Added UDPWii support to the new plugin. Hopefully I didn't made a mess... Nunchuck support not implemented yet. I want to make it a separate extension.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5835 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
dapetcu21 2010-07-05 10:46:32 +00:00
parent fccacd7f62
commit ca827b9930
16 changed files with 715 additions and 18 deletions

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?> <?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject <VisualStudioProject
ProjectType="Visual C++" ProjectType="Visual C++"
Version="9.00" Version="9,00"
Name="InputCommon" Name="InputCommon"
ProjectGUID="{C7E5D50A-2916-464B-86A7-E10B3CC88ADA}" ProjectGUID="{C7E5D50A-2916-464B-86A7-E10B3CC88ADA}"
RootNamespace="VideoCommon" RootNamespace="VideoCommon"
@ -524,6 +524,22 @@
RelativePath=".\Src\SDL_Util.h" RelativePath=".\Src\SDL_Util.h"
> >
</File> </File>
<File
RelativePath=".\Src\UDPWiimote.cpp"
>
</File>
<File
RelativePath=".\Src\UDPWiimote.h"
>
</File>
<File
RelativePath=".\Src\UDPWrapper.cpp"
>
</File>
<File
RelativePath=".\Src\UDPWrapper.h"
>
</File>
<File <File
RelativePath=".\Src\XInput_Util.cpp" RelativePath=".\Src\XInput_Util.cpp"
> >

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@ -45,6 +45,7 @@ enum
GROUP_TYPE_TILT, GROUP_TYPE_TILT,
GROUP_TYPE_CURSOR, GROUP_TYPE_CURSOR,
GROUP_TYPE_TRIGGERS, GROUP_TYPE_TRIGGERS,
GROUP_TYPE_UDPWII
}; };
const char * const named_directions[] = const char * const named_directions[] =
@ -117,8 +118,8 @@ public:
ControlGroup( const char* const _name, const unsigned int _type = GROUP_TYPE_OTHER ) : name(_name), type(_type) {} ControlGroup( const char* const _name, const unsigned int _type = GROUP_TYPE_OTHER ) : name(_name), type(_type) {}
virtual ~ControlGroup(); virtual ~ControlGroup();
void LoadConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "" ); virtual void LoadConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "" );
void SaveConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "" ); virtual void SaveConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "" );
const char* const name; const char* const name;
const unsigned int type; const unsigned int type;
@ -422,8 +423,8 @@ public:
virtual void LoadDefaults() {} virtual void LoadDefaults() {}
void LoadConfig(IniFile::Section *sec, const std::string& base = ""); virtual void LoadConfig(IniFile::Section *sec, const std::string& base = "");
void SaveConfig(IniFile::Section *sec, const std::string& base = ""); virtual void SaveConfig(IniFile::Section *sec, const std::string& base = "");
void UpdateDefaultDevice(); void UpdateDefaultDevice();
void UpdateReferences( ControllerInterface& devi ); void UpdateReferences( ControllerInterface& devi );

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@ -8,7 +8,9 @@ files = [
'InputConfig.cpp', 'InputConfig.cpp',
'SDL_Util.cpp', 'SDL_Util.cpp',
'ControllerInterface/ControllerInterface.cpp', 'ControllerInterface/ControllerInterface.cpp',
'ControllerInterface/SDL/SDL.cpp' 'ControllerInterface/SDL/SDL.cpp',
'UDPWiimote.cpp',
'UDPWrapper.cpp'
] ]

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@ -0,0 +1,302 @@
#include "UDPWiimote.h"
#ifdef _WIN32
#include <winsock2.h>
#include <ws2tcpip.h>
#define sock_t SOCKET
#define ERRNO WSAGetLastError()
#define EWOULDBLOCK WSAEWOULDBLOCK
#define BAD_SOCK INVALID_SOCKET
#define close(x) closesocket(x)
#define cleanup do {noinst--; if (noinst==0) WSACleanup();} while (0)
#define blockingoff(sock) ioctlsocket(sock, FIONBIO, &iMode)
#define dataz char*
#ifdef _MSC_VER
#pragma comment (lib, "Ws2_32.lib")
#endif
#else
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#include <unistd.h>
#include <fcntl.h>
#define BAD_SOCK -1
#define ERRNO errno
#define cleanup noinst--
#define blockingoff(sock) fcntl(sock, F_SETFL, O_NONBLOCK)
#define dataz void*
#define sock_t int
#endif
#include "Thread.h"
#include <stdio.h>
#include <string.h>
#include <list>
struct UDPWiimote::_d
{
Common::Thread * thread;
std::list<sock_t> sockfds;
Common::CriticalSection termLock,mutex;
volatile bool exit;
};
int UDPWiimote::noinst=0;
void _UDPWiiThread(void* arg)
{
((UDPWiimote*)arg)->mainThread();
//NOTICE_LOG(WIIMOTE,"UDPWii thread stopped");
}
THREAD_RETURN UDPWiiThread(void* arg)
{
_UDPWiiThread(arg);
return 0;
}
UDPWiimote::UDPWiimote(const char *_port) :
d(new _d) ,x(0),y(0),z(0),nunX(0),nunY(0),
pointerX(-0.1),pointerY(-0.1),nunMask(0),mask(0),time(0),port(_port)
{
#ifdef _WIN32
u_long iMode = 1;
#endif
struct addrinfo hints, *servinfo, *p;
int rv;
d->thread=NULL;
#ifdef _WIN32
if (noinst==0)
{
WORD sockVersion;
WSADATA wsaData;
sockVersion = MAKEWORD(2, 2);
WSAStartup(sockVersion, &wsaData);
}
#endif
noinst++;
//PanicAlert("UDPWii instantiated");
memset(&hints, 0, sizeof hints);
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_DGRAM;
hints.ai_flags = AI_PASSIVE; // use my IP
if ((rv = getaddrinfo(NULL, _port, &hints, &servinfo)) != 0) {
cleanup;
err=-1;
return;
}
// loop through all the results and bind to everything we can
for(p = servinfo; p != NULL; p = p->ai_next) {
sock_t sock;
if ((sock = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == BAD_SOCK) {
continue;
}
if (bind(sock, p->ai_addr, p->ai_addrlen) == -1) {
close(sock);
continue;
}
//NOTICE_LOG(WIIMOTE,"UDPWii new listening sock");
d->sockfds.push_back(sock);
}
if (d->sockfds.empty()) {
cleanup;
err=-2;
return;
}
freeaddrinfo(servinfo);
err=0;
d->exit=false;
// NOTICE_LOG(WIIMOTE,"UDPWii thread starting");
d->termLock.Enter();
d->thread = new Common::Thread(UDPWiiThread,this);
d->termLock.Leave();
return;
}
void UDPWiimote::mainThread()
{
d->termLock.Enter();
// NOTICE_LOG(WIIMOTE,"UDPWii thread started");
fd_set fds;
struct timeval timeout;
timeout.tv_sec=1;
timeout.tv_usec=500000;
//Common::Thread * thisthr= d->thread;
do
{
int maxfd=0;
FD_ZERO(&fds);
for (std::list<sock_t>::iterator i=d->sockfds.begin(); i!=d->sockfds.end(); i++)
{
FD_SET(*i,&fds);
#ifndef _WIN32
if (*i>=maxfd)
maxfd=(*i)+1;
#endif
}
d->termLock.Leave();
if (d->exit) return;
int rt=select(maxfd,&fds,NULL,NULL,&timeout);
if (d->exit) return;
d->termLock.Enter();
if (d->exit) return;
if (rt)
{
for (std::list<sock_t>::iterator i=d->sockfds.begin(); i!=d->sockfds.end(); i++)
if (FD_ISSET(*i,&fds))
{
sock_t fd=*i;
u8 bf[64];
int size=60;
size_t addr_len;
struct sockaddr_storage their_addr;
addr_len = sizeof their_addr;
if ((size = recvfrom(fd, (dataz)bf, size , 0,(struct sockaddr *)&their_addr, (socklen_t*)&addr_len)) == -1)
{
ERROR_LOG(WIIMOTE,"UDPWii Packet error");
}
else
{
d->mutex.Enter();
if (pharsePacket(bf,size)==0)
{
//NOTICE_LOG(WIIMOTE,"UDPWII New pack");
} else {
//NOTICE_LOG(WIIMOTE,"UDPWII Wrong pack format... ignoring");
}
d->mutex.Leave();
}
}
} else {
broadcastPresence();
}
} while (!(d->exit));
d->termLock.Leave();
//delete thisthr;
}
UDPWiimote::~UDPWiimote()
{
d->exit=true;
d->termLock.Enter();
d->termLock.Leave();
for (std::list<sock_t>::iterator i=d->sockfds.begin(); i!=d->sockfds.end(); i++)
close(*i);
cleanup;
delete d;
//PanicAlert("UDPWii destructed");
}
#define ACCEL_FLAG (1<<0)
#define BUTT_FLAG (1<<1)
#define IR_FLAG (1<<2)
#define NUN_FLAG (1<<3)
int UDPWiimote::pharsePacket(u8 * bf, size_t size)
{
if (size<3) return -1;
if (bf[0]!=0xde)
return -1;
if (bf[1]==0)
time=0;
if (bf[1]<time)
return -1;
time=bf[1];
u32 *p=(u32*)(&bf[3]);
if (bf[2]&ACCEL_FLAG)
{
if ((size-(((u8*)p)-bf))<12) return -1;
double ux,uy,uz;
ux=(double)((s32)ntohl(*p)); p++;
uy=(double)((s32)ntohl(*p)); p++;
uz=(double)((s32)ntohl(*p)); p++;
x=ux/1048576; //packet accel data
y=uy/1048576;
z=uz/1048576;
}
if (bf[2]&BUTT_FLAG)
{
if ((size-(((u8*)p)-bf))<4) return -1;
mask=ntohl(*p); p++;
}
if (bf[2]&IR_FLAG)
{
if ((size-(((u8*)p)-bf))<8) return -1;
pointerX=((double)((s32)ntohl(*p)))/1048576; p++;
pointerY=((double)((s32)ntohl(*p)))/1048576; p++;
}
if (bf[2]&NUN_FLAG)
{
if ((size-(((u8*)p)-bf))<9) return -1;
nunMask=*((u8*)p); p=(u32*)(((u8*)p)+1);
nunX=((double)((s32)ntohl(*p)))/1048576; p++;
nunY=((double)((s32)ntohl(*p)))/1048576; p++;
}
return 0;
}
void UDPWiimote::broadcastPresence()
{
// NOTICE_LOG(WIIMOTE,"UDPWii broadcasting presence");
}
void UDPWiimote::getAccel(float &_x, float &_y, float &_z)
{
d->mutex.Enter();
_x=x;
_y=y;
_z=z;
d->mutex.Leave();
//NOTICE_LOG(WIIMOTE,"%lf %lf %lf",_x, _y, _z);
}
u32 UDPWiimote::getButtons()
{
u32 msk;
d->mutex.Enter();
msk=mask;
d->mutex.Leave();
return msk;
}
void UDPWiimote::getIR(float &_x, float &_y)
{
d->mutex.Enter();
_x=(float)pointerX;
_y=(float)pointerY;
d->mutex.Leave();
}
void UDPWiimote::getNunchuck(float &_x, float &_y, u8 &_mask)
{
d->mutex.Enter();
_x=(float)nunX;
_y=(float)nunY;
_mask=nunMask;
d->mutex.Leave();
}
const char * UDPWiimote::getPort()
{
return port.c_str();
}

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@ -0,0 +1,50 @@
#ifndef UDPWIIMOTE_H
#define UDPWIIMOTE_H
#include "Common.h"
#include <string>
#define UDPWM_B1 (1<<0)
#define UDPWM_B2 (1<<1)
#define UDPWM_BA (1<<2)
#define UDPWM_BB (1<<3)
#define UDPWM_BP (1<<4)
#define UDPWM_BM (1<<5)
#define UDPWM_BH (1<<6)
#define UDPWM_BU (1<<7)
#define UDPWM_BD (1<<8)
#define UDPWM_BL (1<<9)
#define UDPWM_BR (1<<10)
#define UDPWM_SK (1<<11)
#define UDPWM_NC (1<<0)
#define UDPWM_NZ (1<<1)
class UDPWiimote
{
public:
UDPWiimote(const char * port);
virtual ~UDPWiimote();
void getAccel(float &x, float &y, float &z);
u32 getButtons();
void getNunchuck(float &x, float &y, u8 &mask);
void getIR(float &x, float &y);
int getErrNo() {return err;};
const char * getPort();
private:
std::string port;
int pharsePacket(u8 * data, size_t size);
void mainThread();
struct _d; //using pimpl because Winsock2.h doesen't have include guards -_-
_d *d;
double x,y,z;
double nunX,nunY;
double pointerX,pointerY;
u8 nunMask;
u32 mask;
int err;
static int noinst;
friend void _UDPWiiThread(void* arg);
void broadcastPresence();
u8 time;
};
#endif

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@ -0,0 +1,191 @@
#include "UDPWrapper.h"
#include "UDPWiimote.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#if defined(HAVE_WX) && HAVE_WX
#include <wx/wx.h>
#include <wx/listbox.h>
#include <wx/textctrl.h>
#include <wx/button.h>
#include <wx/stattext.h>
#include <wx/combobox.h>
#include <wx/checkbox.h>
#include <wx/notebook.h>
#include <wx/panel.h>
#include <wx/spinctrl.h>
#endif
UDPWrapper::UDPWrapper(int indx, const char* const _name) :
updIR(false),updAccel(false),
updButt(false),udpEn(false),inst(NULL),
index(indx),ControllerEmu::ControlGroup(_name,GROUP_TYPE_UDPWII)
{
char s[5];
sprintf(s,"%d",4432+index);
port=s;
//PanicAlert("UDPWrapper #%d ctor",index);
}
void UDPWrapper::LoadConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base )
{
ControlGroup::LoadConfig(sec,defdev,base);
std::string group( base + name ); group += "/";
int _updAccel,_updIR,_updButt,_udpEn;
sec->Get((group + "Enable").c_str(),&_udpEn,0);
char s[5];
sprintf(s,"%d",4432+index);
sec->Get((group + "Port").c_str(),&port,s);
sec->Get((group + "Update_Accel").c_str(),&_updAccel,1);
sec->Get((group + "Update_IR").c_str(),&_updIR,1);
sec->Get((group + "Update_Butt").c_str(),&_updButt,1);
udpEn=(_udpEn>0);
updAccel=(_updAccel>0);
updIR=(_updIR>0);
updButt=(_updButt>0);
Refresh();
}
void UDPWrapper::SaveConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base )
{
ControlGroup::SaveConfig(sec,defdev,base);
std::string group( base + name ); group += "/";
sec->Set((group + "Enable").c_str(),(int)udpEn);
sec->Set((group + "Port").c_str(),port.c_str());
sec->Set((group + "Update_Accel").c_str(),(int)updAccel);
sec->Set((group + "Update_IR").c_str(),(int)updIR);
sec->Set((group + "Update_Butt").c_str(),(int)updButt);
}
void UDPWrapper::Refresh()
{
bool udpAEn=(inst!=NULL);
if (udpEn&&udpAEn)
{
if (strcmp(inst->getPort(),port.c_str()))
{
delete inst;
inst= new UDPWiimote(port.c_str());
}
return;
}
if (!udpEn)
{
if (inst)
delete inst;
inst=NULL;
return;
}
//else
inst= new UDPWiimote(port.c_str());
}
UDPWrapper::~UDPWrapper()
{
if (inst)
delete inst;
}
#if defined(HAVE_WX) && HAVE_WX
#define _connect_macro_(b, f, c, s) (b)->Connect(wxID_ANY, (c), wxCommandEventHandler( f ), (wxObject*)0, (wxEvtHandler*)s)
class UDPConfigDiag : public wxDialog
{
public:
UDPConfigDiag(wxWindow * const parent, UDPWrapper * _wrp);
UDPWrapper * wrp;
void ChangeUpdateFlags(wxCommandEvent & event);
void ChangeState(wxCommandEvent & event);
void OKPressed(wxCommandEvent & event);
wxCheckBox * enable;
wxCheckBox * butt;
wxCheckBox * accel;
wxCheckBox * point;
wxTextCtrl * port_tbox;
};
UDPConfigDiag::UDPConfigDiag(wxWindow * const parent, UDPWrapper * _wrp) :
wxDialog(parent, -1, wxT("UDP Wiimote"), wxDefaultPosition, wxDefaultSize),
wrp(_wrp)
{
wxBoxSizer * outer_sizer = new wxBoxSizer(wxVERTICAL);
wxBoxSizer * sizer1 = new wxBoxSizer(wxVERTICAL);
wxBoxSizer * sizer2 = new wxBoxSizer(wxVERTICAL);
outer_sizer ->Add(sizer1, 0, wxUP | wxLEFT| wxRIGHT | wxEXPAND, 10);
outer_sizer ->Add(sizer2, 1, wxALL | wxEXPAND, 10);
enable = new wxCheckBox(this,wxID_ANY,wxT("Enable"));
butt = new wxCheckBox(this,wxID_ANY,wxT("Update Buttons"));
accel = new wxCheckBox(this,wxID_ANY,wxT("Update Acceleration"));
point = new wxCheckBox(this,wxID_ANY,wxT("Update IR Pointer"));
wxButton * ok_butt = new wxButton(this,wxID_ANY,wxT("OK"));
wxBoxSizer * port_sizer = new wxBoxSizer(wxHORIZONTAL);
port_sizer->Add(new wxStaticText(this , wxID_ANY, wxT("UDP Port:")),0,wxALIGN_CENTER);
port_tbox = new wxTextCtrl(this,wxID_ANY,wxString::FromUTF8(wrp->port.c_str()));
port_sizer->Add(port_tbox,1, wxLEFT | wxEXPAND , 5);
_connect_macro_(enable,UDPConfigDiag::ChangeState ,wxEVT_COMMAND_CHECKBOX_CLICKED, this);
_connect_macro_(butt,UDPConfigDiag::ChangeUpdateFlags ,wxEVT_COMMAND_CHECKBOX_CLICKED, this);
_connect_macro_(accel,UDPConfigDiag::ChangeUpdateFlags ,wxEVT_COMMAND_CHECKBOX_CLICKED, this);
_connect_macro_(point,UDPConfigDiag::ChangeUpdateFlags ,wxEVT_COMMAND_CHECKBOX_CLICKED, this);
_connect_macro_(ok_butt,UDPConfigDiag::OKPressed, wxEVT_COMMAND_BUTTON_CLICKED, this);
_connect_macro_(port_tbox, UDPConfigDiag::ChangeState, wxEVT_COMMAND_TEXT_UPDATED, this);
enable->SetValue(wrp->udpEn);
butt->SetValue(wrp->updButt);
accel->SetValue(wrp->updAccel);
point->SetValue(wrp->updIR);
sizer1->Add(enable,1,wxALL | wxEXPAND,5);
sizer1->Add(port_sizer, 1,wxDOWN | wxLEFT| wxRIGHT | wxEXPAND,5);
sizer2->Add(butt,1,wxALL | wxEXPAND,5);
sizer2->Add(accel,1,wxALL | wxEXPAND,5);
sizer2->Add(point,1,wxALL | wxEXPAND,5);
outer_sizer->Add(ok_butt,0, wxDOWN | wxLEFT| wxRIGHT | wxALIGN_RIGHT,10);
SetSizerAndFit(outer_sizer);
Layout();
}
void UDPConfigDiag::ChangeUpdateFlags(wxCommandEvent & event)
{
wrp->updAccel=accel->GetValue();
wrp->updButt=butt->GetValue();
wrp->updIR=point->GetValue();
}
void UDPConfigDiag::ChangeState(wxCommandEvent & event)
{
wrp->udpEn=enable->GetValue();
wrp->port=port_tbox->GetValue().mb_str(wxConvUTF8);
wrp->Refresh();
}
void UDPConfigDiag::OKPressed(wxCommandEvent & event)
{
Close();
}
void UDPWrapper::Configure(wxWindow * parent)
{
wxDialog * diag = new UDPConfigDiag(parent,this);
diag->ShowModal();
diag->Destroy();
}
#endif

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@ -0,0 +1,34 @@
#ifndef UDPWRAPPER_H
#define UDPWRAPPER_H
#include <Common.h>
#include "ControllerEmu.h"
#include <IniFile.h>
#include <string>
#if defined(HAVE_WX) && HAVE_WX
class wxWindow;
#endif
class UDPWiimote;
class Wiimote;
class UDPWrapper : public ControllerEmu::ControlGroup
{
public:
UDPWiimote * inst;
int index;
bool updIR,updAccel,updButt,udpEn; //upd from update and udp from... well... UDP
std::string port;
UDPWrapper(int index, const char* const _name);
virtual void LoadConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "" );
virtual void SaveConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "" );
void Refresh();
#if defined(HAVE_WX) && HAVE_WX
void Configure(wxWindow * parent);
#endif
virtual ~UDPWrapper();
};
#endif

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@ -16,12 +16,18 @@
// http://code.google.com/p/dolphin-emu/ // http://code.google.com/p/dolphin-emu/
#include "ConfigDiag.h" #include "ConfigDiag.h"
#include "UDPWrapper.h"
#define _connect_macro_(b, f, c, s) (b)->Connect(wxID_ANY, (c), wxCommandEventHandler( f ), (wxObject*)0, (wxEvtHandler*)s) #define _connect_macro_(b, f, c, s) (b)->Connect(wxID_ANY, (c), wxCommandEventHandler( f ), (wxObject*)0, (wxEvtHandler*)s)
#define WXSTR_FROM_STR(s) (wxString::From8BitData((s).c_str())) #define WXSTR_FROM_STR(s) (wxString::From8BitData((s).c_str()))
// ToAscii was causing probs with some extended ascii characters, To8BitData seems to work // ToAscii was causing probs with some extended ascii characters, To8BitData seems to work
#define STR_FROM_WXSTR(w) (std::string((w).To8BitData())) #define STR_FROM_WXSTR(w) (std::string((w).To8BitData()))
void GamepadPage::ConfigUDPWii(wxCommandEvent &event)
{
UDPWrapper* const wrp = ((UDPConfigButton*)event.GetEventObject())->wrapper;
wrp->Configure(this);
}
void GamepadPage::ConfigExtension( wxCommandEvent& event ) void GamepadPage::ConfigExtension( wxCommandEvent& event )
{ {
@ -796,6 +802,13 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
Add(configure_btn, 0, wxALL|wxEXPAND, 3 ); Add(configure_btn, 0, wxALL|wxEXPAND, 3 );
} }
break; break;
case GROUP_TYPE_UDPWII:
{
wxButton* const btn = new UDPConfigButton ( parent, (UDPWrapper*)group );
_connect_macro_(btn, GamepadPage::ConfigUDPWii, wxEVT_COMMAND_BUTTON_CLICKED, eventsink);
Add(btn, 0, wxALL|wxEXPAND, 3);
}
break;
default : default :
{ {
//options //options

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@ -44,6 +44,8 @@
#include "InputConfig.h" #include "InputConfig.h"
#include "FileSearch.h" #include "FileSearch.h"
class UDPWrapper;
class PadSetting class PadSetting
{ {
protected: protected:
@ -145,6 +147,16 @@ public:
ControllerInterface::ControlReference* const control_reference; ControllerInterface::ControlReference* const control_reference;
}; };
class UDPConfigButton : public wxButton
{
public:
UDPWrapper * wrapper;
UDPConfigButton( wxWindow* const parent, UDPWrapper * udp) : wrapper(udp),
wxButton( parent, -1, wxT("Configure"), wxDefaultPosition )
{}
};
class ControlGroupBox : public wxStaticBoxSizer class ControlGroupBox : public wxStaticBoxSizer
{ {
public: public:
@ -189,6 +201,8 @@ public:
void ConfigExtension( wxCommandEvent& event ); void ConfigExtension( wxCommandEvent& event );
void ConfigUDPWii( wxCommandEvent& event );
void SetDevice( wxCommandEvent& event ); void SetDevice( wxCommandEvent& event );
void ClearAll( wxCommandEvent& event ); void ClearAll( wxCommandEvent& event );

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@ -257,7 +257,16 @@ void TiltWiimote(int &_x, int &_y, int &_z)
{ {
// Select input method and return the x, y, x values // Select input method and return the x, y, x values
if ((WiiMapping[g_ID].UDPWM.instance)&&(WiiMapping[g_ID].UDPWM.enableAccel)) if ((WiiMapping[g_ID].UDPWM.instance)&&(WiiMapping[g_ID].UDPWM.enableAccel))
WiiMapping[g_ID].UDPWM.instance->getAccel(_x,_y,_z); {
float x,y,z;
WiiMapping[g_ID].UDPWM.instance->getAccel(x,y,z);
float xg = WiiMoteEmu::g_wm.cal_g.x;
float yg = WiiMoteEmu::g_wm.cal_g.y;
float zg = WiiMoteEmu::g_wm.cal_g.z;
_x = WiiMoteEmu::g_wm.cal_zero.x + (int)(xg * x);
_y = WiiMoteEmu::g_wm.cal_zero.y + (int)(yg * y);
_z = WiiMoteEmu::g_wm.cal_zero.z + (int)(zg * z);
}
else else
{ {
if (WiiMapping[g_ID].Tilt.InputWM == FROM_KEYBOARD) if (WiiMapping[g_ID].Tilt.InputWM == FROM_KEYBOARD)

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@ -260,15 +260,12 @@ void UDPWiimote::broadcastPresence()
// NOTICE_LOG(WIIMOTE,"UDPWii broadcasting presence"); // NOTICE_LOG(WIIMOTE,"UDPWii broadcasting presence");
} }
void UDPWiimote::getAccel(int &_x, int &_y, int &_z) void UDPWiimote::getAccel(float &_x, float &_y, float &_z)
{ {
float xg = WiiMoteEmu::g_wm.cal_g.x;
float yg = WiiMoteEmu::g_wm.cal_g.y;
float zg = WiiMoteEmu::g_wm.cal_g.z;
d->mutex.Enter(); d->mutex.Enter();
_x = WiiMoteEmu::g_wm.cal_zero.x + (int)(xg * x); _x=x;
_y = WiiMoteEmu::g_wm.cal_zero.y + (int)(yg * y); _y=y;
_z = WiiMoteEmu::g_wm.cal_zero.z + (int)(zg * z); _z=z;
d->mutex.Leave(); d->mutex.Leave();
//NOTICE_LOG(WIIMOTE,"%lf %lf %lf",_x, _y, _z); //NOTICE_LOG(WIIMOTE,"%lf %lf %lf",_x, _y, _z);
} }

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@ -23,7 +23,7 @@ class UDPWiimote
public: public:
UDPWiimote(const char * port); UDPWiimote(const char * port);
virtual ~UDPWiimote(); virtual ~UDPWiimote();
void getAccel(int &x, int &y, int &z); void getAccel(float &x, float &y, float &z);
u32 getButtons(); u32 getButtons();
void getNunchuck(float &x, float &y, u8 &mask); void getNunchuck(float &x, float &y, u8 &mask);
void getIR(float &x, float &y); void getIR(float &x, float &y);

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@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?> <?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject <VisualStudioProject
ProjectType="Visual C++" ProjectType="Visual C++"
Version="9.00" Version="9,00"
Name="Plugin_WiimoteNew" Name="Plugin_WiimoteNew"
ProjectGUID="{BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}" ProjectGUID="{BB6CE47B-C676-44BB-AE93-2CF59B8C8BD4}"
RootNamespace="Plugin_WiimoteNew" RootNamespace="Plugin_WiimoteNew"
@ -544,6 +544,10 @@
RelativePath=".\Src\WiimoteEmu\Speaker.cpp" RelativePath=".\Src\WiimoteEmu\Speaker.cpp"
> >
</File> </File>
<File
RelativePath=".\Src\WiimoteEmu\UDPTLayer.h"
>
</File>
<File <File
RelativePath=".\Src\WiimoteEmu\WiimoteEmu.cpp" RelativePath=".\Src\WiimoteEmu\WiimoteEmu.cpp"
> >

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@ -0,0 +1,53 @@
//UDP Wiimote Translation Layer
#ifndef UDPTLAYER_H
#define UDPTLAYER_H
#include "UDPWiimote.h"
namespace UDPTLayer
{
void GetButtons(UDPWrapper * m , wm_core * butt)
{
if (!(m->inst)) return;
if (!(m->updButt)) return;
u32 mask=m->inst->getButtons();
*butt|=(mask&UDPWM_BA)?WIIMOTE_A:0;
*butt|=(mask&UDPWM_BB)?WIIMOTE_B:0;
*butt|=(mask&UDPWM_B1)?WIIMOTE_ONE:0;
*butt|=(mask&UDPWM_B2)?WIIMOTE_TWO:0;
*butt|=(mask&UDPWM_BP)?WIIMOTE_PLUS:0;
*butt|=(mask&UDPWM_BM)?WIIMOTE_MINUS:0;
*butt|=(mask&UDPWM_BH)?WIIMOTE_HOME:0;
*butt|=(mask&UDPWM_BU)?WIIMOTE_PAD_UP:0;
*butt|=(mask&UDPWM_BD)?WIIMOTE_PAD_DOWN:0;
*butt|=(mask&UDPWM_BL)?WIIMOTE_PAD_LEFT:0;
*butt|=(mask&UDPWM_BR)?WIIMOTE_PAD_RIGHT:0;
}
void GetAcceleration(UDPWrapper * m , wm_accel * data, accel_cal * calib)
{
if (!(m->inst)) return;
if (!(m->updAccel)) return;
float x,y,z;
m->inst->getAccel(x,y,z);
data->x=u8(x*(calib->one_g.x-calib->zero_g.x)+calib->zero_g.x);
data->y=u8(y*(calib->one_g.y-calib->zero_g.y)+calib->zero_g.y);
data->z=u8(z*(calib->one_g.z-calib->zero_g.z)+calib->zero_g.z);
}
void GetIR( UDPWrapper * m, float * x, float * y, float * z)
{
if (!(m->inst)) return;
if (!(m->updIR)) return;
if ((*x>-1)&&(*x<1)&&(*y>-1)&&(*y<1)) return; //the recieved values are used ONLY when the normal pointer is offscreen
float _x,_y;
m->inst->getIR(_x,_y);
*x=_x*2-1;
*y=-(_y*2-1);
*z=0;
}
}
#endif

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@ -25,6 +25,8 @@
#define WIIMOTE_MINUS 0x1000 #define WIIMOTE_MINUS 0x1000
#define WIIMOTE_HOME 0x8000 #define WIIMOTE_HOME 0x8000
#include "UDPTLayer.h" //this must be included after the buttons
namespace WiimoteEmu namespace WiimoteEmu
{ {
@ -274,6 +276,9 @@ Wiimote::Wiimote( const unsigned int index )
// swing // swing
//groups.push_back( m_swing = new Force( "Swing" ) ); //groups.push_back( m_swing = new Force( "Swing" ) );
//udp
groups.push_back( m_udp = new UDPWrapper( m_index , "UDP Wiimote" ) );
// shake // shake
groups.push_back( m_shake = new Buttons( "Shake" ) ); groups.push_back( m_shake = new Buttons( "Shake" ) );
m_shake->controls.push_back( new ControlGroup::Input( "X" ) ); m_shake->controls.push_back( new ControlGroup::Input( "X" ) );
@ -388,7 +393,7 @@ void Wiimote::Update()
m_buttons->GetState( &m_status.buttons, button_bitmasks ); m_buttons->GetState( &m_status.buttons, button_bitmasks );
m_dpad->GetState( &m_status.buttons, is_sideways ? dpad_sideways_bitmasks : dpad_bitmasks ); m_dpad->GetState( &m_status.buttons, is_sideways ? dpad_sideways_bitmasks : dpad_bitmasks );
} }
UDPTLayer::GetButtons( m_udp, &m_status.buttons );
// check if there is a read data request // check if there is a read data request
if (m_read_requests.size()) if (m_read_requests.size())
{ {
@ -481,7 +486,7 @@ void Wiimote::Update()
// ----SHAKE---- // ----SHAKE----
if (is_focus) if (is_focus)
EmulateShake(data + rpt.accel, m_shake, m_shake_step); EmulateShake(data + rpt.accel, m_shake, m_shake_step);
UDPTLayer::GetAcceleration( m_udp, (wm_accel*)&data[rpt.accel], (accel_cal*)&m_eeprom[0x16]);
} }
// ----ir---- // ----ir----
@ -491,6 +496,7 @@ void Wiimote::Update()
if (is_focus) if (is_focus)
m_ir->GetState(&xx, &yy, &zz, true); m_ir->GetState(&xx, &yy, &zz, true);
UDPTLayer::GetIR( m_udp, &xx, &yy, &zz);
xx *= (-256 * 0.95f); xx *= (-256 * 0.95f);
xx += 512; xx += 512;
@ -779,3 +785,4 @@ void Wiimote::Register::Write( size_t address, void* src, size_t length )
} }

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@ -13,6 +13,7 @@
#include "WiimoteHid.h" #include "WiimoteHid.h"
#include "Encryption.h" #include "Encryption.h"
#include "UDPWrapper.h"
#include <vector> #include <vector>
#include <queue> #include <queue>
@ -86,6 +87,9 @@ private:
Extension* m_extension; Extension* m_extension;
ControlGroup* m_options; ControlGroup* m_options;
//UDPWiimote
UDPWrapper* m_udp;
// wiimote index, 0-3 // wiimote index, 0-3
const unsigned int m_index; const unsigned int m_index;