WiimoteReal: Fix Dolphin shutdown crash
Clear m_scan_thread_running later to avoid accessing m_backends after it has been cleared.
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@ -547,7 +547,7 @@ void WiimoteScanner::StartThread()
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void WiimoteScanner::StopThread()
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void WiimoteScanner::StopThread()
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{
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{
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if (m_scan_thread_running.TestAndClear())
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if (m_scan_thread_running.IsSet())
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{
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{
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SetScanMode(WiimoteScanMode::DO_NOT_SCAN);
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SetScanMode(WiimoteScanMode::DO_NOT_SCAN);
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@ -556,6 +556,7 @@ void WiimoteScanner::StopThread()
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backend->RequestStopSearching();
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backend->RequestStopSearching();
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}
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}
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m_scan_thread_running.Clear();
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m_scan_thread.join();
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m_scan_thread.join();
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}
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}
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}
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}
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