Merge branch 'unicode_gamelist'

This commit is contained in:
LPFaint99 2011-12-22 14:29:47 -08:00
commit ca8af741b8
15 changed files with 333 additions and 120 deletions

View File

@ -155,6 +155,20 @@ public:
(*ptr) += stringLen; (*ptr) += stringLen;
} }
void Do(std::wstring &x)
{
int stringLen = sizeof(wchar_t)*((int)x.length() + 1);
Do(stringLen);
switch (mode) {
case MODE_READ: x = (wchar_t*)*ptr; break;
case MODE_WRITE: memcpy(*ptr, x.c_str(), stringLen); break;
case MODE_MEASURE: break;
case MODE_VERIFY: _dbg_assert_msg_(COMMON, x == (wchar_t*)*ptr, "Savestate verification failure: \"%s\" != \"%s\" (at %p).\n", x.c_str(), (wchar_t*)*ptr, ptr); break;
}
(*ptr) += stringLen;
}
template<class T> template<class T>
void DoArray(T *x, int count) { void DoArray(T *x, int count) {
DoVoid((void *)x, sizeof(T) * count); DoVoid((void *)x, sizeof(T) * count);

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@ -39,10 +39,11 @@ class IBannerLoader
virtual bool GetBanner(u32* _pBannerImage) = 0; virtual bool GetBanner(u32* _pBannerImage) = 0;
virtual bool GetName(std::string* _rName) = 0; virtual bool GetName(std::string* _rName) = 0;
virtual bool GetName(std::vector<std::wstring>& _rNames) {return false;};
virtual bool GetCompany(std::string& _rCompany) = 0; virtual bool GetCompany(std::string& _rCompany) = 0;
virtual bool GetDescription(std::string* _rDescription) = 0; virtual bool GetDescription(std::string* _rDescription) = 0;
virtual bool GetDescription(std::wstring& _rDescription) {return false;};
protected: protected:

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@ -164,6 +164,25 @@ bool CBannerLoaderWii::GetName(std::string* _rName)
return false; return false;
} }
bool CBannerLoaderWii::GetName(std::vector<std::wstring>& _rNames)
{
if (IsValid())
{
// find Banner type
SWiiBanner* pBanner = (SWiiBanner*)m_pBannerFile;
std::wstring temp;
for (int i = 0; i < WII_BANNER_COMMENT_SIZE; ++i)
{
temp.push_back(Common::swap16(pBanner->m_Comment[0][i]));
}
_rNames.push_back(temp);
return true;
}
return false;
}
bool CBannerLoaderWii::GetCompany(std::string& _rCompany) bool CBannerLoaderWii::GetCompany(std::string& _rCompany)
{ {
_rCompany = "N/A"; _rCompany = "N/A";
@ -190,6 +209,23 @@ bool CBannerLoaderWii::GetDescription(std::string* _rDescription)
return false; return false;
} }
bool CBannerLoaderWii::GetDescription(std::wstring& _rDescription)
{
if (IsValid())
{
// find Banner type
SWiiBanner* pBanner = (SWiiBanner*)m_pBannerFile;
std::wstring description;
for (int i = 0; i < WII_BANNER_COMMENT_SIZE; ++i)
description.push_back(Common::swap16(pBanner->m_Comment[1][i]));
_rDescription = description;
return true;
}
return false;
}
void CBannerLoaderWii::decode5A3image(u32* dst, u16* src, int width, int height) void CBannerLoaderWii::decode5A3image(u32* dst, u16* src, int width, int height)
{ {
for (int y = 0; y < height; y += 4) for (int y = 0; y < height; y += 4)

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@ -37,10 +37,13 @@ class CBannerLoaderWii
virtual bool GetName(std::string* _rName); virtual bool GetName(std::string* _rName);
bool GetName(std::vector<std::wstring>& _rNames);
virtual bool GetCompany(std::string& _rCompany); virtual bool GetCompany(std::string& _rCompany);
virtual bool GetDescription(std::string* _rDescription); virtual bool GetDescription(std::string* _rDescription);
bool GetDescription(std::wstring& _rDescription);
private: private:

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@ -38,6 +38,7 @@ public:
virtual std::string GetUniqueID() const = 0; virtual std::string GetUniqueID() const = 0;
virtual std::string GetMakerID() const = 0; virtual std::string GetMakerID() const = 0;
virtual std::string GetName() const = 0; virtual std::string GetName() const = 0;
virtual bool GetWName(std::vector<std::wstring>& _rwNames) const {return false;};
virtual u32 GetFSTSize() const = 0; virtual u32 GetFSTSize() const = 0;
virtual std::string GetApploaderDate() const = 0; virtual std::string GetApploaderDate() const = 0;

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@ -107,6 +107,45 @@ bool CVolumeWAD::GetTitleID(u8* _pBuffer) const
return true; return true;
} }
bool CVolumeWAD::GetWName(std::vector<std::wstring>& _rwNames) const
{
u32 footer_size;
if (!Read(0x1C, 4, (u8*)&footer_size))
{
return false;
}
//Japanese, English, German, French, Spanish, Italian, Dutch, unknown, unknown, Korean
// Offset to the english title
for (int i = 0; i < 10; i++)
{
u16 temp[42];
std::wstring out_temp;
if (!Read(0x9C + (i*84) + OpeningBnrOffset, 84, (u8*)&temp) || Common::swap32(footer_size) < 0xF1
|| !temp[0])
{
_rwNames.push_back(L"");
continue;
}
for (int i = 0; i < 42; ++i)
{
u16 t = Common::swap16(temp[i]);
if (t == 0 && i > 0)
{
if (out_temp.at(out_temp.size()-1) != ' ')
out_temp.push_back(' ');
}
else
out_temp.push_back(t);
}
_rwNames.push_back(out_temp);
}
return true;
}
std::string CVolumeWAD::GetName() const std::string CVolumeWAD::GetName() const
{ {
u32 footer_size; u32 footer_size;
@ -114,9 +153,13 @@ std::string CVolumeWAD::GetName() const
if (!Read(0x1C, 4, (u8*)&footer_size)) if (!Read(0x1C, 4, (u8*)&footer_size))
return ""; return "";
//Japanese, English, German, French, Spanish, Italian, Dutch, unknown, unknown, Korean
// Offset to the english title // Offset to the english title
char temp[84]; char temp[84];
if (!Read(0xF1 + OpeningBnrOffset, 84, (u8*)&temp) || Common::swap32(footer_size) < 0xF1) if (!Read(0xF1 + OpeningBnrOffset, 84, (u8*)&temp) || Common::swap32(footer_size) < 0xF1 ||
!Common::swap16(temp[0]))
return ""; return "";
// Remove the null bytes due to 16bit char length // Remove the null bytes due to 16bit char length

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@ -39,6 +39,7 @@ public:
std::string GetUniqueID() const; std::string GetUniqueID() const;
std::string GetMakerID() const; std::string GetMakerID() const;
std::string GetName() const; std::string GetName() const;
bool GetWName(std::vector<std::wstring>& _rwNames) const;
u32 GetFSTSize() const { return 0; } u32 GetFSTSize() const { return 0; }
std::string GetApploaderDate() const { return "0"; } std::string GetApploaderDate() const { return "0"; }
ECountry GetCountry() const; ECountry GetCountry() const;

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@ -27,10 +27,10 @@ wxString CDSPRegTable::GetValue(int row, int col)
{ {
case 0: return wxString::FromAscii(pdregname(row)); case 0: return wxString::FromAscii(pdregname(row));
case 1: return wxString::Format(wxT("0x%04x"), DSPCore_ReadRegister(row)); case 1: return wxString::Format(wxT("0x%04x"), DSPCore_ReadRegister(row));
default: return wxString::FromAscii(""); default: return wxEmptyString;
} }
} }
return wxString::FromAscii(""); return wxEmptyString;
} }
void CDSPRegTable::SetValue(int, int, const wxString &) void CDSPRegTable::SetValue(int, int, const wxString &)

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@ -56,18 +56,18 @@ wxString CRegTable::GetValue(int row, int col)
case 2: return wxString::FromAscii(GetFPRName(row)); case 2: return wxString::FromAscii(GetFPRName(row));
case 3: return wxString::Format(wxT("%016llx"), riPS0(row)); case 3: return wxString::Format(wxT("%016llx"), riPS0(row));
case 4: return wxString::Format(wxT("%016llx"), riPS1(row)); case 4: return wxString::Format(wxT("%016llx"), riPS1(row));
default: return wxString::FromAscii(""); default: return wxEmptyString;
} }
} else { } else {
if (row - 32 < NUM_SPECIALS) { if (row - 32 < NUM_SPECIALS) {
switch (col) { switch (col) {
case 0: return wxString::FromAscii(special_reg_names[row - 32]); case 0: return wxString::FromAscii(special_reg_names[row - 32]);
case 1: return wxString::Format(wxT("%08x"), GetSpecialRegValue(row - 32)); case 1: return wxString::Format(wxT("%08x"), GetSpecialRegValue(row - 32));
default: return wxString::FromAscii(""); default: return wxEmptyString;
} }
} }
} }
return wxString::FromAscii(""); return wxEmptyString;
} }
static void SetSpecialRegValue(int reg, u32 value) { static void SetSpecialRegValue(int reg, u32 value) {

View File

@ -446,7 +446,9 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
WARN_LOG(COMMON, "Cannot Convert from Charset Windows Japanese cp 932"); WARN_LOG(COMMON, "Cannot Convert from Charset Windows Japanese cp 932");
} }
#else #else
wxCSConv SJISConv(wxFontMapper::GetEncodingName(wxFONTENCODING_EUC_JP)); // on linux the wrong string is returned from wxFontMapper::GetEncodingName(wxFONTENCODING_SHIFT_JIS)
// it returns CP-932, in order to use iconv we need to use CP932
wxCSConv SJISConv(L"CP932");
#endif #endif
GameListItem& rISOFile = *m_ISOFiles[_Index]; GameListItem& rISOFile = *m_ISOFiles[_Index];
@ -466,60 +468,57 @@ void CGameListCtrl::InsertItemInReportView(long _Index)
// Set the game's banner in the second column // Set the game's banner in the second column
SetItemColumnImage(_Index, COLUMN_BANNER, ImageIndex); SetItemColumnImage(_Index, COLUMN_BANNER, ImageIndex);
if (rISOFile.GetPlatform() != GameListItem::WII_WAD) std::wstring wname;
const std::wstring& wdescription = rISOFile.GetDescription();
std::string company;
// We show the company string on Gamecube only
// On Wii we show the description instead as the company string is empty
if (rISOFile.GetPlatform() == GameListItem::GAMECUBE_DISC)
company = rISOFile.GetCompany().c_str();
int SelectedLanguage = SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage;
switch (rISOFile.GetCountry())
{ {
std::string company; case DiscIO::IVolume::COUNTRY_TAIWAN:
case DiscIO::IVolume::COUNTRY_JAPAN:
// We show the company string on Gamecube only
// On Wii we show the description instead as the company string is empty
if (rISOFile.GetPlatform() == GameListItem::GAMECUBE_DISC)
company = rISOFile.GetCompany().c_str();
switch (rISOFile.GetCountry())
{ {
case DiscIO::IVolume::COUNTRY_TAIWAN: rISOFile.GetName(wname, -1);
case DiscIO::IVolume::COUNTRY_JAPAN: wxString name = wxString(rISOFile.GetName(0).c_str(), SJISConv);
{ m_gameList.append(StringFromFormat("%s (J)\n", (const char *)name.c_str()));
wxString name = wxString(rISOFile.GetName(0).c_str(), SJISConv); SetItem(_Index, COLUMN_TITLE, name, -1);
m_gameList.append(StringFromFormat("%s (J)\n", (const char *)name.c_str())); SetItem(_Index, COLUMN_NOTES, wxString(company.size() ?
SetItem(_Index, COLUMN_TITLE, name, -1); company.c_str() : rISOFile.GetDescription(0).c_str(),
SetItem(_Index, COLUMN_NOTES, wxString(company.size() ? SJISConv), -1);
company.c_str() : rISOFile.GetDescription(0).c_str(),
SJISConv), -1);
}
break;
case DiscIO::IVolume::COUNTRY_USA:
m_gameList.append(StringFromFormat("%s (U)\n", rISOFile.GetName(0).c_str()));
SetItem(_Index, COLUMN_TITLE,
wxString::From8BitData(rISOFile.GetName(0).c_str()), -1);
SetItem(_Index, COLUMN_NOTES,
wxString::From8BitData(company.size() ?
company.c_str() : rISOFile.GetDescription(0).c_str()), -1);
break;
default:
m_gameList.append(StringFromFormat("%s (E)\n",
rISOFile.GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage).c_str()));
SetItem(_Index, COLUMN_TITLE,
wxString::From8BitData(
rISOFile.GetName(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage).c_str()),
-1);
SetItem(_Index, COLUMN_NOTES,
wxString::From8BitData(company.size() ?
company.c_str() :
rISOFile.GetDescription(SConfig::GetInstance().m_LocalCoreStartupParameter.SelectedLanguage).c_str()),
-1);
break;
} }
} break;
else // It's a Wad file case DiscIO::IVolume::COUNTRY_USA:
{ SelectedLanguage = 0;
m_gameList.append(StringFromFormat("%s (WAD)\n", rISOFile.GetName(0).c_str())); default:
{
wxCSConv WindowsCP1252(wxFontMapper::GetEncodingName(wxFONTENCODING_CP1252));
rISOFile.GetName(wname, SelectedLanguage);
SetItem(_Index, COLUMN_TITLE, SetItem(_Index, COLUMN_TITLE,
wxString(rISOFile.GetName(0).c_str(), SJISConv), -1); wxString(
rISOFile.GetName(SelectedLanguage).c_str(), WindowsCP1252),
-1);
m_gameList.append(StringFromFormat("%s (%c)\n",
rISOFile.GetName(SelectedLanguage).c_str(), (rISOFile.GetCountry() == DiscIO::IVolume::COUNTRY_USA)?'U':'E'));
SetItem(_Index, COLUMN_NOTES, SetItem(_Index, COLUMN_NOTES,
wxString(rISOFile.GetDescription(0).c_str(), SJISConv), -1); wxString(company.size() ?
company.c_str() :
rISOFile.GetDescription(SelectedLanguage).c_str(), WindowsCP1252),
-1);
}
break;
} }
if (wname.length())
SetItem(_Index, COLUMN_TITLE, wname, -1);
if (wdescription.length())
SetItem(_Index, COLUMN_NOTES, wdescription, -1);
#ifndef _WIN32 #ifndef _WIN32
// Emulation state // Emulation state
SetItemColumnImage(_Index, COLUMN_EMULATION_STATE, m_EmuStateImageIndex[rISOFile.GetEmuState()]); SetItemColumnImage(_Index, COLUMN_EMULATION_STATE, m_EmuStateImageIndex[rISOFile.GetEmuState()]);
@ -1180,7 +1179,7 @@ void CGameListCtrl::CompressSelection(bool _compress)
if (wxFileExists(wxString::FromAscii(OutputFileName.c_str())) && if (wxFileExists(wxString::FromAscii(OutputFileName.c_str())) &&
wxMessageBox( wxMessageBox(
wxString::Format(_("The file %s already exists.\nDo you wish to replace it?"), wxString::Format(_("The file %s already exists.\nDo you wish to replace it?"),
OutputFileName.c_str()), wxString(OutputFileName.c_str(), *wxConvCurrent).c_str()),
_("Confirm File Overwrite"), _("Confirm File Overwrite"),
wxYES_NO) == wxNO) wxYES_NO) == wxNO)
continue; continue;
@ -1208,7 +1207,7 @@ void CGameListCtrl::CompressSelection(bool _compress)
if (wxFileExists(wxString::FromAscii(OutputFileName.c_str())) && if (wxFileExists(wxString::FromAscii(OutputFileName.c_str())) &&
wxMessageBox( wxMessageBox(
wxString::Format(_("The file %s already exists.\nDo you wish to replace it?"), wxString::Format(_("The file %s already exists.\nDo you wish to replace it?"),
OutputFileName.c_str()), wxString(OutputFileName.c_str(), *wxConvCurrent).c_str()),
_("Confirm File Overwrite"), _("Confirm File Overwrite"),
wxYES_NO) == wxNO) wxYES_NO) == wxNO)
continue; continue;

View File

@ -36,7 +36,7 @@
#include "ChunkFile.h" #include "ChunkFile.h"
#include "../resources/no_banner.cpp" #include "../resources/no_banner.cpp"
#define CACHE_REVISION 0x10B #define CACHE_REVISION 0x10C
#define DVD_BANNER_WIDTH 96 #define DVD_BANNER_WIDTH 96
#define DVD_BANNER_HEIGHT 32 #define DVD_BANNER_HEIGHT 32
@ -63,18 +63,26 @@ GameListItem::GameListItem(const std::string& _rFileName)
if (!DiscIO::IsVolumeWadFile(pVolume)) if (!DiscIO::IsVolumeWadFile(pVolume))
m_Platform = DiscIO::IsVolumeWiiDisc(pVolume) ? WII_DISC : GAMECUBE_DISC; m_Platform = DiscIO::IsVolumeWiiDisc(pVolume) ? WII_DISC : GAMECUBE_DISC;
else else
{
m_Platform = WII_WAD; m_Platform = WII_WAD;
pVolume->GetWName(m_wNames);
}
m_Company = "N/A"; m_Company = "N/A";
m_Name[0] = pVolume->GetName();
if(m_Name[0] == "") // Couldn't find the name in the WAD...
{
std::string FileName;
SplitPath(m_FileName, NULL, &FileName, NULL);
m_Name[0] = FileName; // Then just display the filename... Better than something like "No Name"
}
for (int i = 0; i < 6; i++) for (int i = 0; i < 6; i++)
{ {
m_Name[i] = pVolume->GetName(); m_Name[i] = m_Name[0];
if(m_Name[i] == "") // Couldn't find the name in the WAD...
{
std::string FileName;
SplitPath(_rFileName, NULL, &FileName, NULL);
m_Name[i] = FileName; // Then just display the filename... Better than something like "No Name"
}
m_Description[i] = "No Description"; m_Description[i] = "No Description";
} }
m_Country = pVolume->GetCountry(); m_Country = pVolume->GetCountry();
@ -95,9 +103,13 @@ GameListItem::GameListItem(const std::string& _rFileName)
{ {
if (pBannerLoader->IsValid()) if (pBannerLoader->IsValid())
{ {
pBannerLoader->GetName(m_Name); //m_Country == DiscIO::IVolume::COUNTRY_JAP ? 1 : 0); m_wNames.clear();
if (!pBannerLoader->GetName(m_wNames))
pBannerLoader->GetName(m_Name);
pBannerLoader->GetCompany(m_Company); pBannerLoader->GetCompany(m_Company);
pBannerLoader->GetDescription(m_Description); if (!pBannerLoader->GetDescription(m_wDescription))
pBannerLoader->GetDescription(m_Description);
if (pBannerLoader->GetBanner(g_ImageTemp)) if (pBannerLoader->GetBanner(g_ImageTemp))
{ {
// resize vector to image size // resize vector to image size
@ -116,6 +128,25 @@ GameListItem::GameListItem(const std::string& _rFileName)
delete pFileSystem; delete pFileSystem;
} }
std::vector<std::wstring>::iterator i, end = m_wNames.end();
std::wstring wFileName;
for (i = m_wNames.begin(); i != end; ++i)
{
if (*i == L"")
{
if (!wFileName.length())
{
std::string FileName;
SplitPath(m_FileName, NULL, &FileName, NULL);
int length = FileName.length();
wFileName.reserve(length+1);
for (int i = 0; i < length; ++i)
wFileName.push_back(FileName[i]);
wFileName.push_back(0);
}
*i = wFileName;
}
}
delete pVolume; delete pVolume;
@ -172,9 +203,31 @@ void GameListItem::DoState(PointerWrap &p)
{ {
p.Do(m_Name[0]); p.Do(m_Name[1]); p.Do(m_Name[2]); p.Do(m_Name[0]); p.Do(m_Name[1]); p.Do(m_Name[2]);
p.Do(m_Name[3]); p.Do(m_Name[4]); p.Do(m_Name[5]); p.Do(m_Name[3]); p.Do(m_Name[4]); p.Do(m_Name[5]);
int wNamesSize = m_wNames.size();
p.Do(wNamesSize);
if (p.mode == p.MODE_READ)
{
for (int i = 0; i < wNamesSize; ++i)
{
std::wstring temp;
p.Do(temp);
m_wNames.push_back(temp);
}
}
else
{
for (int i = 0; i < wNamesSize; ++i)
{
p.Do(m_wNames[i]);
}
}
p.Do(m_Company); p.Do(m_Company);
p.Do(m_Description[0]); p.Do(m_Description[1]); p.Do(m_Description[2]); p.Do(m_Description[0]); p.Do(m_Description[1]); p.Do(m_Description[2]);
p.Do(m_Description[3]); p.Do(m_Description[4]); p.Do(m_Description[5]); p.Do(m_Description[3]); p.Do(m_Description[4]); p.Do(m_Description[5]);
p.Do(m_wDescription);
p.Do(m_UniqueID); p.Do(m_UniqueID);
p.Do(m_FileSize); p.Do(m_FileSize);
p.Do(m_VolumeSize); p.Do(m_VolumeSize);
@ -211,6 +264,11 @@ const std::string& GameListItem::GetDescription(int index) const
return m_Description[0]; return m_Description[0];
} }
const std::wstring& GameListItem::GetDescription() const
{
return m_wDescription;
}
const std::string& GameListItem::GetName(int index) const const std::string& GameListItem::GetName(int index) const
{ {
if ((index >=0) && (index < 6)) if ((index >=0) && (index < 6))
@ -220,6 +278,28 @@ const std::string& GameListItem::GetName(int index) const
return m_Name[0]; return m_Name[0];
} }
bool GameListItem::GetName(std::wstring& wName, int index) const
{
// This function will only succeed for wii discs with banners or WADs
// utilize the same array as for gc discs (-1= Japanese, 0 = English etc
index++;
if ((index >=0) && (index < 10))
{
if (m_wNames.size() > index)
{
wName = m_wNames[index];
return true;
}
}
if (m_wNames.size() > 0)
{
wName = m_wNames[0];
return true;
}
return false;
}
const std::string GameListItem::GetWiiFSPath() const const std::string GameListItem::GetWiiFSPath() const
{ {
DiscIO::IVolume *Iso = DiscIO::CreateVolumeFromFilename(m_FileName); DiscIO::IVolume *Iso = DiscIO::CreateVolumeFromFilename(m_FileName);

View File

@ -35,8 +35,10 @@ public:
bool IsValid() const {return m_Valid;} bool IsValid() const {return m_Valid;}
const std::string& GetFileName() const {return m_FileName;} const std::string& GetFileName() const {return m_FileName;}
const std::string& GetName(int index) const; const std::string& GetName(int index) const;
bool GetName(std::wstring& wName, int index=0) const;
const std::string& GetCompany() const {return m_Company;} const std::string& GetCompany() const {return m_Company;}
const std::string& GetDescription(int index) const; const std::string& GetDescription(int index) const;
const std::wstring& GetDescription() const;
const std::string& GetUniqueID() const {return m_UniqueID;} const std::string& GetUniqueID() const {return m_UniqueID;}
const std::string GetWiiFSPath() const; const std::string GetWiiFSPath() const;
DiscIO::IVolume::ECountry GetCountry() const {return m_Country;} DiscIO::IVolume::ECountry GetCountry() const {return m_Country;}
@ -63,8 +65,10 @@ public:
private: private:
std::string m_FileName; std::string m_FileName;
std::string m_Name[6]; std::string m_Name[6];
std::vector<std::wstring> m_wNames;
std::string m_Company; std::string m_Company;
std::string m_Description[6]; std::string m_Description[6];
std::wstring m_wDescription;
std::string m_UniqueID; std::string m_UniqueID;
std::string m_issues; std::string m_issues;

View File

@ -154,7 +154,15 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
} }
// Disk header and apploader // Disk header and apploader
m_Name->SetValue(wxString(OpenISO->GetName().c_str(), wxConvUTF8));
std::wstring wname;
wxString name;
if (OpenGameListItem->GetName(wname))
name = wname;
else
name = wxString(OpenISO->GetName().c_str(), wxConvUTF8);
m_Name->SetValue(name);
m_GameID->SetValue(wxString(OpenISO->GetUniqueID().c_str(), wxConvUTF8)); m_GameID->SetValue(wxString(OpenISO->GetUniqueID().c_str(), wxConvUTF8));
switch (OpenISO->GetCountry()) switch (OpenISO->GetCountry())
{ {
@ -1253,53 +1261,63 @@ void CISOProperties::OnChangeBannerLang(wxCommandEvent& event)
void CISOProperties::ChangeBannerDetails(int lang) void CISOProperties::ChangeBannerDetails(int lang)
{ {
if (OpenGameListItem->GetCountry() == DiscIO::IVolume::COUNTRY_JAPAN std::wstring wname;
|| OpenGameListItem->GetCountry() == DiscIO::IVolume::COUNTRY_TAIWAN wxString shortName,
|| OpenGameListItem->GetPlatform() == GameListItem::WII_WAD) comment,
{ maker;
#ifdef _WIN32 #ifdef _WIN32
wxCSConv SJISConv(*(wxCSConv*)wxConvCurrent); wxCSConv SJISConv(*(wxCSConv*)wxConvCurrent);
static bool validCP932 = ::IsValidCodePage(932) != 0; static bool validCP932 = ::IsValidCodePage(932) != 0;
if (validCP932) if (validCP932)
{
SJISConv = wxCSConv(wxFontMapper::GetEncodingName(wxFONTENCODING_SHIFT_JIS));
}
else
{
WARN_LOG(COMMON, "Cannot Convert from Charset Windows Japanese cp 932");
}
#else
wxCSConv SJISConv(wxFontMapper::GetEncodingName(wxFONTENCODING_EUC_JP));
#endif
wxString name = wxString(OpenGameListItem->GetName(0).c_str(), SJISConv);
// Updates the informations shown in the window
m_ShortName->SetValue(name);
m_Comment->SetValue(wxString(OpenGameListItem->GetDescription(0).c_str(), SJISConv));
m_Maker->SetValue(wxString(OpenGameListItem->GetCompany().c_str(), SJISConv));//dev too
std::string filename, extension;
SplitPath(OpenGameListItem->GetFileName(), 0, &filename, &extension);
// Also sets the window's title
SetTitle(wxString::Format(wxT("%s%s"),
wxString(StringFromFormat("%s%s: %s - ", filename.c_str(), extension.c_str(), OpenGameListItem->GetUniqueID().c_str()).c_str(), *wxConvCurrent).c_str(),
name.c_str()));
}
else // Do the same for PAL/US Games (assuming ISO 8859-1)
{ {
wxString name = wxString::From8BitData(OpenGameListItem->GetName(lang).c_str()); SJISConv = wxCSConv(wxFontMapper::GetEncodingName(wxFONTENCODING_SHIFT_JIS));
m_ShortName->SetValue(name);
m_Comment->SetValue(wxString::From8BitData(OpenGameListItem->GetDescription(lang).c_str()));
m_Maker->SetValue(wxString::From8BitData(OpenGameListItem->GetCompany().c_str()));//dev too
std::string filename, extension;
SplitPath(OpenGameListItem->GetFileName(), 0, &filename, &extension);
SetTitle(wxString::Format(wxT("%s%s"),
wxString::From8BitData(StringFromFormat("%s%s: %s - ", filename.c_str(), extension.c_str(), OpenGameListItem->GetUniqueID().c_str()).c_str()).c_str(),
name.c_str()));
} }
else
{
WARN_LOG(COMMON, "Cannot Convert from Charset Windows Japanese cp 932");
}
#else
// on linux the wrong string is returned from wxFontMapper::GetEncodingName(wxFONTENCODING_SHIFT_JIS)
// it returns CP-932, in order to use iconv we need to use CP932
wxCSConv SJISConv(L"CP932");
#endif
switch (OpenGameListItem->GetCountry())
{
case DiscIO::IVolume::COUNTRY_TAIWAN:
case DiscIO::IVolume::COUNTRY_JAPAN:
if (OpenGameListItem->GetName(wname, -1))
shortName = wname;
else
shortName = wxString(OpenGameListItem->GetName(0).c_str(), SJISConv);
if ((comment = OpenGameListItem->GetDescription()).size() == 0)
comment = wxString(OpenGameListItem->GetDescription(0).c_str(), SJISConv);
maker = wxString(OpenGameListItem->GetCompany().c_str(), SJISConv);
break;
case DiscIO::IVolume::COUNTRY_USA:
lang = 0;
default:
{
wxCSConv WindowsCP1252(wxFontMapper::GetEncodingName(wxFONTENCODING_CP1252));
if (OpenGameListItem->GetName(wname, lang))
shortName = wname;
else
shortName = wxString(OpenGameListItem->GetName(lang).c_str(), WindowsCP1252);
if ((comment = OpenGameListItem->GetDescription()).size() == 0)
comment = wxString(OpenGameListItem->GetDescription(lang).c_str(), WindowsCP1252);
maker = wxString(OpenGameListItem->GetCompany().c_str(), WindowsCP1252);
}
break;
}
// Updates the informations shown in the window
m_ShortName->SetValue(shortName);
m_Comment->SetValue(comment);
m_Maker->SetValue(maker);//dev too
std::string filename, extension;
SplitPath(OpenGameListItem->GetFileName(), 0, &filename, &extension);
// Also sets the window's title
SetTitle(wxString(StringFromFormat("%s%s: %s - ", filename.c_str(), extension.c_str(), OpenGameListItem->GetUniqueID().c_str()).c_str(), *wxConvCurrent)+shortName);
} }

View File

@ -41,7 +41,7 @@ CLogWindow::CLogWindow(CFrame *parent, wxWindowID id, const wxPoint& pos,
, x(0), y(0), winpos(0) , x(0), y(0), winpos(0)
, Parent(parent) , m_LogAccess(true) , Parent(parent) , m_LogAccess(true)
, m_Log(NULL), m_cmdline(NULL), m_FontChoice(NULL) , m_Log(NULL), m_cmdline(NULL), m_FontChoice(NULL)
, m_SJISConv(wxT("")) , m_SJISConv(*(wxCSConv*)wxConvCurrent)
{ {
#ifdef _WIN32 #ifdef _WIN32
static bool validCP932 = ::IsValidCodePage(932) != 0; static bool validCP932 = ::IsValidCodePage(932) != 0;
@ -52,10 +52,11 @@ CLogWindow::CLogWindow(CFrame *parent, wxWindowID id, const wxPoint& pos,
else else
{ {
WARN_LOG(COMMON, "Cannot Convert from Charset Windows Japanese cp 932"); WARN_LOG(COMMON, "Cannot Convert from Charset Windows Japanese cp 932");
m_SJISConv = *(wxCSConv*)wxConvCurrent;
} }
#else #else
m_SJISConv = wxCSConv(wxFontMapper::GetEncodingName(wxFONTENCODING_EUC_JP)); // on linux the wrong string is returned from wxFontMapper::GetEncodingName(wxFONTENCODING_SHIFT_JIS)
// it returns CP-932, in order to use iconv we need to use CP932
m_SJISConv = wxCSConv(L"CP932");
#endif #endif
m_LogManager = LogManager::GetInstance(); m_LogManager = LogManager::GetInstance();

View File

@ -701,10 +701,22 @@ bool CMemcardManager::ReloadMemcard(const char *fileName, int card)
if (!memoryCard[card]->DEntry_Comment2(j, comment)) comment[0]=0; if (!memoryCard[card]->DEntry_Comment2(j, comment)) comment[0]=0;
bool ascii = memoryCard[card]->IsAsciiEncoding(); bool ascii = memoryCard[card]->IsAsciiEncoding();
#ifdef _WIN32 #ifdef _WIN32
wxCSConv SJISConv(wxFontMapper::GetEncodingName(wxFONTENCODING_SHIFT_JIS)); wxCSConv SJISConv(*(wxCSConv*)wxConvCurrent);
static bool validCP932 = ::IsValidCodePage(932) != 0;
if (validCP932)
{
SJISConv = wxCSConv(wxFontMapper::GetEncodingName(wxFONTENCODING_SHIFT_JIS));
}
else
{
WARN_LOG(COMMON, "Cannot Convert from Charset Windows Japanese cp 932");
}
#else #else
wxCSConv SJISConv(wxFontMapper::GetEncodingName(wxFONTENCODING_EUC_JP)); // on linux the wrong string is returned from wxFontMapper::GetEncodingName(wxFONTENCODING_SHIFT_JIS)
// it returns CP-932, in order to use iconv we need to use CP932
wxCSConv SJISConv(L"CP932");
#endif #endif
wxTitle = wxString(title, ascii ? *wxConvCurrent : SJISConv); wxTitle = wxString(title, ascii ? *wxConvCurrent : SJISConv);
wxComment = wxString(comment, ascii ? *wxConvCurrent : SJISConv); wxComment = wxString(comment, ascii ? *wxConvCurrent : SJISConv);