Merge pull request #4124 from mimimi085181/wiimote-netplay-check-reporting-mode
Wiimote netplay: Check the reporting mode instead of the size
This commit is contained in:
commit
cbdda17507
|
@ -772,7 +772,7 @@ void Wiimote::Update()
|
|||
}
|
||||
if (NetPlay::IsNetPlayRunning())
|
||||
{
|
||||
NetPlay_GetWiimoteData(m_index, data, rptf.size);
|
||||
NetPlay_GetWiimoteData(m_index, data, rptf.size, m_reporting_mode);
|
||||
if (rptf.core)
|
||||
m_status.buttons = *(wm_buttons*)(data + rptf.core);
|
||||
}
|
||||
|
|
|
@ -146,7 +146,7 @@ private:
|
|||
void WriteData(const wm_write_data* const wd);
|
||||
void SendReadDataReply(ReadRequest& _request);
|
||||
void SpeakerData(wm_speaker_data* sd);
|
||||
bool NetPlay_GetWiimoteData(int wiimote, u8* data, u8 size);
|
||||
bool NetPlay_GetWiimoteData(int wiimote, u8* data, u8 size, u8 reporting_mode);
|
||||
|
||||
// control groups
|
||||
Buttons *m_buttons, *m_dpad, *m_shake;
|
||||
|
|
|
@ -1022,7 +1022,7 @@ bool NetPlayClient::GetNetPads(const u8 pad_nb, GCPadStatus* pad_status)
|
|||
}
|
||||
|
||||
// called from ---CPU--- thread
|
||||
bool NetPlayClient::WiimoteUpdate(int _number, u8* data, const u8 size)
|
||||
bool NetPlayClient::WiimoteUpdate(int _number, u8* data, const u8 size, u8 reporting_mode)
|
||||
{
|
||||
NetWiimote nw;
|
||||
{
|
||||
|
@ -1060,10 +1060,10 @@ bool NetPlayClient::WiimoteUpdate(int _number, u8* data, const u8 size)
|
|||
|
||||
// If the reporting mode has changed, we just need to pop through the buffer,
|
||||
// until we reach a good input
|
||||
if (nw.size() != size)
|
||||
if (nw[1] != reporting_mode)
|
||||
{
|
||||
u32 tries = 0;
|
||||
while (nw.size() != size)
|
||||
while (nw[1] != reporting_mode)
|
||||
{
|
||||
while (m_wiimote_buffer[_number].Size() == 0)
|
||||
{
|
||||
|
@ -1084,7 +1084,7 @@ bool NetPlayClient::WiimoteUpdate(int _number, u8* data, const u8 size)
|
|||
}
|
||||
|
||||
// If it still mismatches, it surely desynced
|
||||
if (size != nw.size())
|
||||
if (nw[1] != reporting_mode)
|
||||
{
|
||||
PanicAlertT("Netplay has desynced. There is no way to recover from this.");
|
||||
return false;
|
||||
|
@ -1268,12 +1268,12 @@ bool CSIDevice_GCController::NetPlay_GetInput(u8 numPAD, GCPadStatus* PadStatus)
|
|||
return false;
|
||||
}
|
||||
|
||||
bool WiimoteEmu::Wiimote::NetPlay_GetWiimoteData(int wiimote, u8* data, u8 size)
|
||||
bool WiimoteEmu::Wiimote::NetPlay_GetWiimoteData(int wiimote, u8* data, u8 size, u8 reporting_mode)
|
||||
{
|
||||
std::lock_guard<std::mutex> lk(crit_netplay_client);
|
||||
|
||||
if (netplay_client)
|
||||
return netplay_client->WiimoteUpdate(wiimote, data, size);
|
||||
return netplay_client->WiimoteUpdate(wiimote, data, size, reporting_mode);
|
||||
else
|
||||
return false;
|
||||
}
|
||||
|
|
|
@ -84,7 +84,7 @@ public:
|
|||
void SendChatMessage(const std::string& msg);
|
||||
|
||||
// Send and receive pads values
|
||||
bool WiimoteUpdate(int _number, u8* data, const u8 size);
|
||||
bool WiimoteUpdate(int _number, u8* data, const u8 size, u8 reporting_mode);
|
||||
bool GetNetPads(const u8 pad_nb, GCPadStatus* pad_status);
|
||||
|
||||
void OnTraversalStateChanged() override;
|
||||
|
|
Loading…
Reference in New Issue