Specified the type of AA in OGL AA settings
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@ -121,7 +121,7 @@ static void InitBackendInfo()
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g_Config.backend_info.Adapters.clear();
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// aamodes
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const char* caamodes[] = {_trans("None"), "2x", "4x", "8x", "4x SSAA"};
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const char* caamodes[] = {_trans("None"), "2x MSAA", "4x MSAA", "8x MSAA", "4x SSAA"};
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g_Config.backend_info.AAModes.assign(caamodes, caamodes + sizeof(caamodes)/sizeof(*caamodes));
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// pp shaders
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