DolphinQt2: use GridLayout for ControllersWindow

FormLayout is not intended for this sort of dialog:

> QFormLayout is a convenience layout class that lays out its children
> in a two-column form. The left column consists of labels and the right
> column consists of "field" widgets (line editors, spin boxes, etc.).
This commit is contained in:
Michael Maltese 2017-05-26 19:14:20 -07:00
parent 1afb0a134d
commit cb235cf142
2 changed files with 33 additions and 68 deletions

View File

@ -7,14 +7,13 @@
#include <QComboBox> #include <QComboBox>
#include <QDialog> #include <QDialog>
#include <QDialogButtonBox> #include <QDialogButtonBox>
#include <QFormLayout> #include <QGridLayout>
#include <QGroupBox> #include <QGroupBox>
#include <QLabel> #include <QLabel>
#include <QLineEdit> #include <QLineEdit>
#include <QMessageBox> #include <QMessageBox>
#include <QPushButton> #include <QPushButton>
#include <QRadioButton> #include <QRadioButton>
#include <QSpacerItem>
#include <QVBoxLayout> #include <QVBoxLayout>
#include <unordered_map> #include <unordered_map>
@ -86,16 +85,15 @@ ControllersWindow::ControllersWindow(QWidget* parent) : QDialog(parent)
void ControllersWindow::CreateGamecubeLayout() void ControllersWindow::CreateGamecubeLayout()
{ {
m_gc_box = new QGroupBox(tr("GameCube Controllers")); m_gc_box = new QGroupBox(tr("GameCube Controllers"));
m_gc_layout = new QFormLayout(); m_gc_layout = new QGridLayout();
m_gc_layout->setVerticalSpacing(7);
m_gc_layout->setColumnStretch(1, 1);
for (size_t i = 0; i < m_gc_groups.size(); i++) for (size_t i = 0; i < m_gc_groups.size(); i++)
{ {
auto* gc_label = new QLabel(tr("Controller %1").arg(i + 1));
auto* gc_box = m_gc_controller_boxes[i] = new QComboBox(); auto* gc_box = m_gc_controller_boxes[i] = new QComboBox();
auto* gc_button = m_gc_buttons[i] = new QPushButton(tr("Configure")); auto* gc_button = m_gc_buttons[i] = new QPushButton(tr("Configure"));
auto* gc_group = m_gc_groups[i] = new QHBoxLayout();
gc_box->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
gc_button->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
for (const auto& item : for (const auto& item :
{tr("None"), tr("Standard Controller"), tr("GameCube Adapter for Wii U"), {tr("None"), tr("Standard Controller"), tr("GameCube Adapter for Wii U"),
@ -104,47 +102,18 @@ void ControllersWindow::CreateGamecubeLayout()
gc_box->addItem(item); gc_box->addItem(item);
} }
gc_group->addItem(new QSpacerItem(42, 1)); int controller_row = m_gc_layout->rowCount();
gc_group->addWidget(gc_box); m_gc_layout->addWidget(gc_label, controller_row, 0);
gc_group->addWidget(gc_button); m_gc_layout->addWidget(gc_box, controller_row, 1);
m_gc_layout->addWidget(gc_button, controller_row, 2);
m_gc_layout->addRow(tr("Controller %1").arg(i + 1), gc_group);
} }
m_gc_box->setLayout(m_gc_layout); m_gc_box->setLayout(m_gc_layout);
} }
static QHBoxLayout* CreateSubItem(QWidget* label, QWidget* widget)
{
QHBoxLayout* hbox = new QHBoxLayout();
hbox->addItem(new QSpacerItem(25, 1));
if (label != nullptr)
hbox->addWidget(label);
if (widget != nullptr)
hbox->addWidget(widget);
return hbox;
}
static QHBoxLayout* CreateSubItem(QWidget* label, QLayoutItem* item)
{
QHBoxLayout* hbox = new QHBoxLayout();
hbox->addItem(new QSpacerItem(25, 1));
if (label != nullptr)
hbox->addWidget(label);
if (item != nullptr)
hbox->addItem(item);
return hbox;
}
void ControllersWindow::CreateWiimoteLayout() void ControllersWindow::CreateWiimoteLayout()
{ {
m_wiimote_box = new QGroupBox(tr("Wii Remotes")); m_wiimote_box = new QGroupBox(tr("Wii Remotes"));
m_wiimote_layout = new QFormLayout(); m_wiimote_layout = new QGridLayout();
m_wiimote_passthrough = new QRadioButton(tr("Use Bluetooth Passthrough")); m_wiimote_passthrough = new QRadioButton(tr("Use Bluetooth Passthrough"));
m_wiimote_sync = new QPushButton(tr("Sync")); m_wiimote_sync = new QPushButton(tr("Sync"));
m_wiimote_reset = new QPushButton(tr("Reset")); m_wiimote_reset = new QPushButton(tr("Reset"));
@ -156,28 +125,28 @@ void ControllersWindow::CreateWiimoteLayout()
m_wiimote_real_balance_board = new QCheckBox(tr("Real Balance Board")); m_wiimote_real_balance_board = new QCheckBox(tr("Real Balance Board"));
m_wiimote_speaker_data = new QCheckBox(tr("Enable Speaker Data")); m_wiimote_speaker_data = new QCheckBox(tr("Enable Speaker Data"));
m_wiimote_layout->setLabelAlignment(Qt::AlignLeft); m_wiimote_layout->setVerticalSpacing(7);
m_wiimote_layout->setColumnStretch(1, 1);
// Passthrough BT // Passthrough BT
m_wiimote_layout->addWidget(m_wiimote_passthrough, m_wiimote_layout->rowCount(), 0, 1, -1);
m_wiimote_layout->addRow(m_wiimote_passthrough); int sync_row = m_wiimote_layout->rowCount();
m_wiimote_layout->addWidget(m_wiimote_pt_labels[0], sync_row, 0, 1, 2);
m_wiimote_layout->addWidget(m_wiimote_sync, sync_row, 2);
m_wiimote_sync->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); int reset_row = m_wiimote_layout->rowCount();
m_wiimote_reset->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); m_wiimote_layout->addWidget(m_wiimote_pt_labels[1], reset_row, 0, 1, 2);
m_wiimote_refresh->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); m_wiimote_layout->addWidget(m_wiimote_reset, reset_row, 2);
m_wiimote_layout->addRow(CreateSubItem(m_wiimote_pt_labels[0], m_wiimote_sync));
m_wiimote_layout->addRow(CreateSubItem(m_wiimote_pt_labels[1], m_wiimote_reset));
// Emulated BT // Emulated BT
m_wiimote_layout->addRow(m_wiimote_emu); m_wiimote_layout->addWidget(m_wiimote_emu, m_wiimote_layout->rowCount(), 0, 1, -1);
for (size_t i = 0; i < m_wiimote_groups.size(); i++) for (size_t i = 0; i < m_wiimote_groups.size(); i++)
{ {
auto* wm_label = m_wiimote_labels[i] = new QLabel(tr("Wii Remote %1").arg(i + 1)); auto* wm_label = m_wiimote_labels[i] = new QLabel(tr("Wii Remote %1").arg(i + 1));
auto* wm_box = m_wiimote_boxes[i] = new QComboBox(); auto* wm_box = m_wiimote_boxes[i] = new QComboBox();
auto* wm_button = m_wiimote_buttons[i] = new QPushButton(tr("Configure")); auto* wm_button = m_wiimote_buttons[i] = new QPushButton(tr("Configure"));
auto* wm_group = m_wiimote_groups[i] = new QHBoxLayout();
for (const auto& item : for (const auto& item :
{tr("None"), tr("Emulated Wii Remote"), tr("Real Wii Remote"), tr("Hybrid Wii Remote")}) {tr("None"), tr("Emulated Wii Remote"), tr("Real Wii Remote"), tr("Hybrid Wii Remote")})
@ -185,21 +154,18 @@ void ControllersWindow::CreateWiimoteLayout()
wm_box->addItem(item); wm_box->addItem(item);
} }
wm_button->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed); int wm_row = m_wiimote_layout->rowCount();
wm_box->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed); m_wiimote_layout->addWidget(wm_label, wm_row, 0);
m_wiimote_layout->addWidget(wm_box, wm_row, 1);
wm_group->addItem(new QSpacerItem(25, 1)); m_wiimote_layout->addWidget(wm_button, wm_row, 2);
wm_group->addWidget(wm_label);
wm_group->addItem(new QSpacerItem(10, 1));
wm_group->addWidget(wm_box);
wm_group->addWidget(wm_button);
m_wiimote_layout->addRow(wm_group);
} }
m_wiimote_layout->addRow(CreateSubItem(m_wiimote_continuous_scanning, m_wiimote_refresh)); int continuous_scanning_row = m_wiimote_layout->rowCount();
m_wiimote_layout->addRow(CreateSubItem(nullptr, m_wiimote_real_balance_board)); m_wiimote_layout->addWidget(m_wiimote_continuous_scanning, continuous_scanning_row, 0, 1, 2);
m_wiimote_layout->addRow(CreateSubItem(m_wiimote_speaker_data, new QSpacerItem(1, 35))); m_wiimote_layout->addWidget(m_wiimote_refresh, continuous_scanning_row, 2);
m_wiimote_layout->addWidget(m_wiimote_real_balance_board, m_wiimote_layout->rowCount(), 0, 1, -1);
m_wiimote_layout->addWidget(m_wiimote_speaker_data, m_wiimote_layout->rowCount(), 0, 1, -1);
m_wiimote_box->setLayout(m_wiimote_layout); m_wiimote_box->setLayout(m_wiimote_layout);
} }

View File

@ -13,13 +13,12 @@ class QDialogButtonBox;
class QCheckBox; class QCheckBox;
class QComboBox; class QComboBox;
class QHBoxLayout; class QHBoxLayout;
class QFormLayout; class QGridLayout;
class QGroupBox; class QGroupBox;
class QLabel; class QLabel;
class QVBoxLayout; class QVBoxLayout;
class QPushButton; class QPushButton;
class QRadioButton; class QRadioButton;
class QSpacerItem;
class ControllersWindow final : public QDialog class ControllersWindow final : public QDialog
{ {
@ -54,7 +53,7 @@ private:
// Gamecube // Gamecube
std::array<MappingWindow*, 4> m_gc_mappings; std::array<MappingWindow*, 4> m_gc_mappings;
QGroupBox* m_gc_box; QGroupBox* m_gc_box;
QFormLayout* m_gc_layout; QGridLayout* m_gc_layout;
std::array<QComboBox*, 4> m_gc_controller_boxes; std::array<QComboBox*, 4> m_gc_controller_boxes;
std::array<QPushButton*, 4> m_gc_buttons; std::array<QPushButton*, 4> m_gc_buttons;
std::array<QHBoxLayout*, 4> m_gc_groups; std::array<QHBoxLayout*, 4> m_gc_groups;
@ -62,7 +61,7 @@ private:
// Wii Remote // Wii Remote
std::array<MappingWindow*, 4> m_wiimote_mappings; std::array<MappingWindow*, 4> m_wiimote_mappings;
QGroupBox* m_wiimote_box; QGroupBox* m_wiimote_box;
QFormLayout* m_wiimote_layout; QGridLayout* m_wiimote_layout;
std::array<QLabel*, 4> m_wiimote_labels; std::array<QLabel*, 4> m_wiimote_labels;
std::array<QComboBox*, 4> m_wiimote_boxes; std::array<QComboBox*, 4> m_wiimote_boxes;
std::array<QPushButton*, 4> m_wiimote_buttons; std::array<QPushButton*, 4> m_wiimote_buttons;