
{
|
{
|
||||||
ID_CLOSE = 1000,
|
ID_CLOSE = 1000,
|
||||||
|
@ -126,20 +123,20 @@ class WiimoteBasicConfigDialog : public wxDialog
|
||||||
ID_CONTROLLERPAGE4,
|
ID_CONTROLLERPAGE4,
|
||||||
|
|
||||||
// Emulated Wiimote
|
// Emulated Wiimote
|
||||||
ID_SIDEWAYSWIIMOTE,
|
IDC_INPUT_ACTIVE,
|
||||||
ID_UPRIGHTWIIMOTE,
|
IDC_SIDEWAYSWIIMOTE,
|
||||||
ID_MOTIONPLUSCONNECTED,
|
IDC_UPRIGHTWIIMOTE,
|
||||||
ID_EXTCONNECTED,
|
IDC_MOTIONPLUSCONNECTED,
|
||||||
IDC_WIMOTE_ON,
|
IDC_EXTCONNECTED,
|
||||||
|
|
||||||
|
// Real
|
||||||
|
IDC_CONNECT_REAL,
|
||||||
|
IDC_USE_REAL,
|
||||||
|
|
||||||
IDS_WIDTH,
|
IDS_WIDTH,
|
||||||
IDS_HEIGHT,
|
IDS_HEIGHT,
|
||||||
IDS_LEFT,
|
IDS_LEFT,
|
||||||
IDS_TOP,
|
IDS_TOP,
|
||||||
|
|
||||||
// Real
|
|
||||||
ID_CONNECT_REAL,
|
|
||||||
ID_USE_REAL,
|
|
||||||
};
|
};
|
||||||
|
|
||||||
void OnClose(wxCloseEvent& event);
|
void OnClose(wxCloseEvent& event);
|
||||||
|
|
|
@ -914,7 +914,7 @@ void WiimotePadConfigDialog::CreatePadGUIControls()
|
||||||
|
|
||||||
// Center the window if there is room for it
|
// Center the window if there is room for it
|
||||||
#ifdef _WIN32
|
#ifdef _WIN32
|
||||||
if (GetSystemMetrics(SM_CYFULLSCREEN) > 800)
|
if (GetSystemMetrics(SM_CYFULLSCREEN) > 600)
|
||||||
Center();
|
Center();
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
@ -633,17 +633,22 @@ void Update()
|
||||||
if(g_ReportingAuto == false)
|
if(g_ReportingAuto == false)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
readKeyboard();
|
// Read input or not
|
||||||
|
|
||||||
// Check if the pad state should be updated
|
if (g_Config.bInputActive)
|
||||||
|
{
|
||||||
|
ReadLinuxKeyboard();
|
||||||
|
/*
|
||||||
if ((g_Config.Tilt.Type == g_Config.Tilt.TRIGGER || g_Config.Tilt.Type == g_Config.Tilt.ANALOG1 || g_Config.Tilt.Type == g_Config.Tilt.ANALOG2
|
if ((g_Config.Tilt.Type == g_Config.Tilt.TRIGGER || g_Config.Tilt.Type == g_Config.Tilt.ANALOG1 || g_Config.Tilt.Type == g_Config.Tilt.ANALOG2
|
||||||
|| g_Config.Nunchuck.Type == g_Config.Nunchuck.ANALOG1 || g_Config.Nunchuck.Type == g_Config.Nunchuck.ANALOG2
|
|| g_Config.Nunchuck.Type == g_Config.Nunchuck.ANALOG1 || g_Config.Nunchuck.Type == g_Config.Nunchuck.ANALOG2
|
||||||
|| g_Config.ClassicController.LType == g_Config.ClassicController.ANALOG1 || g_Config.ClassicController.LType == g_Config.ClassicController.ANALOG2
|
|| g_Config.ClassicController.LType == g_Config.ClassicController.ANALOG1 || g_Config.ClassicController.LType == g_Config.ClassicController.ANALOG2
|
||||||
|| g_Config.ClassicController.RType == g_Config.ClassicController.ANALOG1 || g_Config.ClassicController.RType == g_Config.ClassicController.ANALOG2)
|
|| g_Config.ClassicController.RType == g_Config.ClassicController.ANALOG1 || g_Config.ClassicController.RType == g_Config.ClassicController.ANALOG2)
|
||||||
&& NumGoodPads > 0 && joyinfo.size() > (u32)PadMapping[0].ID)
|
&& NumGoodPads > 0 && joyinfo.size() > (u32)PadMapping[0].ID)
|
||||||
{
|
*/
|
||||||
|
// Check if the pad state should be updated
|
||||||
const int Page = 0;
|
const int Page = 0;
|
||||||
WiiMoteEmu::GetJoyState(PadState[Page], PadMapping[Page], Page, joyinfo[PadMapping[Page].ID].NumButtons);
|
if (NumGoodPads > 0 && joyinfo.size() > (u32)PadMapping[Page].ID)
|
||||||
|
WiiMoteEmu::GetJoyState(PadState[Page], PadMapping[Page], Page, joyinfo[PadMapping[Page].ID].NumButtons);
|
||||||
}
|
}
|
||||||
|
|
||||||
switch(g_ReportingMode)
|
switch(g_ReportingMode)
|
||||||
|
@ -669,7 +674,7 @@ void Update()
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void readKeyboard()
|
void ReadLinuxKeyboard()
|
||||||
{
|
{
|
||||||
#if defined(HAVE_X11) && HAVE_X11
|
#if defined(HAVE_X11) && HAVE_X11
|
||||||
XEvent E;
|
XEvent E;
|
||||||
|
|
|
@ -41,7 +41,7 @@ void Shutdown(void);
|
||||||
void InterruptChannel(u16 _channelID, const void* _pData, u32 _Size);
|
void InterruptChannel(u16 _channelID, const void* _pData, u32 _Size);
|
||||||
void ControlChannel(u16 _channelID, const void* _pData, u32 _Size) ;
|
void ControlChannel(u16 _channelID, const void* _pData, u32 _Size) ;
|
||||||
void Update();
|
void Update();
|
||||||
void readKeyboard();
|
void ReadLinuxKeyboard();
|
||||||
|
|
||||||
// Recordings
|
// Recordings
|
||||||
void LoadRecordedMovements();
|
void LoadRecordedMovements();
|
||||||
|
|
|
@ -299,24 +299,27 @@ int RecordingCheckKeys(int WmNuIr)
|
||||||
|
|
||||||
int GetMapKeyState(int _MapKey, int Key)
|
int GetMapKeyState(int _MapKey, int Key)
|
||||||
{
|
{
|
||||||
const int Page = 0;
|
if (g_Config.bInputActive)
|
||||||
|
|
||||||
if (_MapKey < 256)
|
|
||||||
#ifdef _WIN32
|
|
||||||
return GetAsyncKeyState(_MapKey); // Keyboard (Windows)
|
|
||||||
#else
|
|
||||||
return KeyStatus[Key]; // Keyboard (Linux)
|
|
||||||
#endif
|
|
||||||
if (_MapKey < 0x1100)
|
|
||||||
return SDL_JoystickGetButton(PadState[Page].joy, _MapKey - 0x1000); // Pad button
|
|
||||||
else // Pad hat
|
|
||||||
{
|
{
|
||||||
u8 HatCode, HatKey;
|
const int Page = 0;
|
||||||
HatCode = SDL_JoystickGetHat(PadState[Page].joy, (_MapKey - 0x1100) / 0x0010);
|
|
||||||
HatKey = (_MapKey - 0x1100) % 0x0010;
|
|
||||||
|
|
||||||
if (HatCode & HatKey)
|
if (_MapKey < 256)
|
||||||
return HatKey;
|
#ifdef _WIN32
|
||||||
|
return GetAsyncKeyState(_MapKey); // Keyboard (Windows)
|
||||||
|
#else
|
||||||
|
return KeyStatus[Key]; // Keyboard (Linux)
|
||||||
|
#endif
|
||||||
|
if (_MapKey < 0x1100)
|
||||||
|
return SDL_JoystickGetButton(PadState[Page].joy, _MapKey - 0x1000); // Pad button
|
||||||
|
else // Pad hat
|
||||||
|
{
|
||||||
|
u8 HatCode, HatKey;
|
||||||
|
HatCode = SDL_JoystickGetHat(PadState[Page].joy, (_MapKey - 0x1100) / 0x0010);
|
||||||
|
HatKey = (_MapKey - 0x1100) % 0x0010;
|
||||||
|
|
||||||
|
if (HatCode & HatKey)
|
||||||
|
return HatKey;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue