atlbase not needed. Interim fix until I get png done.
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@ -5,7 +5,6 @@
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#include "D3DBase.h"
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#include "D3DTexture.h"
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#include <atlbase.h>
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#include <wincodec.h>
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#include <wincodecsdk.h>
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#pragma comment(lib, "WindowsCodecs.lib")
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