From cb43ed49cdb3d80173e2bdad8a72014adc257762 Mon Sep 17 00:00:00 2001 From: "XTra.KrazzY" Date: Wed, 27 Aug 2008 12:44:22 +0000 Subject: [PATCH] Small warning fixes git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@360 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/PluginSpecs/pluginspecs_video.h | 4 ++-- Source/Plugins/Plugin_VideoDX9/Src/PixelShader.cpp | 2 +- Source/Plugins/Plugin_VideoDX9/Src/VertexShader.cpp | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/Source/PluginSpecs/pluginspecs_video.h b/Source/PluginSpecs/pluginspecs_video.h index fdcefdc9dc..f45c9c9bfc 100644 --- a/Source/PluginSpecs/pluginspecs_video.h +++ b/Source/PluginSpecs/pluginspecs_video.h @@ -173,7 +173,7 @@ EXPORT void CALL Video_AddMessage(const char* pstr, unsigned int milliseconds); // input: The chunkfile to write to? FIXME // output: none // -EXPORT void CALL Video_SaveState(); +EXPORT void CALL Video_SaveState(void); // __________________________________________________________________________________________________ // Function: Video_LoadState @@ -181,7 +181,7 @@ EXPORT void CALL Video_SaveState(); // input: The chunkfile to read from? FIXME // output: none // -EXPORT void CALL Video_LoadState(); +EXPORT void CALL Video_LoadState(void); #include "ExportEpilog.h" #endif diff --git a/Source/Plugins/Plugin_VideoDX9/Src/PixelShader.cpp b/Source/Plugins/Plugin_VideoDX9/Src/PixelShader.cpp index f046db2562..a1e933166d 100644 --- a/Source/Plugins/Plugin_VideoDX9/Src/PixelShader.cpp +++ b/Source/Plugins/Plugin_VideoDX9/Src/PixelShader.cpp @@ -301,7 +301,7 @@ const char *GeneratePixelShader() WRITE(p,"\n"); - WRITE(p,"sampler samp[%i] : register(s0);\n",numSamplers,numSamplers); + WRITE(p,"sampler samp[%i] : register(s0);\n",numSamplers); WRITE(p,"\n"); diff --git a/Source/Plugins/Plugin_VideoDX9/Src/VertexShader.cpp b/Source/Plugins/Plugin_VideoDX9/Src/VertexShader.cpp index 73ce660221..0675339080 100644 --- a/Source/Plugins/Plugin_VideoDX9/Src/VertexShader.cpp +++ b/Source/Plugins/Plugin_VideoDX9/Src/VertexShader.cpp @@ -60,7 +60,7 @@ const char *GenerateVertexShader() } WRITE(p," for (int i=0; i<2; i++)\n output.colors[i] = input.colors[i];\n"); -// WRITE(p," output.fog = 0.0f;"); + //WRITE(p," output.fog = 0.0f;"); WRITE(p,"return output;\n"); WRITE(p,"}\n"); WRITE(p,"\0");